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authorGriffinR <griffin.g.richards@gmail.com>2020-08-28 16:17:11 -0400
committerGitHub <noreply@github.com>2020-08-28 16:17:11 -0400
commit0cfc279af54aa1f21f08acd4043cf82be771c8a4 (patch)
tree464418e98106f5a4ac5a7db31415d8393e40aced /src/fldeff_cut.c
parent38d4fc9c17467bfbb206116e4bef4648cedfe3d4 (diff)
parent09cfed64b5a10a51ca246ce7a4f57b95cf4b4456 (diff)
Merge branch 'master' into doc-rayscene
Diffstat (limited to 'src/fldeff_cut.c')
-rw-r--r--src/fldeff_cut.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index 939c15dbf..991617713 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -311,7 +311,7 @@ bool8 FldEff_CutGrass(void)
s16 x, y;
u8 i = 0;
- PlaySE(SE_W015);
+ PlaySE(SE_M_CUT);
PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
for (i = 0; i < CUT_HYPER_AREA; i++)
{
@@ -634,7 +634,7 @@ void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
static void StartCutTreeFieldEffect(void)
{
- PlaySE(SE_W015);
+ PlaySE(SE_M_CUT);
FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
EnableBothScriptContexts();
}