diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-14 08:38:21 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-14 08:38:21 -0400 |
commit | 0ae3347e472686be8c7c21862afe4a62222cdcd1 (patch) | |
tree | f13ca9f1e3f83651d83f4f66056b213d61b04511 /src/field_map_obj.c | |
parent | c1c12981fe5d89c85750a477229b3b31f2e6f2ee (diff) |
Rename some functions
Diffstat (limited to 'src/field_map_obj.c')
-rwxr-xr-x | src/field_map_obj.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 40129cc3f..cf11e675d 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -81,8 +81,8 @@ void npc_reset(struct MapObject *, struct Sprite *); void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8); u8 GetFaceDirectionAnimId(u8); bool8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *); -void sub_8097978(struct Sprite *, s16); -bool8 sub_809797C(struct Sprite *); +void SetFieldObjectStepTimer(struct Sprite *, s16); +bool8 RunFieldObjectStepTimer(struct Sprite *); bool8 sub_8092B88(struct MapObject *, u8); u8 GetGoSpeed0AnimId(u8); @@ -1752,14 +1752,14 @@ bool8 sub_808F48C(struct MapObject *mapObject, struct Sprite *sprite) { return FALSE; } - sub_8097978(sprite, gUnknown_0850D6DC[Random() & 0x03]); + SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]); sprite->data1 = 3; return TRUE; } bool8 sub_808F4C8(struct MapObject *mapObject, struct Sprite *sprite) { - if (sub_809797C(sprite)) + if (RunFieldObjectStepTimer(sprite)) { sprite->data1 = 4; return TRUE; @@ -2025,7 +2025,7 @@ u8 GetNonNorthRunningPastFacingDirection(s16 dx, s16 dy, s16 absdx, s16 absdy) return direction; } -u8 sub_808F8BC(struct MapObject *mapObject, u8 movementType) +u8 GetRunningPastFacingDirection(struct MapObject *mapObject, u8 movementType) { s16 dx; s16 dy; @@ -2072,7 +2072,7 @@ bool8 sub_808F9C8(struct MapObject *mapObject, struct Sprite *sprite) { if (FieldObjectExecRegularAnim(mapObject, sprite)) { - sub_8097978(sprite, gUnknown_0850D6DC[Random() & 0x03]); + SetFieldObjectStepTimer(sprite, gUnknown_0850D6DC[Random() & 0x03]); mapObject->mapobj_bit_1 = FALSE; sprite->data1 = 3; } @@ -2081,7 +2081,7 @@ bool8 sub_808F9C8(struct MapObject *mapObject, struct Sprite *sprite) bool8 sub_808FA0C(struct MapObject *mapObject, struct Sprite *sprite) { - if (sub_809797C(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) { sprite->data1 = 4; return TRUE; @@ -2095,7 +2095,7 @@ bool8 sub_808FA3C(struct MapObject *mapObject, struct Sprite *sprite) u8 direction; memcpy(directions, gUnknown_0850D710, sizeof directions); - direction = sub_808F8BC(mapObject, 0); + direction = GetRunningPastFacingDirection(mapObject, 0); if (direction == 0) { direction = directions[Random() & 0x03]; |