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authorPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
commitd84d94e29a1424dd1d12ff821957bb6b1bc847d6 (patch)
treec5ba0778afca66a91f71815cd53fe9abef1bdac6 /src/data2b.c
parentad2a97935e1c1f4362f0dffa58ef437d191bab4e (diff)
parentc3cfd6065825ec8ddd5e1782998071518efaa322 (diff)
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'src/data2b.c')
-rw-r--r--src/data2b.c387
1 files changed, 0 insertions, 387 deletions
diff --git a/src/data2b.c b/src/data2b.c
deleted file mode 100644
index af76390a4..000000000
--- a/src/data2b.c
+++ /dev/null
@@ -1,387 +0,0 @@
-#include "global.h"
-#include "data2.h"
-#include "graphics.h"
-#include "alloc.h"
-#include "constants/species.h"
-
-const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal");
-const u32 gUnknown_082FF1F8[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz");
-const u32 gUnknown_082FF2B8[] = INCBIN_U32("graphics/link/minigame_digits2.4bpp.lz");
-
-const struct SpriteFrameImage gUnknown_082FF3A8[] =
-{
- gHeap + 0x8000, 0x800,
- gHeap + 0x8800, 0x800,
- gHeap + 0x9000, 0x800,
- gHeap + 0x9800, 0x800,
-};
-
-const struct SpriteFrameImage gUnknown_082FF3C8[] =
-{
- gHeap + 0xA000, 0x800,
- gHeap + 0xA800, 0x800,
- gHeap + 0xB000, 0x800,
- gHeap + 0xB800, 0x800,
-};
-
-const struct SpriteFrameImage gUnknown_082FF3E8[] =
-{
- gHeap + 0xC000, 0x800,
- gHeap + 0xC800, 0x800,
- gHeap + 0xD000, 0x800,
- gHeap + 0xD800, 0x800,
-};
-
-const struct SpriteFrameImage gUnknown_082FF408[] =
-{
- gHeap + 0xE000, 0x800,
- gHeap + 0xE800, 0x800,
- gHeap + 0xF000, 0x800,
- gHeap + 0xF800, 0x800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_Brendan[] =
-{
- gTrainerBackPic_Brendan, 0x0800,
- gTrainerBackPic_Brendan + 0x0800, 0x0800,
- gTrainerBackPic_Brendan + 0x1000, 0x0800,
- gTrainerBackPic_Brendan + 0x1800, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_May[] =
-{
- gTrainerBackPic_May, 0x0800,
- gTrainerBackPic_May + 0x0800, 0x0800,
- gTrainerBackPic_May + 0x1000, 0x0800,
- gTrainerBackPic_May + 0x1800, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_Red[] =
-{
- gTrainerBackPic_Red, 0x0800,
- gTrainerBackPic_Red + 0x0800, 0x0800,
- gTrainerBackPic_Red + 0x1000, 0x0800,
- gTrainerBackPic_Red + 0x1800, 0x0800,
- gTrainerBackPic_Red + 0x2000, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_Leaf[] =
-{
- gTrainerBackPic_Leaf, 0x0800,
- gTrainerBackPic_Leaf + 0x0800, 0x0800,
- gTrainerBackPic_Leaf + 0x1000, 0x0800,
- gTrainerBackPic_Leaf + 0x1800, 0x0800,
- gTrainerBackPic_Leaf + 0x2000, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireBrendan[] =
-{
- gTrainerBackPic_RubySapphireBrendan, 0x0800,
- gTrainerBackPic_RubySapphireBrendan + 0x0800, 0x0800,
- gTrainerBackPic_RubySapphireBrendan + 0x1000, 0x0800,
- gTrainerBackPic_RubySapphireBrendan + 0x1800, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireMay[] =
-{
- gTrainerBackPic_RubySapphireMay, 0x0800,
- gTrainerBackPic_RubySapphireMay + 0x0800, 0x0800,
- gTrainerBackPic_RubySapphireMay + 0x1000, 0x0800,
- gTrainerBackPic_RubySapphireMay + 0x1800, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_Wally[] =
-{
- gTrainerBackPic_Wally, 0x0800,
- gTrainerBackPic_Wally + 0x0800, 0x0800,
- gTrainerBackPic_Wally + 0x1000, 0x0800,
- gTrainerBackPic_Wally + 0x1800, 0x0800,
-};
-
-const struct SpriteFrameImage gTrainerBackPicTable_Steven[] =
-{
- gTrainerBackPic_Steven, 0x0800,
- gTrainerBackPic_Steven + 0x0800, 0x0800,
- gTrainerBackPic_Steven + 0x1000, 0x0800,
- gTrainerBackPic_Steven + 0x1800, 0x0800,
-};
-
-const union AnimCmd gAnimCmd_General_Frame0[] =
-{
- ANIMCMD_FRAME(0, 0),
- ANIMCMD_END,
-};
-
-const union AnimCmd gAnimCmd_General_Frame3[] =
-{
- ANIMCMD_FRAME(3, 0),
- ANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF548[] =
-{
- AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0x00),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF558[] =
-{
- AFFINEANIMCMD_FRAME(0xff00, 0x0100, 0x00, 0x00),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF568[] =
-{
- AFFINEANIMCMD_FRAME(0x0028, 0x0028, 0x00, 0x00),
- AFFINEANIMCMD_FRAME(0x0012, 0x0012, 0x00, 0x0c),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF580[] =
-{
- AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x12),
- AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x0f),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF598[] =
