diff options
author | GriffinR <griffin.richards@comcast.net> | 2020-01-05 10:50:32 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-01-07 22:30:37 -0500 |
commit | fb5bea98ce28044917451d83695991693fb0b64a (patch) | |
tree | 95d2f85fc852fa0b00ba23022f8bd7732ff30c59 /src/data | |
parent | bb692a03eb6ac886524e917ed3548d769ac2f6d8 (diff) |
More battle_dome.c doc
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/battle_frontier/battle_frontier_trainer_mons.h | 118 | ||||
-rw-r--r-- | src/data/battle_frontier/battle_frontier_trainers.h | 600 | ||||
-rw-r--r-- | src/data/battle_frontier/battle_tent.h | 180 |
3 files changed, 449 insertions, 449 deletions
diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h index 19ed09788..183964f2d 100644 --- a/src/data/battle_frontier/battle_frontier_trainer_mons.h +++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h @@ -3679,6 +3679,65 @@ FRONTIER_MON_MACHAMP_8, \ -1 +#define FRONTIER_MONS_BATTLE_GIRL_2A \ + FRONTIER_MON_MEDICHAM_1, \ + FRONTIER_MON_BRELOOM_1, \ + FRONTIER_MON_MAROWAK_1, \ + FRONTIER_MON_HARIYAMA_1, \ + FRONTIER_MON_GOLEM_1, \ + FRONTIER_MON_RHYDON_1, \ + FRONTIER_MON_NIDOQUEEN_1, \ + FRONTIER_MON_NIDOKING_1, \ + FRONTIER_MON_HERACROSS_1, \ + FRONTIER_MON_DONPHAN_1, \ + FRONTIER_MON_MACHAMP_1, \ + FRONTIER_MON_STEELIX_1, \ + FRONTIER_MON_BLAZIKEN_1, \ + FRONTIER_MON_MEDICHAM_2, \ + FRONTIER_MON_MAROWAK_2, \ + FRONTIER_MON_BRELOOM_2, \ + FRONTIER_MON_HARIYAMA_2, \ + FRONTIER_MON_GOLEM_2, \ + FRONTIER_MON_RHYDON_2, \ + FRONTIER_MON_NIDOQUEEN_2, \ + FRONTIER_MON_NIDOKING_2, \ + FRONTIER_MON_HERACROSS_2, \ + FRONTIER_MON_DONPHAN_2, \ + FRONTIER_MON_MACHAMP_2, \ + FRONTIER_MON_STEELIX_2, \ + FRONTIER_MON_BLAZIKEN_2, \ + FRONTIER_MON_MEDICHAM_3, \ + FRONTIER_MON_BRELOOM_3, \ + FRONTIER_MON_MAROWAK_3, \ + FRONTIER_MON_HARIYAMA_3, \ + FRONTIER_MON_GOLEM_3, \ + FRONTIER_MON_RHYDON_3, \ + FRONTIER_MON_NIDOQUEEN_3, \ + FRONTIER_MON_NIDOKING_3, \ + FRONTIER_MON_HERACROSS_3, \ + FRONTIER_MON_DONPHAN_3, \ + FRONTIER_MON_MACHAMP_3, \ + FRONTIER_MON_STEELIX_3, \ + FRONTIER_MON_BLAZIKEN_3, \ + FRONTIER_MON_MEDICHAM_4, \ + FRONTIER_MON_BRELOOM_4, \ + FRONTIER_MON_MAROWAK_4, \ + FRONTIER_MON_HARIYAMA_4, \ + FRONTIER_MON_GOLEM_4, \ + FRONTIER_MON_RHYDON_4, \ + FRONTIER_MON_NIDOQUEEN_4, \ + FRONTIER_MON_NIDOKING_4, \ + FRONTIER_MON_HERACROSS_4, \ + FRONTIER_MON_DONPHAN_4, \ + FRONTIER_MON_MACHAMP_4, \ + FRONTIER_MON_STEELIX_4, \ + FRONTIER_MON_BLAZIKEN_4, \ + FRONTIER_MON_MACHAMP_5, \ + FRONTIER_MON_MACHAMP_6, \ + FRONTIER_MON_MACHAMP_7, \ + FRONTIER_MON_MACHAMP_8, \ + -1 + #define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B \ FRONTIER_MON_MEDICHAM_1, \ FRONTIER_MON_BRELOOM_1, \ @@ -3801,65 +3860,6 @@ FRONTIER_MON_METAGROSS_8, \ -1 -#define FRONTIER_MONS_BATTLE_GIRL_2A \ - FRONTIER_MON_MEDICHAM_1, \ - FRONTIER_MON_BRELOOM_1, \ - FRONTIER_MON_MAROWAK_1, \ - FRONTIER_MON_HARIYAMA_1, \ - FRONTIER_MON_GOLEM_1, \ - FRONTIER_MON_RHYDON_1, \ - FRONTIER_MON_NIDOQUEEN_1, \ - FRONTIER_MON_NIDOKING_1, \ - FRONTIER_MON_HERACROSS_1, \ - FRONTIER_MON_DONPHAN_1, \ - FRONTIER_MON_MACHAMP_1, \ - FRONTIER_MON_STEELIX_1, \ - FRONTIER_MON_BLAZIKEN_1, \ - FRONTIER_MON_MEDICHAM_2, \ - FRONTIER_MON_MAROWAK_2, \ - FRONTIER_MON_BRELOOM_2, \ - FRONTIER_MON_HARIYAMA_2, \ - FRONTIER_MON_GOLEM_2, \ - FRONTIER_MON_RHYDON_2, \ - FRONTIER_MON_NIDOQUEEN_2, \ - FRONTIER_MON_NIDOKING_2, \ - FRONTIER_MON_HERACROSS_2, \ - FRONTIER_MON_DONPHAN_2, \ - FRONTIER_MON_MACHAMP_2, \ - FRONTIER_MON_STEELIX_2, \ - FRONTIER_MON_BLAZIKEN_2, \ - FRONTIER_MON_MEDICHAM_3, \ - FRONTIER_MON_BRELOOM_3, \ - FRONTIER_MON_MAROWAK_3, \ - FRONTIER_MON_HARIYAMA_3, \ - FRONTIER_MON_GOLEM_3, \ - FRONTIER_MON_RHYDON_3, \ - FRONTIER_MON_NIDOQUEEN_3, \ - FRONTIER_MON_NIDOKING_3, \ - FRONTIER_MON_HERACROSS_3, \ - FRONTIER_MON_DONPHAN_3, \ - FRONTIER_MON_MACHAMP_3, \ - FRONTIER_MON_STEELIX_3, \ - FRONTIER_MON_BLAZIKEN_3, \ - FRONTIER_MON_MEDICHAM_4, \ - FRONTIER_MON_BRELOOM_4, \ - FRONTIER_MON_MAROWAK_4, \ - FRONTIER_MON_HARIYAMA_4, \ - FRONTIER_MON_GOLEM_4, \ - FRONTIER_MON_RHYDON_4, \ - FRONTIER_MON_NIDOQUEEN_4, \ - FRONTIER_MON_NIDOKING_4, \ - FRONTIER_MON_HERACROSS_4, \ - FRONTIER_MON_DONPHAN_4, \ - FRONTIER_MON_MACHAMP_4, \ - FRONTIER_MON_STEELIX_4, \ - FRONTIER_MON_BLAZIKEN_4, \ - FRONTIER_MON_MACHAMP_5, \ - FRONTIER_MON_MACHAMP_6, \ - FRONTIER_MON_MACHAMP_7, \ - FRONTIER_MON_MACHAMP_8, \ - -1 - // For this group, Expert M uses Tyranitar, Expert F uses Dragonite #define FRONTIER_MONS_EXPERT_2A(lastmon) \ FRONTIER_MON_BRELOOM_1, \ diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h index 081090aac..bbd88d76f 100644 --- a/src/data/battle_frontier/battle_frontier_trainers.h +++ b/src/data/battle_frontier/battle_frontier_trainers.h @@ -6,7 +6,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL}, .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Brady + .monSet = gBattleFrontierTrainerMons_Brady }, [FRONTIER_TRAINER_CONNER] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -14,7 +14,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, 0xFFFF}, .speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME}, - .monSets = gBattleFrontierTrainerMons_Conner + .monSet = gBattleFrontierTrainerMons_Conner }, [FRONTIER_TRAINER_BRADLEY] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -22,7 +22,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY}, .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL}, .speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE}, - .monSets = gBattleFrontierTrainerMons_Bradley + .monSet = gBattleFrontierTrainerMons_Bradley }, [FRONTIER_TRAINER_CYBIL] = { .facilityClass = FACILITY_CLASS_LASS, @@ -30,7 +30,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL}, .speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)}, .speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Cybil + .monSet = gBattleFrontierTrainerMons_Cybil }, [FRONTIER_TRAINER_RODETTE] = { .facilityClass = FACILITY_CLASS_LASS, @@ -38,7 +38,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL}, .speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD}, - .monSets = gBattleFrontierTrainerMons_Rodette + .monSet = gBattleFrontierTrainerMons_Rodette }, [FRONTIER_TRAINER_PEGGY] = { .facilityClass = FACILITY_CLASS_LASS, @@ -46,7 +46,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL}, .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Peggy + .monSet = gBattleFrontierTrainerMons_Peggy }, [FRONTIER_TRAINER_KEITH] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, @@ -54,7 +54,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW}, .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Keith + .monSet = gBattleFrontierTrainerMons_Keith }, [FRONTIER_TRAINER_GRAYSON] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, @@ -62,7 +62,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Grayson + .monSet = gBattleFrontierTrainerMons_Grayson }, [FRONTIER_TRAINER_GLENN] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, @@ -70,7 +70,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, 0xFFFF}, .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, 0xFFFF, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL}, - .monSets = gBattleFrontierTrainerMons_Glenn + .monSet = gBattleFrontierTrainerMons_Glenn }, [FRONTIER_TRAINER_LILIANA] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -78,7 +78,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME}, .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Liliana + .monSet = gBattleFrontierTrainerMons_Liliana }, [FRONTIER_TRAINER_ELISE] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -86,7 +86,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER}, .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON}, .speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST}, - .monSets = gBattleFrontierTrainerMons_Elise + .monSet = gBattleFrontierTrainerMons_Elise }, [FRONTIER_TRAINER_ZOEY] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -94,7 +94,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, .speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Zoey + .monSet = gBattleFrontierTrainerMons_Zoey }, [FRONTIER_TRAINER_MANUEL] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -102,7 +102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL}, .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, 0xFFFF, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER}, - .monSets = gBattleFrontierTrainerMons_Manuel + .monSet = gBattleFrontierTrainerMons_Manuel }, [FRONTIER_TRAINER_RUSS] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -110,7 +110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY}, .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Russ + .monSet = gBattleFrontierTrainerMons_Russ }, [FRONTIER_TRAINER_DUSTIN] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -118,7 +118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Dustin + .monSet = gBattleFrontierTrainerMons_Dustin }, [FRONTIER_TRAINER_TINA] = { .facilityClass = FACILITY_CLASS_LADY, @@ -126,7 +126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)}, .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)}, .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD}, - .monSets = gBattleFrontierTrainerMons_Tina + .monSet = gBattleFrontierTrainerMons_Tina }, [FRONTIER_TRAINER_GILLIAN1] = { .facilityClass = FACILITY_CLASS_LADY, @@ -134,7 +134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION}, .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Gillian + .monSet = gBattleFrontierTrainerMons_Gillian }, [FRONTIER_TRAINER_ZOE] = { .facilityClass = FACILITY_CLASS_LADY, @@ -142,7 +142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL}, .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL}, - .monSets = gBattleFrontierTrainerMons_Zoe + .monSet = gBattleFrontierTrainerMons_Zoe }, [FRONTIER_TRAINER_CHEN] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -150,7 +150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY}, .speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS}, - .monSets = gBattleFrontierTrainerMons_Chen + .monSet = gBattleFrontierTrainerMons_Chen }, [FRONTIER_TRAINER_AL] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -158,7 +158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, - .monSets = gBattleFrontierTrainerMons_Al + .monSet = gBattleFrontierTrainerMons_Al }, [FRONTIER_TRAINER_MITCH] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -166,7 +166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL}, .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Mitch + .monSet = gBattleFrontierTrainerMons_Mitch }, [FRONTIER_TRAINER_ANNE] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -174,7 +174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW}, .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Anne + .monSet = gBattleFrontierTrainerMons_Anne }, [FRONTIER_TRAINER_ALIZE] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -182,7 +182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME}, .speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG}, .speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE}, - .monSets = gBattleFrontierTrainerMons_Alize + .monSet = gBattleFrontierTrainerMons_Alize }, [FRONTIER_TRAINER_LAUREN] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -190,7 +190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD}, .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Lauren + .monSet = gBattleFrontierTrainerMons_Lauren }, [FRONTIER_TRAINER_KIPP] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -198,7 +198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)}, .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Kipp + .monSet = gBattleFrontierTrainerMons_Kipp }, [FRONTIER_TRAINER_JASON] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -206,7 +206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, 0xFFFF}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY}, - .monSets = gBattleFrontierTrainerMons_Jason + .monSet = gBattleFrontierTrainerMons_Jason }, [FRONTIER_TRAINER_JOHN] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -214,7 +214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_John + .monSet = gBattleFrontierTrainerMons_John }, [FRONTIER_TRAINER_ANN] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -222,7 +222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY}, .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY}, - .monSets = gBattleFrontierTrainerMons_Ann + .monSet = gBattleFrontierTrainerMons_Ann }, [FRONTIER_TRAINER_EILEEN] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -230,7 +230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING}, .speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Eileen + .monSet = gBattleFrontierTrainerMons_Eileen }, [FRONTIER_TRAINER_CARLIE] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -238,7 +238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON}, .speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME}, .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Carlie + .monSet = gBattleFrontierTrainerMons_Carlie }, [FRONTIER_TRAINER_GORDON] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -246,7 +246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON}, .speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME}, - .monSets = gBattleFrontierTrainerMons_Gordon + .monSet = gBattleFrontierTrainerMons_Gordon }, [FRONTIER_TRAINER_AYDEN] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -254,7 +254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD}, - .monSets = gBattleFrontierTrainerMons_Ayden + .monSet = gBattleFrontierTrainerMons_Ayden }, [FRONTIER_TRAINER_MARCO] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -262,7 +262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD}, - .monSets = gBattleFrontierTrainerMons_Marco + .monSet = gBattleFrontierTrainerMons_Marco }, [FRONTIER_TRAINER_CIERRA] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -270,7 +270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM}, .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Cierra + .monSet = gBattleFrontierTrainerMons_Cierra }, [FRONTIER_TRAINER_MARCY] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -278,7 +278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL}, .speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL}, .speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN}, - .monSets = gBattleFrontierTrainerMons_Marcy + .monSet = gBattleFrontierTrainerMons_Marcy }, [FRONTIER_TRAINER_KATHY] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -286,7 +286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST}, - .monSets = gBattleFrontierTrainerMons_Kathy + .monSet = gBattleFrontierTrainerMons_Kathy }, [FRONTIER_TRAINER_PEYTON] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -294,7 +294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER}, .speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE}, - .monSets = gBattleFrontierTrainerMons_Peyton + .monSet = gBattleFrontierTrainerMons_Peyton }, [FRONTIER_TRAINER_JULIAN] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -302,7 +302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION}, .speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Julian + .monSet = gBattleFrontierTrainerMons_Julian }, [FRONTIER_TRAINER_QUINN] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -310,7 +310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM}, .