diff options
author | garak <garakmon@gmail.com> | 2018-12-19 22:19:54 -0500 |
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committer | garak <garakmon@gmail.com> | 2018-12-19 22:19:54 -0500 |
commit | 5eac3ce1a2503a2d358033b7e0242c1ecd2b63e3 (patch) | |
tree | bef27703402c73a607ceed37c8b06a2b95ee4e9c /src/fldeff_misc.c | |
parent | af208a6bbb671cbf471d08856994470e707c5051 (diff) |
rename fldeff_misc
Diffstat (limited to 'src/fldeff_misc.c')
-rw-r--r-- | src/fldeff_misc.c | 1525 |
1 files changed, 1525 insertions, 0 deletions
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c new file mode 100644 index 000000000..79f0a8ede --- /dev/null +++ b/src/fldeff_misc.c @@ -0,0 +1,1525 @@ +#include "global.h" +#include "gpu_regs.h" +#include "palette.h" +#include "script.h" +#include "sound.h" +#include "task.h" +#include "rom6.h" +#include "strings.h" +#include "party_menu.h" +#include "fieldmap.h" +#include "field_effect.h" +#include "field_camera.h" +#include "field_player_avatar.h" +#include "secret_base.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "metatile_behavior.h" +#include "string_util.h" +#include "constants/field_effects.h" +#include "constants/metatile_behaviors.h" +#include "constants/songs.h" +#include "constants/vars.h" +#include "fldeff_misc.h" + +void sub_80F9C90(u8); +void sub_80F9DFC(u8); + +void Task_SecretBasePCTurnOn(u8); + +void Task_PopSecretBaseBalloon(u8); +void DoBalloonSoundEffect(s16); + +void Task_WateringBerryTreeAnim_1(u8); +void Task_WateringBerryTreeAnim_2(u8); +void Task_WateringBerryTreeAnim_3(u8); + +void sub_80F9C44(TaskFunc, u16, u16, u8); + +void FieldCallback_SecretBaseCave(void); +static void CaveEntranceSpriteCallback1(struct Sprite *); +static void CaveEntranceSpriteCallback2(struct Sprite *); +static void CaveEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseCaveFieldEffect(void); + +void FieldCallback_SecretBaseTree(void); +static void TreeEntranceSpriteCallback1(struct Sprite *); +static void TreeEntranceSpriteCallback2(struct Sprite *); +static void TreeEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseTreeFieldEffect(void); + +void FieldCallback_SecretBaseShrub(void); +static void ShrubEntranceSpriteCallback1(struct Sprite *); +static void ShrubEntranceSpriteCallback2(struct Sprite *); +static void ShrubEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseShrubFieldEffect(void); + +void SpriteCB_SandPillar_0(struct Sprite *); +void SpriteCB_SandPillar_1(struct Sprite *); +void SpriteCB_SandPillar_2(struct Sprite *); + +const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp"); +const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp"); +const u8 gSpriteImage_858DA78[] = INCBIN_U8("graphics/unknown/858E588/2.4bpp"); +const u8 gSpriteImage_858DAF8[] = INCBIN_U8("graphics/unknown/858E588/3.4bpp"); +const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4bpp"); + +const u8 gUnusedEmptySpace_858DBF8[32] = {0}; + +const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_07.gbapal"); +const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp"); +const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp"); +const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp"); +const u8 gSpriteImage_858DDB8[] = INCBIN_U8("graphics/unknown/858E5D8/3.4bpp"); +const u8 gSpriteImage_858DE38[] = INCBIN_U8("graphics/unknown/858E5D8/4.4bpp"); +const u8 gSpriteImage_858DEB8[] = INCBIN_U8("graphics/unknown/858E5B0/0.4bpp"); +const u8 gSpriteImage_858DF38[] = INCBIN_U8("graphics/unknown/858E5B0/1.4bpp"); +const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4bpp"); +const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp"); +const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp"); +const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp"); +const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_08.gbapal"); +const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp"); +const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp"); +const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp"); + +const