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authorGriffinR <griffin.g.richards@gmail.com>2019-08-30 23:06:43 -0400
committerhuderlem <huderlem@gmail.com>2019-08-30 22:13:14 -0500
commit5d30304f4e9ce26d4061cc3697439588126d6bdc (patch)
tree472495826ce50d849c83025a49c1e8a39939d64d /src/pokemon.c
parent45767f9c0034603e24f07c66485d7967c0f06eef (diff)
Use OTID constants for CreateMon
Diffstat (limited to 'src/pokemon.c')
-rw-r--r--src/pokemon.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/pokemon.c b/src/pokemon.c
index df31bc6b3..f5e79243e 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -2341,7 +2341,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI
u16 evAmount;
u8 evsBits;
- CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0);
+ CreateMon(mon, species, level, fixedIV, 0, 0, OT_ID_PLAYER_ID, 0);
evsBits = evSpread;
@@ -2373,7 +2373,7 @@ void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src)
u8 language;
u8 value;
- CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId);
+ CreateMon(mon, src->species, src->level, 0, 1, src->personality, OT_ID_PRESET, src->otId);
for (i = 0; i < MAX_MON_MOVES; i++)
SetMonMoveSlot(mon, src->moves[i], i);
@@ -2435,7 +2435,7 @@ void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src,
else
level = src->level;
- CreateMon(mon, src->species, level, 0, 1, src->personality, 1, src->otId);
+ CreateMon(mon, src->species, level, 0, 1, src->personality, OT_ID_PRESET, src->otId);
for (i = 0; i < MAX_MON_MOVES; i++)
SetMonMoveSlot(mon, src->moves[i], i);
@@ -2497,7 +2497,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
0x1F,
TRUE,
personality,
- TRUE,
+ OT_ID_PRESET,
otId);
SetMonData(mon, MON_DATA_HELD_ITEM, &src->party[monId].item);
@@ -2527,7 +2527,7 @@ void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level,
i = Random32();
} while (nature != GetNatureFromPersonality(i));
- CreateMon(mon, species, level, fixedIV, TRUE, i, TRUE, otId);
+ CreateMon(mon, species, level, fixedIV, TRUE, i, OT_ID_PRESET, otId);
evsBits = evSpread;
for (i = 0; i < NUM_STATS; i++)
{
@@ -4458,7 +4458,7 @@ void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord)
15,
1,
gBattleResources->secretBase->party.personality[i],
- 2,
+ OT_ID_RANDOM_NO_SHINY,
0);
SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]);