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL}, .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Quinn + .monSet = gBattleFrontierTrainerMons_Quinn }, [FRONTIER_TRAINER_HAYLEE] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -318,7 +318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS}, .speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING}, - .monSets = gBattleFrontierTrainerMons_Haylee + .monSet = gBattleFrontierTrainerMons_Haylee }, [FRONTIER_TRAINER_AMANDA] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -326,7 +326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW}, - .monSets = gBattleFrontierTrainerMons_Amanda + .monSet = gBattleFrontierTrainerMons_Amanda }, [FRONTIER_TRAINER_STACY] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -334,7 +334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES}, .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Stacy + .monSet = gBattleFrontierTrainerMons_Stacy }, [FRONTIER_TRAINER_RAFAEL] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -342,7 +342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT}, .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT}, - .monSets = gBattleFrontierTrainerMons_Rafael + .monSet = gBattleFrontierTrainerMons_Rafael }, [FRONTIER_TRAINER_OLIVER] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -350,7 +350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM}, - .monSets = gBattleFrontierTrainerMons_Oliver + .monSet = gBattleFrontierTrainerMons_Oliver }, [FRONTIER_TRAINER_PAYTON] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -358,7 +358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP}, .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Payton + .monSet = gBattleFrontierTrainerMons_Payton }, [FRONTIER_TRAINER_PAMELA] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -366,7 +366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER}, .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG}, - .monSets = gBattleFrontierTrainerMons_Pamela + .monSet = gBattleFrontierTrainerMons_Pamela }, [FRONTIER_TRAINER_ELIZA] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -374,7 +374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON}, .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS}, - .monSets = gBattleFrontierTrainerMons_Eliza + .monSet = gBattleFrontierTrainerMons_Eliza }, [FRONTIER_TRAINER_MARISA] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -382,7 +382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF}, .speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER}, .speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Marisa + .monSet = gBattleFrontierTrainerMons_Marisa }, [FRONTIER_TRAINER_LEWIS] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, @@ -390,7 +390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA}, .speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG}, .speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Lewis + .monSet = gBattleFrontierTrainerMons_Lewis }, [FRONTIER_TRAINER_YOSHI] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, @@ -398,7 +398,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY}, .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Yoshi + .monSet = gBattleFrontierTrainerMons_Yoshi }, [FRONTIER_TRAINER_DESTIN] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, @@ -406,7 +406,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Destin + .monSet = gBattleFrontierTrainerMons_Destin }, [FRONTIER_TRAINER_KEON] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -414,7 +414,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER}, .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Keon + .monSet = gBattleFrontierTrainerMons_Keon }, [FRONTIER_TRAINER_STUART] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -422,7 +422,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME}, .speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL}, - .monSets = gBattleFrontierTrainerMons_Stuart + .monSet = gBattleFrontierTrainerMons_Stuart }, [FRONTIER_TRAINER_NESTOR] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -430,7 +430,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE}, .speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT}, .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Nestor + .monSet = gBattleFrontierTrainerMons_Nestor }, [FRONTIER_TRAINER_DERRICK] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -438,7 +438,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME}, .speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)}, - .monSets = gBattleFrontierTrainerMons_Derrick + .monSet = gBattleFrontierTrainerMons_Derrick }, [FRONTIER_TRAINER_BRYSON] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -446,7 +446,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE}, .speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES}, .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Bryson + .monSet = gBattleFrontierTrainerMons_Bryson }, [FRONTIER_TRAINER_CLAYTON] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -454,7 +454,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, 0xFFFF}, .speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV}, .speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE}, - .monSets = gBattleFrontierTrainerMons_Clayton + .monSet = gBattleFrontierTrainerMons_Clayton }, [FRONTIER_TRAINER_TRENTON] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -462,7 +462,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, 0xFFFF}, .speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING}, - .monSets = gBattleFrontierTrainerMons_Trenton + .monSet = gBattleFrontierTrainerMons_Trenton }, [FRONTIER_TRAINER_JENSON] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -470,7 +470,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)}, .speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST}, - .monSets = gBattleFrontierTrainerMons_Jenson + .monSet = gBattleFrontierTrainerMons_Jenson }, [FRONTIER_TRAINER_WESLEY] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -478,7 +478,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY}, .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL}, .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Wesley + .monSet = gBattleFrontierTrainerMons_Wesley }, [FRONTIER_TRAINER_ANTON] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -486,7 +486,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)}, - .monSets = gBattleFrontierTrainerMons_Anton + .monSet = gBattleFrontierTrainerMons_Anton }, [FRONTIER_TRAINER_LAWSON] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -494,7 +494,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL}, .speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Lawson + .monSet = gBattleFrontierTrainerMons_Lawson }, [FRONTIER_TRAINER_SAMMY] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -502,7 +502,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK}, .speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Sammy + .monSet = gBattleFrontierTrainerMons_Sammy }, [FRONTIER_TRAINER_ARNIE] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -510,7 +510,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS}, - .monSets = gBattleFrontierTrainerMons_Arnie + .monSet = gBattleFrontierTrainerMons_Arnie }, [FRONTIER_TRAINER_ADRIAN] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -518,7 +518,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, 0xFFFF, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Adrian + .monSet = gBattleFrontierTrainerMons_Adrian }, [FRONTIER_TRAINER_TRISTAN] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -526,7 +526,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, .speechWin = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE}, - .monSets = gBattleFrontierTrainerMons_Tristan + .monSet = gBattleFrontierTrainerMons_Tristan }, [FRONTIER_TRAINER_JULIANA] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -534,7 +534,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, .speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, - .monSets = gBattleFrontierTrainerMons_Juliana + .monSet = gBattleFrontierTrainerMons_Juliana }, [FRONTIER_TRAINER_RYLEE] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -542,7 +542,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS}, .speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER}, - .monSets = gBattleFrontierTrainerMons_Rylee + .monSet = gBattleFrontierTrainerMons_Rylee }, [FRONTIER_TRAINER_CHELSEA] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -550,7 +550,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Chelsea + .monSet = gBattleFrontierTrainerMons_Chelsea }, [FRONTIER_TRAINER_DANELA] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -558,7 +558,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL}, .speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, - .monSets = gBattleFrontierTrainerMons_Danela + .monSet = gBattleFrontierTrainerMons_Danela }, [FRONTIER_TRAINER_LIZBETH] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -566,7 +566,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)}, .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)}, .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)}, - .monSets = gBattleFrontierTrainerMons_Lizbeth + .monSet = gBattleFrontierTrainerMons_Lizbeth }, [FRONTIER_TRAINER_AMELIA] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -574,7 +574,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL}, .speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME}, - .monSets = gBattleFrontierTrainerMons_Amelia + .monSet = gBattleFrontierTrainerMons_Amelia }, [FRONTIER_TRAINER_JILLIAN] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -582,7 +582,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES}, .speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER}, .speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT}, - .monSets = gBattleFrontierTrainerMons_Jillian + .monSet = gBattleFrontierTrainerMons_Jillian }, [FRONTIER_TRAINER_ABBIE] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -590,7 +590,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES}, .speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL}, - .monSets = gBattleFrontierTrainerMons_Abbie + .monSet = gBattleFrontierTrainerMons_Abbie }, [FRONTIER_TRAINER_BRIANA] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -598,7 +598,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Briana + .monSet = gBattleFrontierTrainerMons_Briana }, [FRONTIER_TRAINER_ANTONIO] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -606,7 +606,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE}, .speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT}, - .monSets = gBattleFrontierTrainerMons_Antonio + .monSet = gBattleFrontierTrainerMons_Antonio }, [FRONTIER_TRAINER_JADEN] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -614,7 +614,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU}, .speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)}, .speechLose = {EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Jaden + .monSet = gBattleFrontierTrainerMons_Jaden }, [FRONTIER_TRAINER_DAKOTA] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -622,7 +622,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, .speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Dakota + .monSet = gBattleFrontierTrainerMons_Dakota }, [FRONTIER_TRAINER_BRAYDEN] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -630,7 +630,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS}, .speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Brayden + .monSet = gBattleFrontierTrainerMons_Brayden }, [FRONTIER_TRAINER_CORSON] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -638,7 +638,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU}, .speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL}, .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Corson + .monSet = gBattleFrontierTrainerMons_Corson }, [FRONTIER_TRAINER_TREVIN] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -646,7 +646,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME}, .speechWin = {EC_WORD_YES_SIR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST}, .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Trevin + .monSet = gBattleFrontierTrainerMons_Trevin }, [FRONTIER_TRAINER_PATRICK] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -654,7 +654,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, 0xFFFF}, .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Patrick + .monSet = gBattleFrontierTrainerMons_Patrick }, [FRONTIER_TRAINER_KADEN] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -662,7 +662,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Kaden + .monSet = gBattleFrontierTrainerMons_Kaden }, [FRONTIER_TRAINER_MAXWELL] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -670,7 +670,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND}, .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Maxwell + .monSet = gBattleFrontierTrainerMons_Maxwell }, [FRONTIER_TRAINER_DARYL] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -678,7 +678,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)}, .speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Daryl + .monSet = gBattleFrontierTrainerMons_Daryl }, [FRONTIER_TRAINER_KENNETH] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -686,7 +686,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME}, .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Kenneth + .monSet = gBattleFrontierTrainerMons_Kenneth }, [FRONTIER_TRAINER_RICH] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -694,7 +694,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, 0xFFFF}, .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, 0xFFFF}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Rich + .monSet = gBattleFrontierTrainerMons_Rich }, [FRONTIER_TRAINER_CADEN] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -702,7 +702,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT}, - .monSets = gBattleFrontierTrainerMons_Caden + .monSet = gBattleFrontierTrainerMons_Caden }, [FRONTIER_TRAINER_MARLON] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -710,7 +710,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES}, .speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL}, .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Marlon + .monSet = gBattleFrontierTrainerMons_Marlon }, [FRONTIER_TRAINER_NASH] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -718,7 +718,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)}, .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE}, - .monSets = gBattleFrontierTrainerMons_Nash + .monSet = gBattleFrontierTrainerMons_Nash }, [FRONTIER_TRAINER_ROBBY] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, @@ -726,7 +726,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Robby + .monSet = gBattleFrontierTrainerMons_Robby }, [FRONTIER_TRAINER_REECE] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, @@ -734,7 +734,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)}, .speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST}, .speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING}, - .monSets = gBattleFrontierTrainerMons_Reece + .monSet = gBattleFrontierTrainerMons_Reece }, [FRONTIER_TRAINER_KATHRYN] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, @@ -742,7 +742,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES}, .speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES}, .speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Kathryn + .monSet = gBattleFrontierTrainerMons_Kathryn }, [FRONTIER_TRAINER_ELLEN] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, @@ -750,7 +750,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Ellen + .monSet = gBattleFrontierTrainerMons_Ellen }, [FRONTIER_TRAINER_RAMON] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, @@ -758,7 +758,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY}, - .monSets = gBattleFrontierTrainerMons_Ramon + .monSet = gBattleFrontierTrainerMons_Ramon }, [FRONTIER_TRAINER_ARTHUR] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, @@ -766,7 +766,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL}, .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Arthur + .monSet = gBattleFrontierTrainerMons_Arthur }, [FRONTIER_TRAINER_ALONDRA] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, @@ -774,7 +774,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY}, .speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND}, .speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Alondra + .monSet = gBattleFrontierTrainerMons_Alondra }, [FRONTIER_TRAINER_ADRIANA] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, @@ -782,7 +782,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Adriana + .monSet = gBattleFrontierTrainerMons_Adriana }, [FRONTIER_TRAINER_MALIK] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, @@ -790,7 +790,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, - .monSets = gBattleFrontierTrainerMons_Malik + .monSet = gBattleFrontierTrainerMons_Malik }, [FRONTIER_TRAINER_JILL] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, @@ -798,7 +798,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Jill + .monSet = gBattleFrontierTrainerMons_Jill }, [FRONTIER_TRAINER_ERIK] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, @@ -806,7 +806,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, - .monSets = gBattleFrontierTrainerMons_Erik + .monSet = gBattleFrontierTrainerMons_Erik }, [FRONTIER_TRAINER_YAZMIN] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, @@ -814,7 +814,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE}, .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN}, .speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY}, - .monSets = gBattleFrontierTrainerMons_Yazmin + .monSet = gBattleFrontierTrainerMons_Yazmin }, [FRONTIER_TRAINER_JAMAL] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, @@ -822,7 +822,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER}, .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY}, .speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME}, - .monSets = gBattleFrontierTrainerMons_Jamal + .monSet = gBattleFrontierTrainerMons_Jamal }, [FRONTIER_TRAINER_LESLIE] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, @@ -830,7 +830,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER}, .speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE}, .speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY}, - .monSets = gBattleFrontierTrainerMons_Leslie + .monSet = gBattleFrontierTrainerMons_Leslie }, [FRONTIER_TRAINER_DAVE] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, @@ -838,7 +838,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME}, - .monSets = gBattleFrontierTrainerMons_Dave + .monSet = gBattleFrontierTrainerMons_Dave }, [FRONTIER_TRAINER_CARLO] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, @@ -846,7 +846,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Carlo + .monSet = gBattleFrontierTrainerMons_Carlo }, [FRONTIER_TRAINER_EMILIA] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, @@ -854,7 +854,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE}, .speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL}, .speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Emilia + .monSet = gBattleFrontierTrainerMons_Emilia }, [FRONTIER_TRAINER_DALIA] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, @@ -862,7 +862,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND}, - .monSets = gBattleFrontierTrainerMons_Dalia + .monSet = gBattleFrontierTrainerMons_Dalia }, [FRONTIER_TRAINER_HITOMI] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -870,7 +870,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL}, - .monSets = gBattleFrontierTrainerMons_Hitomi + .monSet = gBattleFrontierTrainerMons_Hitomi }, [FRONTIER_TRAINER_RICARDO] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -878,7 +878,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Ricardo + .monSet = gBattleFrontierTrainerMons_Ricardo }, [FRONTIER_TRAINER_SHIZUKA] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -886,7 +886,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Shizuka + .monSet = gBattleFrontierTrainerMons_Shizuka }, [FRONTIER_TRAINER_JOANA] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -894,7 +894,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY}, .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)}, - .monSets = gBattleFrontierTrainerMons_Joana + .monSet = gBattleFrontierTrainerMons_Joana }, [FRONTIER_TRAINER_KELLY] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -902,7 +902,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY}, .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, 0xFFFF}, .speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY}, - .monSets = gBattleFrontierTrainerMons_Kelly + .monSet = gBattleFrontierTrainerMons_Kelly }, [FRONTIER_TRAINER_RAYNA] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -910,7 +910,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER}, .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Rayna + .monSet = gBattleFrontierTrainerMons_Rayna }, [FRONTIER_TRAINER_EVAN] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -918,7 +918,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, 0xFFFF}, .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY}, .speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS}, - .monSets = gBattleFrontierTrainerMons_Evan + .monSet = gBattleFrontierTrainerMons_Evan }, [FRONTIER_TRAINER_JORDAN] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -926,7 +926,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, 0xFFFF, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Jordan + .monSet = gBattleFrontierTrainerMons_Jordan }, [FRONTIER_TRAINER_JOEL] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -934,7 +934,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Joel + .monSet = gBattleFrontierTrainerMons_Joel }, [FRONTIER_TRAINER_KRISTEN] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -942,7 +942,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL}, .speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Kristen + .monSet = gBattleFrontierTrainerMons_Kristen }, [FRONTIER_TRAINER_SELPHY] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -950,7 +950,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Selphy + .monSet = gBattleFrontierTrainerMons_Selphy }, [FRONTIER_TRAINER_CHLOE] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -958,7 +958,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW}, .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, 0xFFFF, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL}, .speechLose = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE}, - .monSets = gBattleFrontierTrainerMons_Chloe + .monSet = gBattleFrontierTrainerMons_Chloe }, [FRONTIER_TRAINER_NORTON] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -966,7 +966,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Norton + .monSet = gBattleFrontierTrainerMons_Norton }, [FRONTIER_TRAINER_LUKAS] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -974,7 +974,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Lukas + .monSet = gBattleFrontierTrainerMons_Lukas }, [FRONTIER_TRAINER_ZACH] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -982,7 +982,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Zach + .monSet = gBattleFrontierTrainerMons_Zach }, [FRONTIER_TRAINER_KAITLYN] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -990,7 +990,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER}, .speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS}, .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO}, - .monSets = gBattleFrontierTrainerMons_Kaitlyn + .monSet = gBattleFrontierTrainerMons_Kaitlyn }, [FRONTIER_TRAINER_BREANNA] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -998,7 +998,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Breanna + .monSet = gBattleFrontierTrainerMons_Breanna }, [FRONTIER_TRAINER_KENDRA] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -1006,7 +1006,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP}, .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Kendra + .monSet = gBattleFrontierTrainerMons_Kendra }, [FRONTIER_TRAINER_MOLLY] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -1014,7 +1014,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW}, .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Molly + .monSet = gBattleFrontierTrainerMons_Molly }, [FRONTIER_TRAINER_JAZMIN] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -1022,7 +1022,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU}, .speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES}, .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS}, - .monSets = gBattleFrontierTrainerMons_Jazmin + .monSet = gBattleFrontierTrainerMons_Jazmin }, [FRONTIER_TRAINER_KELSEY] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -1030,7 +1030,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Kelsey + .monSet = gBattleFrontierTrainerMons_Kelsey }, [FRONTIER_TRAINER_JALEN] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -1038,7 +1038,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)}, .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES}, .speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Jalen + .monSet = gBattleFrontierTrainerMons_Jalen }, [FRONTIER_TRAINER_GRIFFEN] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -1046,7 +1046,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF}, .speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS}, - .monSets = gBattleFrontierTrainerMons_Griffen + .monSet = gBattleFrontierTrainerMons_Griffen }, [FRONTIER_TRAINER_XANDER] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -1054,7 +1054,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL}, .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON}, .speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)}, - .monSets = gBattleFrontierTrainerMons_Xander + .monSet = gBattleFrontierTrainerMons_Xander }, [FRONTIER_TRAINER_MARVIN] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -1062,7 +1062,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, - .monSets = gBattleFrontierTrainerMons_Marvin + .monSet = gBattleFrontierTrainerMons_Marvin }, [FRONTIER_TRAINER_BRENNAN] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -1070,7 +1070,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS}, .speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES}, .speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL}, - .monSets = gBattleFrontierTrainerMons_Brennan + .monSet = gBattleFrontierTrainerMons_Brennan }, [FRONTIER_TRAINER_BALEY] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -1078,7 +1078,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Baley + .monSet = gBattleFrontierTrainerMons_Baley }, [FRONTIER_TRAINER_ZACKARY] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -1086,7 +1086,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES}, .speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO}, .speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, - .monSets = gBattleFrontierTrainerMons_Zackary + .monSet = gBattleFrontierTrainerMons_Zackary }, [FRONTIER_TRAINER_GABRIEL] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -1094,7 +1094,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, .speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Gabriel + .monSet = gBattleFrontierTrainerMons_Gabriel }, [FRONTIER_TRAINER_EMILY] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -1102,7 +1102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, .speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION}, .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Emily + .monSet = gBattleFrontierTrainerMons_Emily }, [FRONTIER_TRAINER_JORDYN] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -1110,7 +1110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Jordyn + .monSet = gBattleFrontierTrainerMons_Jordyn }, [FRONTIER_TRAINER_SOFIA] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -1118,7 +1118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), 0xFFFF}, .speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET}, .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Sofia + .monSet = gBattleFrontierTrainerMons_Sofia }, [FRONTIER_TRAINER_BRADEN] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1126,7 +1126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF}, .