struct OamData gOamData_858E4D8 = +{ + .y = 0, + .x = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const union AnimCmd gSpriteAnim_858E4E0[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E4F8[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E510[] = +{ + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E528[] = +{ + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(4, 8, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E540[] = +{ + ANIMCMD_FRAME(4, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .hFlip = TRUE), + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E558[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_858E570[] = +{ + gSpriteAnim_858E4E0, +}; + +const union AnimCmd *const gSpriteAnimTable_858E574[] = +{ + gSpriteAnim_858E4F8, + gSpriteAnim_858E510, + gSpriteAnim_858E528, + gSpriteAnim_858E540, +}; + +const union AnimCmd *const gSpriteAnimTable_858E584[] = +{ + gSpriteAnim_858E558, +}; + +const struct SpriteFrameImage gUnknown_858E588[] = +{ + {gSpriteImage_858D978, 0x80}, + {gSpriteImage_858D9F8, 0x80}, + {gSpriteImage_858DA78, 0x80}, + {gSpriteImage_858DAF8, 0x80}, + {gSpriteImage_858DB78, 0x80}, +}; + +const struct SpriteFrameImage gUnknown_858E5B0[] = +{ + {gSpriteImage_858DEB8, 0x80}, + {gSpriteImage_858DF38, 0x80}, + {gSpriteImage_858DFB8, 0x80}, + {gSpriteImage_858E038, 0x80}, + {gSpriteImage_858E0B8, 0x80}, +}; + +const struct SpriteFrameImage gUnknown_858E5D8[] = +{ + {gSpriteImage_858DC38, 0x80}, + {gSpriteImage_858DCB8, 0x80}, + {gSpriteImage_858DD38, 0x80}, + {gSpriteImage_858DDB8, 0x80}, + {gSpriteImage_858DE38, 0x80}, +}; + +const struct SpriteTemplate gUnknown_0858E600 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1003, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E570, + .images = gUnknown_858E588, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = CaveEntranceSpriteCallback1, +}; + +const struct SpriteTemplate gUnknown_0858E618 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1008, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E574, + .images = gUnknown_858E5B0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TreeEntranceSpriteCallback1, +}; + +const struct SpriteTemplate gUnknown_0858E630 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1008, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E584, + .images = gUnknown_858E5D8, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = ShrubEntranceSpriteCallback1, +}; + +const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, 0x1003}; +const struct SpritePalette gFieldEffectObjectPaletteInfo8 = {gFieldEffectObjectPalette8, 0x1008}; + +const struct OamData gOamData_858E658 = +{ + .x = 0, + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const union AnimCmd gSpriteAnim_858E660[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(2, 6), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_858E670[] = +{ + gSpriteAnim_858E660, +}; + +const struct SpriteFrameImage gUnknown_0858E674[] = +{ + {gSpriteImage_858E1D8, 0x100}, + {gSpriteImage_858E2D8, 0x100}, + {gSpriteImage_858E3D8, 0x100}, +}; + +const struct SpriteTemplate gUnknown_0858E68C = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x100E, + .oam = &gOamData_858E658, + .anims = gSpriteAnimTable_858E670, + .images = gUnknown_0858E674, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_SandPillar_0, +}; + +// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file. +const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], 0x100E}; + +static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp"); +static const u8 gSpriteImage_858E72C[] = INCBIN_U8("graphics/unknown/858E84C/1.4bpp"); +static const u8 gSpriteImage_858E7AC[] = INCBIN_U8("graphics/unknown/858E84C/2.4bpp"); +static const u16 gUnknown_0858E82C[] = INCBIN_U16("graphics/unknown/unknown_58E82C.gbapal"); + +static