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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-16 14:55:16 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-16 14:55:16 +0100
commit3aff112127ddb67882bfce31d046eb886e0aa2c1 (patch)
tree35d66e84a564628fb6eb2f7b7d1520b3f30d2c8e /src/field_camera.c
parenta9abb930aacdafd5de8e4cbedb3d66c5184f8cef (diff)
Begin synchronising with pokeruby
Diffstat (limited to 'src/field_camera.c')
-rw-r--r--src/field_camera.c376
1 files changed, 192 insertions, 184 deletions
diff --git a/src/field_camera.c b/src/field_camera.c
index e8900e06a..b976cf2ff 100644
--- a/src/field_camera.c
+++ b/src/field_camera.c
@@ -15,71 +15,71 @@
EWRAM_DATA bool8 gUnusedBikeCameraAheadPanback = FALSE;
// Static type declarations
-struct FieldCameraUnknownStruct
+struct FieldCameraOffset
{
- u8 unk0;
- u8 unk1;
- u8 unk2;
- u8 unk3;
- bool8 unk4;
+ u8 xPixelOffset;
+ u8 yPixelOffset;
+ u8 xTileOffset;
+ u8 yTileOffset;
+ bool8 copyBGToVRAM;
};
// static functions
-static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout);
-static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout);
-static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout);
-static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout);
-static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y);
+static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout);
+static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout);
+static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout);
+static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout);
+static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *a, s32 x, s32 y);
static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout);
static void DrawMetatileAt(const struct MapLayout *mapLayout, u16, int, int);
static void DrawMetatile(s32 a, u16 *b, u16 c);
static void CameraPanningCB_PanAhead(void);
// IWRAM bss vars
-static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
-static IWRAM_DATA s16 gUnknown_03000E28;
-static IWRAM_DATA s16 gUnknown_03000E2A;
+static IWRAM_DATA struct FieldCameraOffset sFieldCameraOffset;
+static IWRAM_DATA s16 sHorizontalCameraPan;
+static IWRAM_DATA s16 sVerticalCameraPan;
static IWRAM_DATA u8 gUnknown_03000E2C;
-static IWRAM_DATA void (*gUnknown_03000E30)(void);
+static IWRAM_DATA void (*sFieldCameraPanningCallback)(void);
-struct CameraObject gUnknown_03005DD0;
-u16 gUnknown_03005DE8;
-u16 gUnknown_03005DEC;
+struct CameraObject gFieldCamera;
+u16 gTotalCameraPixelOffsetY;
+u16 gTotalCameraPixelOffsetX;
// text
-static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a)
+static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraOffset *cameraOffset)
{
- a->unk2 = 0;
- a->unk3 = 0;
- a->unk0 = 0;
- a->unk1 = 0;
- a->unk4 = TRUE;
+ cameraOffset->xTileOffset = 0;
+ cameraOffset->yTileOffset = 0;
+ cameraOffset->xPixelOffset = 0;
+ cameraOffset->yPixelOffset = 0;
+ cameraOffset->copyBGToVRAM = TRUE;
}
-static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+static void tilemap_move_something(struct FieldCameraOffset *cameraOffset, u32 b, u32 c)
{
- a->unk2 += b;
- a->unk2 %= 32;
- a->unk3 += c;
- a->unk3 %= 32;
+ cameraOffset->xTileOffset += b;
+ cameraOffset->xTileOffset %= 32;
+ cameraOffset->yTileOffset += c;
+ cameraOffset->yTileOffset %= 32;
}
-static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+static void coords8_add(struct FieldCameraOffset *cameraOffset, u32 b, u32 c)
{
- a->unk0 += b;
- a->unk1 += c;
+ cameraOffset->xPixelOffset += b;
+ cameraOffset->yPixelOffset += c;
}
void move_tilemap_camera_to_upper_left_corner(void)
