diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-11 09:19:17 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-11 09:19:17 -0500 |
commit | 4018acfae12ab5d39aaff9acdeaa5d713d1def0e (patch) | |
tree | c918365a54ec69c75b3349dfafd81b3a08baa80a /src/overworld.c | |
parent | 38a126df66092487803d2759c1698fa86a5be01d (diff) |
Update event object struct members
Diffstat (limited to 'src/overworld.c')
-rw-r--r-- | src/overworld.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/src/overworld.c b/src/overworld.c index b895ba43e..3279ce4fb 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2202,7 +2202,7 @@ static void sub_8086A68(void) static void sub_8086A80(void) { - gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_15 = 1; + gMapObjects[gPlayerAvatar.mapObjectId].trackedByCamera = 1; InitCameraUpdateCallback(gPlayerAvatar.spriteId); } @@ -2921,7 +2921,7 @@ static void SpawnLinkPlayerMapObject(u8 linkPlayerId, s16 x, s16 y, u8 a4) linkPlayerMapObj->mode = 0; mapObj->active = 1; - mapObj->mapobj_bit_1 = a4; + mapObj->singleMovementActive = a4; mapObj->range.as_byte = 2; mapObj->spriteId = 64; @@ -2930,12 +2930,12 @@ static void SpawnLinkPlayerMapObject(u8 linkPlayerId, s16 x, s16 y, u8 a4) static void InitLinkPlayerMapObjectPos(struct MapObject *mapObj, s16 x, s16 y) { - mapObj->coords2.x = x; - mapObj->coords2.y = y; - mapObj->coords3.x = x; - mapObj->coords3.y = y; - sub_8093038(x, y, &mapObj->coords1.x, &mapObj->coords1.y); - mapObj->coords1.x += 8; + mapObj->currentCoords.x = x; + mapObj->currentCoords.y = y; + mapObj->previousCoords.x = x; + mapObj->previousCoords.y = y; + sub_8093038(x, y, &mapObj->initialCoords.x, &mapObj->initialCoords.y); + mapObj->initialCoords.x += 8; FieldObjectUpdateZCoord(mapObj); } @@ -2971,8 +2971,8 @@ static void sub_8087878(u8 linkPlayerId, u16 *x, u16 *y) { u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; struct MapObject *mapObj = &gMapObjects[mapObjId]; - *x = mapObj->coords2.x; - *y = mapObj->coords2.y; + *x = mapObj->currentCoords.x; + *y = mapObj->currentCoords.y; } static u8 sub_80878A0(u8 linkPlayerId) @@ -2986,14 +2986,14 @@ static u8 sub_80878C0(u8 linkPlayerId) { u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; struct MapObject *mapObj = &gMapObjects[mapObjId]; - return mapObj->mapobj_unk_0B_0; + return mapObj->currentElevation; } static s32 sub_80878E4(u8 linkPlayerId) { u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; struct MapObject *mapObj = &gMapObjects[mapObjId]; - return 16 - (s8)mapObj->mapobj_unk_21; + return 16 - (s8)mapObj->directionSequenceIndex; } static u8 GetLinkPlayerIdAt(s16 x, s16 y) @@ -3005,7 +3005,7 @@ static u8 GetLinkPlayerIdAt(s16 x, s16 y) && (gLinkPlayerMapObjects[i].mode == 0 || gLinkPlayerMapObjects[i].mode == 2)) { struct MapObject *mapObj = &gMapObjects[gLinkPlayerMapObjects[i].mapObjId]; - if (mapObj->coords2.x == x && mapObj->coords2.y == y) + if (mapObj->currentCoords.x == x && mapObj->currentCoords.y == y) return i; } } @@ -3021,7 +3021,7 @@ static void sub_808796C(u8 linkPlayerId, u8 a2) if (linkPlayerMapObj->active) { if (a2 > 10) - mapObj->mapobj_bit_2 = 1; + mapObj->triggerGroundEffectsOnMove = 1; else gUnknown_08339E00[gUnknown_08339DC8[linkPlayerMapObj->mode](linkPlayerMapObj, mapObj, a2)](linkPlayerMapObj, mapObj); } @@ -3060,7 +3060,7 @@ static u8 