const struct SpriteFrameImage gUnknown_0858E84C[] = +{ + {gSpriteImage_858E6AC, sizeof(gSpriteImage_858E6AC)}, + {gSpriteImage_858E72C, sizeof(gSpriteImage_858E72C)}, + {gSpriteImage_858E7AC, sizeof(gSpriteImage_858E7AC)}, +}; + +static const struct SpritePalette gUnknown_0858E864 = {gUnknown_0858E82C, 0x1000}; + +static const union AnimCmd gSpriteAnim_858E86C[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_FRAME(1, 30), + ANIMCMD_FRAME(2, 30), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnimTable_858E87C[] = +{ + gSpriteAnim_858E86C, +}; + +static const struct SpriteTemplate gUnknown_0858E880 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1000, + .oam = &gEventObjectBaseOam_32x8, + .anims = gSpriteAnimTable_858E87C, + .images = gUnknown_0858E84C, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +void sub_80F9BCC(u16 a0, u16 a1, u8 a2) +{ + sub_80F9C44(sub_80F9C90, a0, a1, a2); +} + +void sub_80F9BF4(u16 a0, u16 a1, u8 a2) +{ + sub_80F9C44(sub_80F9DFC, a0, a1, a2); +} + +bool8 sub_80F9C1C(void) +{ + return FuncIsActiveTask(sub_80F9C90); +} + +bool8 sub_80F9C30(void) +{ + return FuncIsActiveTask(sub_80F9DFC); +} + +void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3) +{ + u8 taskId = CreateTask(taskfunc, a3); + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = a1 == 0 ? 16 : a1; + gTasks[taskId].data[2] = a1 == 0 ? 20 : a1; + gTasks[taskId].func(taskId); +} + +#ifdef NONMATCHING +void sub_80F9C90(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch(task->data[0]) + { + case 0: + task->data[3] = 0x78; + task->data[4] = 0x78; + task->data[5] = 0x50; + task->data[6] = 0x51; + + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + + break; + case 1: + task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT); + task->data[8] = GetGpuReg(REG_OFFSET_BLDY); + + SetGpuReg(REG_OFFSET_BLDCNT, 0xBF); + SetGpuReg(REG_OFFSET_BLDY, 0x10); + + break; + case 2: + task->data[3] -= task->data[1]; + task->data[4] += task->data[1]; + + if (task->data[3] < 1 || task->data[4] > 0xEF) + { + task->data[3] = 0; + task->data[4] = 0xF0; + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + BlendPalettes(0xFFFFFFFF, 0, 0); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + + if (task->data[3] != 0) + return; + break; + case 3: + task->data[5] -= task->data[2]; + task->data[6] += task->data[2]; + + if (task->data[5] < 1 || task->data[2] > 0x9F) + { + task->data[5] = 0; + task->data[6] = 0xA0; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + + if (task->data[5] != 0) + return; + break; + default: + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + DestroyTask(taskId); + return; + } + task->data[0] += 1; +} +#else +NAKED +void sub_80F9C90(u8 taskId) +{ + asm_unified("\tpush {r4,r5,lr}\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tlsls r0, r5, 2\n" + "\tadds r0, r5\n" + "\tlsls r0, 3\n" + "\tldr r1, =gTasks\n" + "\tadds r4, r0, r1\n" + "\tmovs r1, 0x8\n" + "\tldrsh r0, [r4, r1]\n" + "\tcmp r0, 0x1\n" + "\tbeq _080F9D10\n" + "\tcmp r0, 0x1\n" + "\tbgt _080F9CB8\n" + "\tcmp r0, 0\n" + "\tbeq _080F9CC2\n" + "\tb _080F9DDE\n" + "\t.pool\n" + "_080F9CB8:\n" + "\tcmp r0, 0x2\n" + "\tbeq _080F9D32\n" + "\tcmp r0, 0x3\n" + "\tbeq _080F9D94\n" + "\tb _080F9DDE\n" + "_080F9CC2:\n" + "\tmovs r0, 0x78\n" + "\tstrh r0, [r4, 0xE]\n" + "\tstrh r0, [r4, 0x10]\n" + "\tmovs r0, 0x50\n" + "\tstrh r0, [r4, 0x12]\n" + "\tmovs r0, 0x51\n" + "\tstrh r0, [r4, 0x14]\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 6\n" + "\tmovs r0, 0\n" + "\tbl SetGpuRegBits\n" + "\tldrh r1, [r4, 0xE]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x10]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x40\n" + "\tbl SetGpuReg\n" + "\tldrh r1, [r4, 0x12]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x14]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x44\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x48\n" + "\tmovs