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author | Deokishisu <6993375+Deokishisu@users.noreply.github.com> | 2021-02-15 11:40:16 -0500 |
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committer | Deokishisu <6993375+Deokishisu@users.noreply.github.com> | 2021-02-15 11:40:16 -0500 |
commit | b89c3e901e1de2f3513d74fa548373d82d3f26d0 (patch) | |
tree | 8e6fa5b51b3f71c1cf7928af02d22bc745b5fb77 /src/egg_hatch.c | |
parent | 5f58ea02c66a7e1a7d0164ba497bfa2d7527328b (diff) |
Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.
The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
Diffstat (limited to 'src/egg_hatch.c')
-rw-r--r-- | src/egg_hatch.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 4e050ce62..a84810f3d 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -297,7 +297,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) { u16 species; u32 personality, pokerus; - u8 i, friendship, language, gameMet, markings, obedience; + u8 i, friendship, language, gameMet, markings, isFatefulEncounter; u16 moves[MAX_MON_MOVES]; u32 ivs[NUM_STATS]; @@ -320,7 +320,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) gameMet = GetMonData(egg, MON_DATA_MET_GAME); markings = GetMonData(egg, MON_DATA_MARKINGS); pokerus = GetMonData(egg, MON_DATA_POKERUS); - obedience = GetMonData(egg, MON_DATA_OBEDIENCE); + isFatefulEncounter = GetMonData(egg, MON_DATA_FATEFUL_ENCOUNTER); CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0); @@ -342,7 +342,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp) friendship = 120; SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship); SetMonData(temp, MON_DATA_POKERUS, &pokerus); - SetMonData(temp, MON_DATA_OBEDIENCE, &obedience); + SetMonData(temp, MON_DATA_FATEFUL_ENCOUNTER, &isFatefulEncounter); *egg = *temp; } |