diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2019-04-14 17:20:26 +0200 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-04-16 11:23:09 -0500 |
commit | b4e1375bb612f22ab44d3ec9b50ec8b4fe6d2bc9 (patch) | |
tree | 5fc9945e8af02db9466a4f660a20455722210992 /src/party_menu.c | |
parent | f9f5f34b0c52b02e6b342ecdbccb2692d1c75521 (diff) |
Document pokemon item effects
Diffstat (limited to 'src/party_menu.c')
-rwxr-xr-x | src/party_menu.c | 181 |
1 files changed, 91 insertions, 90 deletions
diff --git a/src/party_menu.c b/src/party_menu.c index 9be69c026..d13dc1e97 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -68,6 +68,7 @@ #include "constants/easy_chat.h" #include "constants/field_effects.h" #include "constants/flags.h" +#include "constants/item_effects.h" #include "constants/items.h" #include "constants/maps.h" #include "constants/moves.h" @@ -298,8 +299,8 @@ static u8 sub_81B8984(void); static void sub_81B6280(u8); static void c2_815ABFC(void); static void sub_81B672C(u8); -static u16 sub_81B691C(struct Pokemon*, u8); -static void option_menu_get_string(u8, u8*); +static u16 ItemEffectToMonEv(struct Pokemon*, u8); +static void ItemEffectToStatString(u8, u8*); static void sub_81B6BB4(u8); static void ether_effect_related_2(u8); static void ether_effect_related(u8); @@ -5230,7 +5231,7 @@ void sub_81B617C(void) doubleBattleStatus = 0; } - if (GetItemEffectType(gSpecialVar_ItemId) == 10) + if (GetItemEffectType(gSpecialVar_ItemId) == ITEM_EFFECT_SACRED_ASH) { gUnknown_0203CEC8.unk9 = 0; for (i = 0; i < PARTY_SIZE; i++) @@ -5284,7 +5285,7 @@ static bool8 IsHPRecoveryItem(u16 item) else effect = gItemEffectTable[item - ITEM_POTION]; - if ((effect[4] & 4) != 0) + if (effect[4] & ITEM4_HEAL_HP) return TRUE; else return FALSE; @@ -5294,59 +5295,59 @@ static void GetMedicineItemEffectMessage(u16 item) { switch (GetItemEffectType(item)) { - case 3: + case ITEM_EFFECT_CURE_POISON: StringExpandPlaceholders(gStringVar4, gText_PkmnCuredOfPoison); break; - case 4: + case ITEM_EFFECT_CURE_SLEEP: StringExpandPlaceholders(gStringVar4, gText_PkmnWokeUp2); break; - case 5: + case ITEM_EFFECT_CURE_BURN: StringExpandPlaceholders(gStringVar4, gText_PkmnBurnHealed); break; - case 6: + case ITEM_EFFECT_CURE_FREEZE: StringExpandPlaceholders(gStringVar4, gText_PkmnThawedOut); break; - case 7: + case ITEM_EFFECT_CURE_PARALYSIS: StringExpandPlaceholders(gStringVar4, gText_PkmnCuredOfParalysis); break; - case 8: + case ITEM_EFFECT_CURE_CONFUSION: StringExpandPlaceholders(gStringVar4, gText_PkmnSnappedOutOfConfusion); break; - case 9: + case ITEM_EFFECT_CURE_INFATUATION: StringExpandPlaceholders(gStringVar4, gText_PkmnGotOverInfatuation); break; - case 11: + case ITEM_EFFECT_CURE_ALL_STATUS: StringExpandPlaceholders(gStringVar4, gText_PkmnBecameHealthy); break; - case 13: + case ITEM_EFFECT_HP_EV: StringCopy(gStringVar2, gText_HP3); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 12: + case ITEM_EFFECT_ATK_EV: StringCopy(gStringVar2, gText_Attack3); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 17: + case ITEM_EFFECT_DEF_EV: StringCopy(gStringVar2, gText_Defense3); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 16: + case ITEM_EFFECT_SPEED_EV: StringCopy(gStringVar2, gText_Speed2); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 14: + case ITEM_EFFECT_SPATK_EV: StringCopy(gStringVar2, gText_SpAtk3); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 15: + case ITEM_EFFECT_SPDEF_EV: StringCopy(gStringVar2, gText_SpDef3); StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased); break; - case 19: - case 20: + case ITEM_EFFECT_PP_UP: + case ITEM_EFFECT_PP_MAX: StringExpandPlaceholders(gStringVar4, gText_MovesPPIncreased); break; - case 21: + case ITEM_EFFECT_HEAL_PP: StringExpandPlaceholders(gStringVar4, gText_PPWasRestored); break; default: @@ -5357,12 +5358,12 @@ static void GetMedicineItemEffectMessage(u16 item) static bool8 UsingHPEVItemOnShedinja(struct Pokemon *mon, u16 item) { - if (GetItemEffectType(item) == 13 && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_SHEDINJA) + if (GetItemEffectType(item) == ITEM_EFFECT_HP_EV && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_SHEDINJA) return FALSE; return TRUE; } -static bool8 IsBlueYellowRedFlute(u16 item) +static bool8 IsItemFlute(u16 item) { if (item == ITEM_BLUE_FLUTE || item == ITEM_RED_FLUTE || item == ITEM_YELLOW_FLUTE) return TRUE; @@ -5409,7 +5410,7 @@ void ItemUseCB_Medicine(u8 taskId, TaskFunc task) goto iTriedHonestlyIDid; } gUnknown_0203CEE8 = 1; - if (IsBlueYellowRedFlute(item) == FALSE) + if (IsItemFlute(item) == FALSE) { PlaySE(SE_KAIFUKU); if (gUnknown_0203CEC8.unkB != 14) @@ -5466,10 +5467,10 @@ void sub_81B67C8(u8 taskId, TaskFunc task) u16 item = gSpecialVar_ItemId; u8 effectType = GetItemEffectType(item); u16 friendship = GetMonData(mon, MON_DATA_FRIENDSHIP); - u16 relevantEV = sub_81B691C(mon, effectType); + u16 relevantEV = ItemEffectToMonEv(mon, effectType); bool8 cannotUseEffect = ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, item, 0); u16 newFriendship = GetMonData(mon, MON_DATA_FRIENDSHIP); - u16 newRelevantEV = sub_81B691C(mon, effectType); + u16 newRelevantEV = ItemEffectToMonEv(mon, effectType); if (cannotUseEffect || (friendship == newFriendship && relevantEV == newRelevantEV)) { @@ -5485,7 +5486,7 @@ void sub_81B67C8(u8 taskId, TaskFunc task) PlaySE(SE_KAIFUKU); RemoveBagItem(item, 1); GetMonNickname(mon, gStringVar1); - option_menu_get_string(effectType, gStringVar2); + ItemEffectToStatString(effectType, gStringVar2); if (friendship != newFriendship) { if (relevantEV != newRelevantEV) @@ -5503,48 +5504,48 @@ void sub_81B67C8(u8 taskId, TaskFunc task) } } -static u16 sub_81B691C(struct Pokemon *mon, u8 effectType) +static u16 ItemEffectToMonEv(struct Pokemon *mon, u8 effectType) { switch (effectType) { - case 13: + case ITEM_EFFECT_HP_EV: if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_SHEDINJA) return GetMonData(mon, MON_DATA_HP_EV); break; - case 12: + case ITEM_EFFECT_ATK_EV: return GetMonData(mon, MON_DATA_ATK_EV); - case 17: + case ITEM_EFFECT_DEF_EV: return GetMonData(mon, MON_DATA_DEF_EV); - case 16: + case ITEM_EFFECT_SPEED_EV: return GetMonData(mon, MON_DATA_SPEED_EV); - case 14: + case ITEM_EFFECT_SPATK_EV: return GetMonData(mon, MON_DATA_SPATK_EV); - case 15: + case ITEM_EFFECT_SPDEF_EV: return GetMonData(mon, MON_DATA_SPDEF_EV); } return 0; } -static void option_menu_get_string(u8 effectType, u8 *dest) +static void ItemEffectToStatString(u8 effectType, u8 *dest) { switch (effectType) { - case 13: + case ITEM_EFFECT_HP_EV: StringCopy(dest, gText_HP3); break; - case 12: + case ITEM_EFFECT_ATK_EV: StringCopy(dest, gText_Attack3); break; - case 17: + case ITEM_EFFECT_DEF_EV: StringCopy(dest, gText_Defense3); break; - case 16: + case ITEM_EFFECT_SPEED_EV: StringCopy(dest, gText_Speed2); break; - case 14: + case ITEM_EFFECT_SPATK_EV: StringCopy(dest, gText_SpAtk3); break; - case 15: + case ITEM_EFFECT_SPDEF_EV: StringCopy(dest, gText_SpDef3); break; } @@ -5598,7 +5599,7 @@ void dp05_ether(u8 taskId, TaskFunc task) else effect = gItemEffectTable[item - ITEM_POTION]; - if ((effect[4] & 0x10) == 0) + if (!