r1, 0x3F\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x4A\n" + "\tmovs r1, 0\n" + "\tbl SetGpuReg\n" + "\tb _080F9DEE\n" + "_080F9D10:\n" + "\tmovs r0, 0x50\n" + "\tbl GetGpuReg\n" + "\tstrh r0, [r4, 0x16]\n" + "\tmovs r0, 0x54\n" + "\tbl GetGpuReg\n" + "\tstrh r0, [r4, 0x18]\n" + "\tmovs r0, 0x50\n" + "\tmovs r1, 0xBF\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x54\n" + "\tmovs r1, 0x10\n" + "\tbl SetGpuReg\n" + "\tb _080F9DEE\n" + "_080F9D32:\n" + "\tldrh r0, [r4, 0xE]\n" + "\tldrh r1, [r4, 0xA]\n" + "\tsubs r0, r1\n" + "\tmovs r5, 0\n" + "\tstrh r0, [r4, 0xE]\n" + "\tldrh r2, [r4, 0x10]\n" + "\tadds r1, r2\n" + "\tstrh r1, [r4, 0x10]\n" + "\tlsls r0, 16\n" + "\tcmp r0, 0\n" + "\tble _080F9D50\n" + "\tlsls r0, r1, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0xEF\n" + "\tble _080F9D76\n" + "_080F9D50:\n" + "\tstrh r5, [r4, 0xE]\n" + "\tmovs r0, 0xF0\n" + "\tstrh r0, [r4, 0x10]\n" + "\tmovs r0, 0x54\n" + "\tmovs r1, 0\n" + "\tbl SetGpuReg\n" + "\tldrh r1, [r4, 0x16]\n" + "\tmovs r0, 0x50\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x1\n" + "\tnegs r0, r0\n" + "\tmovs r1, 0\n" + "\tmovs r2, 0\n" + "\tbl BlendPalettes\n" + "\tldr r0, =gPlttBufferFaded\n" + "\tstrh r5, [r0]\n" + "_080F9D76:\n" + "\tldrh r1, [r4, 0xE]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x10]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x40\n" + "\tbl SetGpuReg\n" + "\tmovs r1, 0xE\n" + "\tldrsh r0, [r4, r1]\n" + "\tb _080F9DD8\n" + "\t.pool\n" + "_080F9D94:\n" + "\tldrh r0, [r4, 0x12]\n" + "\tldrh r1, [r4, 0xC]\n" + "\tsubs r0, r1\n" + "\tstrh r0, [r4, 0x12]\n" + "\tldrh r2, [r4, 0x14]\n" + "\tadds r1, r2\n" + "\tstrh r1, [r4, 0x14]\n" + "\tlsls r0, 16\n" + "\tcmp r0, 0\n" + "\tble _080F9DB0\n" + "\tlsls r0, r1, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0x9F\n" + "\tble _080F9DC2\n" + "_080F9DB0:\n" + "\tmovs r0, 0\n" + "\tstrh r0, [r4, 0x12]\n" + "\tmovs r0, 0xA0\n" + "\tstrh r0, [r4, 0x14]\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 6\n" + "\tmovs r0, 0\n" + "\tbl ClearGpuRegBits\n" + "_080F9DC2:\n" + "\tldrh r1, [r4, 0x12]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x14]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x44\n" + "\tbl SetGpuReg\n" + "\tmovs r1, 0x12\n" + "\tldrsh r0, [r4, r1]\n" + "_080F9DD8:\n" + "\tcmp r0, 0\n" + "\tbne _080F9DF4\n" + "\tb _080F9DEE\n" + "_080F9DDE:\n" + "\tldrh r1, [r4, 0x16]\n" + "\tmovs r0, 0x50\n" + "\tbl SetGpuReg\n" + "\tadds r0, r5, 0\n" + "\tbl DestroyTask\n" + "\tb _080F9DF4\n" + "_080F9DEE:\n" + "\tldrh r0, [r4, 0x8]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r4, 0x8]\n" + "_080F9DF4:\n" + "\tpop {r4,r5}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +void sub_80F9DFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + int temp = task->data[0]; + + switch (temp) + { + case 0: + gPlttBufferFaded[0] = temp; + break; + case 1: + task->data[3] = 0; + task->data[4] = 0xF0; + task->data[5] = 0; + task->data[6] = 0xA0; + + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + break; + case 2: + task->data[5] += task->data[2]; + task->data[6] -= task->data[2]; + + if (task->data[5] > 0x4F || task->data[6] < 0x52) + { + task->data[5] = 0x50; + task->data[6] = 0x51; + SetGpuReg(REG_OFFSET_BLDCNT, 0xBF); + SetGpuReg(REG_OFFSET_BLDY, 0x10); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + + if (task->data[5] != 0x50) + return; + break; + case 3: + task->data[3] += task->data[1]; + task->data[4] -= task->data[1]; + + if (task->data[3] > 0x77 || task->data[4] < 0x79) + { + task->data[3] = 0x78; + task->data[4] = 0x78; + BlendPalettes(-1, 0x10, 0); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + + if (task->data[3] != 0x78) + return; + break; + default: + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + DestroyTask(taskId); + return; + } + task->data[0] += 1; +} + +void SetCurrentSecretBase(void) +{ + sub_80E9608(&gPlayerFacingPosition, gMapHeader.events); + sub_80E8B6C(); +} + +void