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authorDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-15 11:40:16 -0500
committerDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-15 11:40:16 -0500
commitb89c3e901e1de2f3513d74fa548373d82d3f26d0 (patch)
tree8e6fa5b51b3f71c1cf7928af02d22bc745b5fb77 /src/egg_hatch.c
parent5f58ea02c66a7e1a7d0164ba497bfa2d7527328b (diff)
Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi. The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
Diffstat (limited to 'src/egg_hatch.c')
-rw-r--r--src/egg_hatch.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 4e050ce62..a84810f3d 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -297,7 +297,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{
u16 species;
u32 personality, pokerus;
- u8 i, friendship, language, gameMet, markings, obedience;
+ u8 i, friendship, language, gameMet, markings, isFatefulEncounter;
u16 moves[MAX_MON_MOVES];
u32 ivs[NUM_STATS];
@@ -320,7 +320,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
markings = GetMonData(egg, MON_DATA_MARKINGS);
pokerus = GetMonData(egg, MON_DATA_POKERUS);
- obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
+ isFatefulEncounter = GetMonData(egg, MON_DATA_FATEFUL_ENCOUNTER);
CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0);
@@ -342,7 +342,7 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
friendship = 120;
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
- SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
+ SetMonData(temp, MON_DATA_FATEFUL_ENCOUNTER, &isFatefulEncounter);
*egg = *temp;
}