diff options
author | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-10-16 14:55:16 +0100 |
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committer | Slawter666 <38655737+Slawter666@users.noreply.github.com> | 2018-10-16 14:55:16 +0100 |
commit | 3aff112127ddb67882bfce31d046eb886e0aa2c1 (patch) | |
tree | 35d66e84a564628fb6eb2f7b7d1520b3f30d2c8e /src/field_camera.c | |
parent | a9abb930aacdafd5de8e4cbedb3d66c5184f8cef (diff) |
Begin synchronising with pokeruby
Diffstat (limited to 'src/field_camera.c')
-rw-r--r-- | src/field_camera.c | 376 |
1 files changed, 192 insertions, 184 deletions
diff --git a/src/field_camera.c b/src/field_camera.c index e8900e06a..b976cf2ff 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -15,71 +15,71 @@ EWRAM_DATA bool8 gUnusedBikeCameraAheadPanback = FALSE; // Static type declarations -struct FieldCameraUnknownStruct +struct FieldCameraOffset { - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - bool8 unk4; + u8 xPixelOffset; + u8 yPixelOffset; + u8 xTileOffset; + u8 yTileOffset; + bool8 copyBGToVRAM; }; // static functions -static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y); +static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *a, s32 x, s32 y); static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout); static void DrawMetatileAt(const struct MapLayout *mapLayout, u16, int, int); static void DrawMetatile(s32 a, u16 *b, u16 c); static void CameraPanningCB_PanAhead(void); // IWRAM bss vars -static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20; -static IWRAM_DATA s16 gUnknown_03000E28; -static IWRAM_DATA s16 gUnknown_03000E2A; +static IWRAM_DATA struct FieldCameraOffset sFieldCameraOffset; +static IWRAM_DATA s16 sHorizontalCameraPan; +static IWRAM_DATA s16 sVerticalCameraPan; static IWRAM_DATA u8 gUnknown_03000E2C; -static IWRAM_DATA void (*gUnknown_03000E30)(void); +static IWRAM_DATA void (*sFieldCameraPanningCallback)(void); -struct CameraObject gUnknown_03005DD0; -u16 gUnknown_03005DE8; -u16 gUnknown_03005DEC; +struct CameraObject gFieldCamera; +u16 gTotalCameraPixelOffsetY; +u16 gTotalCameraPixelOffsetX; // text -static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a) +static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraOffset *cameraOffset) { - a->unk2 = 0; - a->unk3 = 0; - a->unk0 = 0; - a->unk1 = 0; - a->unk4 = TRUE; + cameraOffset->xTileOffset = 0; + cameraOffset->yTileOffset = 0; + cameraOffset->xPixelOffset = 0; + cameraOffset->yPixelOffset = 0; + cameraOffset->copyBGToVRAM = TRUE; } -static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c) +static void tilemap_move_something(struct FieldCameraOffset *cameraOffset, u32 b, u32 c) { - a->unk2 += b; - a->unk2 %= 32; - a->unk3 += c; - a->unk3 %= 32; + cameraOffset->xTileOffset += b; + cameraOffset->xTileOffset %= 32; + cameraOffset->yTileOffset += c; + cameraOffset->yTileOffset %= 32; } -static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c) +static void coords8_add(struct FieldCameraOffset *cameraOffset, u32 b, u32 c) { - a->unk0 += b; - a->unk1 += c; + cameraOffset->xPixelOffset += b; + cameraOffset->yPixelOffset += c; } void move_tilemap_camera_to_upper_left_corner(void) { - move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20); + move_tilemap_camera_to_upper_left_corner_(&sFieldCameraOffset); } void FieldUpdateBgTilemapScroll(void) { u32 r4, r5; - r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28; - r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8; + r5 = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan; + r4 = sVerticalCameraPan + sFieldCameraOffset.yPixelOffset + 