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Braden + .monSet = gBattleFrontierTrainerMons_Braden }, [FRONTIER_TRAINER_KAYDEN] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1134,7 +1134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Kayden + .monSet = gBattleFrontierTrainerMons_Kayden }, [FRONTIER_TRAINER_COOPER] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1142,7 +1142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, 0xFFFF, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY}, - .monSets = gBattleFrontierTrainerMons_Cooper + .monSet = gBattleFrontierTrainerMons_Cooper }, [FRONTIER_TRAINER_JULIA] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1150,7 +1150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE}, .speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER}, - .monSets = gBattleFrontierTrainerMons_Julia + .monSet = gBattleFrontierTrainerMons_Julia }, [FRONTIER_TRAINER_AMARA] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1158,7 +1158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING}, .speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Amara + .monSet = gBattleFrontierTrainerMons_Amara }, [FRONTIER_TRAINER_LYNN] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1166,7 +1166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER}, .speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET}, - .monSets = gBattleFrontierTrainerMons_Lynn + .monSet = gBattleFrontierTrainerMons_Lynn }, [FRONTIER_TRAINER_JOVAN] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1174,7 +1174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING}, .speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES}, .speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY}, - .monSets = gBattleFrontierTrainerMons_Jovan + .monSet = gBattleFrontierTrainerMons_Jovan }, [FRONTIER_TRAINER_DOMINIC] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1182,7 +1182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, 0xFFFF}, .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, 0xFFFF}, .speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING}, - .monSets = gBattleFrontierTrainerMons_Dominic + .monSet = gBattleFrontierTrainerMons_Dominic }, [FRONTIER_TRAINER_NIKOLAS] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1190,7 +1190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE}, .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)}, .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)}, - .monSets = gBattleFrontierTrainerMons_Nikolas + .monSet = gBattleFrontierTrainerMons_Nikolas }, [FRONTIER_TRAINER_VALERIA] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1198,7 +1198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Valeria + .monSet = gBattleFrontierTrainerMons_Valeria }, [FRONTIER_TRAINER_DELANEY] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1206,7 +1206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK}, - .monSets = gBattleFrontierTrainerMons_Delaney + .monSet = gBattleFrontierTrainerMons_Delaney }, [FRONTIER_TRAINER_MEGHAN] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1214,7 +1214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, 0xFFFF}, .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Meghan + .monSet = gBattleFrontierTrainerMons_Meghan }, [FRONTIER_TRAINER_ROBERTO] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1222,7 +1222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER}, .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Roberto + .monSet = gBattleFrontierTrainerMons_Roberto }, [FRONTIER_TRAINER_DAMIAN] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1230,7 +1230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_EXCL_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Damian + .monSet = gBattleFrontierTrainerMons_Damian }, [FRONTIER_TRAINER_BRODY] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1238,7 +1238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES}, .speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY}, - .monSets = gBattleFrontierTrainerMons_Brody + .monSet = gBattleFrontierTrainerMons_Brody }, [FRONTIER_TRAINER_GRAHAM] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1246,7 +1246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD}, - .monSets = gBattleFrontierTrainerMons_Graham + .monSet = gBattleFrontierTrainerMons_Graham }, [FRONTIER_TRAINER_TYLOR] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -1254,7 +1254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES}, .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Tylor + .monSet = gBattleFrontierTrainerMons_Tylor }, [FRONTIER_TRAINER_JAREN] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -1262,7 +1262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, 0xFFFF}, .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Jaren + .monSet = gBattleFrontierTrainerMons_Jaren }, [FRONTIER_TRAINER_CORDELL] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -1270,7 +1270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT}, .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY}, - .monSets = gBattleFrontierTrainerMons_Cordell + .monSet = gBattleFrontierTrainerMons_Cordell }, [FRONTIER_TRAINER_JAZLYN] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -1278,7 +1278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES}, .speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER}, .speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME}, - .monSets = gBattleFrontierTrainerMons_Jazlyn + .monSet = gBattleFrontierTrainerMons_Jazlyn }, [FRONTIER_TRAINER_ZACHERY] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -1286,7 +1286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Zachery + .monSet = gBattleFrontierTrainerMons_Zachery }, [FRONTIER_TRAINER_JOHAN] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -1294,7 +1294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, 0xFFFF}, .speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)}, .speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP}, - .monSets = gBattleFrontierTrainerMons_Johan + .monSet = gBattleFrontierTrainerMons_Johan }, [FRONTIER_TRAINER_SHEA] = { .facilityClass = FACILITY_CLASS_LASS, @@ -1302,7 +1302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY}, .speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Shea + .monSet = gBattleFrontierTrainerMons_Shea }, [FRONTIER_TRAINER_KAILA] = { .facilityClass = FACILITY_CLASS_LASS, @@ -1310,7 +1310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK}, .speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)}, - .monSets = gBattleFrontierTrainerMons_Kaila + .monSet = gBattleFrontierTrainerMons_Kaila }, [FRONTIER_TRAINER_ISIAH] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, @@ -1318,7 +1318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, 0xFFFF}, .speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, - .monSets = gBattleFrontierTrainerMons_Isiah + .monSet = gBattleFrontierTrainerMons_Isiah }, [FRONTIER_TRAINER_GARRETT] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, @@ -1326,7 +1326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO}, .speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, - .monSets = gBattleFrontierTrainerMons_Garrett + .monSet = gBattleFrontierTrainerMons_Garrett }, [FRONTIER_TRAINER_HAYLIE] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -1334,7 +1334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP}, .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)}, .speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Haylie + .monSet = gBattleFrontierTrainerMons_Haylie }, [FRONTIER_TRAINER_MEGAN] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -1342,7 +1342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH}, .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, 0xFFFF}, .speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE}, - .monSets = gBattleFrontierTrainerMons_Megan + .monSet = gBattleFrontierTrainerMons_Megan }, [FRONTIER_TRAINER_ISSAC] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -1350,7 +1350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)}, .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)}, - .monSets = gBattleFrontierTrainerMons_Issac + .monSet = gBattleFrontierTrainerMons_Issac }, [FRONTIER_TRAINER_QUINTON] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -1358,7 +1358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, 0xFFFF}, .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF}, .speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Quinton + .monSet = gBattleFrontierTrainerMons_Quinton }, [FRONTIER_TRAINER_SALMA] = { .facilityClass = FACILITY_CLASS_LADY, @@ -1366,7 +1366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST}, - .monSets = gBattleFrontierTrainerMons_Salma + .monSet = gBattleFrontierTrainerMons_Salma }, [FRONTIER_TRAINER_ANSLEY] = { .facilityClass = FACILITY_CLASS_LADY, @@ -1374,7 +1374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME}, .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, 0xFFFF}, .speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE}, - .monSets = gBattleFrontierTrainerMons_Ansley + .monSet = gBattleFrontierTrainerMons_Ansley }, [FRONTIER_TRAINER_HOLDEN] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, @@ -1382,7 +1382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, 0xFFFF}, .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Holden + .monSet = gBattleFrontierTrainerMons_Holden }, [FRONTIER_TRAINER_LUCA] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, @@ -1390,7 +1390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY}, .speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID}, - .monSets = gBattleFrontierTrainerMons_Luca + .monSet = gBattleFrontierTrainerMons_Luca }, [FRONTIER_TRAINER_JAMISON] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -1398,7 +1398,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON}, .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE}, - .monSets = gBattleFrontierTrainerMons_Jamison + .monSet = gBattleFrontierTrainerMons_Jamison }, [FRONTIER_TRAINER_GUNNAR] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -1406,7 +1406,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS}, .speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS}, - .monSets = gBattleFrontierTrainerMons_Gunnar + .monSet = gBattleFrontierTrainerMons_Gunnar }, [FRONTIER_TRAINER_CRAIG] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -1414,7 +1414,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN}, .speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Craig + .monSet = gBattleFrontierTrainerMons_Craig }, [FRONTIER_TRAINER_PIERCE] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -1422,7 +1422,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK}, .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), 0xFFFF}, .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Pierce + .monSet = gBattleFrontierTrainerMons_Pierce }, [FRONTIER_TRAINER_REGINA] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -1430,7 +1430,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER}, .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER}, - .monSets = gBattleFrontierTrainerMons_Regina + .monSet = gBattleFrontierTrainerMons_Regina }, [FRONTIER_TRAINER_ALISON] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -1438,7 +1438,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES}, .speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Alison + .monSet = gBattleFrontierTrainerMons_Alison }, [FRONTIER_TRAINER_HANK] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -1446,7 +1446,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Hank + .monSet = gBattleFrontierTrainerMons_Hank }, [FRONTIER_TRAINER_EARL] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -1454,7 +1454,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE}, .speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I}, .speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Earl + .monSet = gBattleFrontierTrainerMons_Earl }, [FRONTIER_TRAINER_RAMIRO] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -1462,7 +1462,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL}, .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Ramiro + .monSet = gBattleFrontierTrainerMons_Ramiro }, [FRONTIER_TRAINER_HUNTER] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -1470,7 +1470,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)}, .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Hunter + .monSet = gBattleFrontierTrainerMons_Hunter }, [FRONTIER_TRAINER_AIDEN] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -1478,7 +1478,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Aiden + .monSet = gBattleFrontierTrainerMons_Aiden }, [FRONTIER_TRAINER_XAVIER] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -1486,7 +1486,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, 0xFFFF, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, 0xFFFF}, .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, - .monSets = gBattleFrontierTrainerMons_Xavier + .monSet = gBattleFrontierTrainerMons_Xavier }, [FRONTIER_TRAINER_CLINTON] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -1494,7 +1494,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, .speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER}, .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Clinton + .monSet = gBattleFrontierTrainerMons_Clinton }, [FRONTIER_TRAINER_JESSE] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -1502,7 +1502,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER}, .speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Jesse + .monSet = gBattleFrontierTrainerMons_Jesse }, [FRONTIER_TRAINER_EDUARDO] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -1510,7 +1510,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT}, .speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST}, .speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Eduardo + .monSet = gBattleFrontierTrainerMons_Eduardo }, [FRONTIER_TRAINER_HAL] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -1518,7 +1518,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, - .monSets = gBattleFrontierTrainerMons_Hal + .monSet = gBattleFrontierTrainerMons_Hal }, [FRONTIER_TRAINER_GAGE] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -1526,7 +1526,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL}, .