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authorPhlosioneer <mattmdrr2@gmail.com>2019-04-04 17:05:46 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-04-04 17:05:46 -0400
commit1360b3a477f1107785900cd0c4e73ebf018f058c (patch)
treec050216422dc6ebe569b3926b85cb07d9cece8df /src/main_menu.c
parent50da52c29b3ee075c43f9832aaa4a7b8848e0ec7 (diff)
RGB Constants
Diffstat (limited to 'src/main_menu.c')
-rw-r--r--src/main_menu.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main_menu.c b/src/main_menu.c
index 8c9612c24..6639f6559 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -584,9 +584,9 @@ static u32 InitMainMenu(bool8 returningFromOptionsMenu)
ResetSpriteData();
FreeAllSpritePalettes();
if (returningFromOptionsMenu)
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0x0000); // fade to black
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); // fade to black
else
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); // fade to white
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); // fade to white
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates));
ChangeBgX(0, 0, 0);
@@ -1098,7 +1098,7 @@ static void Task_HandleMainMenuAPressed(u8 taskId)
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
return;
}
FreeAllWindowBuffers();
@@ -1287,7 +1287,7 @@ static void Task_NewGameBirchSpeech_Init(u8 taskId)
FreeAllSpritePalettes();
ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
gTasks[taskId].tBG1HOFS = 0;
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowBirch;
gTasks[taskId].tPlayerSpriteId = 0xFF;
@@ -1846,7 +1846,7 @@ static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].tPlayerSpriteId = spriteId;
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);