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authorSierraffinity <sierra@domoreaweso.me>2020-05-04 20:54:27 -0700
committerSierraffinity <sierra@domoreaweso.me>2020-05-04 20:54:27 -0700
commita1244aa5dd4c7519ba6c2dcba5796eec2eba1c90 (patch)
tree76cd7fa5a9ed806e19221e8d9a11337355f074f5 /src/graphics.c
parent072a98ca9aea8bfea7edc65f0a4a230974362b96 (diff)
parentb3b99b52ca978104ebed318f1d238fc97892836a (diff)
Merge branch 'master' of github.com:pret/pokeemerald
Diffstat (limited to 'src/graphics.c')
-rw-r--r--src/graphics.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/graphics.c b/src/graphics.c
index 83fab7dee..daae1d896 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -356,16 +356,16 @@ const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_inte
const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal");
//Originally an array?
-const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp");
-const u8 gHealthboxElementsGfxTable_ExpBar[] = INCBIN_U8("graphics/battle_interface/expbar.4bpp");
-const u8 gHealthboxElementsGfxTable_StatusPsn[] = INCBIN_U8("graphics/battle_interface/status_psn.4bpp");
-const u8 gHealthboxElementsGfxTable_StatusPar[] = INCBIN_U8("graphics/battle_interface/status_par.4bpp");
-const u8 gHealthboxElementsGfxTable_StatusSlp[] = INCBIN_U8("graphics/battle_interface/status_slp.4bpp");
-const u8 gHealthboxElementsGfxTable_StatusFrz[] = INCBIN_U8("graphics/battle_interface/status_frz.4bpp");
-const u8 gHealthboxElementsGfxTable_StatusBrn[] = INCBIN_U8("graphics/battle_interface/status_brn.4bpp");
-const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interface/misc.4bpp");
-const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hpbar_anim.4bpp");
-const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frameend.4bpp");
+const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp",
+ "graphics/battle_interface/expbar.4bpp",
+ "graphics/battle_interface/status_psn.4bpp",
+ "graphics/battle_interface/status_par.4bpp",
+ "graphics/battle_interface/status_slp.4bpp",
+ "graphics/battle_interface/status_frz.4bpp",
+ "graphics/battle_interface/status_brn.4bpp",
+ "graphics/battle_interface/misc.4bpp",
+ "graphics/battle_interface/hpbar_anim.4bpp",
+ "graphics/battle_interface/misc_frameend.4bpp");
const u8 gBattleInterface_BallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp");