diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2018-02-28 22:46:11 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-02-28 22:46:11 -0600 |
commit | 0a9f0d80f5f3d1cf02ae26a7bad1d771f8dedc52 (patch) | |
tree | dddb575caf2213595cfee56f42ace44fe342a891 /src/fossil_specials.c | |
parent | 318eb470cf7f853c77386237264fcb17357c8a0c (diff) | |
parent | 85492c0dacb5222ebbd43f652c44448ca89de0f9 (diff) |
Merge pull request #216 from KDSKardabox/master
Decompile Ground Shake, Fossil Special & Flash
Diffstat (limited to 'src/fossil_specials.c')
-rw-r--r-- | src/fossil_specials.c | 770 |
1 files changed, 770 insertions, 0 deletions
diff --git a/src/fossil_specials.c b/src/fossil_specials.c new file mode 100644 index 000000000..95fafc17b --- /dev/null +++ b/src/fossil_specials.c @@ -0,0 +1,770 @@ +#include "global.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "bg.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_map_obj.h" +#include "fieldmap.h" +#include "global.fieldmap.h" +#include "gpu_regs.h" +#include "malloc.h" +#include "menu.h" +#include "random.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "window.h" + +#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx)) +#define MIRAGE_TOWER_PALETTE_LENGTH 0x800 +#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx) +#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100 + +//struct +struct Struct8617DA4 { + u8 x; + u8 y; + u16 tileId; +}; + +struct Struct203CF10 { + u8 *buffer; + u8 curr_buffer_index; +}; + +struct DynamicSpriteFrameImage{ + u8 *data; + u16 size; +}; + +struct Struct203CF0C { + u8 *frameImageTiles; + struct DynamicSpriteFrameImage *frameImage; + u8 spriteId; + u16 *unkC; + u16 unk10; +}; + +// static functions +static void sub_81BED50(u8 taskId); +static void sub_81BEBF4(u8 taskId); +static void sub_81BF028(u8 taskId); +static void sub_81BF248(struct Sprite *); +/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); + +// .rodata +static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00}; +static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp"); +static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin"); +static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal"); +static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp"); +static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp"); +static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal"); + +const s16 gUnknown_08617D64[][3] = + { + { 0, 10, 65}, + { 17, 3, 50}, + {-12, 0, 75}, + { 10, 15, 90}, + { 7, 8, 65}, + {-18, 5, 75}, + { 22, -10, 55}, + {-24, -4, 65}, + }; + +const struct SpriteSheet gUnknown_08617D94[] = +{ + {gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0}, + {NULL} +}; + +static const struct Struct8617DA4 gUnknown_08617DA4[] = + { + {0x12, 0x35, 0x251}, + {0x13, 0x35, 0x251}, + {0x14, 0x35, 0x251}, + {0x12, 0x36, 0x251}, + {0x13, 0x36, 0x251}, + {0x14, 0x36, 0x251}, + {0x12, 0x37, 0x251}, + {0x13, 0x37, 0x251}, + {0x14, 0x37, 0x251}, + {0x12, 0x38, 0x251}, + {0x13, 0x38, 0x251}, + {0x14, 0x38, 0x251}, + {0x12, 0x39, 0x259}, + {0x13, 0x39, 0x259}, + {0x14, 0x39, 0x259}, + {0x12, 0x3A, 0x121}, + {0x13, 0x3A, 0x121}, + {0x14, 0x3A, 0x121}, + }; + +static const union AnimCmd gSpriteAnim_8617DEC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const struct OamData gOamData_8617DF4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 3, + .affineParam = 0, +}; + +static const union AnimCmd *const gSpriteAnimTable_8617DFC[] = +{ + gSpriteAnim_8617DEC, +}; + +static const struct SpriteTemplate gUnknown_08617E00 = { + 0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +// ewram +EWRAM_DATA u8* gUnknown_0203CF04 = NULL; +EWRAM_DATA u8* gUnknown_0203CF08 = NULL; +EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL; +EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL; +EWRAM_DATA u16 *gUnknown_0203CF14 = NULL; + +// iwram +IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + +// text +void sub_81BEB24(void) +{ + u8 i; + for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) + MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId); + DrawWholeMapView(); +} + +void sub_81BEB54(void) +{ + CreateTask(sub_81BED50, 0x9); +} + +void sub_81BEB68(void) +{ + CreateTask(sub_81BEBF4, 0x9); +} + +void sub_81BEB7C(void) +{ + CreateTask(sub_81BF028, 0x9); +} + +void sub_81BEB90(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]); + SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]); +} + +void sub_81BEBB4(u8 taskId) +{ + if(!