{
- move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20);
+ move_tilemap_camera_to_upper_left_corner_(&sFieldCameraOffset);
}
void FieldUpdateBgTilemapScroll(void)
{
u32 r4, r5;
- r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28;
- r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8;
+ r5 = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan;
+ r4 = sVerticalCameraPan + sFieldCameraOffset.yPixelOffset + 8;
SetGpuReg(REG_OFFSET_BG1HOFS, r5);
SetGpuReg(REG_OFFSET_BG1VOFS, r4);
@@ -91,14 +91,14 @@ void FieldUpdateBgTilemapScroll(void)
void sub_8089C08(s16 *a, s16 *b)
{
- *a = gUnknown_03000E20.unk0 + gUnknown_03000E28;
- *b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8;
+ *a = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan;
+ *b = sFieldCameraOffset.yPixelOffset + sVerticalCameraPan + 8;
}
void DrawWholeMapView(void)
{
DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapLayout);
- gUnknown_03000E20.unk4 = TRUE;
+ sFieldCameraOffset.copyBGToVRAM = TRUE;
}
static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout)
@@ -110,13 +110,13 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa
for (i = 0; i < 32; i += 2)
{
- temp = gUnknown_03000E20.unk3 + i;
+ temp = sFieldCameraOffset.yTileOffset + i;
if (temp >= 32)
temp -= 32;
r6 = temp * 32;
for (j = 0; j < 32; j += 2)
{
- temp = gUnknown_03000E20.unk2 + j;
+ temp = sFieldCameraOffset.xTileOffset + j;
if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapLayout, r6 + temp, x + j / 2, y + i / 2);
@@ -124,112 +124,112 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa
}
}
-static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y)
+static void RedrawMapSlicesForCameraUpdate(struct FieldCameraOffset *cameraOffset, int x, int y)
{
const struct MapLayout *mapLayout = gMapHeader.mapLayout;
if (x > 0)
- RedrawMapSliceWest(a, mapLayout);
+ RedrawMapSliceWest(cameraOffset, mapLayout);
if (x < 0)
- RedrawMapSliceEast(a, mapLayout);
+ RedrawMapSliceEast(cameraOffset, mapLayout);
if (y > 0)
- RedrawMapSliceNorth(a, mapLayout);
+ RedrawMapSliceNorth(cameraOffset, mapLayout);
if (y < 0)
- RedrawMapSliceSouth(a, mapLayout);
- a->unk4 = TRUE;
+ RedrawMapSliceSouth(cameraOffset, mapLayout);
+ cameraOffset->copyBGToVRAM = TRUE;
}
-static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout)
+static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout)
{
u8 i;
u8 temp;
u32 r7;
- temp = a->unk3 + 28;
+ temp = cameraOffset->yTileOffset + 28;
if (temp >= 32)
temp -= 32;
r7 = temp * 32;
for (i = 0; i < 32; i += 2)
{
- temp = a->unk2 + i;
+ temp = cameraOffset->xTileOffset + i;
if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14);
}
}
-static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout)
+static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout)
{
u8 i;
u8 temp;
- u32 r7 = a->unk3 * 32;
+ u32 r7 = cameraOffset->yTileOffset * 32;
for (i = 0; i < 32; i += 2)
{
- temp = a->unk2 + i;
+ temp = cameraOffset->xTileOffset + i;
if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y);
}
}
-static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout)
+static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout)
{
u8 i;
u8 temp;
- u32 r6 = a->unk2;
+ u32 r6 = cameraOffset->xTileOffset;
for (i = 0; i < 32; i += 2)
{
- temp = a->unk3 + i;
+ temp = cameraOffset->yTileOffset + i;
if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapLayout, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2);
}
}
-static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout)
+static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout)
