diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-06-19 19:58:56 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-06-23 15:48:53 -0400 |
commit | 18d57a38021a7fee9d8f2131f776946d81c83fbe (patch) | |
tree | 6ec3be0259f311b58eb4788e237b9938c5b83e4b /src/field_effect_helpers.c | |
parent | 46f4a4bbf7239743c333cd32d30b74a7b3176acc (diff) |
Document some overworld and field effects
Diffstat (limited to 'src/field_effect_helpers.c')
-rwxr-xr-x | src/field_effect_helpers.c | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 52c30ab0f..d6bffd206 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -166,7 +166,7 @@ u8 CreateWarpArrowSprite(void) u8 spriteId; struct Sprite *sprite; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8], 0, 0, 0x52); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ARROW], 0, 0, 0x52); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -202,11 +202,11 @@ void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y) } } -const u8 gShadowEffectTemplateIds[] = { - 0, - 1, - 2, - 3 +static const u8 sShadowEffectTemplateIds[] = { + FLDEFFOBJ_SHADOW_S, + FLDEFFOBJ_SHADOW_M, + FLDEFFOBJ_SHADOW_L, + FLDEFFOBJ_SHADOW_XL }; const u16 gShadowVerticalOffsets[] = { @@ -224,7 +224,7 @@ u32 FldEff_Shadow(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[sShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94); if (spriteId != MAX_SPRITES) { gSprites[spriteId].coordOffsetEnabled = TRUE; @@ -275,7 +275,7 @@ u32 FldEff_TallGrass(void) x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_80930E0(&x, &y, 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_TALL_GRASS], x, y, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -341,7 +341,7 @@ u32 FldEff_JumpTallGrass(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_TALL_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -381,7 +381,7 @@ u32 FldEff_LongGrass(void) x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_80930E0(&x, &y, 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_LONG_GRASS], x, y, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -444,7 +444,7 @@ u32 FldEff_JumpLongGrass(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_LONG_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -465,7 +465,7 @@ u32 FldEff_ShortGrass(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); objectEvent = &gObjectEvents[objectEventId]; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SHORT_GRASS], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &(gSprites[spriteId]); @@ -522,7 +522,7 @@ u32 FldEff_SandFootprints(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SAND_FOOTPRINTS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -540,7 +540,7 @@ u32 FldEff_DeepSandFootprints(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_DEEP_SAND_FOOTPRINTS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -558,7 +558,7 @@ u32 FldEff_BikeTireTracks(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BIKE_TIRE_TRACKS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -611,7 +611,7 @@ u32 FldEff_Splash(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); objectEvent = &gObjectEvents[objectEventId]; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPLASH], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); @@ -650,7 +650,7 @@ u32 FldEff_JumpSmallSplash(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_SMALL_SPLASH], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -668,7 +668,7 @@ u32 FldEff_JumpBigSplash(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_BIG_SPLASH], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -690,7 +690,7 @@ u32 FldEff_FeetInFlowingWater(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); objectEvent = &gObjectEvents[objectEventId]; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPLASH], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); @@ -744,7 +744,7 @@ u32 FldEff_Ripple(void) u8 spriteId; struct Sprite *sprite; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_RIPPLE], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -764,7 +764,7 @@ u32 FldEff_HotSpringsWater(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); objectEvent = &gObjectEvents[objectEventId]; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_HOT_SPRINGS_WATER], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -806,7 +806,7 @@ u32 FldEff_Unknown19(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -817,19 +817,19 @@ u32 FldEff_Unknown19(void) return 0; } -u32 FldEff_Unknown20(void) +u32 FldEff_UnusedGrass(void) { u8 spriteId; struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; - sprite->data[0] = FLDEFF_UNKNOWN_20; + sprite->data[0] = FLDEFF_UNUSED_GRASS; } return 0; } @@ -840,7 +840,7 @@ u32 FldEff_Unknown21(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -857,7 +857,7 @@ u32 FldEff_Unknown22(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -889,7 +889,7 @@ u32 FldEff_Ash(void) x = gFieldEffectArguments[0]; y = gFieldEffectArguments[1]; sub_80930E0(&x, &y, 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH], x, y, gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -945,7 +945,7 @@ u32 FldEff_SurfBlob(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SURF_BLOB], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); if (spriteId !=MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -1107,7 +1107,7 @@ u32 FldEff_Dust(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_GROUND_IMPACT_DUST], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -1129,7 +1129,7 @@ u32 FldEff_SandPile(void) objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); objectEvent = &gObjectEvents[objectEventId]; - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SAND_PILE], 0, 0, 0); if (spriteId != MAX_SPRITES) { graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId); @@ -1183,7 +1183,7 @@ u32 FldEff_Bubbles(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BUBBLES], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -1211,7 +1211,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void) struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPARKLE], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -1225,20 +1225,20 @@ u32 FldEff_BerryTreeGrowthSparkle(void) u32 ShowTreeDisguiseFieldEffect(void) { - return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 24, 4); + return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, FLDEFFOBJ_TREE_DISGUISE, 4); } u32 ShowMountainDisguiseFieldEffect(void) { - return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 25, 3); + return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, FLDEFFOBJ_MOUNTAIN_DISGUISE, 3); } u32 ShowSandDisguiseFieldEffect(void) { - return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 28, 2); + return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, FLDEFFOBJ_SAND_DISGUISE, 2); } -static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) +static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 fldEffObj, u8 paletteNum) { u8 spriteId; struct Sprite *sprite; @@ -1248,7 +1248,7 @@ static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) FieldEffectActiveListRemove(fldEff); return MAX_SPRITES; } - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[fldEffObj], 0, 0, 0); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; @@ -1331,7 +1331,7 @@ u32 FldEff_Sparkle(void) gFieldEffectArguments[0] += 7; gFieldEffectArguments[1] += 7; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SMALL_SPARKLE], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = gFieldEffectArguments[2]; |