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authoraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 04:22:50 -0300
committeraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 06:30:55 -0300
commit7dc95a0103af08c95c9093b6efa6c77af77a2538 (patch)
tree663537916626ab264bbdef4ea3606415457c36a3 /src/frontier_pass.c
parent58a2b62bae1406d2c768698ed13efcd6a5ffbeec (diff)
Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
Diffstat (limited to 'src/frontier_pass.c')
-rw-r--r--src/frontier_pass.c62
1 files changed, 45 insertions, 17 deletions
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index ac81c51e0..702f6c098 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -937,14 +937,14 @@ static void Task_HandleFrontierPassInput(u8 taskId)
{
u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area.
- if (JOY_HELD(DPAD_UP) && sPassGfx->cursorSprite->pos1.y >= 9)
+ if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9)
{
sPassGfx->cursorSprite->pos1.y -= 2;
if (sPassGfx->cursorSprite->pos1.y <= 7)
sPassGfx->cursorSprite->pos1.y = 2;
var = TRUE;
}
- if (JOY_HELD(DPAD_DOWN) && sPassGfx->cursorSprite->pos1.y <= 135)
+ if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135)
{
sPassGfx->cursorSprite->pos1.y += 2;
if (sPassGfx->cursorSprite->pos1.y >= 137)
@@ -952,14 +952,14 @@ static void Task_HandleFrontierPassInput(u8 taskId)
var = TRUE;
}
- if (JOY_HELD(DPAD_LEFT) && sPassGfx->cursorSprite->pos1.x >= 6)
+ if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6)
{
sPassGfx->cursorSprite->pos1.x -= 2;
if (sPassGfx->cursorSprite->pos1.x <= 4)
sPassGfx->cursorSprite->pos1.x = 5;
var = TRUE;
}
- if (JOY_HELD(DPAD_RIGHT) && sPassGfx->cursorSprite->pos1.x <= 231)
+ if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231)
{
sPassGfx->cursorSprite->pos1.x += 2;
if (sPassGfx->cursorSprite->pos1.x >= 233)
@@ -969,7 +969,7 @@ static void Task_HandleFrontierPassInput(u8 taskId)
if (!var) // Cursor did not change.
{
- if (sPassData->cursorArea != CURSOR_AREA_NOTHING && JOY_NEW(A_BUTTON))
+ if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
{
if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
{
@@ -986,7 +986,7 @@ static void Task_HandleFrontierPassInput(u8 taskId)
}
}
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_PC_OFF);
SetMainCallback2(CB2_HideFrontierPass);
@@ -1173,47 +1173,75 @@ static void sub_80C5F58(bool8 arg0, bool8 arg1)
static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
{
+ bool32 var;
+
switch (previousCursorArea)
{
case CURSOR_AREA_MAP:
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24, 16, 3, 12, 7, 17);
+ var = TRUE;
break;
case CURSOR_AREA_CARD:
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 336, 16, 10, 12, 7, 17);
+ var = TRUE;
break;
case CURSOR_AREA_RECORD:
- if (sPassData->hasBattleRecord)
+ if (!sPassData->hasBattleRecord)
+ {
+ var = FALSE;
+ }
+ else
+ {
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28, 2, 10, 12, 3, 17);
- else if (cursorArea == CURSOR_AREA_NOTHING || cursorArea > CURSOR_AREA_CANCEL)
- return;
+ var = TRUE;
+ }
break;
case CURSOR_AREA_CANCEL:
CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3350, 21, 0, 9, 2, 17);
+ var = TRUE;
break;
default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
if (cursorArea == CURSOR_AREA_NOTHING || cursorArea > CURSOR_AREA_CANCEL)
return;
- break;
}
switch (cursorArea)
{
case CURSOR_AREA_MAP:
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 168, 16, 3, 12, 7, 17);
+ var = TRUE;
break;
case CURSOR_AREA_CARD:
CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 504, 16, 10, 12, 7, 17);
+ var = TRUE;
break;
case CURSOR_AREA_RECORD:
- if (sPassData->hasBattleRecord)
- CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
- else
+ if (!sPassData->hasBattleRecord)
return;
- break; // needed
+
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
+ var = TRUE;
+ break;
case CURSOR_AREA_CANCEL:
CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17);
+ var = TRUE;
break;
default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
+ #ifndef NONMATCHING
+ asm("":::"r4");
+ #endif
if (previousCursorArea == CURSOR_AREA_NOTHING || previousCursorArea > CURSOR_AREA_CANCEL)
return;
}
@@ -1443,19 +1471,19 @@ static void Task_HandleFrontierMap(u8 taskId)
break;
return;
case 1:
- if (JOY_NEW(B_BUTTON))
+ if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_PC_OFF);
data[0] = 4;
}
- else if (JOY_NEW(DPAD_DOWN))
+ else if (gMain.newKeys & DPAD_DOWN)
{
if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
HandleFrontierMapCursorMove(0);
else
data[0] = 2;
}
- else if (JOY_NEW(DPAD_UP))
+ else if (gMain.newKeys & DPAD_UP)
{
if (sMapData->cursorPos == 0)
HandleFrontierMapCursorMove(1);