AdjustSecretPowerSpritePixelOffsets(void) +{ + if (gPlayerAvatar.flags & 0x6) + { + switch (gFieldEffectArguments[1]) + { + case DIR_SOUTH: + gFieldEffectArguments[5] = 16; + gFieldEffectArguments[6] = 40; + break; + case DIR_NORTH: + gFieldEffectArguments[5] = 16; + gFieldEffectArguments[6] = 8; + break; + case DIR_WEST: + gFieldEffectArguments[5] = -8; + gFieldEffectArguments[6] = 24; + break; + case DIR_EAST: + gFieldEffectArguments[5] = 24; + gFieldEffectArguments[6] = 24; + break; + } + } + else + { + switch (gFieldEffectArguments[1]) + { + case DIR_SOUTH: + gFieldEffectArguments[5] = 8; + gFieldEffectArguments[6] = 40; + break; + case DIR_NORTH: + gFieldEffectArguments[5] = 8; + gFieldEffectArguments[6] = 8; + break; + case DIR_WEST: + gFieldEffectArguments[5] = -8; + gFieldEffectArguments[6] = 24; + break; + case DIR_EAST: + gFieldEffectArguments[5] = 24; + gFieldEffectArguments[6] = 24; + break; + } + } +} + +bool8 SetUpFieldMove_SecretPower(void) +{ + u8 mb; + + sub_80E8BC8(); + + if (gSpecialVar_Result == 1 || GetPlayerFacingDirection() != DIR_NORTH) + return FALSE; + + GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); + mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y); + + if (MetatileBehavior_IsSecretBaseCave(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseCave; + return TRUE; + } + + if (MetatileBehavior_IsSecretBaseTree(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseTree; + return TRUE; + } + + if (MetatileBehavior_IsSecretBaseShrub(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseShrub; + return TRUE; + } + + return FALSE; +} + +void FieldCallback_SecretBaseCave(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275A86); +} + +bool8 FldEff_UseSecretPowerCave(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseCaveFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseCaveFieldEffect; + + return FALSE; +} + +static void StartSecretBaseCaveFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_CAVE); + FieldEffectStart(FLDEFF_SECRET_POWER_CAVE); +} + +bool8 FldEff_SecretPowerCave(void) +{ + AdjustSecretPowerSpritePixelOffsets(); + CreateSprite(&gUnknown_0858E600, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + return FALSE; +} + +static void CaveEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W088); + + sprite->data[0] = 0; + sprite->callback = CaveEntranceSpriteCallback2; +} + +static void CaveEntranceSpriteCallback2(struct Sprite *sprite) +{ + if (sprite->data[0] < 40) + { + sprite->data[0]++; + + if (sprite->data[0] == 20) + sub_80E8D4C(); + } + else + { + sprite->data[0] = 0; + sprite->callback = CaveEntranceSpriteCallbackEnd; + } +} + +static void CaveEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE); + EnableBothScriptContexts(); +} + +void FieldCallback_SecretBaseTree(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275ADF); +} + +bool8 FldEff_UseSecretPowerTree(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseTreeFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseTreeFieldEffect; + + return FALSE; +} + +static void StartSecretBaseTreeFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_TREE); + FieldEffectStart(FLDEFF_SECRET_POWER_TREE); +} + +bool8 FldEff_SecretPowerTree(void) +{ + s16 mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y) & 0xFFF; + + if (mb == MB_SECRET_BASE_SPOT_TREE_LEFT) + gFieldEffectArguments[7] = 0; + + if (mb == MB_SECRET_BASE_SPOT_TREE_RIGHT) + gFieldEffectArguments[7] = 2; + + AdjustSecretPowerSpritePixelOffsets(); + + CreateSprite(&gUnknown_0858E618, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + + if (gFieldEffectArguments[7] == 1 || gFieldEffectArguments[7] == 3) + sub_80E8D4C(); + + return FALSE; +} + +static void TreeEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W010); + + sprite->animNum = gFieldEffectArguments[7]; + sprite->data[0] = 0; + sprite->callback = TreeEntranceSpriteCallback2; +} + +static