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Gage + .monSet = gBattleFrontierTrainerMons_Gage }, [FRONTIER_TRAINER_ARNOLD] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -1534,7 +1534,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM}, .speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM}, .speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD}, - .monSets = gBattleFrontierTrainerMons_Arnold + .monSet = gBattleFrontierTrainerMons_Arnold }, [FRONTIER_TRAINER_JARRETT] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -1542,7 +1542,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE}, - .monSets = gBattleFrontierTrainerMons_Jarrett + .monSet = gBattleFrontierTrainerMons_Jarrett }, [FRONTIER_TRAINER_GARETT] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -1550,7 +1550,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)}, .speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE}, .speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY}, - .monSets = gBattleFrontierTrainerMons_Garett + .monSet = gBattleFrontierTrainerMons_Garett }, [FRONTIER_TRAINER_EMANUEL] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -1558,7 +1558,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON}, .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Emanuel + .monSet = gBattleFrontierTrainerMons_Emanuel }, [FRONTIER_TRAINER_GUSTAVO] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -1566,7 +1566,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, 0xFFFF, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, 0xFFFF, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET}, - .monSets = gBattleFrontierTrainerMons_Gustavo + .monSet = gBattleFrontierTrainerMons_Gustavo }, [FRONTIER_TRAINER_KAMERON] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -1574,7 +1574,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)}, .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)}, - .monSets = gBattleFrontierTrainerMons_Kameron + .monSet = gBattleFrontierTrainerMons_Kameron }, [FRONTIER_TRAINER_ALFREDO] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -1582,7 +1582,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL}, .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Alfredo + .monSet = gBattleFrontierTrainerMons_Alfredo }, [FRONTIER_TRAINER_RUBEN] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -1590,7 +1590,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING}, .speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Ruben + .monSet = gBattleFrontierTrainerMons_Ruben }, [FRONTIER_TRAINER_LAMAR] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -1598,7 +1598,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Lamar + .monSet = gBattleFrontierTrainerMons_Lamar }, [FRONTIER_TRAINER_JAXON] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -1606,7 +1606,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT}, .speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Jaxon + .monSet = gBattleFrontierTrainerMons_Jaxon }, [FRONTIER_TRAINER_LOGAN] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -1614,7 +1614,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL}, .speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE}, .speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP}, - .monSets = gBattleFrontierTrainerMons_Logan + .monSet = gBattleFrontierTrainerMons_Logan }, [FRONTIER_TRAINER_EMILEE] = { .facilityClass = FACILITY_CLASS_LASS, @@ -1622,7 +1622,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)}, .speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Emilee + .monSet = gBattleFrontierTrainerMons_Emilee }, [FRONTIER_TRAINER_JOSIE] = { .facilityClass = FACILITY_CLASS_LASS, @@ -1630,7 +1630,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY}, .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE}, - .monSets = gBattleFrontierTrainerMons_Josie + .monSet = gBattleFrontierTrainerMons_Josie }, [FRONTIER_TRAINER_ARMANDO] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -1638,7 +1638,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, .speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE}, .speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, - .monSets = gBattleFrontierTrainerMons_Armando + .monSet = gBattleFrontierTrainerMons_Armando }, [FRONTIER_TRAINER_SKYLER] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -1646,7 +1646,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Skyler + .monSet = gBattleFrontierTrainerMons_Skyler }, [FRONTIER_TRAINER_RUTH] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -1654,7 +1654,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS}, - .monSets = gBattleFrontierTrainerMons_Ruth + .monSet = gBattleFrontierTrainerMons_Ruth }, [FRONTIER_TRAINER_MELODY] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -1662,7 +1662,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)}, .speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)}, - .monSets = gBattleFrontierTrainerMons_Melody + .monSet = gBattleFrontierTrainerMons_Melody }, [FRONTIER_TRAINER_PEDRO] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -1670,7 +1670,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD}, .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT}, .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Pedro + .monSet = gBattleFrontierTrainerMons_Pedro }, [FRONTIER_TRAINER_ERICK] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -1678,7 +1678,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL}, .speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)}, - .monSets = gBattleFrontierTrainerMons_Erick + .monSet = gBattleFrontierTrainerMons_Erick }, [FRONTIER_TRAINER_ELAINE] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -1686,7 +1686,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED}, .speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE}, - .monSets = gBattleFrontierTrainerMons_Elaine + .monSet = gBattleFrontierTrainerMons_Elaine }, [FRONTIER_TRAINER_JOYCE] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -1694,7 +1694,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL}, .speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL}, .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Joyce + .monSet = gBattleFrontierTrainerMons_Joyce }, [FRONTIER_TRAINER_TODD] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -1702,7 +1702,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER}, .speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Todd + .monSet = gBattleFrontierTrainerMons_Todd }, [FRONTIER_TRAINER_GAVIN] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -1710,7 +1710,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, 0xFFFF}, .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Gavin + .monSet = gBattleFrontierTrainerMons_Gavin }, [FRONTIER_TRAINER_MALORY] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -1718,7 +1718,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON}, .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, .speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE}, - .monSets = gBattleFrontierTrainerMons_Malory + .monSet = gBattleFrontierTrainerMons_Malory }, [FRONTIER_TRAINER_ESTHER] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -1726,7 +1726,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME}, .speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)}, - .monSets = gBattleFrontierTrainerMons_Esther + .monSet = gBattleFrontierTrainerMons_Esther }, [FRONTIER_TRAINER_OSCAR] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -1734,7 +1734,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL}, .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Oscar + .monSet = gBattleFrontierTrainerMons_Oscar }, [FRONTIER_TRAINER_WILSON] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, @@ -1742,7 +1742,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD}, .speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS}, .speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO}, - .monSets = gBattleFrontierTrainerMons_Wilson + .monSet = gBattleFrontierTrainerMons_Wilson }, [FRONTIER_TRAINER_CLARE] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -1750,7 +1750,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL}, .speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL}, .speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Clare + .monSet = gBattleFrontierTrainerMons_Clare }, [FRONTIER_TRAINER_TESS] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F, @@ -1758,7 +1758,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES}, .speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM}, .speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Tess + .monSet = gBattleFrontierTrainerMons_Tess }, [FRONTIER_TRAINER_LEON] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1766,7 +1766,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER}, .speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY}, .speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Leon + .monSet = gBattleFrontierTrainerMons_Leon }, [FRONTIER_TRAINER_ALONZO] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1774,7 +1774,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Alonzo + .monSet = gBattleFrontierTrainerMons_Alonzo }, [FRONTIER_TRAINER_VINCE] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1782,7 +1782,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Vince + .monSet = gBattleFrontierTrainerMons_Vince }, [FRONTIER_TRAINER_BRYON] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1790,7 +1790,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Bryon + .monSet = gBattleFrontierTrainerMons_Bryon }, [FRONTIER_TRAINER_AVA] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1798,7 +1798,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD}, .speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER}, .speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Ava + .monSet = gBattleFrontierTrainerMons_Ava }, [FRONTIER_TRAINER_MIRIAM] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1806,7 +1806,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)}, .speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL}, .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY}, - .monSets = gBattleFrontierTrainerMons_Miriam + .monSet = gBattleFrontierTrainerMons_Miriam }, [FRONTIER_TRAINER_CARRIE] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1814,7 +1814,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Carrie + .monSet = gBattleFrontierTrainerMons_Carrie }, [FRONTIER_TRAINER_GILLIAN2] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1822,7 +1822,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE}, - .monSets = gBattleFrontierTrainerMons_Gillian2 + .monSet = gBattleFrontierTrainerMons_Gillian2 }, [FRONTIER_TRAINER_TYLER] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1830,7 +1830,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_YO}, .speechLose = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO}, - .monSets = gBattleFrontierTrainerMons_Tyler + .monSet = gBattleFrontierTrainerMons_Tyler }, [FRONTIER_TRAINER_CHAZ] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1838,7 +1838,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER}, .speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE}, - .monSets = gBattleFrontierTrainerMons_Chaz + .monSet = gBattleFrontierTrainerMons_Chaz }, [FRONTIER_TRAINER_NELSON] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, @@ -1846,7 +1846,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG}, .speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK}, - .monSets = gBattleFrontierTrainerMons_Nelson + .monSet = gBattleFrontierTrainerMons_Nelson }, [FRONTIER_TRAINER_SHANIA] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1854,7 +1854,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME}, .speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON}, - .monSets = gBattleFrontierTrainerMons_Shania + .monSet = gBattleFrontierTrainerMons_Shania }, [FRONTIER_TRAINER_STELLA] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1862,7 +1862,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON}, .speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA}, .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT}, - .monSets = gBattleFrontierTrainerMons_Stella + .monSet = gBattleFrontierTrainerMons_Stella }, [FRONTIER_TRAINER_DORINE] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, @@ -1870,7 +1870,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES}, .speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL}, - .monSets = gBattleFrontierTrainerMons_Dorine + .monSet = gBattleFrontierTrainerMons_Dorine }, [FRONTIER_TRAINER_MADDOX] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1878,7 +1878,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE}, .speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN}, .speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Maddox + .monSet = gBattleFrontierTrainerMons_Maddox }, [FRONTIER_TRAINER_DAVIN] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1886,7 +1886,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Davin + .monSet = gBattleFrontierTrainerMons_Davin }, [FRONTIER_TRAINER_TREVON] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, @@ -1894,7 +1894,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON}, .speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT}, .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING}, - .monSets = gBattleFrontierTrainerMons_Trevon + .monSet = gBattleFrontierTrainerMons_Trevon }, [FRONTIER_TRAINER_MATEO] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -1902,7 +1902,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH}, .speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH}, .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Mateo + .monSet = gBattleFrontierTrainerMons_Mateo }, [FRONTIER_TRAINER_BRET] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -1910,7 +1910,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST}, .speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO}, .speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION}, - .monSets = gBattleFrontierTrainerMons_Bret + .monSet = gBattleFrontierTrainerMons_Bret }, [FRONTIER_TRAINER_RAUL] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, @@ -1918,7 +1918,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, 0xFFFF}, .speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Raul + .monSet = gBattleFrontierTrainerMons_Raul }, [FRONTIER_TRAINER_KAY] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -1926,7 +1926,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Kay + .monSet = gBattleFrontierTrainerMons_Kay }, [FRONTIER_TRAINER_ELENA] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -1934,7 +1934,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Elena + .monSet = gBattleFrontierTrainerMons_Elena }, [FRONTIER_TRAINER_ALANA] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, @@ -1942,7 +1942,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, 0xFFFF}, .speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK}, - .monSets = gBattleFrontierTrainerMons_Alana + .monSet = gBattleFrontierTrainerMons_Alana }, [FRONTIER_TRAINER_ALEXAS] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -1950,7 +1950,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP}, .speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID}, - .monSets = gBattleFrontierTrainerMons_Alexas + .monSet = gBattleFrontierTrainerMons_Alexas }, [FRONTIER_TRAINER_WESTON] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -1958,7 +1958,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK}, .speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Weston + .monSet = gBattleFrontierTrainerMons_Weston }, [FRONTIER_TRAINER_JASPER] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -1966,7 +1966,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL}, .