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authorGriffinR <griffin.g.richards@gmail.com>2021-01-26 04:41:13 -0500
committerGriffinR <griffin.g.richards@gmail.com>2021-01-26 04:42:18 -0500
commit9e5958122011a2d5092db57f07f14fd511fb6f42 (patch)
tree316c5533951be13d21d8568a936d868a810ae27a /src/event_object_lock.c
parent0064333e4aa1bacb42f840ba67d38a9aced8816e (diff)
Document object lock and some trainer approach
Diffstat (limited to 'src/event_object_lock.c')
-rw-r--r--src/event_object_lock.c99
1 files changed, 58 insertions, 41 deletions
diff --git a/src/event_object_lock.c b/src/event_object_lock.c
index 67652a99b..dec2d7906 100644
--- a/src/event_object_lock.c
+++ b/src/event_object_lock.c
@@ -16,18 +16,19 @@ bool8 IsPlayerStandingStill(void)
return TRUE;
}
-static void sub_80983A4(u8 taskId)
+// Freeze player once their movement is finished
+static void Task_FreezePlayer(u8 taskId)
{
if (IsPlayerStandingStill())
{
- sub_808B864();
+ PlayerFreeze();
DestroyTask(taskId);
}
}
-bool8 sub_80983C4(void)
+bool8 IsFreezePlayerFinished(void)
{
- if (FuncIsActiveTask(sub_80983A4))
+ if (FuncIsActiveTask(Task_FreezePlayer))
{
return FALSE;
}
@@ -42,30 +43,35 @@ bool8 sub_80983C4(void)
void ScriptFreezeObjectEvents(void)
{
FreezeObjectEvents();
- CreateTask(sub_80983A4, 80);
+ CreateTask(Task_FreezePlayer, 80);
}
-static void sub_8098400(u8 taskId)
+#define tPlayerFrozen data[0]
+#define tObjectFrozen data[1]
+#define tObjectId data[2]
+
+// Freeze selected object and player once their movement is finished
+static void Task_FreezeSelectedObjectAndPlayer(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- if (!task->data[0] && IsPlayerStandingStill() == TRUE)
+ if (!task->tPlayerFrozen && IsPlayerStandingStill() == TRUE)
{
- sub_808B864();
- task->data[0] = 1;
+ PlayerFreeze();
+ task->tPlayerFrozen = TRUE;
}
- if (!task->data[1] && !gObjectEvents[gSelectedObjectEvent].singleMovementActive)
+ if (!task->tObjectFrozen && !gObjectEvents[gSelectedObjectEvent].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]);
- task->data[1] = 1;
+ task->tObjectFrozen = TRUE;
}
- if (task->data[0] && task->data[1])
+ if (task->tPlayerFrozen && task->tObjectFrozen)
DestroyTask(taskId);
}
-bool8 sub_809847C(void)
+bool8 IsFreezeSelectedObjectAndPlayerFinished(void)
{
- if (FuncIsActiveTask(sub_8098400))
+ if (FuncIsActiveTask(Task_FreezeSelectedObjectAndPlayer))
{
return FALSE;
}
@@ -80,11 +86,11 @@ void LockSelectedObjectEvent(void)
{
u8 taskId;
FreezeObjectEventsExceptOne(gSelectedObjectEvent);
- taskId = CreateTask(sub_8098400, 80);
+ taskId = CreateTask(Task_FreezeSelectedObjectAndPlayer, 80);
if (!gObjectEvents[gSelectedObjectEvent].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]);
- gTasks[taskId].data[1] = 1;
+ gTasks[taskId].tObjectFrozen = TRUE;
}
}
@@ -118,64 +124,71 @@ void Script_ClearHeldMovement(void)
ObjectEventClearHeldMovementIfActive(&gObjectEvents[gSelectedObjectEvent]);
}
-static void sub_80985BC(u8 taskId)
+// Freeze designated object and player once their movement is finished