void TreeEntranceSpriteCallback2(struct Sprite *sprite) +{ + sprite->data[0]++; + + if (sprite->data[0] >= 40) + { + if (gFieldEffectArguments[7] == 0 || gFieldEffectArguments[7] == 2) + sub_80E8D4C(); + + sprite->data[0] = 0; + sprite->callback = TreeEntranceSpriteCallbackEnd; + } +} + +static void TreeEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE); + EnableBothScriptContexts(); +} + +void FieldCallback_SecretBaseShrub(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275B38); +} + +bool8 FldEff_UseSecretPowerShrub(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseShrubFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseShrubFieldEffect; + + return FALSE; +} + +static void StartSecretBaseShrubFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_SHRUB); + FieldEffectStart(FLDEFF_SECRET_POWER_SHRUB); +} + +bool8 FldEff_SecretPowerShrub(void) +{ + AdjustSecretPowerSpritePixelOffsets(); + + CreateSprite(&gUnknown_0858E630, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + + return FALSE; +} + +static void ShrubEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W077); + + sprite->data[0] = 0; + sprite->callback = ShrubEntranceSpriteCallback2; +} + +static void ShrubEntranceSpriteCallback2(struct Sprite *sprite) +{ + if (sprite->data[0] < 40) + { + sprite->data[0]++; + + if (sprite->data[0] == 20) + sub_80E8D4C(); + } + else + { + sprite->data[0] = 0; + sprite->callback = ShrubEntranceSpriteCallbackEnd; + } +} + +static void ShrubEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB); + EnableBothScriptContexts(); +} + +u32 FldEff_SecretBasePCTurnOn(void) +{ + s16 x, y; + u8 taskId; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + taskId = CreateTask(Task_SecretBasePCTurnOn, 0); + gTasks[taskId].data[0] = x; + gTasks[taskId].data[1] = y; + gTasks[taskId].data[2] = 0; + + return 0; +} + +void Task_SecretBasePCTurnOn(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[2]) + { + case 4: + case 12: + MapGridSetMetatileIdAt(data[0], data[1], 548); + CurrentMapDrawMetatileAt(data[0], data[1]); + break; + case 8: + case 16: + MapGridSetMetatileIdAt(data[0], data[1], 544); + CurrentMapDrawMetatileAt(data[0], data[1]); + break; + case 20: + MapGridSetMetatileIdAt(data[0], data[1], 548); + CurrentMapDrawMetatileAt(data[0], data[1]); + FieldEffectActiveListRemove(FLDEFF_PCTURN_ON); + EnableBothScriptContexts(); + DestroyTask(taskId); + return; + } + + data[2]++; +} + +void DoSecretBasePCTurnOffEffect(void) +{ + s16 x, y; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + PlaySE(SE_PC_OFF); + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + MapGridSetMetatileIdAt(x, y, 3616); + else + MapGridSetMetatileIdAt(x, y, 3617); + + CurrentMapDrawMetatileAt(x, y); +} + +void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y) +{ + u8 taskId = CreateTask(Task_PopSecretBaseBalloon, 0); + + gTasks[taskId].data[0] = metatileId; + gTasks[taskId].data[1] = x; + gTasks[taskId].data[2] = y; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 1; +} + +void Task_PopSecretBaseBalloon(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[3] == 6) + data[3] = 0; + else + data[3]++; + + if (data[3] == 0) + { + if (data[4] == 2) + DoBalloonSoundEffect(data[0]); + + MapGridSetMetatileIdAt(data[1], data[2], data[0] + data[4]); + CurrentMapDrawMetatileAt(data[1], data[2]); + + if (data[4] == 3) + DestroyTask(taskId); + else + data[4]++; + } +} + +void DoBalloonSoundEffect(s16 metatileId) +{ + switch (metatileId) + { + case 824: + PlaySE(SE_FUUSEN1); + break; + case 828: + PlaySE(SE_FUUSEN2); + break; + case 832: + PlaySE(SE_FUUSEN3); + break; + case 552: + PlaySE(SE_TOY_DANGO); + break; + } +} + +bool8 FldEff_NopA6FC(void) +{ + return FALSE; +} + +bool8 FldEff_NopA700(void) +{ + return FALSE; +} + +void DoSecretBaseBreakableDoorEffect(s16 x, s16 y) +{ + PlaySE(SE_TOY_KABE); + MapGridSetMetatileIdAt(x, y, 630); + MapGridSetMetatileIdAt(x, y - 1, 