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO}, - .monSets = gBattleFrontierTrainerMons_Jasper + .monSet = gBattleFrontierTrainerMons_Jasper }, [FRONTIER_TRAINER_NADIA] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -1974,7 +1974,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL}, .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU}, .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Nadia + .monSet = gBattleFrontierTrainerMons_Nadia }, [FRONTIER_TRAINER_MIRANDA] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -1982,7 +1982,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, 0xFFFF, EC_WORD_LET_S, EC_WORD_START, 0xFFFF}, .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, .speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK}, - .monSets = gBattleFrontierTrainerMons_Miranda + .monSet = gBattleFrontierTrainerMons_Miranda }, [FRONTIER_TRAINER_EMMA] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -1990,7 +1990,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, 0xFFFF}, .speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT}, - .monSets = gBattleFrontierTrainerMons_Emma + .monSet = gBattleFrontierTrainerMons_Emma }, [FRONTIER_TRAINER_ROLANDO] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -1998,7 +1998,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL}, .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO}, - .monSets = gBattleFrontierTrainerMons_Rolando + .monSet = gBattleFrontierTrainerMons_Rolando }, [FRONTIER_TRAINER_STANLY] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -2006,7 +2006,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH}, .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Stanly + .monSet = gBattleFrontierTrainerMons_Stanly }, [FRONTIER_TRAINER_DARIO] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, @@ -2014,7 +2014,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN}, .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Dario + .monSet = gBattleFrontierTrainerMons_Dario }, [FRONTIER_TRAINER_KARLEE] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -2022,7 +2022,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Karlee + .monSet = gBattleFrontierTrainerMons_Karlee }, [FRONTIER_TRAINER_JAYLIN] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -2030,7 +2030,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE}, .speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST}, - .monSets = gBattleFrontierTrainerMons_Jaylin + .monSet = gBattleFrontierTrainerMons_Jaylin }, [FRONTIER_TRAINER_INGRID] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, @@ -2038,7 +2038,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER}, .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Ingrid + .monSet = gBattleFrontierTrainerMons_Ingrid }, [FRONTIER_TRAINER_DELILAH] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -2046,7 +2046,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Delilah + .monSet = gBattleFrontierTrainerMons_Delilah }, [FRONTIER_TRAINER_CARLY] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -2054,7 +2054,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT}, .speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS}, .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON}, - .monSets = gBattleFrontierTrainerMons_Carly + .monSet = gBattleFrontierTrainerMons_Carly }, [FRONTIER_TRAINER_LEXIE] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, @@ -2062,7 +2062,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES}, .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON}, - .monSets = gBattleFrontierTrainerMons_Lexie + .monSet = gBattleFrontierTrainerMons_Lexie }, [FRONTIER_TRAINER_MILLER] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -2070,7 +2070,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, 0xFFFF, EC_WORD_HELLO, EC_WORD_QUES_EXCL, 0xFFFF}, .speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Miller + .monSet = gBattleFrontierTrainerMons_Miller }, [FRONTIER_TRAINER_MARV] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -2078,7 +2078,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES}, .speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT}, - .monSets = gBattleFrontierTrainerMons_Marv + .monSet = gBattleFrontierTrainerMons_Marv }, [FRONTIER_TRAINER_LAYTON] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -2086,7 +2086,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Layton + .monSet = gBattleFrontierTrainerMons_Layton }, [FRONTIER_TRAINER_BROOKS] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -2094,7 +2094,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Brooks + .monSet = gBattleFrontierTrainerMons_Brooks }, [FRONTIER_TRAINER_GREGORY] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -2102,7 +2102,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, 0xFFFF}, .speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD}, - .monSets = gBattleFrontierTrainerMons_Gregory + .monSet = gBattleFrontierTrainerMons_Gregory }, [FRONTIER_TRAINER_REESE] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -2110,7 +2110,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, 0xFFFF}, .speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK}, - .monSets = gBattleFrontierTrainerMons_Reese + .monSet = gBattleFrontierTrainerMons_Reese }, [FRONTIER_TRAINER_MASON] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, @@ -2118,7 +2118,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, 0xFFFF}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW}, .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Mason + .monSet = gBattleFrontierTrainerMons_Mason }, [FRONTIER_TRAINER_TOBY] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, @@ -2126,7 +2126,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN}, .speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS}, - .monSets = gBattleFrontierTrainerMons_Toby + .monSet = gBattleFrontierTrainerMons_Toby }, [FRONTIER_TRAINER_DOROTHY] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, @@ -2134,7 +2134,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING}, .speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING}, - .monSets = gBattleFrontierTrainerMons_Dorothy + .monSet = gBattleFrontierTrainerMons_Dorothy }, [FRONTIER_TRAINER_PIPER] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, @@ -2142,7 +2142,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS}, .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Piper + .monSet = gBattleFrontierTrainerMons_Piper }, [FRONTIER_TRAINER_FINN] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, @@ -2150,7 +2150,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, 0xFFFF}, .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE}, - .monSets = gBattleFrontierTrainerMons_Finn + .monSet = gBattleFrontierTrainerMons_Finn }, [FRONTIER_TRAINER_SAMIR] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, @@ -2158,7 +2158,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL}, .speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Samir + .monSet = gBattleFrontierTrainerMons_Samir }, [FRONTIER_TRAINER_FIONA] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, @@ -2166,7 +2166,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY}, .speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME}, - .monSets = gBattleFrontierTrainerMons_Fiona + .monSet = gBattleFrontierTrainerMons_Fiona }, [FRONTIER_TRAINER_GLORIA] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, @@ -2174,7 +2174,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS}, .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK}, - .monSets = gBattleFrontierTrainerMons_Gloria + .monSet = gBattleFrontierTrainerMons_Gloria }, [FRONTIER_TRAINER_NICO] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, @@ -2182,7 +2182,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST}, - .monSets = gBattleFrontierTrainerMons_Nico + .monSet = gBattleFrontierTrainerMons_Nico }, [FRONTIER_TRAINER_JEREMY] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, @@ -2190,7 +2190,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM}, .speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL}, .speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Jeremy + .monSet = gBattleFrontierTrainerMons_Jeremy }, [FRONTIER_TRAINER_CAITLIN] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, @@ -2198,7 +2198,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS}, .speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Caitlin + .monSet = gBattleFrontierTrainerMons_Caitlin }, [FRONTIER_TRAINER_REENA] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, @@ -2206,7 +2206,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL}, .speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU}, - .monSets = gBattleFrontierTrainerMons_Reena + .monSet = gBattleFrontierTrainerMons_Reena }, [FRONTIER_TRAINER_AVERY] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -2214,7 +2214,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON}, .speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE}, .speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN}, - .monSets = gBattleFrontierTrainerMons_Avery + .monSet = gBattleFrontierTrainerMons_Avery }, [FRONTIER_TRAINER_LIAM] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -2222,7 +2222,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING}, .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, 0xFFFF}, .speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES}, - .monSets = gBattleFrontierTrainerMons_Liam + .monSet = gBattleFrontierTrainerMons_Liam }, [FRONTIER_TRAINER_THEO] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -2230,7 +2230,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE}, .speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END}, .speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME}, - .monSets = gBattleFrontierTrainerMons_Theo + .monSet = gBattleFrontierTrainerMons_Theo }, [FRONTIER_TRAINER_BAILEY] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -2238,7 +2238,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY}, .speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY}, .speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)}, - .monSets = gBattleFrontierTrainerMons_Bailey + .monSet = gBattleFrontierTrainerMons_Bailey }, [FRONTIER_TRAINER_HUGO] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -2246,7 +2246,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN}, .speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Hugo + .monSet = gBattleFrontierTrainerMons_Hugo }, [FRONTIER_TRAINER_BRYCE] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -2254,7 +2254,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET}, .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP}, - .monSets = gBattleFrontierTrainerMons_Bryce + .monSet = gBattleFrontierTrainerMons_Bryce }, [FRONTIER_TRAINER_GIDEON] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -2262,7 +2262,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL}, .speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE}, - .monSets = gBattleFrontierTrainerMons_Gideon + .monSet = gBattleFrontierTrainerMons_Gideon }, [FRONTIER_TRAINER_TRISTON] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -2270,7 +2270,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, .speechLose = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE}, - .monSets = gBattleFrontierTrainerMons_Triston + .monSet = gBattleFrontierTrainerMons_Triston }, [FRONTIER_TRAINER_CHARLES] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -2278,7 +2278,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME}, .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Charles + .monSet = gBattleFrontierTrainerMons_Charles }, [FRONTIER_TRAINER_RAYMOND] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -2286,7 +2286,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES}, .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE}, - .monSets = gBattleFrontierTrainerMons_Raymond + .monSet = gBattleFrontierTrainerMons_Raymond }, [FRONTIER_TRAINER_DIRK] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -2294,7 +2294,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE}, .speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Dirk + .monSet = gBattleFrontierTrainerMons_Dirk }, [FRONTIER_TRAINER_HAROLD] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -2302,7 +2302,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, .speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Harold + .monSet = gBattleFrontierTrainerMons_Harold }, [FRONTIER_TRAINER_OMAR] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -2310,7 +2310,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)}, .speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS}, .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL}, - .monSets = gBattleFrontierTrainerMons_Omar + .monSet = gBattleFrontierTrainerMons_Omar }, [FRONTIER_TRAINER_PETER] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -2318,7 +2318,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG}, .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME}, - .monSets = gBattleFrontierTrainerMons_Peter + .monSet = gBattleFrontierTrainerMons_Peter }, [FRONTIER_TRAINER_DEV] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -2326,7 +2326,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON}, .speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, - .monSets = gBattleFrontierTrainerMons_Dev + .monSet = gBattleFrontierTrainerMons_Dev }, [FRONTIER_TRAINER_COREY] = { .facilityClass = FACILITY_CLASS_HIKER, @@ -2334,7 +2334,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM}, .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, .speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)}, - .monSets = gBattleFrontierTrainerMons_Corey + .monSet = gBattleFrontierTrainerMons_Corey }, [FRONTIER_TRAINER_ANDRE] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -2342,7 +2342,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY}, .