sub_8087A20(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapOb } else { - mapObj->mapobj_unk_21 = 16; + mapObj->directionSequenceIndex = 16; npc_coords_shift(mapObj, x, y); FieldObjectUpdateZCoord(mapObj); return 1; @@ -3080,10 +3080,10 @@ static void sub_8087AA0(struct LinkPlayerMapObject *linkPlayerMapObj, struct Map static void sub_8087AA8(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) { - mapObj->mapobj_unk_21--; + mapObj->directionSequenceIndex--; linkPlayerMapObj->mode = 1; - MoveCoords(mapObj->range.as_byte, &mapObj->coords1.x, &mapObj->coords1.y); - if (!mapObj->mapobj_unk_21) + MoveCoords(mapObj->range.as_byte, &mapObj->initialCoords.x, &mapObj->initialCoords.y); + if (!mapObj->directionSequenceIndex) { npc_coords_shift_still(mapObj); linkPlayerMapObj->mode = 2; @@ -3117,8 +3117,8 @@ static u8 LinkPlayerDetectCollision(u8 selfMapObjId, u8 a2, s16 x, s16 y) { if (i != selfMapObjId) { - if ((gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y) - || (gMapObjects[i].coords3.x == x && gMapObjects[i].coords3.y == y)) + if ((gMapObjects[i].currentCoords.x == x && gMapObjects[i].currentCoords.y == y) + || (gMapObjects[i].previousCoords.x == x && gMapObjects[i].previousCoords.y == y)) { return 1; } @@ -3140,21 +3140,21 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) { case VERSION_FIRE_RED: case VERSION_LEAF_GREEN: - mapObj->spriteId = AddPseudoFieldObject(sub_808BD6C(mapObj->mapobj_bit_1), SpriteCB_LinkPlayer, 0, 0, 0); + mapObj->spriteId = AddPseudoFieldObject(sub_808BD6C(mapObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_RUBY: case VERSION_SAPPHIRE: - mapObj->spriteId = AddPseudoFieldObject(sub_808BD7C(mapObj->mapobj_bit_1), SpriteCB_LinkPlayer, 0, 0, 0); + mapObj->spriteId = AddPseudoFieldObject(sub_808BD7C(mapObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: - mapObj->spriteId = AddPseudoFieldObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, mapObj->mapobj_bit_1), SpriteCB_LinkPlayer, 0, 0, 0); + mapObj->spriteId = AddPseudoFieldObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, mapObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; } sprite = &gSprites[mapObj->spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->data[0] = linkPlayerId; - mapObj->mapobj_bit_2 = 0; + mapObj->triggerGroundEffectsOnMove = 0; } } @@ -3162,10 +3162,10 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite) { struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data[0]]; struct MapObject *mapObj = &gMapObjects[linkPlayerMapObj->mapObjId]; - sprite->pos1.x = mapObj->coords1.x; - sprite->pos1.y = mapObj->coords1.y; - SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1); - sprite->oam.priority = ZCoordToPriority(mapObj->elevation); + sprite->pos1.x = mapObj->initialCoords.x; + sprite->pos1.y = mapObj->initialCoords.y; + SetObjectSubpriorityByZCoord(mapObj->previousElevation, sprite, 1); + sprite->oam.priority = ZCoordToPriority(mapObj->previousElevation); if (!linkPlayerMapObj->mode) StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObj->range.as_byte)); @@ -3173,7 +3173,7 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite) StartSpriteAnimIfDifferent(sprite, get_go_image_anim_num(mapObj->range.as_byte)); sub_80979D4(sprite, 0); - if (mapObj->mapobj_bit_2) + if (mapObj->triggerGroundEffectsOnMove) { sprite->invisible = ((sprite->data[7] & 4) >> 2); sprite->data[7]++; |