(gTasks[taskId].data[0])) + { + gUnknown_0203CF14[0] = -gUnknown_0203CF14[0]; + gTasks[taskId].data[0] = 2; + sub_81BEB90(); + } + else + gTasks[taskId].data[0]--; +} + +static void sub_81BEBF4(u8 taskId) +{ + u8 zero; + + switch(gTasks[taskId].data[0]) + { + case 0: + FreeAllWindowBuffers(); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2); + gTasks[taskId].data[0]++; + break; + case 1: + gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); + gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + gTasks[taskId].data[0]++; + break; + case 2: + CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + gTasks[taskId].data[0]++; + break; + case 3: + SetBgTilemapBuffer(0, gUnknown_0203CF08); + CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17); + CopyBgTilemapBufferToVram(0); + gTasks[taskId].data[0]++; + break; + case 4: + ShowBg(0); + gTasks[taskId].data[0]++; + break; + case 5: + sub_81BEB24(); + gTasks[taskId].data[0]++; + break; + case 6: + gUnknown_0203CF14 = (u16 *)Alloc(4); + zero = 0; + gUnknown_0203CF14[0] = 2; + gUnknown_0203CF14[1] = zero; + CreateTask(sub_81BEBB4, 0xA); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +#ifdef NONMATCHING +#define OUTER_BUFFER_LENGTH 0x60 +#define INNER_BUFFER_LENGTH 0x30 +static void sub_81BED50(u8 taskId) +{ + u8 anotherTaskId, j; + + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); + break; + case 3: + { + u16 i; + u16 left; + u32 index, next; + + index = (u16)gTasks[taskId].data[3]; + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + { + if(gTasks[taskId].data[1] > 1) + { + index = (u8)index; + gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + gUnknown_0203CF10[index].buffer[i] = i; + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + { + u16 rand1, rand2, temp; + + rand1 = Random() % 0x30; + rand2 = Random() % 0x30; + temp = gUnknown_0203CF10[index].buffer[rand2]; + gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1]; + gUnknown_0203CF10[index].buffer[rand1] = temp; + } + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + gTasks[taskId].data[3]++; + gTasks[taskId].data[1] = 0; + } + gTasks[taskId].data[1]++; + } + index = (u8)gTasks[taskId].data[3]; + for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next) + { + j = 0; + next = left + 1; + while(!j) + { + sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1); + j++; + } + if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + { + FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer); + gTasks[taskId].data[2]++; + if((left % 2) == 1) + gUnknown_0203CF14[1]--; + } + } + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + break; + return; + } + case 4: + UnsetBgTilemapBuffer(0); + anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); + if(anotherTaskId != 0xFF) + DestroyTask(anotherTaskId); + gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0; + sub_81BEB90(); + break; + case 5: + FREE_AND_SET_NULL(gUnknown_0203CF14); + FREE_AND_SET_NULL(gUnknown_0203CF10); + FREE_AND_SET_NULL(gUnknown_0203CF04); + FREE_AND_SET_NULL(gUnknown_0203CF08); + break; + case 6: + SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2); + SetGpuRegBits(REG_OFFSET_BG0CNT, 0x0); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0); + sub_81971D0(); + break; + case 7: + ShowBg(0); + break; + case 8: + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } + gTasks[taskId].data[0]++; +} + +#else +ASM_DIRECT +static void sub_81BED50(u8 taskId) +{ + asm("\n\ + .syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x10\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r1, =gTasks\n\ + lsls r0, 