diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-12-12 23:28:01 -0500 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2020-12-12 23:30:51 -0500 |
commit | 81d95b9325ed2526ce638744408f453a8169abb4 (patch) | |
tree | e0f7100b6b35156f0868df537b2e3a149061dd52 /src/metatile_behavior.c | |
parent | ba3021db64bd9518f324c1ad89e63e90278f0eb4 (diff) |
Use BUGFIX for some inline fixes
Diffstat (limited to 'src/metatile_behavior.c')
-rw-r--r-- | src/metatile_behavior.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 51cc65c22..2a9304a4d 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -970,10 +970,13 @@ bool8 MetatileBehavior_IsUnableToEmerge(u8 metatileBehavior) { // BUG: The player is unintentionally able to emerge on water doors. // Also the narrower underwater door in the underwater tileset has the wrong metatile behavior. This causes the dive glitch. - // To fix that add || metatileBehavior == MB_WATER_DOOR to the if statement below and - // change the metatile behavior of the narrower water door with porymaps tileset editor. + // To fix change the metatile behavior of the narrower water door with porymap's tileset editor. if (metatileBehavior == MB_NO_SURFACING - || metatileBehavior == MB_SEAWEED_NO_SURFACING) + || metatileBehavior == MB_SEAWEED_NO_SURFACING + #ifdef BUGFIX + || metatileBehavior == MB_WATER_DOOR + #endif + ) return TRUE; else return FALSE; |