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authorGriffinR <griffin.g.richards@gmail.com>2021-10-17 11:32:30 -0400
committerGitHub <noreply@github.com>2021-10-17 11:32:30 -0400
commit164590e37d67a385bf6479aafcbe5b351891bc0b (patch)
treec3d4cac1627512d166440ead47d9f2285c8b4044 /src/item_use.c
parenta4a3c1c9e5a0026415330eab9bea2f8f3e83e0a3 (diff)
parent1f39c34ca47e43b0afccaabe97d1df19e3f0b39b (diff)
Merge pull request #1512 from GriffinRichards/minor-constants
Add some misc constants/usage
Diffstat (limited to 'src/item_use.c')
-rwxr-xr-xsrc/item_use.c34
1 files changed, 19 insertions, 15 deletions
diff --git a/src/item_use.c b/src/item_use.c
index c350d9d0b..0a3181608 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -353,12 +353,14 @@ static bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *events, u8 ta
// Check if there are any hidden items on the current map that haven't been picked up
if (events->bgEvents[i].kind == BG_EVENT_HIDDEN_ITEM && !FlagGet(events->bgEvents[i].bgUnion.hiddenItem.hiddenItemId + FLAG_HIDDEN_ITEMS_START))
{
- itemX = (u16)events->bgEvents[i].x + 7;
+ itemX = (u16)events->bgEvents[i].x + MAP_OFFSET;
distanceX = itemX - playerX;
- itemY = (u16)events->bgEvents[i].y + 7;
+ itemY = (u16)events->bgEvents[i].y + MAP_OFFSET;
distanceY = itemY - playerY;
- if ((u16)(distanceX + 7) < 15 && (distanceY >= -5) && (distanceY < 6))
+ // Player can see 7 metatiles on either side horizontally
+ // and 5 metatiles on either side vertically
+ if (distanceX >= -7 && distanceX <= 7 && distanceY >= -5 && distanceY <= 5)
SetDistanceOfClosestHiddenItem(taskId, distanceX, distanceY);
}
}
@@ -402,27 +404,27 @@ static bool8 IsHiddenItemPresentInConnection(struct MapConnection *connection, i
{
// same weird temp variable behavior seen in IsHiddenItemPresentAtCoords
case 2:
- localOffset = connection->offset + 7;
+ localOffset = connection->offset + MAP_OFFSET;
localX = x - localOffset;
- localLength = mapHeader->mapLayout->height - 7;
+ localLength = mapHeader->mapLayout->height - MAP_OFFSET;
localY = localLength + y; // additions are reversed for some reason
break;
case 1:
- localOffset = connection->offset + 7;
+ localOffset = connection->offset + MAP_OFFSET;
localX = x - localOffset;
- localLength = gMapHeader.mapLayout->height + 7;
+ localLength = gMapHeader.mapLayout->height + MAP_OFFSET;
localY = y - localLength;
break;
case 3:
- localLength = mapHeader->mapLayout->width - 7;
+ localLength = mapHeader->mapLayout->width - MAP_OFFSET;
localX = localLength + x; // additions are reversed for some reason
- localOffset = connection->offset + 7;
+ localOffset = connection->offset + MAP_OFFSET;
localY = y - localOffset;
break;
case 4:
- localLength = gMapHeader.mapLayout->width + 7;
+ localLength = gMapHeader.mapLayout->width + MAP_OFFSET;
localX = x - localLength;
- localOffset = connection->offset + 7;
+ localOffset = connection->offset + MAP_OFFSET;
localY = y - localOffset;
break;
default:
@@ -435,14 +437,16 @@ static void CheckForHiddenItemsInMapConnection(u8 taskId)
{
s16 playerX, playerY;
s16 x, y;
- s16 width = gMapHeader.mapLayout->width + 7;
- s16 height = gMapHeader.mapLayout->height + 7;
+ s16 width = gMapHeader.mapLayout->width + MAP_OFFSET;
+ s16 height = gMapHeader.mapLayout->height + MAP_OFFSET;
- s16 var1 = 7;
- s16 var2 = 7;
+ s16 var1 = MAP_OFFSET;
+ s16 var2 = MAP_OFFSET;
PlayerGetDestCoords(&playerX, &playerY);
+ // Player can see 7 metatiles on either side horizontally
+ // and 5 metatiles on either side vertically
for (x = playerX - 7; x <= playerX + 7; x++)
{
for (y = playerY - 5; y <= playerY + 5; y++)