diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-09-26 15:02:38 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-09-26 15:02:38 -0400 |
commit | 1016b239186097361ea20f2f91adf3932026f40c (patch) | |
tree | 840a0f28046d3c66fcaf1c2bb8ab3228386a3a8a /src/pokemon.c | |
parent | bb236b490d99fef02ed172e7ca86f6c70ef09527 (diff) | |
parent | 208e1c968959c781562f0b94c03368385ce7012c (diff) |
Merge branch 'master' into rename-tablecmds
Diffstat (limited to 'src/pokemon.c')
-rw-r--r-- | src/pokemon.c | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/pokemon.c b/src/pokemon.c index cb7be1715..8812e5bc4 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2341,7 +2341,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI u16 evAmount; u8 evsBits; - CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); + CreateMon(mon, species, level, fixedIV, 0, 0, OT_ID_PLAYER_ID, 0); evsBits = evSpread; @@ -2373,7 +2373,7 @@ void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src) u8 language; u8 value; - CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId); + CreateMon(mon, src->species, src->level, 0, 1, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2435,7 +2435,7 @@ void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src, else level = src->level; - CreateMon(mon, src->species, level, 0, 1, src->personality, 1, src->otId); + CreateMon(mon, src->species, level, 0, 1, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2497,7 +2497,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m 0x1F, TRUE, personality, - TRUE, + OT_ID_PRESET, otId); SetMonData(mon, MON_DATA_HELD_ITEM, &src->party[monId].item); @@ -2527,7 +2527,7 @@ void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, i = Random32(); } while (nature != GetNatureFromPersonality(i)); - CreateMon(mon, species, level, fixedIV, TRUE, i, TRUE, otId); + CreateMon(mon, species, level, fixedIV, TRUE, i, OT_ID_PRESET, otId); evsBits = evSpread; for (i = 0; i < NUM_STATS; i++) { @@ -2989,11 +2989,11 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove) void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) { s32 i; - u16 moves[4]; - u8 pp[4]; + u16 moves[MAX_MON_MOVES]; + u8 pp[MAX_MON_MOVES]; u8 ppBonuses; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_MON_MOVES - 1; i++) { moves[i] = GetMonData(mon, MON_DATA_MOVE2 + i, NULL); pp[i] = GetMonData(mon, MON_DATA_PP2 + i, NULL); @@ -3016,11 +3016,11 @@ void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) { s32 i; - u16 moves[4]; - u8 pp[4]; + u16 moves[MAX_MON_MOVES]; + u8 pp[MAX_MON_MOVES]; u8 ppBonuses; - for (i = 0; i < 3; i++) + for (i = 0; i < MAX_MON_MOVES - 1; i++) { moves[i] = GetBoxMonData(boxMon, MON_DATA_MOVE2 + i, NULL); pp[i] = GetBoxMonData(boxMon, MON_DATA_PP2 + i, NULL); @@ -3197,13 +3197,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1) { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage = 2 * (damage / 3); else damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // moves always do at least 1 damage. @@ -3244,13 +3244,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1) { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage = 2 * (damage / 3); else damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMonsInBattle(BATTLE_ALIVE_DEF_SIDE) == 2) damage /= 2; // are effects of weather negated with cloud nine or air lock @@ -3304,21 +3304,21 @@ u8 CountAliveMonsInBattle(u8 caseId) switch (caseId) { case BATTLE_ALIVE_EXCEPT_ACTIVE: - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (i != gActiveBattler && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; } break; case BATTLE_ALIVE_ATK_SIDE: - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (GetBattlerSide(i) == GetBattlerSide(gBattlerAttacker) && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; } break; case BATTLE_ALIVE_DEF_SIDE: - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (GetBattlerSide(i) == GetBattlerSide(gBattlerTarget) && !