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authorGriffinR <griffin.g.richards@gmail.com>2020-12-30 21:21:12 -0500
committerGitHub <noreply@github.com>2020-12-30 21:21:12 -0500
commit0c74e2097ffbe8395d6f3659c2a49fc829d69b99 (patch)
treef29b9035d2fe9bb999de48a3c548137800617833 /src/pokemon_animation.c
parente1fd2f2a89e4a84c6a69a90ac54263999d3c275b (diff)
parentb88922daea18aa192e1712d6fb170487ddc014b5 (diff)
Merge pull request #1282 from Sierraffinity/master
Change how mon affine transform fix is handled
Diffstat (limited to 'src/pokemon_animation.c')
-rw-r--r--src/pokemon_animation.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index 58c174263..c4077aff4 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -1046,7 +1046,6 @@ static void sub_817F77C(struct Sprite *sprite)
{
// FIX: Reset these back to normal after they were changed so Poké Ball catch/release
// animations without a screen transition in between don't break
- sprite->affineAnimPaused = FALSE;
sprite->affineAnims = gUnknown_082FF694;
}
#endif // BUGFIX