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authorKaz <kazbloxmc@gmail.com>2020-09-17 18:24:11 -0400
committerKaz <kazbloxmc@gmail.com>2020-09-17 18:24:11 -0400
commit1404cf3330b49e217c317602194e52d9c49bb12b (patch)
treee1b32c2c9ad301039c02f72db6e757ecdc58102f /src/overworld.c
parentc724f2b8099645daf85884895047e60e23368e4b (diff)
field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch.
Diffstat (limited to 'src/overworld.c')
-rw-r--r--src/overworld.c34
1 files changed, 19 insertions, 15 deletions
diff --git a/src/overworld.c b/src/overworld.c
index 2d798f2ec..ee70b3b92 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -2909,7 +2909,11 @@ static void ZeroObjectEvent(struct ObjectEvent *objEvent)
memset(objEvent, 0, sizeof(struct ObjectEvent));
}
-static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
+#define linkGender(obj) obj->singleMovementActive
+// not even one can reference *byte* aligned bitfield members...
+#define linkDirection(obj) ((u8*)obj)[offsetof(typeof(*obj), fieldEffectSpriteId) - 1] // -> rangeX
+
+static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 gender)
{
u8 objEventId = GetFirstInactiveObjectEventId();
struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
@@ -2924,8 +2928,8 @@ static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FREE;
objEvent->active = 1;
- objEvent->singleMovementActive = a4;
- objEvent->range.as_byte = 2;
+ linkGender(objEvent) = gender;
+ linkDirection(objEvent) = 2;
objEvent->spriteId = 64;
InitLinkPlayerObjectEventPos(objEvent, x, y);
@@ -2948,7 +2952,7 @@ static void sub_80877DC(u8 linkPlayerId, u8 a2)
{
u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
- objEvent->range.as_byte = a2;
+ linkDirection(objEvent) = a2;
}
}
@@ -2983,7 +2987,7 @@ static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId)
{
u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
- return objEvent->range.as_byte;
+ return linkDirection(objEvent);
}
static u8 GetLinkPlayerElevation(u8 linkPlayerId)
@@ -3068,10 +3072,10 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer
{
s16 x, y;
- objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
- ObjectEventMoveDestCoords(objEvent, objEvent->range.as_byte, &x, &y);
+ linkDirection(objEvent) = FlipVerticalAndClearForced(a3, linkDirection(objEvent));
+ ObjectEventMoveDestCoords(objEvent, linkDirection(objEvent), &x, &y);
- if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, objEvent->range.as_byte, x, y))
+ if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, linkDirection(objEvent), x, y))
{
return FALSE;
}
@@ -3086,7 +3090,7 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer
static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
{
- objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
+ linkDirection(objEvent) = FlipVerticalAndClearForced(a3, linkDirection(objEvent));
return FALSE;
}
@@ -3100,7 +3104,7 @@ static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent
{
objEvent->directionSequenceIndex--;
linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FROZEN;
- MoveCoords(objEvent->range.as_byte, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ MoveCoords(linkDirection(objEvent), &objEvent->initialCoords.x, &objEvent->initialCoords.y);
if (!objEvent->directionSequenceIndex)
{
ShiftStillObjectEventCoords(objEvent);
@@ -3161,14 +3165,14 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
case VERSION_FIRE_RED:
case VERSION_LEAF_GREEN:
- objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_RUBY:
case VERSION_SAPPHIRE:
- objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_EMERALD:
- objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
}
@@ -3189,9 +3193,9 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite)
sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
if (linkPlayerObjEvent->movementMode == MOVEMENT_MODE_FREE)
- StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte));
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(linkDirection(objEvent)));
else
- StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte));
+ StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(linkDirection(objEvent)));
UpdateObjectEventSpriteVisibility(sprite, 0);
if (objEvent->triggerGroundEffectsOnMove)