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authorLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
committerLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
commit554210c5e315e786ddc6eef888e9ff6065ad73f8 (patch)
tree66bb5065902fb10a4ad007e53cb61f90fd68e624 /src/pokemon_animation.c
parent63e6b914e4d9b9bdb0a8d621b2ed233990f2ef66 (diff)
Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
Diffstat (limited to 'src/pokemon_animation.c')
-rw-r--r--src/pokemon_animation.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index 8e90caeb8..9a95edf4b 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -10,7 +10,7 @@
#include "constants/battle_anim.h"
#include "constants/rgb.h"
-/*
+/*
This file handles the movements of the Pokémon intro animations.
Each animation type is identified by an ANIM_* constant that
@@ -26,7 +26,7 @@
The table linking species to a BACK_ANIM is in this file (sSpeciesToBackAnimSet)
while the table linking species to an ANIM for their front animation is in
- pokemon.c (sMonFrontAnimIdsTable).
+ pokemon.c (sMonFrontAnimIdsTable).
These are the functions that will start an animation:
- LaunchAnimationTaskForFrontSprite