diff options
author | Kaz <kazbloxmc@gmail.com> | 2020-09-17 18:24:11 -0400 |
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committer | Kaz <kazbloxmc@gmail.com> | 2020-09-17 18:24:11 -0400 |
commit | 1404cf3330b49e217c317602194e52d9c49bb12b (patch) | |
tree | e1b32c2c9ad301039c02f72db6e757ecdc58102f /src/overworld.c | |
parent | c724f2b8099645daf85884895047e60e23368e4b (diff) |
field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch.
Diffstat (limited to 'src/overworld.c')
-rw-r--r-- | src/overworld.c | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/src/overworld.c b/src/overworld.c index 2d798f2ec..ee70b3b92 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2909,7 +2909,11 @@ static void ZeroObjectEvent(struct ObjectEvent *objEvent) memset(objEvent, 0, sizeof(struct ObjectEvent)); } -static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4) +#define linkGender(obj) obj->singleMovementActive +// not even one can reference *byte* aligned bitfield members... +#define linkDirection(obj) ((u8*)obj)[offsetof(typeof(*obj), fieldEffectSpriteId) - 1] // -> rangeX + +static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 gender) { u8 objEventId = GetFirstInactiveObjectEventId(); struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId]; @@ -2924,8 +2928,8 @@ static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4) linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FREE; objEvent->active = 1; - objEvent->singleMovementActive = a4; - objEvent->range.as_byte = 2; + linkGender(objEvent) = gender; + linkDirection(objEvent) = 2; objEvent->spriteId = 64; InitLinkPlayerObjectEventPos(objEvent, x, y); @@ -2948,7 +2952,7 @@ static void sub_80877DC(u8 linkPlayerId, u8 a2) { u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId; struct ObjectEvent *objEvent = &gObjectEvents[objEventId]; - objEvent->range.as_byte = a2; + linkDirection(objEvent) = a2; } } @@ -2983,7 +2987,7 @@ static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId) { u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId; struct ObjectEvent *objEvent = &gObjectEvents[objEventId]; - return objEvent->range.as_byte; + return linkDirection(objEvent); } static u8 GetLinkPlayerElevation(u8 linkPlayerId) @@ -3068,10 +3072,10 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer { s16 x, y; - objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte); - ObjectEventMoveDestCoords(objEvent, objEvent->range.as_byte, &x, &y); + linkDirection(objEvent) = FlipVerticalAndClearForced(a3, linkDirection(objEvent)); + ObjectEventMoveDestCoords(objEvent, linkDirection(objEvent), &x, &y); - if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, objEvent->range.as_byte, x, y)) + if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, linkDirection(objEvent), x, y)) { return FALSE; } @@ -3086,7 +3090,7 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3) { - objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte); + linkDirection(objEvent) = FlipVerticalAndClearForced(a3, linkDirection(objEvent)); return FALSE; } @@ -3100,7 +3104,7 @@ static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent { objEvent->directionSequenceIndex--; linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FROZEN; - MoveCoords(objEvent->range.as_byte, &objEvent->initialCoords.x, &objEvent->initialCoords.y); + MoveCoords(linkDirection(objEvent), &objEvent->initialCoords.x, &objEvent->initialCoords.y); if (!objEvent->directionSequenceIndex) { ShiftStillObjectEventCoords(objEvent); @@ -3161,14 +3165,14 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) { case VERSION_FIRE_RED: case VERSION_LEAF_GREEN: - objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_RUBY: case VERSION_SAPPHIRE: - objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: - objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0); break; } @@ -3189,9 +3193,9 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite) sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation); if (linkPlayerObjEvent->movementMode == MOVEMENT_MODE_FREE) - StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte)); + StartSpriteAnim(sprite, GetFaceDirectionAnimNum(linkDirection(objEvent))); else - StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte)); + StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(linkDirection(objEvent))); UpdateObjectEventSpriteVisibility(sprite, 0); if (objEvent->triggerGroundEffectsOnMove) |