-{
- AFFINEANIMCMD_FRAME(0x00a0, 0x0100, 0x00, 0x00),
- AFFINEANIMCMD_FRAME(0x0004, 0x0000, 0x00, 0x08),
- AFFINEANIMCMD_FRAME(0xfffc, 0x0000, 0x00, 0x08),
- AFFINEANIMCMD_JUMP(1),
-};
-
-const union AffineAnimCmd gUnknown_082FF5B8[] =
-{
- AFFINEANIMCMD_FRAME(0x0002, 0x0002, 0x00, 0x14),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF5C8[] =
-{
- AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x14),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF5D8[] =
-{
- AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0000),
- AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x09),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF5F0[] =
-{
- AFFINEANIMCMD_FRAME(0x0004, 0x0004, 0x00, 0x3f),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF600[] =
-{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd * const gUnknown_082FF618[] =
-{
- gUnknown_082FF548,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF5F0,
- gUnknown_082FF600,
- gUnknown_082FF5D8,
-};
-
-const union AffineAnimCmd gUnknown_082FF63C[] =
-{
- AFFINEANIMCMD_FRAME(0xfffc, 0xfffc, 0x04, 0x3f),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF64C[] =
-{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF664[] =
-{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfb, 0x14),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x00, 0x14),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x05, 0x14),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_082FF684[] =
-{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x09, 0x6e),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd * const gUnknown_082FF694[] =
-{
- gUnknown_082FF548,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF63C,
- gUnknown_082FF64C,
- gUnknown_082FF664,
- gUnknown_082FF5D8,
- gUnknown_082FF684,
-};
-
-const union AffineAnimCmd * const gUnknown_082FF6C0[] =
-{
- gUnknown_082FF558,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF63C,
- gUnknown_082FF64C,
- gUnknown_082FF664,
- gUnknown_082FF5D8,
- gUnknown_082FF684,
-};
-
-#include "data/pokemon_graphics/unknown_anims.h"
-#include "data/pokemon_graphics/front_pic_coordinates.h"
-#include "data/pokemon_graphics/still_front_pic_table.h"
-#include "data/pokemon_graphics/back_pic_coordinates.h"
-
-#include "data/pokemon_graphics/back_pic_table.h"
-#include "data/pokemon_graphics/palette_table.h"
-#include "data/pokemon_graphics/shiny_palette_table.h"
-
-#include "data/trainer_graphics/front_pic_anims.h"
-#include "data/trainer_graphics/front_pic_tables.h"
-#include "data/trainer_graphics/back_pic_anims.h"
-#include "data/trainer_graphics/back_pic_tables.h"
-
-#include "data/pokemon_graphics/enemy_mon_elevation.h"
-#include "data/pokemon_graphics/front_anims.h"
-#include "data/pokemon_graphics/front_pic_table.h"
-
-const u32 gUnknown830AF4C[] = // Potentially part of battle_data.c
-{
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000886, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000886, 0x00000888,
- 0x00000888, 0x00000888, 0x00000886, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000088,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000888, 0x00000088, 0x00000088,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000886, 0x00000888,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000088, 0x00000088, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000886, 0x00000888,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000888, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000088,
- 0x00000888, 0x00000886, 0x00000886, 0x00000888,
- 0x00000886, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000088, 0x00000088, 0x00000888,
- 0x00000886, 0x00000888, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000088,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000886, 0x00000888, 0x00000088, 0x00000088,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000088,
- 0x00000888, 0x00000888, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00001882, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000886, 0x00000088, 0x00000886, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000886, 0x00000886, 0x00000088,
- 0x00000886, 0x00000088, 0x00000886, 0x00000886,
- 0x00000886, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000886, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
-};