{
u8 i;
u8 temp;
- u8 r5 = a->unk2 + 28;
+ u8 r5 = cameraOffset->xTileOffset + 28;
if (r5 >= 32)
r5 -= 32;
for (i = 0; i < 32; i += 2)
{
- temp = a->unk3 + i;
+ temp = cameraOffset->yTileOffset + i;
if (temp >= 32)
temp -= 32;
DrawMetatileAt(mapLayout, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2);
}
}
-void CurrentMapDrawMetatileAt(int a, int b)
+void CurrentMapDrawMetatileAt(int x, int y)
{
- int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b);
+ int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y);
if (offset >= 0)
{
- DrawMetatileAt(gMapHeader.mapLayout, offset, a, b);
- gUnknown_03000E20.unk4 = TRUE;
+ DrawMetatileAt(gMapHeader.mapLayout, offset, x, y);
+ sFieldCameraOffset.copyBGToVRAM = TRUE;
}
}
void DrawDoorMetatileAt(int x, int y, u16 *arr)
{
- int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y);
+ int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y);
if (offset >= 0)
{
DrawMetatile(1, arr, offset);
- gUnknown_03000E20.unk4 = TRUE;
+ sFieldCameraOffset.copyBGToVRAM = TRUE;
}
}
-static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int d)
+static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 offset, int x, int y)
{
- u16 metatileId = MapGridGetMetatileIdAt(c, d);
+ u16 metatileId = MapGridGetMetatileIdAt(x, y);
u16 *metatiles;
if (metatileId > NUM_METATILES_TOTAL)
@@ -241,60 +241,69 @@ static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int
metatiles = mapLayout->secondaryTileset->metatiles;
metatileId -= NUM_METATILES_IN_PRIMARY;
}
- DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b);
+ DrawMetatile(MapGridGetMetatileLayerTypeAt(x, y), metatiles + metatileId * 8, offset);
}
-static void DrawMetatile(s32 a, u16 *b, u16 c)
+static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset)
{
- switch (a)
+ switch (metatileLayerType)
{
- case 2:
- gBGTilemapBuffers3[c] = b[0];
- gBGTilemapBuffers3[c + 1] = b[1];
- gBGTilemapBuffers3[c + 0x20] = b[2];
- gBGTilemapBuffers3[c + 0x21] = b[3];
-
- gBGTilemapBuffers1[c] = 0;
- gBGTilemapBuffers1[c + 1] = 0;
- gBGTilemapBuffers1[c + 0x20] = 0;
- gBGTilemapBuffers1[c + 0x21] = 0;
-
- gBGTilemapBuffers2[c] = b[4];
- gBGTilemapBuffers2[c + 1] = b[5];
- gBGTilemapBuffers2[c + 0x20] = b[6];
- gBGTilemapBuffers2[c + 0x21] = b[7];
+ case 2: // LAYER_TYPE_
+ // Draw metatile's bottom layer to the bottom background layer.
+ gBGTilemapBuffers3[offset] = metatiles[0];
+ gBGTilemapBuffers3[offset + 1] = metatiles[1];
+ gBGTilemapBuffers3[offset + 0x20] = metatiles[2];
+ gBGTilemapBuffers3[offset + 0x21] = metatiles[3];
+
+ // Draw transparent tiles to the middle background layer.
+ gBGTilemapBuffers1[offset] = 0;
+ gBGTilemapBuffers1[offset + 1] = 0;
+ gBGTilemapBuffers1[offset + 0x20] = 0;
+ gBGTilemapBuffers1[offset + 0x21] = 0;
+
+ // Draw metatile's top layer to the top background layer.
+ gBGTilemapBuffers2[offset] = metatiles[4];
+ gBGTilemapBuffers2[offset + 1] = metatiles[5];
+ gBGTilemapBuffers2[offset + 0x20] = metatiles[6];
+ gBGTilemapBuffers2[offset + 0x21] = metatiles[7];
break;
- case 1:
- gBGTilemapBuffers3[c] = b[0];
- gBGTilemapBuffers3[c + 1] = b[1];
- gBGTilemapBuffers3[c + 0x20] = b[2];
- gBGTilemapBuffers3[c + 0x21] = b[3];
-
- gBGTilemapBuffers1[c] = b[4];
- gBGTilemapBuffers1[c + 1] = b[5];
- gBGTilemapBuffers1[c + 0x20] = b[6];
- gBGTilemapBuffers1[c + 0x21] = b[7];
-
- gBGTilemapBuffers2[c] = 0;
- gBGTilemapBuffers2[c + 1] = 0;
- gBGTilemapBuffers2[c + 0x20] = 0;
- gBGTilemapBuffers2[c + 0x21] = 0;
+ case 1: // LAYER_TYPE_COVERED_BY_OBJECTS
+ // Draw metatile's bottom layer to the bottom background layer.
