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authorDizzyEggg <jajkodizzy@wp.pl>2018-09-03 22:55:55 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-09-03 22:55:55 +0200
commit24b9cd721ff1f5c7f2fdd674299d0d2d9f396be2 (patch)
treeac407e0409c850f86770be93e4e5400fc50fa261 /src/main_menu.c
parent0238b1c8ec6a7793917dcc9f358b964a3090715f (diff)
More Battle Factory
Diffstat (limited to 'src/main_menu.c')
-rw-r--r--src/main_menu.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/main_menu.c b/src/main_menu.c
index e28faf986..b4b343fc6 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -527,8 +527,8 @@ void Task_DisplayMainMenu(u8 taskId)
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
- box_print(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
- box_print(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
+ AddTextPrinterParameterized3(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
+ AddTextPrinterParameterized3(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
@@ -540,9 +540,9 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
- box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
- box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
- box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
+ AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
+ AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
+ AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -559,10 +559,10 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
- box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
- box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
- box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift);
- box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
+ AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
+ AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
+ AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift);
+ AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -583,11 +583,11 @@ void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
- box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
- box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
- box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2);
- box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents);
- box_print(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
+ AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
+ AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
+ AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2);
+ AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents);
+ AddTextPrinterParameterized3(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -1839,8 +1839,8 @@ void fmt_savegame(void)
void fmt_time(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
- box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
- box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
+ AddTextPrinterParameterized3(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
}
void fmt_player(void)
@@ -1849,11 +1849,11 @@ void fmt_player(void)
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
- box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
- box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
}
void fmt_pokedex(void)
@@ -1868,9 +1868,9 @@ void fmt_pokedex(void)
else
dexCount = GetHoennPokedexCount(1);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
- box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, 0, 3);
- box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
}
}
@@ -1886,9 +1886,9 @@ void fmt_badges(void)
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
- box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
+ AddTextPrinterParameterized3(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, 2, 1);
- box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
+ AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
}
void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)