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES}, - .monSets = gBattleFrontierTrainerMons_Andre + .monSet = gBattleFrontierTrainerMons_Andre }, [FRONTIER_TRAINER_FERRIS] = { .facilityClass = FACILITY_CLASS_KINDLER, @@ -2350,7 +2350,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS}, .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, - .monSets = gBattleFrontierTrainerMons_Ferris + .monSet = gBattleFrontierTrainerMons_Ferris }, [FRONTIER_TRAINER_ALIVIA] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -2358,7 +2358,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU}, .speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY}, - .monSets = gBattleFrontierTrainerMons_Alivia + .monSet = gBattleFrontierTrainerMons_Alivia }, [FRONTIER_TRAINER_PAIGE] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -2366,7 +2366,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, 0xFFFF}, .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, .speechLose = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON}, - .monSets = gBattleFrontierTrainerMons_Paige + .monSet = gBattleFrontierTrainerMons_Paige }, [FRONTIER_TRAINER_ANYA] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -2374,7 +2374,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION}, .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, 0xFFFF}, .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, 0xFFFF, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Anya + .monSet = gBattleFrontierTrainerMons_Anya }, [FRONTIER_TRAINER_DAWN] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -2382,7 +2382,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL}, - .monSets = gBattleFrontierTrainerMons_Dawn + .monSet = gBattleFrontierTrainerMons_Dawn }, [FRONTIER_TRAINER_ABBY] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -2390,7 +2390,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING}, .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, 0xFFFF}, - .monSets = gBattleFrontierTrainerMons_Abby + .monSet = gBattleFrontierTrainerMons_Abby }, [FRONTIER_TRAINER_GRETEL] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, @@ -2398,6 +2398,6 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU .speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER}, .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS}, - .monSets = gBattleFrontierTrainerMons_Gretel + .monSet = gBattleFrontierTrainerMons_Gretel } }; diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index 946ca0187..a6d59c8b7 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -515,7 +515,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS}, - .monSets = gSlateportBattleTentTrainerMons_Jolie + .monSet = gSlateportBattleTentTrainerMons_Jolie }, [1] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -523,7 +523,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)}, .speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS}, - .monSets = gSlateportBattleTentTrainerMons_Malachi + .monSet = gSlateportBattleTentTrainerMons_Malachi }, [2] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -531,7 +531,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, - .monSets = gSlateportBattleTentTrainerMons_Kelsie + .monSet = gSlateportBattleTentTrainerMons_Kelsie }, [3] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -539,7 +539,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)}, - .monSets = gSlateportBattleTentTrainerMons_Davon + .monSet = gSlateportBattleTentTrainerMons_Davon }, [4] = { .facilityClass = FACILITY_CLASS_LADY, @@ -547,7 +547,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, .speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS}, - .monSets = gSlateportBattleTentTrainerMons_Glenda + .monSet = gSlateportBattleTentTrainerMons_Glenda }, [5] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -555,7 +555,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING}, .speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL}, - .monSets = gSlateportBattleTentTrainerMons_Helena + .monSet = gSlateportBattleTentTrainerMons_Helena }, [6] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -563,7 +563,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME}, .speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY}, - .monSets = gSlateportBattleTentTrainerMons_Rodolfo + .monSet = gSlateportBattleTentTrainerMons_Rodolfo }, [7] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -571,7 +571,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL}, .speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1}, .speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1}, - .monSets = gSlateportBattleTentTrainerMons_Davion + .monSet = gSlateportBattleTentTrainerMons_Davion }, [8] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -579,7 +579,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK}, .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES}, - .monSets = gSlateportBattleTentTrainerMons_Kendall + .monSet = gSlateportBattleTentTrainerMons_Kendall }, [9] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -587,7 +587,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND}, .speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES}, .speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO}, - .monSets = gSlateportBattleTentTrainerMons_Colten + .monSet = gSlateportBattleTentTrainerMons_Colten }, [10] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -595,7 +595,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)}, .speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL}, - .monSets = gSlateportBattleTentTrainerMons_Irvin + .monSet = gSlateportBattleTentTrainerMons_Irvin }, [11] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -603,7 +603,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT}, .speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING}, - .monSets = gSlateportBattleTentTrainerMons_Shaun + .monSet = gSlateportBattleTentTrainerMons_Shaun }, [12] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -611,7 +611,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES}, .speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY}, .speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW}, - .monSets = gSlateportBattleTentTrainerMons_Kyler + .monSet = gSlateportBattleTentTrainerMons_Kyler }, [13] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -619,7 +619,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS}, .speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1}, .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH}, - .monSets = gSlateportBattleTentTrainerMons_Maggie + .monSet = gSlateportBattleTentTrainerMons_Maggie }, [14] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -627,7 +627,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY}, .speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL}, - .monSets = gSlateportBattleTentTrainerMons_Stephon + .monSet = gSlateportBattleTentTrainerMons_Stephon }, [15] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -635,7 +635,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE}, .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS}, - .monSets = gSlateportBattleTentTrainerMons_Rebecca + .monSet = gSlateportBattleTentTrainerMons_Rebecca }, [16] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -643,7 +643,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY}, .speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG}, .speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS}, - .monSets = gSlateportBattleTentTrainerMons_Reggie + .monSet = gSlateportBattleTentTrainerMons_Reggie }, [17] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -651,7 +651,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER}, - .monSets = gSlateportBattleTentTrainerMons_Janae + .monSet = gSlateportBattleTentTrainerMons_Janae }, [18] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -659,7 +659,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT}, .speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1}, - .monSets = gSlateportBattleTentTrainerMons_Caiden + .monSet = gSlateportBattleTentTrainerMons_Caiden }, [19] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -667,7 +667,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)}, - .monSets = gSlateportBattleTentTrainerMons_Kirsten + .monSet = gSlateportBattleTentTrainerMons_Kirsten }, [20] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -675,7 +675,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU}, .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES}, - .monSets = gSlateportBattleTentTrainerMons_Kurtis + .monSet = gSlateportBattleTentTrainerMons_Kurtis }, [21] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -683,7 +683,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, .speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1}, - .monSets = gSlateportBattleTentTrainerMons_Stefan + .monSet = gSlateportBattleTentTrainerMons_Stefan }, [22] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -691,7 +691,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY}, - .monSets = gSlateportBattleTentTrainerMons_Avery + .monSet = gSlateportBattleTentTrainerMons_Avery }, [23] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -699,7 +699,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES}, .speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW}, .speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1}, - .monSets = gSlateportBattleTentTrainerMons_Dwane + .monSet = gSlateportBattleTentTrainerMons_Dwane }, [24] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -707,7 +707,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO}, .speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1}, .speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1}, - .monSets = gSlateportBattleTentTrainerMons_Mckenna + .monSet = gSlateportBattleTentTrainerMons_Mckenna }, [25] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -715,7 +715,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST}, .speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST}, .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM}, - .monSets = gSlateportBattleTentTrainerMons_Camryn + .monSet = gSlateportBattleTentTrainerMons_Camryn }, [26] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -723,7 +723,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1}, .speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT}, .speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1}, - .monSets = gSlateportBattleTentTrainerMons_Natasha + .monSet = gSlateportBattleTentTrainerMons_Natasha }, [27] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -731,7 +731,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP}, .speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS}, - .monSets = gSlateportBattleTentTrainerMons_Austyn + .monSet = gSlateportBattleTentTrainerMons_Austyn }, [28] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -739,7 +739,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA}, .speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, - .monSets = gSlateportBattleTentTrainerMons_Donovan + .monSet = gSlateportBattleTentTrainerMons_Donovan }, [29] = { .facilityClass = FACILITY_CLASS_LASS, @@ -747,7 +747,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER}, - .monSets = gSlateportBattleTentTrainerMons_Tamia + .monSet = gSlateportBattleTentTrainerMons_Tamia } }; @@ -1568,7 +1568,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)}, .speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1}, .speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)}, - .monSets = gVerdanturfBattleTentTrainerMons_Brenna + .monSet = gVerdanturfBattleTentTrainerMons_Brenna }, [1] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -1576,7 +1576,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM}, .speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED}, - .monSets = gVerdanturfBattleTentTrainerMons_Dilan + .monSet = gVerdanturfBattleTentTrainerMons_Dilan }, [2] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -1584,7 +1584,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY}, .speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME}, - .monSets = gVerdanturfBattleTentTrainerMons_Eliana + .monSet = gVerdanturfBattleTentTrainerMons_Eliana }, [3] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -1592,7 +1592,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)}, - .monSets = gVerdanturfBattleTentTrainerMons_Markus + .monSet = gVerdanturfBattleTentTrainerMons_Markus }, [4] = { .facilityClass = FACILITY_CLASS_LADY, @@ -1600,7 +1600,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL}, .speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS}, .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL}, - .monSets = gVerdanturfBattleTentTrainerMons_Caitlyn + .monSet = gVerdanturfBattleTentTrainerMons_Caitlyn }, [5] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -1608,7 +1608,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU}, - .monSets = gVerdanturfBattleTentTrainerMons_Desiree + .monSet = gVerdanturfBattleTentTrainerMons_Desiree }, [6] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -1616,7 +1616,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, .speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)}, - .monSets = gVerdanturfBattleTentTrainerMons_Ronald + .monSet = gVerdanturfBattleTentTrainerMons_Ronald }, [7] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -1624,7 +1624,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL}, - .monSets = gVerdanturfBattleTentTrainerMons_Ashten + .monSet = gVerdanturfBattleTentTrainerMons_Ashten }, [8] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -1632,7 +1632,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES}, .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT}, - .monSets = gVerdanturfBattleTentTrainerMons_Gerard + .monSet = gVerdanturfBattleTentTrainerMons_Gerard }, [9] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -1640,7 +1640,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR}, .speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS}, - .monSets = gVerdanturfBattleTentTrainerMons_Bradly + .monSet = gVerdanturfBattleTentTrainerMons_Bradly }, [10] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -1648,7 +1648,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1}, .speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY}, - .monSets = gVerdanturfBattleTentTrainerMons_Dennis + .monSet = gVerdanturfBattleTentTrainerMons_Dennis }, [11] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -1656,7 +1656,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU}, .