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authorGriffinR <griffin.richards@comcast.net>2020-01-05 10:50:32 -0500
committerGriffinR <griffin.g.richards@gmail.com>2020-01-07 22:30:37 -0500
commitfb5bea98ce28044917451d83695991693fb0b64a (patch)
tree95d2f85fc852fa0b00ba23022f8bd7732ff30c59 /src/data
parentbb692a03eb6ac886524e917ed3548d769ac2f6d8 (diff)
More battle_dome.c doc
Diffstat (limited to 'src/data')
-rw-r--r--src/data/battle_frontier/battle_frontier_trainer_mons.h118
-rw-r--r--src/data/battle_frontier/battle_frontier_trainers.h600
-rw-r--r--src/data/battle_frontier/battle_tent.h180
3 files changed, 449 insertions, 449 deletions
diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h
index 19ed09788..183964f2d 100644
--- a/src/data/battle_frontier/battle_frontier_trainer_mons.h
+++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h
@@ -3679,6 +3679,65 @@
FRONTIER_MON_MACHAMP_8, \
-1
+#define FRONTIER_MONS_BATTLE_GIRL_2A \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ -1
+
#define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B \
FRONTIER_MON_MEDICHAM_1, \
FRONTIER_MON_BRELOOM_1, \
@@ -3801,65 +3860,6 @@
FRONTIER_MON_METAGROSS_8, \
-1
-#define FRONTIER_MONS_BATTLE_GIRL_2A \
- FRONTIER_MON_MEDICHAM_1, \
- FRONTIER_MON_BRELOOM_1, \
- FRONTIER_MON_MAROWAK_1, \
- FRONTIER_MON_HARIYAMA_1, \
- FRONTIER_MON_GOLEM_1, \
- FRONTIER_MON_RHYDON_1, \
- FRONTIER_MON_NIDOQUEEN_1, \
- FRONTIER_MON_NIDOKING_1, \
- FRONTIER_MON_HERACROSS_1, \
- FRONTIER_MON_DONPHAN_1, \
- FRONTIER_MON_MACHAMP_1, \
- FRONTIER_MON_STEELIX_1, \
- FRONTIER_MON_BLAZIKEN_1, \
- FRONTIER_MON_MEDICHAM_2, \
- FRONTIER_MON_MAROWAK_2, \
- FRONTIER_MON_BRELOOM_2, \
- FRONTIER_MON_HARIYAMA_2, \
- FRONTIER_MON_GOLEM_2, \
- FRONTIER_MON_RHYDON_2, \
- FRONTIER_MON_NIDOQUEEN_2, \
- FRONTIER_MON_NIDOKING_2, \
- FRONTIER_MON_HERACROSS_2, \
- FRONTIER_MON_DONPHAN_2, \
- FRONTIER_MON_MACHAMP_2, \
- FRONTIER_MON_STEELIX_2, \
- FRONTIER_MON_BLAZIKEN_2, \
- FRONTIER_MON_MEDICHAM_3, \
- FRONTIER_MON_BRELOOM_3, \
- FRONTIER_MON_MAROWAK_3, \
- FRONTIER_MON_HARIYAMA_3, \
- FRONTIER_MON_GOLEM_3, \
- FRONTIER_MON_RHYDON_3, \
- FRONTIER_MON_NIDOQUEEN_3, \
- FRONTIER_MON_NIDOKING_3, \
- FRONTIER_MON_HERACROSS_3, \
- FRONTIER_MON_DONPHAN_3, \
- FRONTIER_MON_MACHAMP_3, \
- FRONTIER_MON_STEELIX_3, \
- FRONTIER_MON_BLAZIKEN_3, \
- FRONTIER_MON_MEDICHAM_4, \
- FRONTIER_MON_BRELOOM_4, \
- FRONTIER_MON_MAROWAK_4, \
- FRONTIER_MON_HARIYAMA_4, \
- FRONTIER_MON_GOLEM_4, \
- FRONTIER_MON_RHYDON_4, \
- FRONTIER_MON_NIDOQUEEN_4, \
- FRONTIER_MON_NIDOKING_4, \
- FRONTIER_MON_HERACROSS_4, \
- FRONTIER_MON_DONPHAN_4, \
- FRONTIER_MON_MACHAMP_4, \
- FRONTIER_MON_STEELIX_4, \
- FRONTIER_MON_BLAZIKEN_4, \
- FRONTIER_MON_MACHAMP_5, \
- FRONTIER_MON_MACHAMP_6, \
- FRONTIER_MON_MACHAMP_7, \
- FRONTIER_MON_MACHAMP_8, \
- -1
-
// For this group, Expert M uses Tyranitar, Expert F uses Dragonite
#define FRONTIER_MONS_EXPERT_2A(lastmon) \
FRONTIER_MON_BRELOOM_1, \
diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h
index 081090aac..bbd88d76f 100644
--- a/src/data/battle_frontier/battle_frontier_trainers.h
+++ b/src/data/battle_frontier/battle_frontier_trainers.h
@@ -6,7 +6,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL},
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_WHAT, EC_WORD_QUES, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Brady
+ .monSet = gBattleFrontierTrainerMons_Brady
},
[FRONTIER_TRAINER_CONNER] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -14,7 +14,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, 0xFFFF},
.speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME},
- .monSets = gBattleFrontierTrainerMons_Conner
+ .monSet = gBattleFrontierTrainerMons_Conner
},
[FRONTIER_TRAINER_BRADLEY] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -22,7 +22,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY},
.speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL},
.speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE},
- .monSets = gBattleFrontierTrainerMons_Bradley
+ .monSet = gBattleFrontierTrainerMons_Bradley
},
[FRONTIER_TRAINER_CYBIL] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -30,7 +30,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL},
.speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)},
.speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Cybil
+ .monSet = gBattleFrontierTrainerMons_Cybil
},
[FRONTIER_TRAINER_RODETTE] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -38,7 +38,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD},
- .monSets = gBattleFrontierTrainerMons_Rodette
+ .monSet = gBattleFrontierTrainerMons_Rodette
},
[FRONTIER_TRAINER_PEGGY] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -46,7 +46,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL},
.speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Peggy
+ .monSet = gBattleFrontierTrainerMons_Peggy
},
[FRONTIER_TRAINER_KEITH] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
@@ -54,7 +54,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW},
.speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Keith
+ .monSet = gBattleFrontierTrainerMons_Keith
},
[FRONTIER_TRAINER_GRAYSON] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
@@ -62,7 +62,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Grayson
+ .monSet = gBattleFrontierTrainerMons_Grayson
},
[FRONTIER_TRAINER_GLENN] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
@@ -70,7 +70,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, 0xFFFF},
.speechWin = {EC_WORD_COOL, EC_WORD_EXCL, 0xFFFF, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL},
- .monSets = gBattleFrontierTrainerMons_Glenn
+ .monSet = gBattleFrontierTrainerMons_Glenn
},
[FRONTIER_TRAINER_LILIANA] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -78,7 +78,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
.speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME},
.speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Liliana
+ .monSet = gBattleFrontierTrainerMons_Liliana
},
[FRONTIER_TRAINER_ELISE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -86,7 +86,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER},
.speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON},
.speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST},
- .monSets = gBattleFrontierTrainerMons_Elise
+ .monSet = gBattleFrontierTrainerMons_Elise
},
[FRONTIER_TRAINER_ZOEY] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -94,7 +94,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
.speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Zoey
+ .monSet = gBattleFrontierTrainerMons_Zoey
},
[FRONTIER_TRAINER_MANUEL] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -102,7 +102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL},
.speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, 0xFFFF, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER},
- .monSets = gBattleFrontierTrainerMons_Manuel
+ .monSet = gBattleFrontierTrainerMons_Manuel
},
[FRONTIER_TRAINER_RUSS] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -110,7 +110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY},
.speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Russ
+ .monSet = gBattleFrontierTrainerMons_Russ
},
[FRONTIER_TRAINER_DUSTIN] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -118,7 +118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Dustin
+ .monSet = gBattleFrontierTrainerMons_Dustin
},
[FRONTIER_TRAINER_TINA] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -126,7 +126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)},
.speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)},
.speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD},
- .monSets = gBattleFrontierTrainerMons_Tina
+ .monSet = gBattleFrontierTrainerMons_Tina
},
[FRONTIER_TRAINER_GILLIAN1] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -134,7 +134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY},
.speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION},
.speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Gillian
+ .monSet = gBattleFrontierTrainerMons_Gillian
},
[FRONTIER_TRAINER_ZOE] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -142,7 +142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL},
.speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL},
- .monSets = gBattleFrontierTrainerMons_Zoe
+ .monSet = gBattleFrontierTrainerMons_Zoe
},
[FRONTIER_TRAINER_CHEN] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -150,7 +150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY},
.speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS},
- .monSets = gBattleFrontierTrainerMons_Chen
+ .monSet = gBattleFrontierTrainerMons_Chen
},
[FRONTIER_TRAINER_AL] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -158,7 +158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
.speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, 0xFFFF},
.speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
- .monSets = gBattleFrontierTrainerMons_Al
+ .monSet = gBattleFrontierTrainerMons_Al
},
[FRONTIER_TRAINER_MITCH] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -166,7 +166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Mitch
+ .monSet = gBattleFrontierTrainerMons_Mitch
},
[FRONTIER_TRAINER_ANNE] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -174,7 +174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW},
.speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Anne
+ .monSet = gBattleFrontierTrainerMons_Anne
},
[FRONTIER_TRAINER_ALIZE] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -182,7 +182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME},
.speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG},
.speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE},
- .monSets = gBattleFrontierTrainerMons_Alize
+ .monSet = gBattleFrontierTrainerMons_Alize
},
[FRONTIER_TRAINER_LAUREN] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -190,7 +190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD},
.speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD},
.speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Lauren
+ .monSet = gBattleFrontierTrainerMons_Lauren
},
[FRONTIER_TRAINER_KIPP] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -198,7 +198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)},
.speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)},
.speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Kipp
+ .monSet = gBattleFrontierTrainerMons_Kipp
},
[FRONTIER_TRAINER_JASON] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -206,7 +206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, 0xFFFF},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, 0xFFFF},
.speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY},
- .monSets = gBattleFrontierTrainerMons_Jason
+ .monSet = gBattleFrontierTrainerMons_Jason
},
[FRONTIER_TRAINER_JOHN] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -214,7 +214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_John
+ .monSet = gBattleFrontierTrainerMons_John
},
[FRONTIER_TRAINER_ANN] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -222,7 +222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY},
.speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY},
- .monSets = gBattleFrontierTrainerMons_Ann
+ .monSet = gBattleFrontierTrainerMons_Ann
},
[FRONTIER_TRAINER_EILEEN] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -230,7 +230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES},
.speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING},
.speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Eileen
+ .monSet = gBattleFrontierTrainerMons_Eileen
},
[FRONTIER_TRAINER_CARLIE] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -238,7 +238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON},
.speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME},
.speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Carlie
+ .monSet = gBattleFrontierTrainerMons_Carlie
},
[FRONTIER_TRAINER_GORDON] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -246,7 +246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON},
.speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME},
- .monSets = gBattleFrontierTrainerMons_Gordon
+ .monSet = gBattleFrontierTrainerMons_Gordon
},
[FRONTIER_TRAINER_AYDEN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -254,7 +254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN},
.speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD},
- .monSets = gBattleFrontierTrainerMons_Ayden
+ .monSet = gBattleFrontierTrainerMons_Ayden
},
[FRONTIER_TRAINER_MARCO] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -262,7 +262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD},
- .monSets = gBattleFrontierTrainerMons_Marco
+ .monSet = gBattleFrontierTrainerMons_Marco
},
[FRONTIER_TRAINER_CIERRA] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -270,7 +270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM},
.speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Cierra
+ .monSet = gBattleFrontierTrainerMons_Cierra
},
[FRONTIER_TRAINER_MARCY] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -278,7 +278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL},
.speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL},
.speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN},
- .monSets = gBattleFrontierTrainerMons_Marcy
+ .monSet = gBattleFrontierTrainerMons_Marcy
},
[FRONTIER_TRAINER_KATHY] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -286,7 +286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL},
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST},
- .monSets = gBattleFrontierTrainerMons_Kathy
+ .monSet = gBattleFrontierTrainerMons_Kathy
},
[FRONTIER_TRAINER_PEYTON] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -294,7 +294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON},
.speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER},
.speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE},
- .monSets = gBattleFrontierTrainerMons_Peyton
+ .monSet = gBattleFrontierTrainerMons_Peyton
},
[FRONTIER_TRAINER_JULIAN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -302,7 +302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION},
.speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Julian
+ .monSet = gBattleFrontierTrainerMons_Julian
},
[FRONTIER_TRAINER_QUINN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -310,7 +310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM},
.speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL},
.speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Quinn
+ .monSet = gBattleFrontierTrainerMons_Quinn
},
[FRONTIER_TRAINER_HAYLEE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -318,7 +318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS},
.speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING},
- .monSets = gBattleFrontierTrainerMons_Haylee
+ .monSet = gBattleFrontierTrainerMons_Haylee
},