+static void Task_FreezeObjectAndPlayer(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- u8 objectEventId = task->data[2];
+ u8 objectEventId = task->tObjectId;
- if (!task->data[0] && IsPlayerStandingStill() == TRUE)
+ if (!task->tPlayerFrozen && IsPlayerStandingStill() == TRUE)
{
- sub_808B864();
- task->data[0] = 1;
+ PlayerFreeze();
+ task->tPlayerFrozen = TRUE;
}
- if (!task->data[1] && !gObjectEvents[objectEventId].singleMovementActive)
+ if (!task->tObjectFrozen && !gObjectEvents[objectEventId].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[objectEventId]);
- task->data[1] = 1;
+ task->tObjectFrozen = TRUE;
}
- if (task->data[0] && task->data[1])
+ if (task->tPlayerFrozen && task->tObjectFrozen)
DestroyTask(taskId);
}
-void sub_8098630(void)
+void FreezeForApproachingTrainers(void)
{
u8 trainerObjectId1, trainerObjectId2, taskId;
trainerObjectId1 = GetChosenApproachingTrainerObjectEventId(0);
- if(gNoOfApproachingTrainers == 2)
+
+ if (gNoOfApproachingTrainers == 2)
{
+ // Get second trainer, freeze all other objects
trainerObjectId2 = GetChosenApproachingTrainerObjectEventId(1);
- sub_8098074(trainerObjectId1, trainerObjectId2);
- taskId = CreateTask(sub_80985BC, 80);
- gTasks[taskId].data[2] = trainerObjectId1;
- if(!gObjectEvents[trainerObjectId1].singleMovementActive)
+ FreezeObjectEventsExceptTwo(trainerObjectId1, trainerObjectId2);
+
+ // Start task to freeze trainer 1 (and player) after movement
+ taskId = CreateTask(Task_FreezeObjectAndPlayer, 80);
+ gTasks[taskId].tObjectId = trainerObjectId1;
+ if (!gObjectEvents[trainerObjectId1].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[trainerObjectId1]);
- gTasks[taskId].data[1] = 1;
+ gTasks[taskId].tObjectFrozen = TRUE;
}
- taskId = CreateTask(sub_80985BC, 81);
- gTasks[taskId].data[2] = trainerObjectId2;
- if(!gObjectEvents[trainerObjectId2].singleMovementActive)
+
+ // Start task to freeze trainer 2 after movement
+ taskId = CreateTask(Task_FreezeObjectAndPlayer, 81);
+ gTasks[taskId].tObjectId = trainerObjectId2;
+ if (!gObjectEvents[trainerObjectId2].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[trainerObjectId2]);
- gTasks[taskId].data[1] = 1;
+ gTasks[taskId].tObjectFrozen = TRUE;
}
}
else
{
FreezeObjectEventsExceptOne(trainerObjectId1);
- taskId = CreateTask(sub_80985BC, 80);
- gTasks[taskId].data[2] = trainerObjectId1;
- if(!gObjectEvents[trainerObjectId1].singleMovementActive)
+ taskId = CreateTask(Task_FreezeObjectAndPlayer, 80);
+ gTasks[taskId].tObjectId = trainerObjectId1;
+ if (!gObjectEvents[trainerObjectId1].singleMovementActive)
{
FreezeObjectEvent(&gObjectEvents[trainerObjectId1]);
- gTasks[taskId].data[1] = 1;
+ gTasks[taskId].tObjectFrozen = TRUE;
}
}
}
-bool8 sub_8098734(void)
+bool8 IsFreezeObjectAndPlayerFinished(void)
{
- if (FuncIsActiveTask(sub_80985BC))
+ if (FuncIsActiveTask(Task_FreezeObjectAndPlayer))
{
return FALSE;
}
@@ -185,3 +198,7 @@ bool8 sub_8098734(void)
return TRUE;
}
}
+
+#undef tPlayerFrozen
+#undef tObjectFrozen
+#undef tObjectId