8; SetGpuReg(REG_OFFSET_BG1HOFS, r5); SetGpuReg(REG_OFFSET_BG1VOFS, r4); @@ -91,14 +91,14 @@ void FieldUpdateBgTilemapScroll(void) void sub_8089C08(s16 *a, s16 *b) { - *a = gUnknown_03000E20.unk0 + gUnknown_03000E28; - *b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8; + *a = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan; + *b = sFieldCameraOffset.yPixelOffset + sVerticalCameraPan + 8; } void DrawWholeMapView(void) { DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapLayout); - gUnknown_03000E20.unk4 = TRUE; + sFieldCameraOffset.copyBGToVRAM = TRUE; } static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout) @@ -110,13 +110,13 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa for (i = 0; i < 32; i += 2) { - temp = gUnknown_03000E20.unk3 + i; + temp = sFieldCameraOffset.yTileOffset + i; if (temp >= 32) temp -= 32; r6 = temp * 32; for (j = 0; j < 32; j += 2) { - temp = gUnknown_03000E20.unk2 + j; + temp = sFieldCameraOffset.xTileOffset + j; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r6 + temp, x + j / 2, y + i / 2); @@ -124,112 +124,112 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa } } -static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y) +static void RedrawMapSlicesForCameraUpdate(struct FieldCameraOffset *cameraOffset, int x, int y) { const struct MapLayout *mapLayout = gMapHeader.mapLayout; if (x > 0) - RedrawMapSliceWest(a, mapLayout); + RedrawMapSliceWest(cameraOffset, mapLayout); if (x < 0) - RedrawMapSliceEast(a, mapLayout); + RedrawMapSliceEast(cameraOffset, mapLayout); if (y > 0) - RedrawMapSliceNorth(a, mapLayout); + RedrawMapSliceNorth(cameraOffset, mapLayout); if (y < 0) - RedrawMapSliceSouth(a, mapLayout); - a->unk4 = TRUE; + RedrawMapSliceSouth(cameraOffset, mapLayout); + cameraOffset->copyBGToVRAM = TRUE; } -static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; u32 r7; - temp = a->unk3 + 28; + temp = cameraOffset->yTileOffset + 28; if (temp >= 32) temp -= 32; r7 = temp * 32; for (i = 0; i < 32; i += 2) { - temp = a->unk2 + i; + temp = cameraOffset->xTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14); } } -static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u32 r7 = a->unk3 * 32; + u32 r7 = cameraOffset->yTileOffset * 32; for (i = 0; i < 32; i += 2) { - temp = a->unk2 + i; + temp = cameraOffset->xTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y); } } -static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u32 r6 = a->unk2; + u32 r6 = cameraOffset->xTileOffset; for (i = 0; i < 32; i += 2) { - temp = a->unk3 + i; + temp = cameraOffset->yTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2); } } -static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u8 r5 = a->unk2 + 28; + u8 r5 = cameraOffset->xTileOffset + 28; if (r5 >= 32) r5 -= 32; for (i = 0; i < 32; i += 2) { - temp = a->unk3 + i; + temp = cameraOffset->yTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2); } } -void CurrentMapDrawMetatileAt(int a, int b) +void CurrentMapDrawMetatileAt(int x, int y) { - int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b); + int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y); if (offset >= 0) { - DrawMetatileAt(gMapHeader.mapLayout, offset, a, b); - gUnknown_03000E20.unk4 = TRUE; + DrawMetatileAt(gMapHeader.mapLayout, offset, x, y); + sFieldCameraOffset.copyBGToVRAM = TRUE; } } void DrawDoorMetatileAt(int x, int y, u16 *arr) { - int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y); + int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y); if (offset >= 0) { DrawMetatile(1, arr, offset); - gUnknown_03000E20.unk4 = TRUE; + sFieldCameraOffset.copyBGToVRAM = TRUE; } } -static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int d) +static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 offset, int x, int y) { - u16 metatileId = MapGridGetMetatileIdAt(c, d); + u16 metatileId = MapGridGetMetatileIdAt(x, y); u16 *metatiles; if (metatileId > NUM_METATILES_TOTAL) @@ -241,60 +241,69 @@ static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int metatiles = mapLayout->secondaryTileset->metatiles; metatileId -= NUM_METATILES_IN_PRIMARY; } - DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b); + DrawMetatile(MapGridGetMetatileLayerTypeAt(x, y), metatiles + metatileId * 8, offset); } -static void DrawMetatile(s32 a, u16 *b, u16 c) +static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset) { - switch (a) + switch (metatileLayerType) { - case 2: - gBGTilemapBuffers3[c] = b[0]; - gBGTilemapBuffers3[c + 1] = b[1]; - gBGTilemapBuffers3[c + 0x20] = b[2]; - gBGTilemapBuffers3[c + 0x21] = b[3]; - - gBGTilemapBuffers1[c] = 0; - gBGTilemapBuffers1[c + 1] = 0; - gBGTilemapBuffers1[c + 0x20] = 0; - gBGTilemapBuffers1[c + 0x21] = 0; - - gBGTilemapBuffers2[c] = b[4]; - gBGTilemapBuffers2[c + 1] = b[5]; - gBGTilemapBuffers2[c + 0x20] = b[6]; - gBGTilemapBuffers2[c + 0x21] = b[7]; + case 2: // LAYER_TYPE_ + // Draw metatile's bottom layer to the bottom background layer. + gBGTilemapBuffers3[offset] = metatiles[0]; + gBGTilemapBuffers3[offset + 1] = metatiles[1]; + gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; + + // Draw transparent tiles to the middle background layer. + gBGTilemapBuffers1[offset] = 0; + gBGTilemapBuffers1[offset + 1] = 0; + gBGTilemapBuffers1[offset + 0x20] = 0; + gBGTilemapBuffers1[offset + 0x21] = 0; + + // Draw metatile's top layer to the top background layer. + gBGTilemapBuffers2[offset] = metatiles[4]; + gBGTilemapBuffers2[offset + 1] = metatiles[5]; + gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; break; - case 1: - gBGTilemapBuffers3[c] = b[0]; - gBGTilemapBuffers3[c + 1] = b[1]; - gBGTilemapBuffers3[c + 0x20] = b[2]; - gBGTilemapBuffers3[c + 0x21] = b[3]; - - gBGTilemapBuffers1[c] = b[4]; - gBGTilemapBuffers1[c + 1] = b[5]; - gBGTilemapBuffers1[c + 0x20] = b[6]; - gBGTilemapBuffers1[c + 0x21] = b[7]; - - gBGTilemapBuffers2[c] = 0; - gBGTilemapBuffers2[c + 1] = 0; - gBGTilemapBuffers2[c + 0x20] = 0; - gBGTilemapBuffers2[c + 0x21] = 0; + case 1: // LAYER_TYPE_COVERED_BY_OBJECTS + // Draw metatile's bottom layer to the bottom background layer. + gBGTilemapBuffers3[offset] = metatiles[0]; + gBGTilemapBuffers3[offset + 1] = metatiles[1]; + gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; + + // Draw metatile's top layer to the middle background layer. + gBGTilemapBuffers1[offset] = metatiles[4]; + gBGTilemapBuffers1[offset + 1] = metatiles[5]; + gBGTilemapBuffers1[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers1[offset + 0x21] = metatiles[7]; + + // Draw transparent tiles to the top background layer. + gBGTilemapBuffers2[offset] = 0; + gBGTilemapBuffers2[offset + 1] = 0; + gBGTilemapBuffers2[offset + 0x20] = 0; + gBGTilemapBuffers2[offset + 0x21] = 0; break; - case 0: - gBGTilemapBuffers3[c] = 0x3014; - gBGTilemapBuffers3[c + 1] = 0x3014; - gBGTilemapBuffers3[c + 0x20] = 0x3014; - gBGTilemapBuffers3[c + 0x21] = 0x3014; - - gBGTilemapBuffers1[c] = b[0]; - gBGTilemapBuffers1[c + 1] = b[1]; - gBGTilemapBuffers1[c + 0x20] = b[2]; - gBGTilemapBuffers1[c + 0x21] = b[3]; - - gBGTilemapBuffers2[c] = b[4]; - gBGTilemapBuffers2[c + 1] = b[5]; - gBGTilemapBuffers2[c + 0x20] = b[6]; - gBGTilemapBuffers2[c + 0x21] = b[7]; + case 0: // LAYER_TYPE_NORMAL + // Draw garbage to the