[FRONTIER_TRAINER_AMANDA] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -326,7 +326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW},
- .monSets = gBattleFrontierTrainerMons_Amanda
+ .monSet = gBattleFrontierTrainerMons_Amanda
},
[FRONTIER_TRAINER_STACY] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -334,7 +334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES},
.speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Stacy
+ .monSet = gBattleFrontierTrainerMons_Stacy
},
[FRONTIER_TRAINER_RAFAEL] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -342,7 +342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT},
.speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT},
- .monSets = gBattleFrontierTrainerMons_Rafael
+ .monSet = gBattleFrontierTrainerMons_Rafael
},
[FRONTIER_TRAINER_OLIVER] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -350,7 +350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM},
- .monSets = gBattleFrontierTrainerMons_Oliver
+ .monSet = gBattleFrontierTrainerMons_Oliver
},
[FRONTIER_TRAINER_PAYTON] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -358,7 +358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP},
.speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Payton
+ .monSet = gBattleFrontierTrainerMons_Payton
},
[FRONTIER_TRAINER_PAMELA] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -366,7 +366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER},
.speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG},
- .monSets = gBattleFrontierTrainerMons_Pamela
+ .monSet = gBattleFrontierTrainerMons_Pamela
},
[FRONTIER_TRAINER_ELIZA] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -374,7 +374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS},
- .monSets = gBattleFrontierTrainerMons_Eliza
+ .monSet = gBattleFrontierTrainerMons_Eliza
},
[FRONTIER_TRAINER_MARISA] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -382,7 +382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF},
.speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER},
.speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Marisa
+ .monSet = gBattleFrontierTrainerMons_Marisa
},
[FRONTIER_TRAINER_LEWIS] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
@@ -390,7 +390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA},
.speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG},
.speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Lewis
+ .monSet = gBattleFrontierTrainerMons_Lewis
},
[FRONTIER_TRAINER_YOSHI] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
@@ -398,7 +398,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY},
.speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Yoshi
+ .monSet = gBattleFrontierTrainerMons_Yoshi
},
[FRONTIER_TRAINER_DESTIN] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
@@ -406,7 +406,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Destin
+ .monSet = gBattleFrontierTrainerMons_Destin
},
[FRONTIER_TRAINER_KEON] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -414,7 +414,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER},
.speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Keon
+ .monSet = gBattleFrontierTrainerMons_Keon
},
[FRONTIER_TRAINER_STUART] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -422,7 +422,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE},
.speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME},
.speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL},
- .monSets = gBattleFrontierTrainerMons_Stuart
+ .monSet = gBattleFrontierTrainerMons_Stuart
},
[FRONTIER_TRAINER_NESTOR] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -430,7 +430,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE},
.speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT},
.speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Nestor
+ .monSet = gBattleFrontierTrainerMons_Nestor
},
[FRONTIER_TRAINER_DERRICK] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -438,7 +438,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME},
.speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)},
- .monSets = gBattleFrontierTrainerMons_Derrick
+ .monSet = gBattleFrontierTrainerMons_Derrick
},
[FRONTIER_TRAINER_BRYSON] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -446,7 +446,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE},
.speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES},
.speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Bryson
+ .monSet = gBattleFrontierTrainerMons_Bryson
},
[FRONTIER_TRAINER_CLAYTON] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -454,7 +454,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, 0xFFFF},
.speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV},
.speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE},
- .monSets = gBattleFrontierTrainerMons_Clayton
+ .monSet = gBattleFrontierTrainerMons_Clayton
},
[FRONTIER_TRAINER_TRENTON] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -462,7 +462,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, 0xFFFF},
.speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING},
- .monSets = gBattleFrontierTrainerMons_Trenton
+ .monSet = gBattleFrontierTrainerMons_Trenton
},
[FRONTIER_TRAINER_JENSON] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -470,7 +470,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)},
.speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST},
- .monSets = gBattleFrontierTrainerMons_Jenson
+ .monSet = gBattleFrontierTrainerMons_Jenson
},
[FRONTIER_TRAINER_WESLEY] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -478,7 +478,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY},
.speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL},
.speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Wesley
+ .monSet = gBattleFrontierTrainerMons_Wesley
},
[FRONTIER_TRAINER_ANTON] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -486,7 +486,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL},
.speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)},
- .monSets = gBattleFrontierTrainerMons_Anton
+ .monSet = gBattleFrontierTrainerMons_Anton
},
[FRONTIER_TRAINER_LAWSON] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -494,7 +494,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL},
.speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Lawson
+ .monSet = gBattleFrontierTrainerMons_Lawson
},
[FRONTIER_TRAINER_SAMMY] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -502,7 +502,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK},
.speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Sammy
+ .monSet = gBattleFrontierTrainerMons_Sammy
},
[FRONTIER_TRAINER_ARNIE] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -510,7 +510,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS},
- .monSets = gBattleFrontierTrainerMons_Arnie
+ .monSet = gBattleFrontierTrainerMons_Arnie
},
[FRONTIER_TRAINER_ADRIAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -518,7 +518,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, 0xFFFF, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Adrian
+ .monSet = gBattleFrontierTrainerMons_Adrian
},
[FRONTIER_TRAINER_TRISTAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -526,7 +526,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
.speechWin = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE},
- .monSets = gBattleFrontierTrainerMons_Tristan
+ .monSet = gBattleFrontierTrainerMons_Tristan
},
[FRONTIER_TRAINER_JULIANA] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -534,7 +534,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH},
.speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL},
.speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL},
- .monSets = gBattleFrontierTrainerMons_Juliana
+ .monSet = gBattleFrontierTrainerMons_Juliana
},
[FRONTIER_TRAINER_RYLEE] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -542,7 +542,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS},
.speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER},
- .monSets = gBattleFrontierTrainerMons_Rylee
+ .monSet = gBattleFrontierTrainerMons_Rylee
},
[FRONTIER_TRAINER_CHELSEA] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -550,7 +550,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, 0xFFFF},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Chelsea
+ .monSet = gBattleFrontierTrainerMons_Chelsea
},
[FRONTIER_TRAINER_DANELA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -558,7 +558,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL},
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
- .monSets = gBattleFrontierTrainerMons_Danela
+ .monSet = gBattleFrontierTrainerMons_Danela
},
[FRONTIER_TRAINER_LIZBETH] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -566,7 +566,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)},
.speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
.speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)},
- .monSets = gBattleFrontierTrainerMons_Lizbeth
+ .monSet = gBattleFrontierTrainerMons_Lizbeth
},
[FRONTIER_TRAINER_AMELIA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -574,7 +574,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL},
.speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME},
- .monSets = gBattleFrontierTrainerMons_Amelia
+ .monSet = gBattleFrontierTrainerMons_Amelia
},
[FRONTIER_TRAINER_JILLIAN] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -582,7 +582,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES},
.speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER},
.speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT},
- .monSets = gBattleFrontierTrainerMons_Jillian
+ .monSet = gBattleFrontierTrainerMons_Jillian
},
[FRONTIER_TRAINER_ABBIE] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -590,7 +590,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES},
.speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU},
.speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL},
- .monSets = gBattleFrontierTrainerMons_Abbie
+ .monSet = gBattleFrontierTrainerMons_Abbie
},
[FRONTIER_TRAINER_BRIANA] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -598,7 +598,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH},
.speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Briana
+ .monSet = gBattleFrontierTrainerMons_Briana
},
[FRONTIER_TRAINER_ANTONIO] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -606,7 +606,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO},
.speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE},
.speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT},
- .monSets = gBattleFrontierTrainerMons_Antonio
+ .monSet = gBattleFrontierTrainerMons_Antonio
},
[FRONTIER_TRAINER_JADEN] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -614,7 +614,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU},
.speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)},
.speechLose = {EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Jaden
+ .monSet = gBattleFrontierTrainerMons_Jaden
},
[FRONTIER_TRAINER_DAKOTA] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -622,7 +622,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
.speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
.speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Dakota
+ .monSet = gBattleFrontierTrainerMons_Dakota
},
[FRONTIER_TRAINER_BRAYDEN] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -630,7 +630,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS},
.speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Brayden
+ .monSet = gBattleFrontierTrainerMons_Brayden
},
[FRONTIER_TRAINER_CORSON] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -638,7 +638,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU},
.speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL},
.speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Corson
+ .monSet = gBattleFrontierTrainerMons_Corson
},
[FRONTIER_TRAINER_TREVIN] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -646,7 +646,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME},
.speechWin = {EC_WORD_YES_SIR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST},
.speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Trevin
+ .monSet = gBattleFrontierTrainerMons_Trevin
},
[FRONTIER_TRAINER_PATRICK] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -654,7 +654,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, 0xFFFF},
.speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, 0xFFFF},
.speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Patrick
+ .monSet = gBattleFrontierTrainerMons_Patrick
},
[FRONTIER_TRAINER_KADEN] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -662,7 +662,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Kaden
+ .monSet = gBattleFrontierTrainerMons_Kaden
},
[FRONTIER_TRAINER_MAXWELL] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -670,7 +670,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND},
.speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Maxwell
+ .monSet = gBattleFrontierTrainerMons_Maxwell
},
[FRONTIER_TRAINER_DARYL] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -678,7 +678,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)},
.speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Daryl
+ .monSet = gBattleFrontierTrainerMons_Daryl
},
[FRONTIER_TRAINER_KENNETH] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -686,7 +686,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME},
.speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Kenneth
+ .monSet = gBattleFrontierTrainerMons_Kenneth
},
[FRONTIER_TRAINER_RICH] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -694,7 +694,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, 0xFFFF},
.speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, 0xFFFF},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Rich
+ .monSet = gBattleFrontierTrainerMons_Rich
},
[FRONTIER_TRAINER_CADEN] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -702,7 +702,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT},
- .monSets = gBattleFrontierTrainerMons_Caden
+ .monSet = gBattleFrontierTrainerMons_Caden
},
[FRONTIER_TRAINER_MARLON] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -710,7 +710,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES},
.speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL},
.speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Marlon
+ .monSet = gBattleFrontierTrainerMons_Marlon
},
[FRONTIER_TRAINER_NASH] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -718,7 +718,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)},
.speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE},
- .monSets = gBattleFrontierTrainerMons_Nash
+ .monSet = gBattleFrontierTrainerMons_Nash
},
[FRONTIER_TRAINER_ROBBY] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
@@ -726,7 +726,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Robby
+ .monSet = gBattleFrontierTrainerMons_Robby
},
[FRONTIER_TRAINER_REECE] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
@@ -734,7 +734,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)},
.speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST},
.speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING},
- .monSets = gBattleFrontierTrainerMons_Reece
+ .monSet = gBattleFrontierTrainerMons_Reece
},
[FRONTIER_TRAINER_KATHRYN] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
@@ -742,7 +742,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES},
.speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES},
.speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Kathryn
+ .monSet = gBattleFrontierTrainerMons_Kathryn
},
[FRONTIER_TRAINER_ELLEN] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
@@ -750,7 +750,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME},
.speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Ellen
+ .monSet = gBattleFrontierTrainerMons_Ellen
},
[FRONTIER_TRAINER_RAMON] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
@@ -758,7 +758,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION},
.speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
.speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY},
- .monSets = gBattleFrontierTrainerMons_Ramon
+ .monSet = gBattleFrontierTrainerMons_Ramon
},
[FRONTIER_TRAINER_ARTHUR] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
@@ -766,7 +766,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL},
.speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Arthur
+ .monSet = gBattleFrontierTrainerMons_Arthur
},
[FRONTIER_TRAINER_ALONDRA] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
@@ -774,7 +774,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY},
.speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND},
.speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Alondra
+ .monSet = gBattleFrontierTrainerMons_Alondra
},
[FRONTIER_TRAINER_ADRIANA] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
@@ -782,7 +782,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Adriana
+ .monSet = gBattleFrontierTrainerMons_Adriana
},
[FRONTIER_TRAINER_MALIK] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
@@ -790,7 +790,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED},
.speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED},
- .monSets = gBattleFrontierTrainerMons_Malik
+ .monSet = gBattleFrontierTrainerMons_Malik
},
[FRONTIER_TRAINER_JILL] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
@@ -798,7 +798,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Jill
+ .monSet = gBattleFrontierTrainerMons_Jill
},
[FRONTIER_TRAINER_ERIK] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
@@ -806,7 +806,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
- .monSets = gBattleFrontierTrainerMons_Erik
+ .monSet = gBattleFrontierTrainerMons_Erik
},
[FRONTIER_TRAINER_YAZMIN] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
@@ -814,7 +814,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE},
.speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN},
.speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY},
- .monSets = gBattleFrontierTrainerMons_Yazmin
+ .monSet = gBattleFrontierTrainerMons_Yazmin
},
[FRONTIER_TRAINER_JAMAL] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
@@ -822,7 +822,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER},
.speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY},
.speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME},
- .monSets = gBattleFrontierTrainerMons_Jamal
+ .monSet = gBattleFrontierTrainerMons_Jamal
},
[FRONTIER_TRAINER_LESLIE] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
@@ -830,7 +830,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER},
.speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE},
.speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY},
- .monSets = gBattleFrontierTrainerMons_Leslie
+ .monSet = gBattleFrontierTrainerMons_Leslie
},
[FRONTIER_TRAINER_DAVE] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
@@ -838,7 +838,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES},
.speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME},
- .monSets = gBattleFrontierTrainerMons_Dave
+ .monSet = gBattleFrontierTrainerMons_Dave
},
[FRONTIER_TRAINER_CARLO] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
@@ -846,7 +846,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Carlo
+ .monSet = gBattleFrontierTrainerMons_Carlo
},
[FRONTIER_TRAINER_EMILIA] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
@@ -854,7 +854,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE},
.speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL},
.speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Emilia
+ .monSet = gBattleFrontierTrainerMons_Emilia
},
[FRONTIER_TRAINER_DALIA] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
@@ -862,7 +862,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, 0xFFFF},
.speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND},
- .monSets = gBattleFrontierTrainerMons_Dalia
+ .monSet = gBattleFrontierTrainerMons_Dalia
},
[FRONTIER_TRAINER_HITOMI] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -870,7 +870,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
.speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL},
- .monSets = gBattleFrontierTrainerMons_Hitomi
+ .monSet = gBattleFrontierTrainerMons_Hitomi
},
[FRONTIER_TRAINER_RICARDO] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -878,7 +878,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Ricardo
+ .monSet = gBattleFrontierTrainerMons_Ricardo
},
[FRONTIER_TRAINER_SHIZUKA] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -886,7 +886,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Shizuka
+ .monSet = gBattleFrontierTrainerMons_Shizuka
},
[FRONTIER_TRAINER_JOANA] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -894,7 +894,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY},
.speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)},
.speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)},
- .monSets = gBattleFrontierTrainerMons_Joana
+ .monSet = gBattleFrontierTrainerMons_Joana
},
[FRONTIER_TRAINER_KELLY] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -902,7 +902,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY},
.speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, 0xFFFF},
.speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY},
- .monSets = gBattleFrontierTrainerMons_Kelly
+ .monSet = gBattleFrontierTrainerMons_Kelly
},
[FRONTIER_TRAINER_RAYNA] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -910,7 +910,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER},
.speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Rayna
+ .monSet = gBattleFrontierTrainerMons_Rayna
},
[FRONTIER_TRAINER_EVAN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -918,7 +918,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, 0xFFFF},
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY},
.speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS},
- .monSets = gBattleFrontierTrainerMons_Evan
+ .monSet = gBattleFrontierTrainerMons_Evan
},
[FRONTIER_TRAINER_JORDAN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -926,7 +926,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, 0xFFFF, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Jordan
+ .monSet = gBattleFrontierTrainerMons_Jordan
},
[FRONTIER_TRAINER_JOEL] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -934,7 +934,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Joel
+ .monSet = gBattleFrontierTrainerMons_Joel
},
[FRONTIER_TRAINER_KRISTEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -942,7 +942,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL},
.speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Kristen
+ .monSet = gBattleFrontierTrainerMons_Kristen
},
[FRONTIER_TRAINER_SELPHY] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -950,7 +950,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
.speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Selphy
+ .monSet = gBattleFrontierTrainerMons_Selphy
},
[FRONTIER_TRAINER_CHLOE] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -958,7 +958,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW},
.speechWin = {EC_WORD_MORE, EC_WORD_EXCL, 0xFFFF, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL},
.speechLose = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE},
- .monSets = gBattleFrontierTrainerMons_Chloe
+ .monSet = gBattleFrontierTrainerMons_Chloe
},
[FRONTIER_TRAINER_NORTON] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -966,7 +966,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Norton
+ .monSet = gBattleFrontierTrainerMons_Norton
},
[FRONTIER_TRAINER_LUKAS] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -974,7 +974,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Lukas
+ .monSet = gBattleFrontierTrainerMons_Lukas
},
[FRONTIER_TRAINER_ZACH] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -982,7 +982,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON},
.speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Zach
+ .monSet = gBattleFrontierTrainerMons_Zach
},
[FRONTIER_TRAINER_KAITLYN] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -990,7 +990,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER},
.speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS},
.speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO},
- .monSets = gBattleFrontierTrainerMons_Kaitlyn
+ .monSet = gBattleFrontierTrainerMons_Kaitlyn
},
[FRONTIER_TRAINER_BREANNA] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -998,7 +998,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Breanna
+ .monSet = gBattleFrontierTrainerMons_Breanna
},
[FRONTIER_TRAINER_KENDRA] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -1006,7 +1006,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW},
.speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP},
.speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Kendra
+ .monSet = gBattleFrontierTrainerMons_Kendra
},
[FRONTIER_TRAINER_MOLLY] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -1014,7 +1014,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW},
.speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Molly
+ .monSet = gBattleFrontierTrainerMons_Molly
},
[FRONTIER_TRAINER_JAZMIN] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -1022,7 +1022,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES},
.speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS},
- .monSets = gBattleFrontierTrainerMons_Jazmin
+ .monSet = gBattleFrontierTrainerMons_Jazmin
},
[FRONTIER_TRAINER_KELSEY] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -1030,7 +1030,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW},
.speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Kelsey
+ .monSet = gBattleFrontierTrainerMons_Kelsey
},
[FRONTIER_TRAINER_JALEN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -1038,7 +1038,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)},
.speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES},
.speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Jalen
+ .monSet = gBattleFrontierTrainerMons_Jalen
},
[FRONTIER_TRAINER_GRIFFEN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -1046,7 +1046,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF},
.speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS},
- .monSets = gBattleFrontierTrainerMons_Griffen
+ .monSet = gBattleFrontierTrainerMons_Griffen
},
[FRONTIER_TRAINER_XANDER] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -1054,7 +1054,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL},
.speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON},
.speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)},
- .monSets = gBattleFrontierTrainerMons_Xander
+ .monSet = gBattleFrontierTrainerMons_Xander
},
[FRONTIER_TRAINER_MARVIN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -1062,7 +1062,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES},
.speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
- .monSets = gBattleFrontierTrainerMons_Marvin
+ .monSet = gBattleFrontierTrainerMons_Marvin
},
[FRONTIER_TRAINER_BRENNAN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -1070,7 +1070,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS},
.speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES},
.speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL},
- .monSets = gBattleFrontierTrainerMons_Brennan
+ .monSet = gBattleFrontierTrainerMons_Brennan
},
[FRONTIER_TRAINER_BALEY] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -1078,7 +1078,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Baley
+ .monSet = gBattleFrontierTrainerMons_Baley
},
[FRONTIER_TRAINER_ZACKARY] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -1086,7 +1086,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES},
.speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO},
.speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME},
- .monSets = gBattleFrontierTrainerMons_Zackary
+ .monSet = gBattleFrontierTrainerMons_Zackary
},
[FRONTIER_TRAINER_GABRIEL] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -1094,7 +1094,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
.speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
.speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Gabriel
+ .monSet = gBattleFrontierTrainerMons_Gabriel
},
[FRONTIER_TRAINER_EMILY] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -1102,7 +1102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES},
.speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION},
.speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Emily
+ .monSet = gBattleFrontierTrainerMons_Emily
},
[FRONTIER_TRAINER_JORDYN] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -1110,7 +1110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Jordyn
+ .monSet = gBattleFrontierTrainerMons_Jordyn
},
[FRONTIER_TRAINER_SOFIA] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -1118,7 +1118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), 0xFFFF},
.speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET},
.speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Sofia
+ .monSet = gBattleFrontierTrainerMons_Sofia
},
[FRONTIER_TRAINER_BRADEN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1126,7 +1126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF},
.speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Braden
+ .monSet = gBattleFrontierTrainerMons_Braden
},
[FRONTIER_TRAINER_KAYDEN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1134,7 +1134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME},
.speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Kayden
+ .monSet = gBattleFrontierTrainerMons_Kayden
},
[FRONTIER_TRAINER_COOPER] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1142,7 +1142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, 0xFFFF, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY},
- .monSets = gBattleFrontierTrainerMons_Cooper
+ .monSet = gBattleFrontierTrainerMons_Cooper
},
[FRONTIER_TRAINER_JULIA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1150,7 +1150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN},
.speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE},
.speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER},
- .monSets = gBattleFrontierTrainerMons_Julia
+ .monSet = gBattleFrontierTrainerMons_Julia
},
[FRONTIER_TRAINER_AMARA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1158,7 +1158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING},
.speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Amara
+ .monSet = gBattleFrontierTrainerMons_Amara
},
[FRONTIER_TRAINER_LYNN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1166,7 +1166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER},
.speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET},
- .monSets = gBattleFrontierTrainerMons_Lynn
+ .monSet = gBattleFrontierTrainerMons_Lynn
},
[FRONTIER_TRAINER_JOVAN] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1174,7 +1174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING},
.speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES},
.speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY},
- .monSets = gBattleFrontierTrainerMons_Jovan
+ .monSet = gBattleFrontierTrainerMons_Jovan
},
[FRONTIER_TRAINER_DOMINIC] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1182,7 +1182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, 0xFFFF},
.speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, 0xFFFF},
.speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING},
- .monSets = gBattleFrontierTrainerMons_Dominic
+ .monSet = gBattleFrontierTrainerMons_Dominic
},
[FRONTIER_TRAINER_NIKOLAS] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1190,7 +1190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE},
.speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)},
.speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)},
- .monSets = gBattleFrontierTrainerMons_Nikolas
+ .monSet = gBattleFrontierTrainerMons_Nikolas
},
[FRONTIER_TRAINER_VALERIA] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1198,7 +1198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY},
.speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Valeria
+ .monSet = gBattleFrontierTrainerMons_Valeria
},
[FRONTIER_TRAINER_DELANEY] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1206,7 +1206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY},
.speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK},
- .monSets = gBattleFrontierTrainerMons_Delaney
+ .monSet = gBattleFrontierTrainerMons_Delaney
},
[FRONTIER_TRAINER_MEGHAN] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1214,7 +1214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY},
.speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, 0xFFFF},
.speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Meghan
+ .monSet = gBattleFrontierTrainerMons_Meghan
},
[FRONTIER_TRAINER_ROBERTO] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1222,7 +1222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER},
.speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Roberto
+ .monSet = gBattleFrontierTrainerMons_Roberto
},
[FRONTIER_TRAINER_DAMIAN] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1230,7 +1230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)},
.speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_EXCL_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Damian
+ .monSet = gBattleFrontierTrainerMons_Damian
},
[FRONTIER_TRAINER_BRODY] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1238,7 +1238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES},
.speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY},
- .monSets = gBattleFrontierTrainerMons_Brody
+ .monSet = gBattleFrontierTrainerMons_Brody
},
[FRONTIER_TRAINER_GRAHAM] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1246,7 +1246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD},
- .monSets = gBattleFrontierTrainerMons_Graham
+ .monSet = gBattleFrontierTrainerMons_Graham
},
[FRONTIER_TRAINER_TYLOR] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -1254,7 +1254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES},
.speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Tylor
+ .monSet = gBattleFrontierTrainerMons_Tylor
},
[FRONTIER_TRAINER_JAREN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -1262,7 +1262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, 0xFFFF},
.speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Jaren
+ .monSet = gBattleFrontierTrainerMons_Jaren
},
[FRONTIER_TRAINER_CORDELL] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -1270,7 +1270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT},
.speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY},
- .monSets = gBattleFrontierTrainerMons_Cordell
+ .monSet = gBattleFrontierTrainerMons_Cordell
},
[FRONTIER_TRAINER_JAZLYN] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -1278,7 +1278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES},
.speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER},
.speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME},
- .monSets = gBattleFrontierTrainerMons_Jazlyn
+ .monSet = gBattleFrontierTrainerMons_Jazlyn
},
[FRONTIER_TRAINER_ZACHERY] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -1286,7 +1286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Zachery
+ .monSet = gBattleFrontierTrainerMons_Zachery
},
[FRONTIER_TRAINER_JOHAN] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -1294,7 +1294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, 0xFFFF},
.speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
.speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP},
- .monSets = gBattleFrontierTrainerMons_Johan
+ .monSet = gBattleFrontierTrainerMons_Johan
},
[FRONTIER_TRAINER_SHEA] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -1302,7 +1302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY},
.speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Shea
+ .monSet = gBattleFrontierTrainerMons_Shea
},
[FRONTIER_TRAINER_KAILA] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -1310,7 +1310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK},
.speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)},
- .monSets = gBattleFrontierTrainerMons_Kaila
+ .monSet = gBattleFrontierTrainerMons_Kaila
},
[FRONTIER_TRAINER_ISIAH] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
@@ -1318,7 +1318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, 0xFFFF},
.speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE},
- .monSets = gBattleFrontierTrainerMons_Isiah
+ .monSet = gBattleFrontierTrainerMons_Isiah
},
[FRONTIER_TRAINER_GARRETT] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
@@ -1326,7 +1326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO},
.speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE},
- .monSets = gBattleFrontierTrainerMons_Garrett
+ .monSet = gBattleFrontierTrainerMons_Garrett
},
[FRONTIER_TRAINER_HAYLIE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -1334,7 +1334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP},
.speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)},
.speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Haylie
+ .monSet = gBattleFrontierTrainerMons_Haylie
},
[FRONTIER_TRAINER_MEGAN] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -1342,7 +1342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH},
.speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, 0xFFFF},
.speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE},
- .monSets = gBattleFrontierTrainerMons_Megan
+ .monSet = gBattleFrontierTrainerMons_Megan
},
[FRONTIER_TRAINER_ISSAC] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -1350,7 +1350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)},
.speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)},
- .monSets = gBattleFrontierTrainerMons_Issac
+ .monSet = gBattleFrontierTrainerMons_Issac
},
[FRONTIER_TRAINER_QUINTON] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -1358,7 +1358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, 0xFFFF},
.speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
.speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Quinton
+ .monSet = gBattleFrontierTrainerMons_Quinton
},
[FRONTIER_TRAINER_SALMA] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -1366,7 +1366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST},
- .monSets = gBattleFrontierTrainerMons_Salma
+ .monSet = gBattleFrontierTrainerMons_Salma
},
[FRONTIER_TRAINER_ANSLEY] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -1374,7 +1374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME},
.speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, 0xFFFF},
.speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE},
- .monSets = gBattleFrontierTrainerMons_Ansley
+ .monSet = gBattleFrontierTrainerMons_Ansley
},
[FRONTIER_TRAINER_HOLDEN] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
@@ -1382,7 +1382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, 0xFFFF},
.speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Holden
+ .monSet = gBattleFrontierTrainerMons_Holden
},
[FRONTIER_TRAINER_LUCA] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
@@ -1390,7 +1390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY},
.speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID},
- .monSets = gBattleFrontierTrainerMons_Luca
+ .monSet = gBattleFrontierTrainerMons_Luca
},
[FRONTIER_TRAINER_JAMISON] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -1398,7 +1398,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON},
.speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE},
- .monSets = gBattleFrontierTrainerMons_Jamison
+ .monSet = gBattleFrontierTrainerMons_Jamison
},
[FRONTIER_TRAINER_GUNNAR] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -1406,7 +1406,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, 0xFFFF},
.speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS},
.speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS},
- .monSets = gBattleFrontierTrainerMons_Gunnar
+ .monSet = gBattleFrontierTrainerMons_Gunnar
},
[FRONTIER_TRAINER_CRAIG] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -1414,7 +1414,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN},
.speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Craig
+ .monSet = gBattleFrontierTrainerMons_Craig
},
[FRONTIER_TRAINER_PIERCE] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -1422,7 +1422,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK},
.speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), 0xFFFF},
.speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Pierce
+ .monSet = gBattleFrontierTrainerMons_Pierce
},
[FRONTIER_TRAINER_REGINA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -1430,7 +1430,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER},
.speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, 0xFFFF},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER},
- .monSets = gBattleFrontierTrainerMons_Regina
+ .monSet = gBattleFrontierTrainerMons_Regina
},
[FRONTIER_TRAINER_ALISON] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -1438,7 +1438,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH},
.speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES},
.speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Alison
+ .monSet = gBattleFrontierTrainerMons_Alison
},
[FRONTIER_TRAINER_HANK] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -1446,7 +1446,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL},
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Hank
+ .monSet = gBattleFrontierTrainerMons_Hank
},
[FRONTIER_TRAINER_EARL] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -1454,7 +1454,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE},
.speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I},
.speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Earl
+ .monSet = gBattleFrontierTrainerMons_Earl
},
[FRONTIER_TRAINER_RAMIRO] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -1462,7 +1462,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL},
.speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Ramiro
+ .monSet = gBattleFrontierTrainerMons_Ramiro
},
[FRONTIER_TRAINER_HUNTER] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -1470,7 +1470,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)},
.speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Hunter
+ .monSet = gBattleFrontierTrainerMons_Hunter
},
[FRONTIER_TRAINER_AIDEN] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -1478,7 +1478,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Aiden
+ .monSet = gBattleFrontierTrainerMons_Aiden
},
[FRONTIER_TRAINER_XAVIER] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -1486,7 +1486,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, 0xFFFF, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, 0xFFFF},
.speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
- .monSets = gBattleFrontierTrainerMons_Xavier
+ .monSet = gBattleFrontierTrainerMons_Xavier
},
[FRONTIER_TRAINER_CLINTON] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -1494,7 +1494,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES},
.speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER},
.speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Clinton
+ .monSet = gBattleFrontierTrainerMons_Clinton
},
[FRONTIER_TRAINER_JESSE] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -1502,7 +1502,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER},
.speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Jesse
+ .monSet = gBattleFrontierTrainerMons_Jesse
},
[FRONTIER_TRAINER_EDUARDO] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -1510,7 +1510,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT},
.speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST},
.speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Eduardo
+ .monSet = gBattleFrontierTrainerMons_Eduardo
},
[FRONTIER_TRAINER_HAL] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -1518,7 +1518,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
- .monSets = gBattleFrontierTrainerMons_Hal
+ .monSet = gBattleFrontierTrainerMons_Hal
},
[FRONTIER_TRAINER_GAGE] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -1526,7 +1526,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL},
.speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Gage
+ .monSet = gBattleFrontierTrainerMons_Gage
},
[FRONTIER_TRAINER_ARNOLD] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -1534,7 +1534,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM},
.speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM},
.speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD},
- .monSets = gBattleFrontierTrainerMons_Arnold
+ .monSet = gBattleFrontierTrainerMons_Arnold
},
[FRONTIER_TRAINER_JARRETT] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -1542,7 +1542,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY},
.speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE},
- .monSets = gBattleFrontierTrainerMons_Jarrett
+ .monSet = gBattleFrontierTrainerMons_Jarrett
},