622); + CurrentMapDrawMetatileAt(x, y); + CurrentMapDrawMetatileAt(x, y - 1); +} + +void Task_ShatterSecretBaseBreakableDoor(u8 taskId) +{ + if (gTasks[taskId].data[0] == 7) + { + DoSecretBaseBreakableDoorEffect(gTasks[taskId].data[1], gTasks[taskId].data[2]); + DestroyTask(taskId); + } + else + { + gTasks[taskId].data[0]++; + } +} + +void ShatterSecretBaseBreakableDoor(s16 x, s16 y) +{ + u8 dir = GetPlayerFacingDirection(); + + if (dir == DIR_SOUTH) + { + DoSecretBaseBreakableDoorEffect(x, y); + } + else if (dir == DIR_NORTH) + { + u8 taskId = CreateTask(Task_ShatterSecretBaseBreakableDoor, 5); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = x; + gTasks[taskId].data[2] = y; + } +} + +#define tMetatileID data[0] +void Task_SecretBaseMusicNoteMatSound(u8 taskId) +{ + if (gTasks[taskId].data[1] == 7) + { + switch (gTasks[taskId].tMetatileID) + { + case 632: + PlaySE(SE_TOY_C); + break; + case 633: + PlaySE(SE_TOY_D); + break; + case 634: + PlaySE(SE_TOY_E); + break; + case 635: + PlaySE(SE_TOY_F); + break; + case 636: + PlaySE(SE_TOY_G); + break; + case 637: + PlaySE(SE_TOY_A); + break; + case 638: + PlaySE(SE_TOY_B); + break; + case 691: + PlaySE(SE_TOY_C1); + break; + } + + DestroyTask(taskId); + } + else + { + gTasks[taskId].data[1]++; + } +} + +void PlaySecretBaseMusicNoteMatSound(s16 metatileId) +{ + u8 taskId = CreateTask(Task_SecretBaseMusicNoteMatSound, 5); + + gTasks[taskId].tMetatileID = metatileId; + gTasks[taskId].data[1] = 0; +} +#undef tMetatileID + +void SpriteCB_GlitterMatSparkle(struct Sprite *sprite) +{ + sprite->data[0]++; + + if (sprite->data[0] == 8) + PlaySE(SE_W215); + + if (sprite->data[0] >= 32) + DestroySprite(sprite); +} + +void DoSecretBaseGlitterMatSparkle(void) +{ + s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; + u8 spriteId; + + sub_80930E0(&x, &y, 8, 4); + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].oam.paletteNum = 5; + gSprites[spriteId].callback = SpriteCB_GlitterMatSparkle; + gSprites[spriteId].data[0] = 0; + } +} + +bool8 FldEff_SandPillar(void) +{ + s16 x, y; + + ScriptContext2_Enable(); + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + gFieldEffectArguments[5] = x; + gFieldEffectArguments[6] = y; + + switch (GetPlayerFacingDirection()) + { + case DIR_SOUTH: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 8, + gSprites[gPlayerAvatar.spriteId].oam.y + 32, + 0); + + break; + + case DIR_NORTH: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 8, + gSprites[gPlayerAvatar.spriteId].oam.y, + 148); + + break; + + case DIR_WEST: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x - 8, + gSprites[gPlayerAvatar.spriteId].oam.y + 16, + 148); + + break; + + case DIR_EAST: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 24, + gSprites[gPlayerAvatar.spriteId].oam.y + 16, + 148); + + break; + } + + return FALSE; +} + +void SpriteCB_SandPillar_0(struct Sprite *sprite) +{ + PlaySE(SE_W088); + + if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646) + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586); + else + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644); + + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]); + + sprite->data[0] = 0; + sprite->callback = SpriteCB_SandPillar_1; +} + +void SpriteCB_SandPillar_1(struct Sprite *sprite) +{ + if (sprite->data[0] < 18) + { + sprite->data[0]++; + } + else + { + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]); + sprite->data[0] = 0; + sprite->callback = SpriteCB_SandPillar_2; + } +} + +void SpriteCB_SandPillar_2(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SAND_PILLAR); + EnableBothScriptContexts(); +} + +void GetShieldToyTVDecorationInfo(void) +{ + s16 x, y; + s32 metatileId; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + metatileId = MapGridGetMetatileIdAt(x, y); + + switch (metatileId) + { + case 822: + ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3); + StringCopy(gStringVar2, gText_Gold); + + gSpecialVar_Result = 0; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10); + break; + case 734: + ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2); + StringCopy(gStringVar2, gText_Silver); + + gSpecialVar_Result = 0; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20); + break; + case 756: + gSpecialVar_Result = 1; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + case 757: + gSpecialVar_Result = 2; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + case 758: + gSpecialVar_Result = 3; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + } +} + +#ifdef NONMATCHING +bool8 sub_80FADE4(u16 arg0, u8 arg1) +{ + if (CurrentMapIsSecretBase()) + { + if (arg1 == 0) + { + if ((u16)(arg0 + 0xfffffd7b) <= 1 || (arg0 == 0x237)) + return TRUE; + } + else + { + if (arg0 == 0x28d || arg0 == 0x23f) + return TRUE; + } + } + return FALSE; +} +#else +NAKED +bool8 sub_80FADE4(u16 arg0, u8 arg1) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tlsls r0, 16\n" + "\tlsrs r4, r0, 16\n" + "\tadds r6, r4, 0\n" + "\tlsls r1, 24\n" + "\tlsrs r5, r1, 24\n" + "\tbl CurrentMapIsSecretBase\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _080FAE28\n" + "\tcmp r5, 0\n" + "\tbne _080FAE1C\n" + "\tldr r1, =0xfffffd7b\n" + "\tadds r0, r4, r1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x1\n" + "\tbls _080FAE10\n" + "\tldr r0, =0x00000237\n" + "\tcmp r4, r0\n" + "\tbne _080FAE28\n" + "_080FAE10:\n" + "\tmovs r0, 0x1\n" + "\tb _080FAE2A\n" + "\t.pool\n" + "_080FAE1C:\n" + "\tldr r0, =0x0000028d\n" + "\tcmp r4, r0\n" + "\tbeq _080FAE10\n" + "\tldr r0, =0x0000023f\n" + "\tcmp r6, r0\n" + "\tbeq _080FAE10\n" + "_080FAE28:\n" + "\tmovs r0, 0\n" + "_080FAE2A:\n" + "\tpop {r4-r6}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.pool"); +} +#endif + +void Task_FieldPoisonEffect(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[1] += 2; + if (data[1] > 8) + data[0]++; + break; + case 1: + data[1] -= 2; + if (data[1] == 0) + data[0]++; + break; + case 2: + DestroyTask(taskId); + return; + } + SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]); +} + +void FldEffPoison_Start(void) +{ + PlaySE(SE_DOKU); + CreateTask(Task_FieldPoisonEffect, 80); +} + +bool32 FldEffPoison_IsActive(void) +{ + return FuncIsActiveTask(Task_FieldPoisonEffect); +} + +void Task_WateringBerryTreeAnim_0(u8 taskId) +{ + gTasks[taskId].func = Task_WateringBerryTreeAnim_1; +} + +void Task_WateringBerryTreeAnim_1(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (!EventObjectIsMovementOverridden(playerEventObj) + || EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + sub_808C228(GetPlayerFacingDirection()); + EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection())); + gTasks[taskId].func = Task_WateringBerryTreeAnim_2; + } +} + +void Task_WateringBerryTreeAnim_2(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + s16 value = gTasks[taskId].data[1]++; + + if (value < 10) + EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection())); + + else + gTasks[taskId].func = Task_WateringBerryTreeAnim_3; + } +} + +void Task_WateringBerryTreeAnim_3(u8 taskId) +{ + SetPlayerAvatarTransitionFlags(sub_808BCD0()); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void DoWateringBerryTreeAnim(void) +{ + CreateTask(Task_WateringBerryTreeAnim_0, 80); +} + +u8 CreateRecordMixingSprite(void) +{ + u8 spriteId; + + LoadSpritePalette(&gUnknown_0858E864); + + spriteId = CreateSprite(&gUnknown_0858E880, 0, 0, 82); + + if (spriteId == MAX_SPRITES) + { + return MAX_SPRITES; + } + else + { + struct Sprite *sprite = &gSprites[spriteId]; + sub_8092FF0(16, 13, &sprite->pos1.x, &sprite->pos1.y); + sprite->coordOffsetEnabled = TRUE; + sprite->pos1.x += 16; + sprite->pos1.y += 2; + } + return spriteId; +} + +void DestroyRecordMixingSprite(void) +{ + int i; + + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].template == &gUnknown_0858E880) + { + FreeSpritePalette(&gSprites[i]); + DestroySprite(&gSprites[i]); + } + } +} |