bottom background layer. + gBGTilemapBuffers3[offset] = 0x3014; + gBGTilemapBuffers3[offset + 1] = 0x3014; + gBGTilemapBuffers3[offset + 0x20] = 0x3014; + gBGTilemapBuffers3[offset + 0x21] = 0x3014; + + // Draw metatile's bottom layer to the middle background layer. + gBGTilemapBuffers1[offset] = metatiles[0]; + gBGTilemapBuffers1[offset + 1] = metatiles[1]; + gBGTilemapBuffers1[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers1[offset + 0x21] = metatiles[3]; + + // Draw metatile's top layer to the top background layer, which covers event object sprites. + gBGTilemapBuffers2[offset] = metatiles[4]; + gBGTilemapBuffers2[offset + 1] = metatiles[5]; + gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; break; } schedule_bg_copy_tilemap_to_vram(1); @@ -302,51 +311,51 @@ static void DrawMetatile(s32 a, u16 *b, u16 c) schedule_bg_copy_tilemap_to_vram(3); } -static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y) +static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *cameraOffset, s32 x, s32 y) { x -= gSaveBlock1Ptr->pos.x; x *= 2; if (x >= 32 || x < 0) return -1; - x = x + a->unk2; + x = x + cameraOffset->xTileOffset; if (x >= 32) x -= 32; y = (y - gSaveBlock1Ptr->pos.y) * 2; if (y >= 32 || y < 0) return -1; - y = y + a->unk3; + y = y + cameraOffset->yTileOffset; if (y >= 32) y -= 32; return y * 32 + x; } -static void CameraUpdateCallback(struct CameraObject *a) +static void CameraUpdateCallback(struct CameraObject *fieldCamera) { - if (a->spriteId != 0) + if (fieldCamera->spriteId != 0) { - a->unk8 = gSprites[a->spriteId].data[2]; - a->unkC = gSprites[a->spriteId].data[3]; + fieldCamera->movementSpeedX = gSprites[fieldCamera->spriteId].data[2]; + fieldCamera->movementSpeedY = gSprites[fieldCamera->spriteId].data[3]; } } void ResetCameraUpdateInfo(void) { - gUnknown_03005DD0.unk8 = 0; - gUnknown_03005DD0.unkC = 0; - gUnknown_03005DD0.x = 0; - gUnknown_03005DD0.y = 0; - gUnknown_03005DD0.spriteId = 0; - gUnknown_03005DD0.callback = NULL; + gFieldCamera.movementSpeedX = 0; + gFieldCamera.movementSpeedY = 0; + gFieldCamera.x = 0; + gFieldCamera.y = 0; + gFieldCamera.spriteId = 0; + gFieldCamera.callback = NULL; } -u32 InitCameraUpdateCallback(u8 a) +u32 InitCameraUpdateCallback(u8 trackedSpriteId) { - if (gUnknown_03005DD0.spriteId != 0) - DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]); - gUnknown_03005DD0.spriteId = AddCameraObject(a); - gUnknown_03005DD0.callback = CameraUpdateCallback; + if (gFieldCamera.spriteId != 0) + DestroySprite(&gSprites[gFieldCamera.spriteId]); + gFieldCamera.spriteId = AddCameraObject(trackedSpriteId); + gFieldCamera.callback = CameraUpdateCallback; return 0; } @@ -354,54 +363,54 @@ void CameraUpdate(void) { int deltaX; int deltaY; - int r0; - int r1; - int r7; - int r8; - - if (gUnknown_03005DD0.callback != NULL) - gUnknown_03005DD0.callback(&gUnknown_03005DD0); - r7 = gUnknown_03005DD0.unk8; - r8 = gUnknown_03005DD0.unkC; + int curMovementOffsetY; + int curMovementOffsetX; + int movementSpeedX; + int movementSpeedY; + + if (gFieldCamera.callback != NULL) + gFieldCamera.callback(&gFieldCamera); + movementSpeedX = gFieldCamera.movementSpeedX; + movementSpeedY = gFieldCamera.movementSpeedY; deltaX = 0; deltaY = 0; - r1 = gUnknown_03005DD0.x; - r0 = gUnknown_03005DD0.y; + curMovementOffsetX = gFieldCamera.x; + curMovementOffsetY = gFieldCamera.y; - if (r1 == 0 && r7 != 0) + if (curMovementOffsetX == 0 && movementSpeedX != 0) { - if (r7 > 0) + if (movementSpeedX > 0) deltaX = 1; else deltaX = -1; } - if (r0 == 0 && r8 != 0) + if (curMovementOffsetY == 0 && movementSpeedY != 0) { - if (r8 > 0) + if (movementSpeedY > 