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authorPikalaxALT <pikalaxalt@gmail.com>2017-09-07 14:31:23 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-09-07 14:31:23 -0400
commitf7742a68ae57ffa9e7b965c6cc816f7977b9e467 (patch)
tree028de59ef25f7e353b5eebb2c31b1fec4fae99c1 /src/field_map_obj.c
parent12562aa2d42e1692aff319b091258d5c24a9e040 (diff)
AddPseudoFieldObject
Diffstat (limited to 'src/field_map_obj.c')
-rw-r--r--src/field_map_obj.c27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 819721773..c434ee7db 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -1,6 +1,7 @@
// Includes
#include "global.h"
+#include "malloc.h"
#include "sprite.h"
#include "rom4.h"
#include "field_player_avatar.h"
@@ -30,6 +31,7 @@ void sub_8096518(struct MapObject *, struct Sprite *);
/*static*/ void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
/*static*/ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
/*static*/ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8);
+/*static*/ void sub_808E894(u16);
// ROM data
@@ -618,3 +620,28 @@ void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObje
{
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjectTemplate->graphicsId, mapObjectTemplate->movementType, spriteTemplate, subspriteTables);
}
+
+u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
+{
+ struct SpriteTemplate *spriteTemplate;
+ const struct SubspriteTable *subspriteTables;
+ struct Sprite *sprite;
+ u8 spriteIdx;
+
+ spriteTemplate = malloc(sizeof(struct SpriteTemplate));
+ MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables);
+ if (spriteTemplate->paletteTag != 0xffff)
+ {
+ sub_808E894(spriteTemplate->paletteTag);
+ }
+ spriteIdx = CreateSprite(spriteTemplate, x, y, subpriority);
+ free(spriteTemplate);
+
+ if (spriteIdx != MAX_SPRITES && subspriteTables != NULL)
+ {
+ sprite = &gSprites[spriteIdx];
+ SetSubspriteTables(sprite, subspriteTables);
+ sprite->subspriteMode = 2;
+ }
+ return spriteIdx;
+}