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS}, - .monSets = gVerdanturfBattleTentTrainerMons_Prestin + .monSet = gVerdanturfBattleTentTrainerMons_Prestin }, [12] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -1664,7 +1664,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL}, .speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP}, - .monSets = gVerdanturfBattleTentTrainerMons_Ernesto + .monSet = gVerdanturfBattleTentTrainerMons_Ernesto }, [13] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -1672,7 +1672,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION}, .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH}, .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL}, - .monSets = gVerdanturfBattleTentTrainerMons_Nala + .monSet = gVerdanturfBattleTentTrainerMons_Nala }, [14] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -1680,7 +1680,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1}, .speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS}, - .monSets = gVerdanturfBattleTentTrainerMons_Darnell + .monSet = gVerdanturfBattleTentTrainerMons_Darnell }, [15] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -1688,7 +1688,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1}, - .monSets = gVerdanturfBattleTentTrainerMons_Ashlyn + .monSet = gVerdanturfBattleTentTrainerMons_Ashlyn }, [16] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -1696,7 +1696,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL}, .speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES}, - .monSets = gVerdanturfBattleTentTrainerMons_Addison + .monSet = gVerdanturfBattleTentTrainerMons_Addison }, [17] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -1704,7 +1704,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL}, .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1}, - .monSets = gVerdanturfBattleTentTrainerMons_Justine + .monSet = gVerdanturfBattleTentTrainerMons_Justine }, [18] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -1712,7 +1712,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES}, .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL}, .speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL}, - .monSets = gVerdanturfBattleTentTrainerMons_Tyson + .monSet = gVerdanturfBattleTentTrainerMons_Tyson }, [19] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -1720,7 +1720,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1}, .speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON}, - .monSets = gVerdanturfBattleTentTrainerMons_Laila + .monSet = gVerdanturfBattleTentTrainerMons_Laila }, [20] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -1728,7 +1728,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER}, .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS}, - .monSets = gVerdanturfBattleTentTrainerMons_Waren + .monSet = gVerdanturfBattleTentTrainerMons_Waren }, [21] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -1736,7 +1736,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS}, - .monSets = gVerdanturfBattleTentTrainerMons_Tobias + .monSet = gVerdanturfBattleTentTrainerMons_Tobias }, [22] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -1744,7 +1744,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1}, .speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD}, .speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON}, - .monSets = gVerdanturfBattleTentTrainerMons_Josiah + .monSet = gVerdanturfBattleTentTrainerMons_Josiah }, [23] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -1752,7 +1752,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1}, .speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES}, .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES}, - .monSets = gVerdanturfBattleTentTrainerMons_Dion + .monSet = gVerdanturfBattleTentTrainerMons_Dion }, [24] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -1760,7 +1760,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS}, - .monSets = gVerdanturfBattleTentTrainerMons_Kenzie + .monSet = gVerdanturfBattleTentTrainerMons_Kenzie }, [25] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -1768,7 +1768,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE}, .speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP}, - .monSets = gVerdanturfBattleTentTrainerMons_Lillian + .monSet = gVerdanturfBattleTentTrainerMons_Lillian }, [26] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -1776,7 +1776,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT}, .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1}, .speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL}, - .monSets = gVerdanturfBattleTentTrainerMons_Lesley + .monSet = gVerdanturfBattleTentTrainerMons_Lesley }, [27] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -1784,7 +1784,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE}, .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL}, .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES}, - .monSets = gVerdanturfBattleTentTrainerMons_Marquis + .monSet = gVerdanturfBattleTentTrainerMons_Marquis }, [28] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -1792,7 +1792,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY}, .speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE}, - .monSets = gVerdanturfBattleTentTrainerMons_Freddy + .monSet = gVerdanturfBattleTentTrainerMons_Freddy }, [29] = { .facilityClass = FACILITY_CLASS_LASS, @@ -1800,7 +1800,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES}, - .monSets = gVerdanturfBattleTentTrainerMons_Cecilia + .monSet = gVerdanturfBattleTentTrainerMons_Cecilia } }; @@ -2449,7 +2449,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY}, .speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME}, .speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE}, - .monSets = gFallarborBattleTentTrainerMons_Amber + .monSet = gFallarborBattleTentTrainerMons_Amber }, [1] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, @@ -2457,7 +2457,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE}, - .monSets = gFallarborBattleTentTrainerMons_Javier + .monSet = gFallarborBattleTentTrainerMons_Javier }, [2] = { .facilityClass = FACILITY_CLASS_TUBER_F, @@ -2465,7 +2465,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE}, .speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME}, - .monSets = gFallarborBattleTentTrainerMons_Natalie + .monSet = gFallarborBattleTentTrainerMons_Natalie }, [3] = { .facilityClass = FACILITY_CLASS_TUBER_M, @@ -2473,7 +2473,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP}, .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT}, .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1}, - .monSets = gFallarborBattleTentTrainerMons_Treve + .monSet = gFallarborBattleTentTrainerMons_Treve }, [4] = { .facilityClass = FACILITY_CLASS_LADY, @@ -2481,7 +2481,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT}, .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS}, - .monSets = gFallarborBattleTentTrainerMons_Arianna + .monSet = gFallarborBattleTentTrainerMons_Arianna }, [5] = { .facilityClass = FACILITY_CLASS_BEAUTY, @@ -2489,7 +2489,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY}, .speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY}, .speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER}, - .monSets = gFallarborBattleTentTrainerMons_Jadyn + .monSet = gFallarborBattleTentTrainerMons_Jadyn }, [6] = { .facilityClass = FACILITY_CLASS_RICH_BOY, @@ -2497,7 +2497,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL}, .speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1}, - .monSets = gFallarborBattleTentTrainerMons_Gerardo + .monSet = gFallarborBattleTentTrainerMons_Gerardo }, [7] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, @@ -2505,7 +2505,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, .speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL}, - .monSets = gFallarborBattleTentTrainerMons_Jonn + .monSet = gFallarborBattleTentTrainerMons_Jonn }, [8] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, @@ -2513,7 +2513,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME}, - .monSets = gFallarborBattleTentTrainerMons_Esteban + .monSet = gFallarborBattleTentTrainerMons_Esteban }, [9] = { .facilityClass = FACILITY_CLASS_CAMPER, @@ -2521,7 +2521,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD}, - .monSets = gFallarborBattleTentTrainerMons_Jameson + .monSet = gFallarborBattleTentTrainerMons_Jameson }, [10] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, @@ -2529,7 +2529,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1}, .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL}, - .monSets = gFallarborBattleTentTrainerMons_Alanzo + .monSet = gFallarborBattleTentTrainerMons_Alanzo }, [11] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, @@ -2537,7 +2537,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1}, .speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS}, - .monSets = gFallarborBattleTentTrainerMons_Howard + .monSet = gFallarborBattleTentTrainerMons_Howard }, [12] = { .facilityClass = FACILITY_CLASS_GUITARIST, @@ -2545,7 +2545,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL}, .speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS}, - .monSets = gFallarborBattleTentTrainerMons_Conrad + .monSet = gFallarborBattleTentTrainerMons_Conrad }, [13] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, @@ -2553,7 +2553,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, .speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY}, .speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO}, - .monSets = gFallarborBattleTentTrainerMons_Makenna + .monSet = gFallarborBattleTentTrainerMons_Makenna }, [14] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, @@ -2561,7 +2561,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES}, .speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, .speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES}, - .monSets = gFallarborBattleTentTrainerMons_Brayan + .monSet = gFallarborBattleTentTrainerMons_Brayan }, [15] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, @@ -2569,7 +2569,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS}, .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE}, - .monSets = gFallarborBattleTentTrainerMons_Mariana + .monSet = gFallarborBattleTentTrainerMons_Mariana }, [16] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, @@ -2577,7 +2577,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)}, .speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE}, - .monSets = gFallarborBattleTentTrainerMons_Sheldon + .monSet = gFallarborBattleTentTrainerMons_Sheldon }, [17] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, @@ -2585,7 +2585,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD}, .speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER}, .speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1}, - .monSets = gFallarborBattleTentTrainerMons_Gianna + .monSet = gFallarborBattleTentTrainerMons_Gianna }, [18] = { .facilityClass = FACILITY_CLASS_EXPERT_M, @@ -2593,7 +2593,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE}, .speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH}, - .monSets = gFallarborBattleTentTrainerMons_Yahir + .monSet = gFallarborBattleTentTrainerMons_Yahir }, [19] = { .facilityClass = FACILITY_CLASS_EXPERT_F, @@ -2601,7 +2601,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS}, - .monSets = gFallarborBattleTentTrainerMons_Britney + .monSet = gFallarborBattleTentTrainerMons_Britney }, [20] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, @@ -2609,7 +2609,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY}, .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME}, - .monSets = gFallarborBattleTentTrainerMons_Hecter + .monSet = gFallarborBattleTentTrainerMons_Hecter }, [21] = { .facilityClass = FACILITY_CLASS_FISHERMAN, @@ -2617,7 +2617,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY}, .speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL}, - .monSets = gFallarborBattleTentTrainerMons_Tannor + .monSet = gFallarborBattleTentTrainerMons_Tannor }, [22] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, @@ -2625,7 +2625,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES}, .speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU}, .speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS}, - .monSets = gFallarborBattleTentTrainerMons_Benji + .monSet = gFallarborBattleTentTrainerMons_Benji }, [23] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, @@ -2633,7 +2633,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)}, - .monSets = gFallarborBattleTentTrainerMons_Rory + .monSet = gFallarborBattleTentTrainerMons_Rory }, [24] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, @@ -2641,7 +2641,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1}, .speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES}, - .monSets = gFallarborBattleTentTrainerMons_Eleanor + .monSet = gFallarborBattleTentTrainerMons_Eleanor }, [25] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, @@ -2649,7 +2649,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS}, - .monSets = gFallarborBattleTentTrainerMons_Evelyn + .monSet = gFallarborBattleTentTrainerMons_Evelyn }, [26] = { .facilityClass = FACILITY_CLASS_PICNICKER, @@ -2657,7 +2657,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY}, .speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL}, - .monSets = gFallarborBattleTentTrainerMons_Arielle + .monSet = gFallarborBattleTentTrainerMons_Arielle }, [27] = { .facilityClass = FACILITY_CLASS_SAILOR, @@ -2665,7 +2665,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS}, .speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1}, .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1}, - .monSets = gFallarborBattleTentTrainerMons_Connar + .monSet = gFallarborBattleTentTrainerMons_Connar }, [28] = { .facilityClass = FACILITY_CLASS_COLLECTOR, @@ -2673,7 +2673,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION}, .speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON}, .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY}, - .monSets = gFallarborBattleTentTrainerMons_Maurice + .monSet = gFallarborBattleTentTrainerMons_Maurice }, [29] = { .facilityClass = FACILITY_CLASS_LASS, @@ -2681,7 +2681,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING}, .speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1}, .speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES}, - .monSets = gFallarborBattleTentTrainerMons_Kianna + .monSet = gFallarborBattleTentTrainerMons_Kianna } }; |