+ gBGTilemapBuffers3[offset] = metatiles[0];
+ gBGTilemapBuffers3[offset + 1] = metatiles[1];
+ gBGTilemapBuffers3[offset + 0x20] = metatiles[2];
+ gBGTilemapBuffers3[offset + 0x21] = metatiles[3];
+
+ // Draw metatile's top layer to the middle background layer.
+ gBGTilemapBuffers1[offset] = metatiles[4];
+ gBGTilemapBuffers1[offset + 1] = metatiles[5];
+ gBGTilemapBuffers1[offset + 0x20] = metatiles[6];
+ gBGTilemapBuffers1[offset + 0x21] = metatiles[7];
+
+ // Draw transparent tiles to the top background layer.
+ gBGTilemapBuffers2[offset] = 0;
+ gBGTilemapBuffers2[offset + 1] = 0;
+ gBGTilemapBuffers2[offset + 0x20] = 0;
+ gBGTilemapBuffers2[offset + 0x21] = 0;
break;
- case 0:
- gBGTilemapBuffers3[c] = 0x3014;
- gBGTilemapBuffers3[c + 1] = 0x3014;
- gBGTilemapBuffers3[c + 0x20] = 0x3014;
- gBGTilemapBuffers3[c + 0x21] = 0x3014;
-
- gBGTilemapBuffers1[c] = b[0];
- gBGTilemapBuffers1[c + 1] = b[1];
- gBGTilemapBuffers1[c + 0x20] = b[2];
- gBGTilemapBuffers1[c + 0x21] = b[3];
-
- gBGTilemapBuffers2[c] = b[4];
- gBGTilemapBuffers2[c + 1] = b[5];
- gBGTilemapBuffers2[c + 0x20] = b[6];
- gBGTilemapBuffers2[c + 0x21] = b[7];
+ case 0: // LAYER_TYPE_NORMAL
+ // Draw garbage to the bottom background layer.
+ gBGTilemapBuffers3[offset] = 0x3014;
+ gBGTilemapBuffers3[offset + 1] = 0x3014;
+ gBGTilemapBuffers3[offset + 0x20] = 0x3014;
+ gBGTilemapBuffers3[offset + 0x21] = 0x3014;
+
+ // Draw metatile's bottom layer to the middle background layer.
+ gBGTilemapBuffers1[offset] = metatiles[0];
+ gBGTilemapBuffers1[offset + 1] = metatiles[1];
+ gBGTilemapBuffers1[offset + 0x20] = metatiles[2];
+ gBGTilemapBuffers1[offset + 0x21] = metatiles[3];
+
+ // Draw metatile's top layer to the top background layer, which covers event object sprites.
