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authorPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-04-07 01:56:36 -0400
commitd84d94e29a1424dd1d12ff821957bb6b1bc847d6 (patch)
treec5ba0778afca66a91f71815cd53fe9abef1bdac6 /src/field_weather.c
parentad2a97935e1c1f4362f0dffa58ef437d191bab4e (diff)
parentc3cfd6065825ec8ddd5e1782998071518efaa322 (diff)
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'src/field_weather.c')
-rw-r--r--src/field_weather.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/field_weather.c b/src/field_weather.c
index 9913e9a61..814e85ef4 100644
--- a/src/field_weather.c
+++ b/src/field_weather.c
@@ -91,7 +91,7 @@ static const struct WeatherCallbacks sWeatherFuncs[] =
{
{None_Init, None_Main, None_Init, None_Finish},
{Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
- {Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish},
+ {Sunny_InitVars, Sunny_Main, Sunny_InitAll, Sunny_Finish},
{LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish},
{Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
{MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish},
@@ -167,15 +167,15 @@ void StartWeather(void)
gWeatherPtr->altGammaSpritePalIndex = index;
gWeatherPtr->weatherPicSpritePalIndex = AllocSpritePalette(0x1201);
gWeatherPtr->rainSpriteCount = 0;
- gWeatherPtr->unknown_6D8 = 0;
+ gWeatherPtr->curRainSpriteIndex = 0;
gWeatherPtr->cloudSpritesCreated = 0;
gWeatherPtr->snowflakeSpriteCount = 0;
gWeatherPtr->ashSpritesCreated = 0;
gWeatherPtr->fog1SpritesCreated = 0;
gWeatherPtr->fog2SpritesCreated = 0;
- gWeatherPtr->sandstormSprites1Created = 0;
- gWeatherPtr->sandstormSprites2Created = 0;
- gWeatherPtr->unknown_72E = 0;
+ gWeatherPtr->sandstormSpritesCreated = 0;
+ gWeatherPtr->sandstormSwirlSpritesCreated = 0;
+ gWeatherPtr->bubblesSpritesCreated = 0;
gWeatherPtr->lightenedFogSpritePalsCount = 0;
Weather_SetBlendCoeffs(16, 0);
gWeatherPtr->currWeather = 0;
@@ -234,7 +234,8 @@ static void Task_WeatherMain(u8 taskId)
{
if (gWeatherPtr->currWeather != gWeatherPtr->nextWeather)
{
- if (!sWeatherFuncs[gWeatherPtr->currWeather].finish() && gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_OUT)
+ if (!sWeatherFuncs[gWeatherPtr->currWeather].finish()
+ && gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_OUT)
{
// Finished cleaning up previous weather. Now transition to next weather.
sWeatherFuncs[gWeatherPtr->nextWeather].initVars();