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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-09-04 23:31:37 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-09-04 23:31:37 +0100
commit4c54212b1f559a110fc7f6fffebe3a54748f3fec (patch)
tree9a15ec95345fdc22fd5d48580f0492695b8c036f /src/event_object_movement.c
parent5c66b8a7eff886b72bb98e22b5b34421d1a601d2 (diff)
Bring labels for overworld.c over from pokeruby
Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r--src/event_object_movement.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index b54936db4..9a1e711c3 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -798,7 +798,7 @@ bool8 (*const gDirectionBlockedMetatileFuncs[])(u8) = {
MetatileBehavior_IsWestBlocked
};
-const struct Coords16 gDirectionToVectors[] = {
+static const struct Coords16 sDirectionToVectors[] = {
{ 0, 0},
{ 0, 1},
{ 0, -1},
@@ -4957,14 +4957,14 @@ void sub_8092EF0(u8 localId, u8 mapNum, u8 mapGroup)
void MoveCoords(u8 direction, s16 *x, s16 *y)
{
- *x += gDirectionToVectors[direction].x;
- *y += gDirectionToVectors[direction].y;
+ *x += sDirectionToVectors[direction].x;
+ *y += sDirectionToVectors[direction].y;
}
void sub_8092F60(u8 direction, s16 *x, s16 *y)
{
- *x += gDirectionToVectors[direction].x << 4;
- *y += gDirectionToVectors[direction].y << 4;
+ *x += sDirectionToVectors[direction].x << 4;
+ *y += sDirectionToVectors[direction].y << 4;
}
static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 deltaY)
@@ -4972,13 +4972,13 @@ static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 delta
u8 direction = dir;
s16 dx2 = (u16)deltaX;
s16 dy2 = (u16)deltaY;
- if (gDirectionToVectors[direction].x > 0)
+ if (sDirectionToVectors[direction].x > 0)
*x += dx2;
- if (gDirectionToVectors[direction].x < 0)
+ if (sDirectionToVectors[direction].x < 0)
*x -= dx2;
- if (gDirectionToVectors[direction].y > 0)
+ if (sDirectionToVectors[direction].y > 0)
*y += dy2;
- if (gDirectionToVectors[direction].y < 0)
+ if (sDirectionToVectors[direction].y < 0)
*y -= dy2;
}
@@ -8389,32 +8389,32 @@ void UnfreezeEventObjects(void)
void Step1(struct Sprite *sprite, u8 dir)
{
- sprite->pos1.x += gDirectionToVectors[dir].x;
- sprite->pos1.y += gDirectionToVectors[dir].y;
+ sprite->pos1.x += sDirectionToVectors[dir].x;
+ sprite->pos1.y += sDirectionToVectors[dir].y;
}
void Step2(struct Sprite *sprite, u8 dir)
{
- sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x;
- sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y;
+ sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x;
+ sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y;
}
void Step3(struct Sprite *sprite, u8 dir)
{
- sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x + (u16) gDirectionToVectors[dir].x;
- sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y + (u16) gDirectionToVectors[dir].y;
+ sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x + (u16) sDirectionToVectors[dir].x;
+ sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y + (u16) sDirectionToVectors[dir].y;
}
void Step4(struct Sprite *sprite, u8 dir)
{
- sprite->pos1.x += 4 * (u16) gDirectionToVectors[dir].x;
- sprite->pos1.y += 4 * (u16) gDirectionToVectors[dir].y;
+ sprite->pos1.x += 4 * (u16) sDirectionToVectors[dir].x;
+ sprite->pos1.y += 4 * (u16) sDirectionToVectors[dir].y;
}
void Step8(struct Sprite *sprite, u8 dir)
{
- sprite->pos1.x += 8 * (u16) gDirectionToVectors[dir].x;
- sprite->pos1.y += 8 * (u16) gDirectionToVectors[dir].y;
+ sprite->pos1.x += 8 * (u16) sDirectionToVectors[dir].x;
+ sprite->pos1.y += 8 * (u16) sDirectionToVectors[dir].y;
}
void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3)