(gAbsentBattlerFlags & gBitTable[i])) retVal++; @@ -4329,7 +4329,7 @@ u8 SendMonToPC(struct Pokemon* mon) { s32 boxNo, boxPos; - set_unknown_box_id(VarGet(VAR_STORAGE_UNKNOWN)); + SetPCBoxToSendMon(VarGet(VAR_PC_BOX_TO_SEND_MON)); boxNo = StorageGetCurrentBox(); @@ -4344,9 +4344,9 @@ u8 SendMonToPC(struct Pokemon* mon) CopyMon(checkingMon, &mon->box, sizeof(mon->box)); gSpecialVar_MonBoxId = boxNo; gSpecialVar_MonBoxPos = boxPos; - if (get_unknown_box_id() != boxNo) - FlagClear(FLAG_SYS_STORAGE_UNKNOWN_FLAG); - VarSet(VAR_STORAGE_UNKNOWN, boxNo); + if (GetPCBoxToSendMon() != boxNo) + FlagClear(FLAG_SHOWN_BOX_WAS_FULL_MESSAGE); + VarSet(VAR_PC_BOX_TO_SEND_MON, boxNo); return MON_GIVEN_TO_PC; } } @@ -4424,7 +4424,7 @@ u8 GetMonsStateToDoubles_2(void) return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON; } -u8 GetAbilityBySpecies(u16 species, bool8 abilityNum) +u8 GetAbilityBySpecies(u16 species, u8 abilityNum) { if (abilityNum) gLastUsedAbility = gBaseStats[species].abilities[1]; @@ -4458,7 +4458,7 @@ void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord) 15, 1, gBattleResources->secretBase->party.personality[i], - 2, + OT_ID_RANDOM_NO_SHINY, 0); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]); @@ -4817,11 +4817,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (evCount >= MAX_TOTAL_EVS) return TRUE; - if (dataSigned >= 100) + if (dataSigned >= EV_ITEM_RAISE_LIMIT) break; - if (dataSigned + r2 > 100) - r5 = 100 - (dataSigned + r2) + r2; + if (dataSigned + r2 > EV_ITEM_RAISE_LIMIT) + r5 = EV_ITEM_RAISE_LIMIT - (dataSigned + r2) + r2; else r5 = r2; @@ -5021,11 +5021,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (evCount >= MAX_TOTAL_EVS) return TRUE; - if (dataSigned >= 100) + if (dataSigned >= EV_ITEM_RAISE_LIMIT) break; - if (dataSigned + r2 > 100) - r5 = 100 - (dataSigned + r2) + r2; + if (dataSigned + r2 > EV_ITEM_RAISE_LIMIT) + r5 = EV_ITEM_RAISE_LIMIT - (dataSigned + r2) + r2; else r5 = r2; @@ -6096,7 +6096,7 @@ u32 CanSpeciesLearnTMHM(u16 species, u8 tm) u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves) { - u16 learnedMoves[4]; + u16 learnedMoves[MAX_MON_MOVES]; u8 numMoves = 0; u16 species = GetMonData(mon, MON_DATA_SPECIES, 0); u8 level = GetMonData(mon, MON_DATA_LEVEL, 0); @@ -6146,7 +6146,7 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves) u8 GetNumberOfRelearnableMoves(struct Pokemon *mon) { - u16 learnedMoves[4]; + u16 learnedMoves[MAX_MON_MOVES]; u16 moves[20]; u8 numMoves = 0; u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); @@ -6683,7 +6683,7 @@ u8 sub_806EF08(u8 arg0) var = (arg0 != 0) ? 2 : 0; break; } - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_LINK_PLAYERS; i++) { if (gLinkPlayers[i].id == (s16)(var)) break; @@ -6706,7 +6706,7 @@ u8 sub_806EF84(u8 arg0, u8 arg1) var = (arg0 != 0) ? 2 : 0; break; } - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_LINK_PLAYERS; i++) { if (gLinkPlayers[i].id == (s16)(var)) break; |