0) deltaY = 1; else deltaY = -1; } - if (r1 != 0 && r1 == -r7) + if (curMovementOffsetX != 0 && curMovementOffsetX == -movementSpeedX) { - if (r7 > 0) + if (movementSpeedX > 0) deltaX = 1; else deltaX = -1; } - if (r0 != 0 && r0 == -r8) + if (curMovementOffsetY != 0 && curMovementOffsetY == -movementSpeedY) { - if (r8 > 0) + if (movementSpeedY > 0) deltaX = 1; else deltaX = -1; } - gUnknown_03005DD0.x += r7; - gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16); - gUnknown_03005DD0.y += r8; - gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16); + gFieldCamera.x += movementSpeedX; + gFieldCamera.x = gFieldCamera.x - 16 * (gFieldCamera.x / 16); + gFieldCamera.y += movementSpeedY; + gFieldCamera.y = gFieldCamera.y - 16 * (gFieldCamera.y / 16); if (deltaX != 0 || deltaY != 0) { @@ -409,50 +418,50 @@ void CameraUpdate(void) UpdateEventObjectsForCameraUpdate(deltaX, deltaY); RotatingGatePuzzleCameraUpdate(deltaX, deltaY); ResetBerryTreeSparkleFlags(); - tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2); - RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2); + tilemap_move_something(&sFieldCameraOffset, deltaX * 2, deltaY * 2); + RedrawMapSlicesForCameraUpdate(&sFieldCameraOffset, deltaX * 2, deltaY * 2); } - coords8_add(&gUnknown_03000E20, r7, r8); - gUnknown_03005DEC -= r7; - gUnknown_03005DE8 -= r8; + coords8_add(&sFieldCameraOffset, movementSpeedX, movementSpeedY); + gTotalCameraPixelOffsetX -= movementSpeedX; + gTotalCameraPixelOffsetY -= movementSpeedY; } -void camera_move_and_redraw(int a, int b) //unused +void MoveCameraAndRedrawMap(int deltaX, int deltaY) //unused { - CameraMove(a, b); - UpdateEventObjectsForCameraUpdate(a, b); + CameraMove(deltaX, deltaY); + UpdateEventObjectsForCameraUpdate(deltaX, deltaY); DrawWholeMapView(); - gUnknown_03005DEC -= a * 16; - gUnknown_03005DE8 -= b * 16; + gTotalCameraPixelOffsetX -= deltaX * 16; + gTotalCameraPixelOffsetY -= deltaY * 16; } void SetCameraPanningCallback(void (*a)(void)) { - gUnknown_03000E30 = a; + sFieldCameraPanningCallback = a; } void SetCameraPanning(s16 a, s16 b) { - gUnknown_03000E28 = a; - gUnknown_03000E2A = b + 32; + sHorizontalCameraPan = a; + sVerticalCameraPan = b + 32; } void InstallCameraPanAheadCallback(void) { - gUnknown_03000E30 = CameraPanningCB_PanAhead; + sFieldCameraPanningCallback = CameraPanningCB_PanAhead; gUnknown_03000E2C = 0; - gUnknown_03000E28 = 0; - gUnknown_03000E2A = 32; + sHorizontalCameraPan = 0; + sVerticalCameraPan = 32; } void UpdateCameraPanning(void) { - if (gUnknown_03000E30 != NULL) - gUnknown_03000E30(); + if (sFieldCameraPanningCallback != NULL) + sFieldCameraPanningCallback(); //Update sprite offset of overworld objects - gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28; - gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8; + gSpriteCoordOffsetX = gTotalCameraPixelOffsetX - sHorizontalCameraPan; + gSpriteCoordOffsetY = gTotalCameraPixelOffsetY - sVerticalCameraPan - 8; } static void CameraPanningCB_PanAhead(void) @@ -480,22 +489,21 @@ static void CameraPanningCB_PanAhead(void) var = GetPlayerMovementDirection(); if (var == 2) { - if (gUnknown_03000E2A > -8) - gUnknown_03000E2A -= 2; + if (sVerticalCameraPan > -8) + sVerticalCameraPan -= 2; } else if (var == 1) { - if (gUnknown_03000E2A < 72) - gUnknown_03000E2A += 2; + if (sVerticalCameraPan < 72) + sVerticalCameraPan += 2; } - else if (gUnknown_03000E2A < 32) + else if (sVerticalCameraPan < 32) { - gUnknown_03000E2A += 2; + sVerticalCameraPan += 2; } - else if (gUnknown_03000E2A > 32) + else if (sVerticalCameraPan > 32) { - gUnknown_03000E2A -= 2; + sVerticalCameraPan -= 2; } } } - |