[FRONTIER_TRAINER_GARETT] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -1550,7 +1550,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)},
.speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE},
.speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY},
- .monSets = gBattleFrontierTrainerMons_Garett
+ .monSet = gBattleFrontierTrainerMons_Garett
},
[FRONTIER_TRAINER_EMANUEL] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -1558,7 +1558,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN},
.speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON},
.speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Emanuel
+ .monSet = gBattleFrontierTrainerMons_Emanuel
},
[FRONTIER_TRAINER_GUSTAVO] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -1566,7 +1566,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, 0xFFFF, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, 0xFFFF},
.speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, 0xFFFF, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET},
- .monSets = gBattleFrontierTrainerMons_Gustavo
+ .monSet = gBattleFrontierTrainerMons_Gustavo
},
[FRONTIER_TRAINER_KAMERON] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -1574,7 +1574,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)},
.speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)},
- .monSets = gBattleFrontierTrainerMons_Kameron
+ .monSet = gBattleFrontierTrainerMons_Kameron
},
[FRONTIER_TRAINER_ALFREDO] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -1582,7 +1582,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL},
.speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Alfredo
+ .monSet = gBattleFrontierTrainerMons_Alfredo
},
[FRONTIER_TRAINER_RUBEN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -1590,7 +1590,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING},
.speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
.speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Ruben
+ .monSet = gBattleFrontierTrainerMons_Ruben
},
[FRONTIER_TRAINER_LAMAR] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -1598,7 +1598,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Lamar
+ .monSet = gBattleFrontierTrainerMons_Lamar
},
[FRONTIER_TRAINER_JAXON] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -1606,7 +1606,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT},
.speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Jaxon
+ .monSet = gBattleFrontierTrainerMons_Jaxon
},
[FRONTIER_TRAINER_LOGAN] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -1614,7 +1614,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL},
.speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE},
.speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP},
- .monSets = gBattleFrontierTrainerMons_Logan
+ .monSet = gBattleFrontierTrainerMons_Logan
},
[FRONTIER_TRAINER_EMILEE] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -1622,7 +1622,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES},
.speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)},
.speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Emilee
+ .monSet = gBattleFrontierTrainerMons_Emilee
},
[FRONTIER_TRAINER_JOSIE] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -1630,7 +1630,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY},
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE},
- .monSets = gBattleFrontierTrainerMons_Josie
+ .monSet = gBattleFrontierTrainerMons_Josie
},
[FRONTIER_TRAINER_ARMANDO] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -1638,7 +1638,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON},
.speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE},
.speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON},
- .monSets = gBattleFrontierTrainerMons_Armando
+ .monSet = gBattleFrontierTrainerMons_Armando
},
[FRONTIER_TRAINER_SKYLER] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -1646,7 +1646,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE},
.speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Skyler
+ .monSet = gBattleFrontierTrainerMons_Skyler
},
[FRONTIER_TRAINER_RUTH] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -1654,7 +1654,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS},
- .monSets = gBattleFrontierTrainerMons_Ruth
+ .monSet = gBattleFrontierTrainerMons_Ruth
},
[FRONTIER_TRAINER_MELODY] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -1662,7 +1662,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)},
.speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)},
- .monSets = gBattleFrontierTrainerMons_Melody
+ .monSet = gBattleFrontierTrainerMons_Melody
},
[FRONTIER_TRAINER_PEDRO] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -1670,7 +1670,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD},
.speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT},
.speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Pedro
+ .monSet = gBattleFrontierTrainerMons_Pedro
},
[FRONTIER_TRAINER_ERICK] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -1678,7 +1678,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL},
.speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)},
- .monSets = gBattleFrontierTrainerMons_Erick
+ .monSet = gBattleFrontierTrainerMons_Erick
},
[FRONTIER_TRAINER_ELAINE] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -1686,7 +1686,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED},
.speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE},
- .monSets = gBattleFrontierTrainerMons_Elaine
+ .monSet = gBattleFrontierTrainerMons_Elaine
},
[FRONTIER_TRAINER_JOYCE] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -1694,7 +1694,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL},
.speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL},
.speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Joyce
+ .monSet = gBattleFrontierTrainerMons_Joyce
},
[FRONTIER_TRAINER_TODD] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -1702,7 +1702,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER},
.speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Todd
+ .monSet = gBattleFrontierTrainerMons_Todd
},
[FRONTIER_TRAINER_GAVIN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -1710,7 +1710,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, 0xFFFF},
.speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Gavin
+ .monSet = gBattleFrontierTrainerMons_Gavin
},
[FRONTIER_TRAINER_MALORY] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -1718,7 +1718,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON},
.speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
.speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE},
- .monSets = gBattleFrontierTrainerMons_Malory
+ .monSet = gBattleFrontierTrainerMons_Malory
},
[FRONTIER_TRAINER_ESTHER] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -1726,7 +1726,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME},
.speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)},
- .monSets = gBattleFrontierTrainerMons_Esther
+ .monSet = gBattleFrontierTrainerMons_Esther
},
[FRONTIER_TRAINER_OSCAR] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -1734,7 +1734,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL},
.speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Oscar
+ .monSet = gBattleFrontierTrainerMons_Oscar
},
[FRONTIER_TRAINER_WILSON] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
@@ -1742,7 +1742,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD},
.speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS},
.speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO},
- .monSets = gBattleFrontierTrainerMons_Wilson
+ .monSet = gBattleFrontierTrainerMons_Wilson
},
[FRONTIER_TRAINER_CLARE] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -1750,7 +1750,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL},
.speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL},
.speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Clare
+ .monSet = gBattleFrontierTrainerMons_Clare
},
[FRONTIER_TRAINER_TESS] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
@@ -1758,7 +1758,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES},
.speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM},
.speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Tess
+ .monSet = gBattleFrontierTrainerMons_Tess
},
[FRONTIER_TRAINER_LEON] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1766,7 +1766,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER},
.speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY},
.speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Leon
+ .monSet = gBattleFrontierTrainerMons_Leon
},
[FRONTIER_TRAINER_ALONZO] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1774,7 +1774,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Alonzo
+ .monSet = gBattleFrontierTrainerMons_Alonzo
},
[FRONTIER_TRAINER_VINCE] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1782,7 +1782,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Vince
+ .monSet = gBattleFrontierTrainerMons_Vince
},
[FRONTIER_TRAINER_BRYON] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1790,7 +1790,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Bryon
+ .monSet = gBattleFrontierTrainerMons_Bryon
},
[FRONTIER_TRAINER_AVA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1798,7 +1798,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD},
.speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER},
.speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Ava
+ .monSet = gBattleFrontierTrainerMons_Ava
},
[FRONTIER_TRAINER_MIRIAM] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1806,7 +1806,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)},
.speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL},
.speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY},
- .monSets = gBattleFrontierTrainerMons_Miriam
+ .monSet = gBattleFrontierTrainerMons_Miriam
},
[FRONTIER_TRAINER_CARRIE] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1814,7 +1814,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Carrie
+ .monSet = gBattleFrontierTrainerMons_Carrie
},
[FRONTIER_TRAINER_GILLIAN2] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1822,7 +1822,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE},
- .monSets = gBattleFrontierTrainerMons_Gillian2
+ .monSet = gBattleFrontierTrainerMons_Gillian2
},
[FRONTIER_TRAINER_TYLER] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1830,7 +1830,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_YO},
.speechLose = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO},
- .monSets = gBattleFrontierTrainerMons_Tyler
+ .monSet = gBattleFrontierTrainerMons_Tyler
},
[FRONTIER_TRAINER_CHAZ] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1838,7 +1838,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER},
.speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL},
.speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE},
- .monSets = gBattleFrontierTrainerMons_Chaz
+ .monSet = gBattleFrontierTrainerMons_Chaz
},
[FRONTIER_TRAINER_NELSON] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
@@ -1846,7 +1846,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES},
.speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG},
.speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK},
- .monSets = gBattleFrontierTrainerMons_Nelson
+ .monSet = gBattleFrontierTrainerMons_Nelson
},
[FRONTIER_TRAINER_SHANIA] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1854,7 +1854,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME},
.speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON},
- .monSets = gBattleFrontierTrainerMons_Shania
+ .monSet = gBattleFrontierTrainerMons_Shania
},
[FRONTIER_TRAINER_STELLA] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1862,7 +1862,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON},
.speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA},
.speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT},
- .monSets = gBattleFrontierTrainerMons_Stella
+ .monSet = gBattleFrontierTrainerMons_Stella
},
[FRONTIER_TRAINER_DORINE] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
@@ -1870,7 +1870,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES},
.speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL},
- .monSets = gBattleFrontierTrainerMons_Dorine
+ .monSet = gBattleFrontierTrainerMons_Dorine
},
[FRONTIER_TRAINER_MADDOX] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1878,7 +1878,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE},
.speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN},
.speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Maddox
+ .monSet = gBattleFrontierTrainerMons_Maddox
},
[FRONTIER_TRAINER_DAVIN] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1886,7 +1886,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, 0xFFFF},
.speechLose = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Davin
+ .monSet = gBattleFrontierTrainerMons_Davin
},
[FRONTIER_TRAINER_TREVON] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
@@ -1894,7 +1894,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON},
.speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT},
.speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING},
- .monSets = gBattleFrontierTrainerMons_Trevon
+ .monSet = gBattleFrontierTrainerMons_Trevon
},
[FRONTIER_TRAINER_MATEO] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -1902,7 +1902,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH},
.speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH},
.speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Mateo
+ .monSet = gBattleFrontierTrainerMons_Mateo
},
[FRONTIER_TRAINER_BRET] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -1910,7 +1910,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST},
.speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO},
.speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION},
- .monSets = gBattleFrontierTrainerMons_Bret
+ .monSet = gBattleFrontierTrainerMons_Bret
},
[FRONTIER_TRAINER_RAUL] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
@@ -1918,7 +1918,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, 0xFFFF},
.speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Raul
+ .monSet = gBattleFrontierTrainerMons_Raul
},
[FRONTIER_TRAINER_KAY] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -1926,7 +1926,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Kay
+ .monSet = gBattleFrontierTrainerMons_Kay
},
[FRONTIER_TRAINER_ELENA] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -1934,7 +1934,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Elena
+ .monSet = gBattleFrontierTrainerMons_Elena
},
[FRONTIER_TRAINER_ALANA] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
@@ -1942,7 +1942,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, 0xFFFF},
.speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK},
- .monSets = gBattleFrontierTrainerMons_Alana
+ .monSet = gBattleFrontierTrainerMons_Alana
},