+ gBGTilemapBuffers2[offset] = metatiles[4];
+ gBGTilemapBuffers2[offset + 1] = metatiles[5];
+ gBGTilemapBuffers2[offset + 0x20] = metatiles[6];
+ gBGTilemapBuffers2[offset + 0x21] = metatiles[7];
break;
}
schedule_bg_copy_tilemap_to_vram(1);
@@ -302,51 +311,51 @@ static void DrawMetatile(s32 a, u16 *b, u16 c)
schedule_bg_copy_tilemap_to_vram(3);
}
-static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y)
+static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *cameraOffset, s32 x, s32 y)
{
x -= gSaveBlock1Ptr->pos.x;
x *= 2;
if (x >= 32 || x < 0)
return -1;
- x = x + a->unk2;
+ x = x + cameraOffset->xTileOffset;
if (x >= 32)
x -= 32;
y = (y - gSaveBlock1Ptr->pos.y) * 2;
if (y >= 32 || y < 0)
return -1;
- y = y + a->unk3;
+ y = y + cameraOffset->yTileOffset;
if (y >= 32)
y -= 32;
return y * 32 + x;
}
-static void CameraUpdateCallback(struct CameraObject *a)
+static void CameraUpdateCallback(struct CameraObject *fieldCamera)
{
- if (a->spriteId != 0)
+ if (fieldCamera->spriteId != 0)
{
- a->unk8 = gSprites[a->spriteId].data[2];
- a->unkC = gSprites[a->spriteId].data[3];
+ fieldCamera->movementSpeedX = gSprites[fieldCamera->spriteId].data[2];
+ fieldCamera->movementSpeedY = gSprites[fieldCamera->spriteId].data[3];
}
}
void ResetCameraUpdateInfo(void)
{
- gUnknown_03005DD0.unk8 = 0;
- gUnknown_03005DD0.unkC = 0;
- gUnknown_03005DD0.x = 0;
- gUnknown_03005DD0.y = 0;
- gUnknown_03005DD0.spriteId = 0;
- gUnknown_03005DD0.callback = NULL;
+ gFieldCamera.movementSpeedX = 0;
+ gFieldCamera.movementSpeedY = 0;
+ gFieldCamera.x = 0;
+ gFieldCamera.y = 0;
+ gFieldCamera.spriteId = 0;
+ gFieldCamera.callback = NULL;
}
-u32 InitCameraUpdateCallback(u8 a)
+u32 InitCameraUpdateCallback(u8 trackedSpriteId)
{
- if (gUnknown_03005DD0.spriteId != 0)
- DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]);
- gUnknown_03005DD0.spriteId = AddCameraObject(a);
- gUnknown_03005DD0.callback = CameraUpdateCallback;
+ if (gFieldCamera.spriteId != 0)
+ DestroySprite(&gSprites[gFieldCamera.spriteId]);
+ gFieldCamera.spriteId = AddCameraObject(trackedSpriteId);
+ gFieldCamera.callback = CameraUpdateCallback;
return 0;
}
@@ -354,54 +363,54 @@ void CameraUpdate(void)
{
int deltaX;
int deltaY;
- int r0;
- int r1;
- int r7;
- int r8;
-
- if (gUnknown_03005DD0.callback != NULL)
- gUnknown_03005DD0.callback(&gUnknown_03005DD0);
- r7 = gUnknown_03005DD0.unk8;
- r8 = gUnknown_03005DD0.unkC;
+ int curMovementOffsetY;
+ int curMovementOffsetX;
+ int movementSpeedX;
+ int movementSpeedY;
+
+ if (gFieldCamera.callback != NULL)
+ gFieldCamera.callback(&gFieldCamera);
+ movementSpeedX = gFieldCamera.movementSpeedX;
+ movementSpeedY = gFieldCamera.movementSpeedY;
deltaX = 0;
deltaY = 0;
- r1 = gUnknown_03005DD0.x;
- r0 = gUnknown_03005DD0.y;
+ curMovementOffsetX = gFieldCamera.x;
+ curMovementOffsetY = gFieldCamera.y;
- if (r1 == 0 && r7 != 0)
+ if (curMovementOffsetX == 0 && movementSpeedX != 0)
{
- if (r7 > 0)
+ if (movementSpeedX > 0)
deltaX = 1;
else
deltaX = -1;
}
- if (r0 == 0 && r8 != 0)
+ if (curMovementOffsetY == 0 && movementSpeedY != 0)
{
- if (r8 > 0)
+ if (movementSpeedY > 0)
deltaY = 1;
else
deltaY = -1;
}
- if (r1 != 0 && r1 == -r7)
+ if (curMovementOffsetX != 0 && curMovementOffsetX == -movementSpeedX)
{
- if (r7 > 0)
+ if (movementSpeedX > 0)
deltaX = 1;
else
deltaX = -1;
}
- if (r0 != 0 && r0 == -r8)
+ if (curMovementOffsetY != 0 && curMovementOffsetY == -movementSpeedY)
{
- if (r8 > 0)
+ if (movementSpeedY > 0)
deltaX = 1;
else
deltaX = -1;
}
- gUnknown_03005DD0.x += r7;
- gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16);
- gUnknown_03005DD0.y += r8;
- gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16);
+ gFieldCamera.x += movementSpeedX;
+ gFieldCamera.x = gFieldCamera.x - 16 * (gFieldCamera.x / 16);
+ gFieldCamera.y += movementSpeedY;
+ gFieldCamera.y = gFieldCamera.y - 16 * (gFieldCamera.y / 16);
if (deltaX != 0 || deltaY != 0)
{
@@ -409,50 +418,50 @@ void CameraUpdate(void)
UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
ResetBerryTreeSparkleFlags();
- tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
- RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
+ tilemap_move_something(&sFieldCameraOffset, deltaX * 2, deltaY * 2);
+ RedrawMapSlicesForCameraUpdate(&sFieldCameraOffset, deltaX * 2, deltaY * 2);
}
- coords8_add(&gUnknown_03000E20, r7, r8);
- gUnknown_03005DEC -= r7;
- gUnknown_03005DE8 -= r8;
+ coords8_add(&sFieldCameraOffset, movementSpeedX, movementSpeedY);
+ gTotalCameraPixelOffsetX -= movementSpeedX;
+ gTotalCameraPixelOffsetY -= movementSpeedY;
}
-void camera_move_and_redraw(int a, int b) //unused
+void MoveCameraAndRedrawMap(int deltaX, int deltaY) //unused
{
- CameraMove(a, b);
- UpdateEventObjectsForCameraUpdate(a, b);
+ CameraMove(deltaX, deltaY);
+ UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
DrawWholeMapView();
- gUnknown_03005DEC -= a * 16;
- gUnknown_03005DE8 -= b * 16;
+ gTotalCameraPixelOffsetX -= deltaX * 16;
+ gTotalCameraPixelOffsetY -= deltaY * 16;
}
void SetCameraPanningCallback(void (*a)(void))
{
- gUnknown_03000E30 = a;
+ sFieldCameraPanningCallback = a;
}
void SetCameraPanning(s16 a, s16 b)
{
- gUnknown_03000E28 = a;
- gUnknown_03000E2A = b + 32;
+ sHorizontalCameraPan = a;
+ sVerticalCameraPan = b + 32;
}
void InstallCameraPanAheadCallback(void)
{
- gUnknown_03000E30 = CameraPanningCB_PanAhead;
+ sFieldCameraPanningCallback = CameraPanningCB_PanAhead;
gUnknown_03000E2C = 0;
- gUnknown_03000E28 = 0;
- gUnknown_03000E2A = 32;
+ sHorizontalCameraPan = 0;
+ sVerticalCameraPan = 32;
}
void UpdateCameraPanning(void)
{
- if (gUnknown_03000E30 != NULL)
- gUnknown_03000E30();
+ if (sFieldCameraPanningCallback != NULL)
+ sFieldCameraPanningCallback();
//Update sprite offset of overworld objects
- gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28;
- gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8;
+ gSpriteCoordOffsetX = gTotalCameraPixelOffsetX - sHorizontalCameraPan;
+ gSpriteCoordOffsetY = gTotalCameraPixelOffsetY - sVerticalCameraPan - 8;
}
static void CameraPanningCB_PanAhead(void)
@@ -480,22 +489,21 @@ static void CameraPanningCB_PanAhead(void)
var = GetPlayerMovementDirection();
if (var == 2)
{
- if (gUnknown_03000E2A > -8)
- gUnknown_03000E2A -= 2;
+ if (sVerticalCameraPan > -8)
+ sVerticalCameraPan -= 2;
}
else if (var == 1)
{
- if (gUnknown_03000E2A < 72)
- gUnknown_03000E2A += 2;
+ if (sVerticalCameraPan < 72)
+ sVerticalCameraPan += 2;
}
- else if (gUnknown_03000E2A < 32)
+ else if (sVerticalCameraPan < 32)
{
- gUnknown_03000E2A += 2;
+ sVerticalCameraPan += 2;
}
- else if (gUnknown_03000E2A > 32)
+ else if (sVerticalCameraPan > 32)
{
- gUnknown_03000E2A -= 2;
+ sVerticalCameraPan -= 2;
}
}
}
-