2\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x8]\n\ + subs r0, 0x1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + adds r6, r1, 0\n\ + cmp r0, 0x7\n\ + bls _081BED7C\n\ + b _081BF002\n\ + _081BED7C:\n\ + lsls r0, 2\n\ + ldr r1, =_081BED90\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .pool\n\ + .align 2, 0\n\ + _081BED90:\n\ + .4byte _081BEDB0\n\ + .4byte _081BF002\n\ + .4byte _081BEDC4\n\ + .4byte _081BEF64\n\ + .4byte _081BEF94\n\ + .4byte _081BEFD0\n\ + .4byte _081BEFF0\n\ + .4byte _081BEFF8\n\ + _081BEDB0:\n\ + ldr r4, =gUnknown_0203CF10\n\ + movs r0, 0xC0\n\ + lsls r0, 2\n\ + bl AllocZeroed\n\ + str r0, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEDC4:\n\ + mov r1, r10\n\ + lsls r0, r1, 2\n\ + adds r1, r0, r1\n\ + lsls r1, 3\n\ + adds r2, r1, r6\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + str r0, [sp, 0x8]\n\ + cmp r1, 0x5F\n\ + bgt _081BEE8A\n\ + movs r1, 0xA\n\ + ldrsh r0, [r2, r1]\n\ + cmp r0, 0x1\n\ + ble _081BEE7C\n\ + lsls r0, r3, 24\n\ + lsrs r4, r0, 24\n\ + movs r0, 0x30\n\ + bl Alloc\n\ + ldr r3, =gUnknown_0203CF10\n\ + ldr r1, [r3]\n\ + lsls r2, r4, 3\n\ + adds r1, r2, r1\n\ + str r0, [r1]\n\ + movs r5, 0\n\ + adds r4, r2, 0\n\ + _081BEDFA:\n\ + ldr r0, [r3]\n\ + adds r0, r4, r0\n\ + ldr r0, [r0]\n\ + adds r0, r5\n\ + strb r5, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEDFA\n\ + movs r5, 0\n\ + ldr r7, =gUnknown_0203CF10\n\ + adds r6, r2, 0\n\ + _081BEE14:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r1, [r7]\n\ + adds r1, r6, r1\n\ + ldr r1, [r1]\n\ + adds r0, r1, r0\n\ + ldrb r2, [r0]\n\ + adds r1, r4 \n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + ldr r0, [r7]\n\ + adds r0, r6, r0\n\ + ldr r0, [r0]\n\ + adds r0, r4\n\ + strb r2, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEE14\n\ + ldr r0, =gTasks\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r2, r1, r0\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + adds r6, r0, 0\n\ + cmp r1, 0x5F\n\ + bgt _081BEE78\n\ + adds r0, r3, 0x1\n\ + strh r0, [r2, 0xE]\n\ + _081BEE78:\n\ + movs r0, 0\n\ + strh r0, [r2, 0xA]\n\ + _081BEE7C:\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r6\n\ + ldrh r0, [r1, 0xA]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xA]\n\ + _081BEE8A:\n\ + ldr r0, [sp, 0x8]\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r6\n\ + ldrb r4, [r0, 0xE]\n\ + ldrb r5, [r0, 0xC]\n\ + lsls r0, r4, 16\n\ + cmp r5, r4\n\ + bcs _081BEF32\n\ + str r0, [sp, 0xC]\n\ + _081BEE9E:\n\ + movs r6, 0\n\ + adds r0, r5, 0x1\n\ + str r0, [sp, 0x4]\n\ + lsls r4, r5, 3\n\ + movs r2, 0x5F\n\ + subs r1, r2, r5\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 4\n\ + mov r9, r0\n\ + _081BEEB2:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r0, [r0]\n\ + ldr r7, =gUnknown_0203CF10\n\ + ldr r3, [r7]\n\ + adds r3, r4, r3\n\ + ldrb r2, [r3, 0x4]\n\ + adds r1, r2, 0x1\n\ + strb r1, [r3, 0x4]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + ldr r1, [r3]\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + add r1, r9\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + movs r2, 0x1\n\ + mov r8, r2\n\ + str r2, [sp]\n\ + movs r2, 0\n\ + movs r3, 0x30\n\ + bl sub_81BF2B8\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + cmp r6, 0\n\ + beq _081BEEB2\n\ + ldr r0, [r7]\n\ + adds r1, r4, r0\n\ + ldrb r0, [r1, 0x4]\n\ + cmp r0, 0x2F\n\ + bls _081BEF24\n\ + ldr r0, [r1]\n\ + bl Free\n\ + ldr r0, [r7]\n\ + adds r0, r4, r0\n\ + movs r1, 0\n\ + str r1, [r0]\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + ldr r4, =gTasks\n\ + adds r1, r4\n\ + ldrh r0, [r1, 0xC]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xC]\n\ + mov r0, r8\n\ + ands r5, r0\n\ + cmp r5, 0x1\n\ + bne _081BEF24\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + ldrh r0, [r1, 0x2]\n\ + subs r0, 0x1\n\ + strh r0, [r1, 0x2]\n\ + _081BEF24:\n\ + ldr r1, [sp, 0x4]\n\ + lsls r0, r1, 16\n\ + lsrs r5, r0, 16\n\ + ldr r2, [sp, 0xC]\n\ + lsrs r0, r2, 16\n\ + cmp r5, r0\n\ + bcc _081BEE9E\n\ + _081BEF32:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r1, [r0]\n\ + movs r2, 0x92\n\ + lsls r2, 4\n\ + movs r0, 0\n\ + movs r3, 0\n\ + bl LoadBgTiles\n\ + ldr r0, =gUnknown_0203CF10\n\ + ldr r0, [r0]\n\ + movs r4, 0xBE\n\ + lsls r4, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r0, 0x2F\n\ + bhi _081BF002\n\ + b _081BF014\n\ + .pool\n\ + _081BEF64:\n\ + movs r0, 0\n\ + bl UnsetBgTilemapBuffer\n\ + ldr r0, =sub_81BEBB4\n\ + bl FindTaskIdByFunc\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0xFF\n\ + beq _081BEF7C\n\ + bl DestroyTask\n\ + _081BEF7C:\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + strh r0, [r1, 0x2]\n\ + bl sub_81BEB90\n\ + b _081BF002\n\ + .pool\n\ + _081BEF94:\n\ + ldr r4, =gUnknown_0203CF14\n\ + ldr r0, [r4]\n\ + bl Free\n\ + movs r5, 0\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF10\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF04\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF08\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEFD0:\n\ + movs r0, 0xC\n\ + movs r1, 0x2\n\ + bl SetGpuRegBits\n\ + movs r0, 0x8\n\ + movs r1, 0\n\ + bl SetGpuRegBits\n\ + movs r0, 0\n\ + movs r1, 0x7\n\ + movs r2, 0\n\ + bl SetBgAttribute\n\ + bl sub_81971D0\n\ + b _081BF002\n\ + _081BEFF0:\n\ + movs r0, 0\n\ + bl ShowBg\n\ + b _081BF002\n\ + _081BEFF8:\n\ + mov r0, r10\n\ + bl DestroyTask\n\ + bl EnableBothScriptContexts\n\ + _081BF002:\n\ + ldr r0, =gTasks\n\ + mov r2, r10\n\ + lsls r1, r2, 2\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrh r0, [r1, 0x8]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0x8]\n\ + _081BF014:\n\ + add sp, 0x10\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void sub_81BF028(u8 taskId) +{ + u16 i; + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C)); + gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); + gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); + gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); + gUnknown_0203CF0C->unk10 = 0; + break; + case 2: + { + u8 *buffer; + buffer = gUnknown_0203CF0C->frameImageTiles; + for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++) + *buffer = gRootFossil_Gfx[i]; + } + break; + case 3: + gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles; + gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; + break; + case 4: + { + u8 spriteId, zero; + struct SpriteTemplate fossilTemplate; + + fossilTemplate = gUnknown_08617E00; + fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage); + spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); + gUnknown_0203CF0C->spriteId = spriteId; + zero = 0; + gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero; + gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x; + gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1; + } + case 5: + for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) + gUnknown_0203CF0C->unkC[i] = i; + break; + case 6: + { + u16 rand1, rand2, temp, j; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + for(i = 0; i <= j; i++) + { + rand1 = Random() % 0x100; + rand2 = Random() % 0x100; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + temp = gUnknown_0203CF0C->unkC[rand2]; + gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1]; + gUnknown_0203CF0C->unkC[rand1] = temp; + } + gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248; + break; + } + case 7: + if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) + return; + DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]); + FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);; + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage); + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles); + FREE_AND_SET_NULL(gUnknown_0203CF0C); + break; + case 8: + EnableBothScriptContexts(); + } + ++gTasks[taskId].data[0]; +} + +static void sub_81BF248(struct Sprite *sprite) +{ + if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) + { + sprite->callback = SpriteCallbackDummy; + } + else if (sprite->pos1.y >= 0x60) + { + u8 i; + for (i = 0; i < 2; i++) + { + sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0); + } + StartSpriteAnim(sprite, 0); + } + else + { + sprite->pos1.y++; + } +} |