[FRONTIER_TRAINER_ALEXAS] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -1950,7 +1950,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP},
.speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID},
- .monSets = gBattleFrontierTrainerMons_Alexas
+ .monSet = gBattleFrontierTrainerMons_Alexas
},
[FRONTIER_TRAINER_WESTON] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -1958,7 +1958,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK},
.speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Weston
+ .monSet = gBattleFrontierTrainerMons_Weston
},
[FRONTIER_TRAINER_JASPER] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -1966,7 +1966,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL},
.speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO},
- .monSets = gBattleFrontierTrainerMons_Jasper
+ .monSet = gBattleFrontierTrainerMons_Jasper
},
[FRONTIER_TRAINER_NADIA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -1974,7 +1974,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL},
.speechWin = {EC_WORD_HAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU},
.speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Nadia
+ .monSet = gBattleFrontierTrainerMons_Nadia
},
[FRONTIER_TRAINER_MIRANDA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -1982,7 +1982,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WELL, EC_WORD_WELL, 0xFFFF, EC_WORD_LET_S, EC_WORD_START, 0xFFFF},
.speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
.speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK},
- .monSets = gBattleFrontierTrainerMons_Miranda
+ .monSet = gBattleFrontierTrainerMons_Miranda
},
[FRONTIER_TRAINER_EMMA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -1990,7 +1990,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
.speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, 0xFFFF},
.speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT},
- .monSets = gBattleFrontierTrainerMons_Emma
+ .monSet = gBattleFrontierTrainerMons_Emma
},
[FRONTIER_TRAINER_ROLANDO] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -1998,7 +1998,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO},
- .monSets = gBattleFrontierTrainerMons_Rolando
+ .monSet = gBattleFrontierTrainerMons_Rolando
},
[FRONTIER_TRAINER_STANLY] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -2006,7 +2006,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH},
.speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Stanly
+ .monSet = gBattleFrontierTrainerMons_Stanly
},
[FRONTIER_TRAINER_DARIO] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
@@ -2014,7 +2014,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN},
.speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Dario
+ .monSet = gBattleFrontierTrainerMons_Dario
},
[FRONTIER_TRAINER_KARLEE] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -2022,7 +2022,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Karlee
+ .monSet = gBattleFrontierTrainerMons_Karlee
},
[FRONTIER_TRAINER_JAYLIN] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -2030,7 +2030,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE},
.speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST},
- .monSets = gBattleFrontierTrainerMons_Jaylin
+ .monSet = gBattleFrontierTrainerMons_Jaylin
},
[FRONTIER_TRAINER_INGRID] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
@@ -2038,7 +2038,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER},
.speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Ingrid
+ .monSet = gBattleFrontierTrainerMons_Ingrid
},
[FRONTIER_TRAINER_DELILAH] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -2046,7 +2046,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, 0xFFFF},
.speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Delilah
+ .monSet = gBattleFrontierTrainerMons_Delilah
},
[FRONTIER_TRAINER_CARLY] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -2054,7 +2054,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT},
.speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS},
.speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON},
- .monSets = gBattleFrontierTrainerMons_Carly
+ .monSet = gBattleFrontierTrainerMons_Carly
},
[FRONTIER_TRAINER_LEXIE] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
@@ -2062,7 +2062,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES},
.speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, 0xFFFF, 0xFFFF},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON},
- .monSets = gBattleFrontierTrainerMons_Lexie
+ .monSet = gBattleFrontierTrainerMons_Lexie
},
[FRONTIER_TRAINER_MILLER] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -2070,7 +2070,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, 0xFFFF, EC_WORD_HELLO, EC_WORD_QUES_EXCL, 0xFFFF},
.speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Miller
+ .monSet = gBattleFrontierTrainerMons_Miller
},
[FRONTIER_TRAINER_MARV] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -2078,7 +2078,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW},
.speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES},
.speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT},
- .monSets = gBattleFrontierTrainerMons_Marv
+ .monSet = gBattleFrontierTrainerMons_Marv
},
[FRONTIER_TRAINER_LAYTON] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -2086,7 +2086,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Layton
+ .monSet = gBattleFrontierTrainerMons_Layton
},
[FRONTIER_TRAINER_BROOKS] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -2094,7 +2094,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Brooks
+ .monSet = gBattleFrontierTrainerMons_Brooks
},
[FRONTIER_TRAINER_GREGORY] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -2102,7 +2102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, 0xFFFF},
.speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD},
- .monSets = gBattleFrontierTrainerMons_Gregory
+ .monSet = gBattleFrontierTrainerMons_Gregory
},
[FRONTIER_TRAINER_REESE] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -2110,7 +2110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, 0xFFFF},
.speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK},
- .monSets = gBattleFrontierTrainerMons_Reese
+ .monSet = gBattleFrontierTrainerMons_Reese
},
[FRONTIER_TRAINER_MASON] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
@@ -2118,7 +2118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, 0xFFFF},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW},
.speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Mason
+ .monSet = gBattleFrontierTrainerMons_Mason
},
[FRONTIER_TRAINER_TOBY] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
@@ -2126,7 +2126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN},
.speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS},
- .monSets = gBattleFrontierTrainerMons_Toby
+ .monSet = gBattleFrontierTrainerMons_Toby
},
[FRONTIER_TRAINER_DOROTHY] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
@@ -2134,7 +2134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING},
.speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING},
- .monSets = gBattleFrontierTrainerMons_Dorothy
+ .monSet = gBattleFrontierTrainerMons_Dorothy
},
[FRONTIER_TRAINER_PIPER] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
@@ -2142,7 +2142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS},
.speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Piper
+ .monSet = gBattleFrontierTrainerMons_Piper
},
[FRONTIER_TRAINER_FINN] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
@@ -2150,7 +2150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, 0xFFFF},
.speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, 0xFFFF},
.speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE},
- .monSets = gBattleFrontierTrainerMons_Finn
+ .monSet = gBattleFrontierTrainerMons_Finn
},
[FRONTIER_TRAINER_SAMIR] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
@@ -2158,7 +2158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL},
.speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Samir
+ .monSet = gBattleFrontierTrainerMons_Samir
},
[FRONTIER_TRAINER_FIONA] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
@@ -2166,7 +2166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY},
.speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME},
- .monSets = gBattleFrontierTrainerMons_Fiona
+ .monSet = gBattleFrontierTrainerMons_Fiona
},
[FRONTIER_TRAINER_GLORIA] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
@@ -2174,7 +2174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS},
.speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK},
- .monSets = gBattleFrontierTrainerMons_Gloria
+ .monSet = gBattleFrontierTrainerMons_Gloria
},
[FRONTIER_TRAINER_NICO] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
@@ -2182,7 +2182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, 0xFFFF, 0xFFFF},
.speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST},
- .monSets = gBattleFrontierTrainerMons_Nico
+ .monSet = gBattleFrontierTrainerMons_Nico
},
[FRONTIER_TRAINER_JEREMY] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
@@ -2190,7 +2190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM},
.speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL},
.speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Jeremy
+ .monSet = gBattleFrontierTrainerMons_Jeremy
},
[FRONTIER_TRAINER_CAITLIN] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
@@ -2198,7 +2198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES},
.speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS},
.speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Caitlin
+ .monSet = gBattleFrontierTrainerMons_Caitlin
},
[FRONTIER_TRAINER_REENA] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
@@ -2206,7 +2206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL},
.speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME},
.speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU},
- .monSets = gBattleFrontierTrainerMons_Reena
+ .monSet = gBattleFrontierTrainerMons_Reena
},
[FRONTIER_TRAINER_AVERY] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -2214,7 +2214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON},
.speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE},
.speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN},
- .monSets = gBattleFrontierTrainerMons_Avery
+ .monSet = gBattleFrontierTrainerMons_Avery
},
[FRONTIER_TRAINER_LIAM] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -2222,7 +2222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING},
.speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, 0xFFFF},
.speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES},
- .monSets = gBattleFrontierTrainerMons_Liam
+ .monSet = gBattleFrontierTrainerMons_Liam
},
[FRONTIER_TRAINER_THEO] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -2230,7 +2230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE},
.speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END},
.speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME},
- .monSets = gBattleFrontierTrainerMons_Theo
+ .monSet = gBattleFrontierTrainerMons_Theo
},
[FRONTIER_TRAINER_BAILEY] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -2238,7 +2238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY},
.speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY},
.speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)},
- .monSets = gBattleFrontierTrainerMons_Bailey
+ .monSet = gBattleFrontierTrainerMons_Bailey
},
[FRONTIER_TRAINER_HUGO] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -2246,7 +2246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN},
.speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH},
.speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Hugo
+ .monSet = gBattleFrontierTrainerMons_Hugo
},
[FRONTIER_TRAINER_BRYCE] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -2254,7 +2254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY},
.speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET},
.speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP},
- .monSets = gBattleFrontierTrainerMons_Bryce
+ .monSet = gBattleFrontierTrainerMons_Bryce
},
[FRONTIER_TRAINER_GIDEON] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -2262,7 +2262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL},
.speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE},
- .monSets = gBattleFrontierTrainerMons_Gideon
+ .monSet = gBattleFrontierTrainerMons_Gideon
},
[FRONTIER_TRAINER_TRISTON] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -2270,7 +2270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
.speechLose = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE},
- .monSets = gBattleFrontierTrainerMons_Triston
+ .monSet = gBattleFrontierTrainerMons_Triston
},
[FRONTIER_TRAINER_CHARLES] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -2278,7 +2278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME},
.speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, 0xFFFF},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Charles
+ .monSet = gBattleFrontierTrainerMons_Charles
},
[FRONTIER_TRAINER_RAYMOND] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -2286,7 +2286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES},
.speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE},
- .monSets = gBattleFrontierTrainerMons_Raymond
+ .monSet = gBattleFrontierTrainerMons_Raymond
},
[FRONTIER_TRAINER_DIRK] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -2294,7 +2294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)},
.speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE},
.speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Dirk
+ .monSet = gBattleFrontierTrainerMons_Dirk
},
[FRONTIER_TRAINER_HAROLD] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -2302,7 +2302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES},
.speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Harold
+ .monSet = gBattleFrontierTrainerMons_Harold
},
[FRONTIER_TRAINER_OMAR] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -2310,7 +2310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)},
.speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS},
.speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL},
- .monSets = gBattleFrontierTrainerMons_Omar
+ .monSet = gBattleFrontierTrainerMons_Omar
},
[FRONTIER_TRAINER_PETER] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -2318,7 +2318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG},
.speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME},
- .monSets = gBattleFrontierTrainerMons_Peter
+ .monSet = gBattleFrontierTrainerMons_Peter
},
[FRONTIER_TRAINER_DEV] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -2326,7 +2326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON},
.speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT},
- .monSets = gBattleFrontierTrainerMons_Dev
+ .monSet = gBattleFrontierTrainerMons_Dev
},
[FRONTIER_TRAINER_COREY] = {
.facilityClass = FACILITY_CLASS_HIKER,
@@ -2334,7 +2334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM},
.speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)},
.speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)},
- .monSets = gBattleFrontierTrainerMons_Corey
+ .monSet = gBattleFrontierTrainerMons_Corey
},
[FRONTIER_TRAINER_ANDRE] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -2342,7 +2342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY},
.speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES},
- .monSets = gBattleFrontierTrainerMons_Andre
+ .monSet = gBattleFrontierTrainerMons_Andre
},
[FRONTIER_TRAINER_FERRIS] = {
.facilityClass = FACILITY_CLASS_KINDLER,
@@ -2350,7 +2350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS},
.speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
- .monSets = gBattleFrontierTrainerMons_Ferris
+ .monSet = gBattleFrontierTrainerMons_Ferris
},
[FRONTIER_TRAINER_ALIVIA] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -2358,7 +2358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU},
.speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY},
- .monSets = gBattleFrontierTrainerMons_Alivia
+ .monSet = gBattleFrontierTrainerMons_Alivia
},
[FRONTIER_TRAINER_PAIGE] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -2366,7 +2366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, 0xFFFF},
.speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
.speechLose = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON},
- .monSets = gBattleFrontierTrainerMons_Paige
+ .monSet = gBattleFrontierTrainerMons_Paige
},
[FRONTIER_TRAINER_ANYA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -2374,7 +2374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION},
.speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, 0xFFFF},
.speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, 0xFFFF, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Anya
+ .monSet = gBattleFrontierTrainerMons_Anya
},
[FRONTIER_TRAINER_DAWN] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -2382,7 +2382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, 0xFFFF},
.speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL},
- .monSets = gBattleFrontierTrainerMons_Dawn
+ .monSet = gBattleFrontierTrainerMons_Dawn
},
[FRONTIER_TRAINER_ABBY] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -2390,7 +2390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING},
.speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, 0xFFFF},
.speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, 0xFFFF},
- .monSets = gBattleFrontierTrainerMons_Abby
+ .monSet = gBattleFrontierTrainerMons_Abby
},
[FRONTIER_TRAINER_GRETEL] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
@@ -2398,6 +2398,6 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER},
.speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL},
.speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS},
- .monSets = gBattleFrontierTrainerMons_Gretel
+ .monSet = gBattleFrontierTrainerMons_Gretel
}
};
diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h
index 946ca0187..a6d59c8b7 100644
--- a/src/data/battle_frontier/battle_tent.h
+++ b/src/data/battle_frontier/battle_tent.h
@@ -515,7 +515,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS},
- .monSets = gSlateportBattleTentTrainerMons_Jolie
+ .monSet = gSlateportBattleTentTrainerMons_Jolie
},
[1] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -523,7 +523,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)},
.speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT},
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS},
- .monSets = gSlateportBattleTentTrainerMons_Malachi
+ .monSet = gSlateportBattleTentTrainerMons_Malachi
},
[2] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -531,7 +531,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
- .monSets = gSlateportBattleTentTrainerMons_Kelsie
+ .monSet = gSlateportBattleTentTrainerMons_Kelsie
},
[3] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -539,7 +539,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)},
- .monSets = gSlateportBattleTentTrainerMons_Davon
+ .monSet = gSlateportBattleTentTrainerMons_Davon
},
[4] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -547,7 +547,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
.speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS},
- .monSets = gSlateportBattleTentTrainerMons_Glenda
+ .monSet = gSlateportBattleTentTrainerMons_Glenda
},
[5] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -555,7 +555,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING},
.speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL},
- .monSets = gSlateportBattleTentTrainerMons_Helena
+ .monSet = gSlateportBattleTentTrainerMons_Helena
},
[6] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -563,7 +563,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME},
.speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY},
- .monSets = gSlateportBattleTentTrainerMons_Rodolfo
+ .monSet = gSlateportBattleTentTrainerMons_Rodolfo
},
[7] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -571,7 +571,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL},
.speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1},
.speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1},
- .monSets = gSlateportBattleTentTrainerMons_Davion
+ .monSet = gSlateportBattleTentTrainerMons_Davion
},
[8] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -579,7 +579,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK},
.speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES},
- .monSets = gSlateportBattleTentTrainerMons_Kendall
+ .monSet = gSlateportBattleTentTrainerMons_Kendall
},
[9] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -587,7 +587,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND},
.speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES},
.speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO},
- .monSets = gSlateportBattleTentTrainerMons_Colten
+ .monSet = gSlateportBattleTentTrainerMons_Colten
},
[10] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -595,7 +595,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)},
.speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL},
- .monSets = gSlateportBattleTentTrainerMons_Irvin
+ .monSet = gSlateportBattleTentTrainerMons_Irvin
},
[11] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -603,7 +603,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT},
.speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING},
- .monSets = gSlateportBattleTentTrainerMons_Shaun
+ .monSet = gSlateportBattleTentTrainerMons_Shaun
},
[12] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -611,7 +611,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES},
.speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY},
.speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW},
- .monSets = gSlateportBattleTentTrainerMons_Kyler
+ .monSet = gSlateportBattleTentTrainerMons_Kyler
},
[13] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -619,7 +619,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
.speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
- .monSets = gSlateportBattleTentTrainerMons_Maggie
+ .monSet = gSlateportBattleTentTrainerMons_Maggie
},
[14] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -627,7 +627,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY},
.speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL},
- .monSets = gSlateportBattleTentTrainerMons_Stephon
+ .monSet = gSlateportBattleTentTrainerMons_Stephon
},
[15] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -635,7 +635,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE},
.speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS},
- .monSets = gSlateportBattleTentTrainerMons_Rebecca
+ .monSet = gSlateportBattleTentTrainerMons_Rebecca
},
[16] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -643,7 +643,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY},
.speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG},
.speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS},
- .monSets = gSlateportBattleTentTrainerMons_Reggie
+ .monSet = gSlateportBattleTentTrainerMons_Reggie
},
[17] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -651,7 +651,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER},
- .monSets = gSlateportBattleTentTrainerMons_Janae
+ .monSet = gSlateportBattleTentTrainerMons_Janae
},
[18] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -659,7 +659,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT},
.speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1},
- .monSets = gSlateportBattleTentTrainerMons_Caiden
+ .monSet = gSlateportBattleTentTrainerMons_Caiden
},
[19] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -667,7 +667,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH},
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)},
- .monSets = gSlateportBattleTentTrainerMons_Kirsten
+ .monSet = gSlateportBattleTentTrainerMons_Kirsten
},
[20] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -675,7 +675,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)},
.speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU},
.speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES},
- .monSets = gSlateportBattleTentTrainerMons_Kurtis
+ .monSet = gSlateportBattleTentTrainerMons_Kurtis
},
[21] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -683,7 +683,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1},
.speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1},
- .monSets = gSlateportBattleTentTrainerMons_Stefan
+ .monSet = gSlateportBattleTentTrainerMons_Stefan
},
[22] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -691,7 +691,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY},
- .monSets = gSlateportBattleTentTrainerMons_Avery
+ .monSet = gSlateportBattleTentTrainerMons_Avery
},
[23] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -699,7 +699,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES},
.speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW},
.speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1},
- .monSets = gSlateportBattleTentTrainerMons_Dwane
+ .monSet = gSlateportBattleTentTrainerMons_Dwane
},
[24] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -707,7 +707,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO},
.speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1},
.speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1},
- .monSets = gSlateportBattleTentTrainerMons_Mckenna
+ .monSet = gSlateportBattleTentTrainerMons_Mckenna
},
[25] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -715,7 +715,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST},
.speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST},
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM},
- .monSets = gSlateportBattleTentTrainerMons_Camryn
+ .monSet = gSlateportBattleTentTrainerMons_Camryn
},
[26] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -723,7 +723,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1},
.speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT},
.speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1},
- .monSets = gSlateportBattleTentTrainerMons_Natasha
+ .monSet = gSlateportBattleTentTrainerMons_Natasha
},
[27] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -731,7 +731,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP},
.speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS},
- .monSets = gSlateportBattleTentTrainerMons_Austyn
+ .monSet = gSlateportBattleTentTrainerMons_Austyn
},
[28] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -739,7 +739,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA},
.speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
- .monSets = gSlateportBattleTentTrainerMons_Donovan
+ .monSet = gSlateportBattleTentTrainerMons_Donovan
},
[29] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -747,7 +747,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER},
- .monSets = gSlateportBattleTentTrainerMons_Tamia
+ .monSet = gSlateportBattleTentTrainerMons_Tamia
}
};
@@ -1568,7 +1568,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)},
.speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1},
.speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)},
- .monSets = gVerdanturfBattleTentTrainerMons_Brenna
+ .monSet = gVerdanturfBattleTentTrainerMons_Brenna
},
[1] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -1576,7 +1576,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM},
.speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED},
- .monSets = gVerdanturfBattleTentTrainerMons_Dilan
+ .monSet = gVerdanturfBattleTentTrainerMons_Dilan
},
[2] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -1584,7 +1584,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY},
.speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME},
- .monSets = gVerdanturfBattleTentTrainerMons_Eliana
+ .monSet = gVerdanturfBattleTentTrainerMons_Eliana
},
[3] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -1592,7 +1592,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY},
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)},
- .monSets = gVerdanturfBattleTentTrainerMons_Markus
+ .monSet = gVerdanturfBattleTentTrainerMons_Markus
},
[4] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -1600,7 +1600,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL},
.speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS},
.speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL},
- .monSets = gVerdanturfBattleTentTrainerMons_Caitlyn
+ .monSet = gVerdanturfBattleTentTrainerMons_Caitlyn
},
[5] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -1608,7 +1608,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU},
- .monSets = gVerdanturfBattleTentTrainerMons_Desiree
+ .monSet = gVerdanturfBattleTentTrainerMons_Desiree
},
[6] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -1616,7 +1616,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1},
.speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)},
- .monSets = gVerdanturfBattleTentTrainerMons_Ronald
+ .monSet = gVerdanturfBattleTentTrainerMons_Ronald
},
[7] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -1624,7 +1624,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL},
- .monSets = gVerdanturfBattleTentTrainerMons_Ashten
+ .monSet = gVerdanturfBattleTentTrainerMons_Ashten
},
[8] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -1632,7 +1632,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES},
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT},
- .monSets = gVerdanturfBattleTentTrainerMons_Gerard
+ .monSet = gVerdanturfBattleTentTrainerMons_Gerard
},
[9] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -1640,7 +1640,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR},
.speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS},
- .monSets = gVerdanturfBattleTentTrainerMons_Bradly
+ .monSet = gVerdanturfBattleTentTrainerMons_Bradly
},
[10] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -1648,7 +1648,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1},
.speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY},
- .monSets = gVerdanturfBattleTentTrainerMons_Dennis
+ .monSet = gVerdanturfBattleTentTrainerMons_Dennis
},
[11] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -1656,7 +1656,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS},
- .monSets = gVerdanturfBattleTentTrainerMons_Prestin
+ .monSet = gVerdanturfBattleTentTrainerMons_Prestin
},
[12] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -1664,7 +1664,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL},
.speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP},
- .monSets = gVerdanturfBattleTentTrainerMons_Ernesto
+ .monSet = gVerdanturfBattleTentTrainerMons_Ernesto
},
[13] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -1672,7 +1672,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION},
.speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH},
.speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL},
- .monSets = gVerdanturfBattleTentTrainerMons_Nala
+ .monSet = gVerdanturfBattleTentTrainerMons_Nala
},
[14] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -1680,7 +1680,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1},
.speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS},
- .monSets = gVerdanturfBattleTentTrainerMons_Darnell
+ .monSet = gVerdanturfBattleTentTrainerMons_Darnell
},
[15] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -1688,7 +1688,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1},
- .monSets = gVerdanturfBattleTentTrainerMons_Ashlyn
+ .monSet = gVerdanturfBattleTentTrainerMons_Ashlyn
},
[16] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -1696,7 +1696,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL},
.speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES},
- .monSets = gVerdanturfBattleTentTrainerMons_Addison
+ .monSet = gVerdanturfBattleTentTrainerMons_Addison
},
[17] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -1704,7 +1704,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL},
.speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1},
- .monSets = gVerdanturfBattleTentTrainerMons_Justine
+ .monSet = gVerdanturfBattleTentTrainerMons_Justine
},
[18] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -1712,7 +1712,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES},
.speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL},
.speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL},
- .monSets = gVerdanturfBattleTentTrainerMons_Tyson
+ .monSet = gVerdanturfBattleTentTrainerMons_Tyson
},
[19] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -1720,7 +1720,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1},
.speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON},
- .monSets = gVerdanturfBattleTentTrainerMons_Laila
+ .monSet = gVerdanturfBattleTentTrainerMons_Laila
},
[20] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -1728,7 +1728,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER},
.speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS},
- .monSets = gVerdanturfBattleTentTrainerMons_Waren
+ .monSet = gVerdanturfBattleTentTrainerMons_Waren
},
[21] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -1736,7 +1736,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS},
- .monSets = gVerdanturfBattleTentTrainerMons_Tobias
+ .monSet = gVerdanturfBattleTentTrainerMons_Tobias
},
[22] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -1744,7 +1744,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1},
.speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD},
.speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON},
- .monSets = gVerdanturfBattleTentTrainerMons_Josiah
+ .monSet = gVerdanturfBattleTentTrainerMons_Josiah
},
[23] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -1752,7 +1752,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1},
.speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES},
.speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES},
- .monSets = gVerdanturfBattleTentTrainerMons_Dion
+ .monSet = gVerdanturfBattleTentTrainerMons_Dion
},
[24] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -1760,7 +1760,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1},
.speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS},
- .monSets = gVerdanturfBattleTentTrainerMons_Kenzie
+ .monSet = gVerdanturfBattleTentTrainerMons_Kenzie
},
[25] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -1768,7 +1768,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE},
.speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP},
- .monSets = gVerdanturfBattleTentTrainerMons_Lillian
+ .monSet = gVerdanturfBattleTentTrainerMons_Lillian
},
[26] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -1776,7 +1776,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT},
.speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1},
.speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL},
- .monSets = gVerdanturfBattleTentTrainerMons_Lesley
+ .monSet = gVerdanturfBattleTentTrainerMons_Lesley
},
[27] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -1784,7 +1784,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE},
.speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL},
.speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES},
- .monSets = gVerdanturfBattleTentTrainerMons_Marquis
+ .monSet = gVerdanturfBattleTentTrainerMons_Marquis
},
[28] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -1792,7 +1792,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY},
.speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE},
- .monSets = gVerdanturfBattleTentTrainerMons_Freddy
+ .monSet = gVerdanturfBattleTentTrainerMons_Freddy
},
[29] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -1800,7 +1800,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM},
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES},
- .monSets = gVerdanturfBattleTentTrainerMons_Cecilia
+ .monSet = gVerdanturfBattleTentTrainerMons_Cecilia
}
};
@@ -2449,7 +2449,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY},
.speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME},
.speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE},
- .monSets = gFallarborBattleTentTrainerMons_Amber
+ .monSet = gFallarborBattleTentTrainerMons_Amber
},
[1] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
@@ -2457,7 +2457,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE},
- .monSets = gFallarborBattleTentTrainerMons_Javier
+ .monSet = gFallarborBattleTentTrainerMons_Javier
},
[2] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
@@ -2465,7 +2465,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE},
.speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME},
- .monSets = gFallarborBattleTentTrainerMons_Natalie
+ .monSet = gFallarborBattleTentTrainerMons_Natalie
},
[3] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
@@ -2473,7 +2473,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP},
.speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT},
.speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1},
- .monSets = gFallarborBattleTentTrainerMons_Treve
+ .monSet = gFallarborBattleTentTrainerMons_Treve
},
[4] = {
.facilityClass = FACILITY_CLASS_LADY,
@@ -2481,7 +2481,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT},
.speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS},
- .monSets = gFallarborBattleTentTrainerMons_Arianna
+ .monSet = gFallarborBattleTentTrainerMons_Arianna
},
[5] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
@@ -2489,7 +2489,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY},
.speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY},
.speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER},
- .monSets = gFallarborBattleTentTrainerMons_Jadyn
+ .monSet = gFallarborBattleTentTrainerMons_Jadyn
},
[6] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
@@ -2497,7 +2497,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL},
.speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1},
- .monSets = gFallarborBattleTentTrainerMons_Gerardo
+ .monSet = gFallarborBattleTentTrainerMons_Gerardo
},
[7] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
@@ -2505,7 +2505,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)},
.speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL},
- .monSets = gFallarborBattleTentTrainerMons_Jonn
+ .monSet = gFallarborBattleTentTrainerMons_Jonn
},
[8] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
@@ -2513,7 +2513,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME},
- .monSets = gFallarborBattleTentTrainerMons_Esteban
+ .monSet = gFallarborBattleTentTrainerMons_Esteban
},
[9] = {
.facilityClass = FACILITY_CLASS_CAMPER,
@@ -2521,7 +2521,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD},
- .monSets = gFallarborBattleTentTrainerMons_Jameson
+ .monSet = gFallarborBattleTentTrainerMons_Jameson
},
[10] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
@@ -2529,7 +2529,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1},
.speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL},
- .monSets = gFallarborBattleTentTrainerMons_Alanzo
+ .monSet = gFallarborBattleTentTrainerMons_Alanzo
},
[11] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
@@ -2537,7 +2537,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1},
.speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS},
- .monSets = gFallarborBattleTentTrainerMons_Howard
+ .monSet = gFallarborBattleTentTrainerMons_Howard
},
[12] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
@@ -2545,7 +2545,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL},
.speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS},
- .monSets = gFallarborBattleTentTrainerMons_Conrad
+ .monSet = gFallarborBattleTentTrainerMons_Conrad
},
[13] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
@@ -2553,7 +2553,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
.speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY},
.speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO},
- .monSets = gFallarborBattleTentTrainerMons_Makenna
+ .monSet = gFallarborBattleTentTrainerMons_Makenna
},
[14] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
@@ -2561,7 +2561,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES},
.speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
.speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES},
- .monSets = gFallarborBattleTentTrainerMons_Brayan
+ .monSet = gFallarborBattleTentTrainerMons_Brayan
},
[15] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
@@ -2569,7 +2569,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS},
.speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE},
- .monSets = gFallarborBattleTentTrainerMons_Mariana
+ .monSet = gFallarborBattleTentTrainerMons_Mariana
},
[16] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
@@ -2577,7 +2577,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)},
.speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE},
- .monSets = gFallarborBattleTentTrainerMons_Sheldon
+ .monSet = gFallarborBattleTentTrainerMons_Sheldon
},
[17] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
@@ -2585,7 +2585,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD},
.speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER},
.speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1},
- .monSets = gFallarborBattleTentTrainerMons_Gianna
+ .monSet = gFallarborBattleTentTrainerMons_Gianna
},
[18] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
@@ -2593,7 +2593,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE},
.speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH},
- .monSets = gFallarborBattleTentTrainerMons_Yahir
+ .monSet = gFallarborBattleTentTrainerMons_Yahir
},
[19] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
@@ -2601,7 +2601,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS},
- .monSets = gFallarborBattleTentTrainerMons_Britney
+ .monSet = gFallarborBattleTentTrainerMons_Britney
},
[20] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
@@ -2609,7 +2609,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME},
- .monSets = gFallarborBattleTentTrainerMons_Hecter
+ .monSet = gFallarborBattleTentTrainerMons_Hecter
},
[21] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
@@ -2617,7 +2617,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY},
.speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL},
- .monSets = gFallarborBattleTentTrainerMons_Tannor
+ .monSet = gFallarborBattleTentTrainerMons_Tannor
},
[22] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
@@ -2625,7 +2625,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES},
.speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU},
.speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS},
- .monSets = gFallarborBattleTentTrainerMons_Benji
+ .monSet = gFallarborBattleTentTrainerMons_Benji
},
[23] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
@@ -2633,7 +2633,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)},
- .monSets = gFallarborBattleTentTrainerMons_Rory
+ .monSet = gFallarborBattleTentTrainerMons_Rory
},
[24] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
@@ -2641,7 +2641,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1},
.speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING},
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES},
- .monSets = gFallarborBattleTentTrainerMons_Eleanor
+ .monSet = gFallarborBattleTentTrainerMons_Eleanor
},
[25] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
@@ -2649,7 +2649,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS},
- .monSets = gFallarborBattleTentTrainerMons_Evelyn
+ .monSet = gFallarborBattleTentTrainerMons_Evelyn
},
[26] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
@@ -2657,7 +2657,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY},
.speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL},
- .monSets = gFallarborBattleTentTrainerMons_Arielle
+ .monSet = gFallarborBattleTentTrainerMons_Arielle
},
[27] = {
.facilityClass = FACILITY_CLASS_SAILOR,
@@ -2665,7 +2665,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS},
.speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1},
.speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1},
- .monSets = gFallarborBattleTentTrainerMons_Connar
+ .monSet = gFallarborBattleTentTrainerMons_Connar
},
[28] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
@@ -2673,7 +2673,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION},
.speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON},
.speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY},
- .monSets = gFallarborBattleTentTrainerMons_Maurice
+ .monSet = gFallarborBattleTentTrainerMons_Maurice
},
[29] = {
.facilityClass = FACILITY_CLASS_LASS,
@@ -2681,7 +2681,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING},
.speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1},
.speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES},
- .monSets = gFallarborBattleTentTrainerMons_Kianna
+ .monSet = gFallarborBattleTentTrainerMons_Kianna
}
};