(effect[4] & ITEM4_HEAL_PP_ONE)) { gUnknown_0203CEC8.unkE = 0; ether_effect_related(taskId); @@ -6221,8 +6222,8 @@ u8 GetItemEffectType(u16 item) const u8 *itemEffect; u32 statusCure; - if (!IS_POKEMON_ITEM(item)) - return 22; + if (!ITEM_HAS_EFFECT(item)) + return ITEM_EFFECT_NONE; // Read the item's effect properties. if (item == ITEM_ENIGMA_BERRY) @@ -6230,58 +6231,58 @@ u8 GetItemEffectType(u16 item) else itemEffect = gItemEffectTable[item - ITEM_POTION]; - if ((itemEffect[0] & 0x3F) || itemEffect[1] || itemEffect[2] || (itemEffect[3] & 0x80)) - return 0; - else if (itemEffect[0] & 0x40) - return 10; - else if (itemEffect[3] & 0x40) - return 1; + if ((itemEffect[0] & (ITEM0_HIGH_CRIT | ITEM0_X_ATTACK)) || itemEffect[1] || itemEffect[2] || (itemEffect[3] & ITEM3_MIST)) + return ITEM_EFFECT_X_ITEM; + else if (itemEffect[0] & ITEM0_SACRED_ASH) + return ITEM_EFFECT_SACRED_ASH; + else if (itemEffect[3] & ITEM3_LEVEL_UP) + return ITEM_EFFECT_RAISE_LEVEL; - statusCure = itemEffect[3] & 0x3F; + statusCure = itemEffect[3] & ITEM3_STATUS_ALL; if (statusCure || (itemEffect[0] >> 7)) { - if (statusCure == 0x20) - return 4; - else if (statusCure == 0x10) - return 3; - else if (statusCure == 0x8) - return 5; - else if (statusCure == 0x4) - return 6; - else if (statusCure == 0x2) - return 7; - else if (statusCure == 0x1) - return 8; + if (statusCure == ITEM3_SLEEP) + return ITEM_EFFECT_CURE_SLEEP; + else if (statusCure == ITEM3_POISON) + return ITEM_EFFECT_CURE_POISON; + else if (statusCure == ITEM3_BURN) + return ITEM_EFFECT_CURE_BURN; + else if (statusCure == ITEM3_FREEZE) + return ITEM_EFFECT_CURE_FREEZE; + else if (statusCure == ITEM3_PARALYSIS) + return ITEM_EFFECT_CURE_PARALYSIS; + else if (statusCure == ITEM3_CONFUSION) + return ITEM_EFFECT_CURE_CONFUSION; else if (itemEffect[0] >> 7 && !statusCure) - return 9; + return ITEM_EFFECT_CURE_INFATUATION; else - return 11; - } - - if (itemEffect[4] & 0x44) - return 2; - else if (itemEffect[4] & 0x2) - return 12; - else if (itemEffect[4] & 0x1) - return 13; - else if (itemEffect[5] & 0x8) - return 14; - else if (itemEffect[5] & 0x4) - return 15; - else if (itemEffect[5] & 0x2) - return 16; - else if (itemEffect[5] & 0x1) - return 17; - else if (itemEffect[4] & 0x80) - return 18; - else if (itemEffect[4] & 0x20) - return 19; - else if (itemEffect[5] & 0x10) - return 20; - else if (itemEffect[4] & 0x18) - return 21; + return ITEM_EFFECT_CURE_ALL_STATUS; + } + + if (itemEffect[4] & (ITEM4_REVIVE | ITEM4_HEAL_HP)) + return ITEM_EFFECT_HEAL_HP; + else if (itemEffect[4] & ITEM4_EV_ATK) + return ITEM_EFFECT_ATK_EV; + else if (itemEffect[4] & ITEM4_EV_HP) + return ITEM_EFFECT_HP_EV; + else if (itemEffect[5] & ITEM5_EV_SPATK) + return ITEM_EFFECT_SPATK_EV; + else if (itemEffect[5] & ITEM5_EV_SPDEF) + return ITEM_EFFECT_SPDEF_EV; + else if (itemEffect[5] & ITEM5_EV_SPEED) + return ITEM_EFFECT_SPEED_EV; + else if (itemEffect[5] & ITEM5_EV_DEF) + return ITEM_EFFECT_DEF_EV; + else if (itemEffect[4] & ITEM4_EVO_STONE) + return ITEM_EFFECT_EVO_STONE; + else if (itemEffect[4] & ITEM4_PP_UP) + return ITEM_EFFECT_PP_UP; + else if (itemEffect[5] & ITEM5_PP_MAX) + return ITEM_EFFECT_PP_MAX; + else if (itemEffect[4] & (ITEM4_HEAL_PP_ALL | ITEM4_HEAL_PP_ONE)) + return ITEM_EFFECT_HEAL_PP; else - return 22; + return ITEM_EFFECT_NONE; } static void sub_81B7E4C(u8 taskId) |