diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-21 12:38:20 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2020-02-25 12:54:08 -0600 |
commit | 68dc68907b832e93bd1585550b5ea9cfc6991f8b (patch) | |
tree | 3342d06a51443857b6b306f0b51bafe1575884e9 /src/graphics.c | |
parent | efd53d080c800a54d47b6306083b77a25865d051 (diff) |
Label move anim data
Diffstat (limited to 'src/graphics.c')
-rw-r--r-- | src/graphics.c | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/src/graphics.c b/src/graphics.c index e1e7a444c..ab44f26ec 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -732,9 +732,9 @@ const u32 gBattleAnimSpritePal_PinkHeart[] = INCBIN_U32("graphics/battle_anims/s const u32 gBattleAnimSpritePal_MagentaHeart[] = INCBIN_U32("graphics/battle_anims/sprites/magenta_heart.gbapal.lz"); const u32 gBattleAnimSpritePal_RedHeart[] = INCBIN_U32("graphics/battle_anims/sprites/red_heart.gbapal.lz"); -const u32 gUnknown_08C232E0[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz"); -const u32 gUnknown_08C23D50[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz"); -const u32 gUnknown_08C23D78[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz"); +const u32 gBattleAnimBgImage_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz"); +const u32 gBattleAnimBgPalette_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz"); +const u32 gBattleAnimBgTilemap_Attract[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz"); const u32 gBattleAnimSpriteGfx_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.4bpp.lz"); const u32 gBattleAnimSpritePal_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.gbapal.lz"); @@ -750,8 +750,8 @@ const u32 gBattleAnimSpriteGfx_Finger2[] = INCBIN_U32("graphics/battle_anims/spr const u32 gBattleAnimSpriteGfx_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.4bpp.lz"); const u32 gBattleAnimSpritePal_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.gbapal.lz"); -const u32 gUnknown_08C249D0[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); -const u32 gUnknown_08C249F8[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); +const u32 gBattleAnimBgPalette_ScaryFace[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); +const u32 gBattleAnimBgImage_ScaryFace[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); const u32 gBattleAnimSpritePal_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.gbapal.lz"); const u32 gBattleAnimSpriteGfx_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.4bpp.lz"); @@ -844,9 +844,9 @@ const u32 gBattleAnimBgPalette_Bug[] = INCBIN_U32("graphics/battle_anims/backgro const u32 gBattleAnimBgImage_Highspeed[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed.4bpp.lz"); const u32 gBattleAnimBgTilemap_HighspeedPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed_player.bin.lz"); -const u32 gUnknown_08C2A634[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.4bpp.lz"); -const u32 gUnknown_08C2A6D4[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.gbapal.lz"); -const u32 gUnknown_08C2A6EC[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.bin.lz"); +const u32 gBattleAnimMaskImage_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.4bpp.lz"); +const u32 gBattleAnimMaskPalette_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.gbapal.lz"); +const u32 gBattleAnimMaskTilemap_LightBeam[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.bin.lz"); const u32 gBattleAnimBgTilemap_GuillotineOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_opponent.bin.lz"); const u32 gBattleAnimBgTilemap_GuillotinePlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_player.bin.lz"); @@ -1001,8 +1001,8 @@ const u32 gUnknown_08D85A1C[] = INCBIN_U32("graphics/battle_frontier/battle_tile const u32 gBattleAnimSpriteGfx_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.4bpp.lz"); -const u32 gUnknown_08D8D410[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); -const u32 gUnknown_08D8D58C[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); +const u32 gBattleAnimBgTilemap_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); +const u32 gBattleAnimBgImage_Sandstorm[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); const u32 gBattleAnimSpritePal_FlyingDirt[] = INCBIN_U32("graphics/battle_anims/sprites/flying_dirt.gbapal.lz"); @@ -1121,11 +1121,9 @@ const u32 gBattleAnimSpritePal_CrossImpact[] = INCBIN_U32("graphics/battle_anims const u32 gBattleAnimBgImage_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.4bpp.lz"); const u32 gBattleAnimBgPalette_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.gbapal.lz"); -const u32 gUnknown_08D95E00[] = INCBIN_U32("graphics/unknown/unknown_D95E00.bin.lz"); - -const u32 gUnknown_08D960D0[] = INCBIN_U32("graphics/unknown/unknown_D960D0.bin.lz"); - -const u32 gUnknown_08D963A4[] = INCBIN_U32("graphics/unknown/unknown_D963A4.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_opponent.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_player.bin.lz"); +const u32 gBattleAnimBgTilemap_SurfContest[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_contest.bin.lz"); const u32 gBattleAnimSpritePal_Slash2[] = INCBIN_U32("graphics/battle_anims/sprites/slash_2.gbapal.lz"); 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