diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2018-02-07 18:06:59 -0600 |
---|---|---|
committer | Diegoisawesome <diego@domoreaweso.me> | 2018-02-07 18:06:59 -0600 |
commit | 772fd47564da4d2c4072b83e43a9cc28e62ce5bb (patch) | |
tree | b81a93d022488ed5a71ce0ac80ee4dd1b5662ac9 /src/pokemon_animation.c | |
parent | 5db765a475bf401417bbf7a3ca8b89dc0425f793 (diff) | |
parent | 48e63979c8a131bc059974194bd548f60dcdd24c (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into menu
Diffstat (limited to 'src/pokemon_animation.c')
-rw-r--r-- | src/pokemon_animation.c | 5658 |
1 files changed, 5658 insertions, 0 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c new file mode 100644 index 000000000..02755fe40 --- /dev/null +++ b/src/pokemon_animation.c @@ -0,0 +1,5658 @@ +#include "global.h" +#include "pokemon.h" +#include "sprite.h" +#include "pokemon_animation.h" +#include "trig.h" +#include "task.h" +#include "blend_palette.h" +#include "constants/rgb.h" + +struct UnkAnimStruct +{ + u16 field_0; + s16 field_2; + s16 field_4; + s16 field_6; + s16 field_8; +}; + +extern u16 gBattlerPartyIndexes[]; + +// this file's functions +static void pokemonanimfunc_00(struct Sprite *sprite); +static void pokemonanimfunc_01(struct Sprite *sprite); +static void pokemonanimfunc_02(struct Sprite *sprite); +static void pokemonanimfunc_03(struct Sprite *sprite); +static void pokemonanimfunc_04(struct Sprite *sprite); +static void pokemonanimfunc_05(struct Sprite *sprite); +static void pokemonanimfunc_06(struct Sprite *sprite); +static void pokemonanimfunc_07(struct Sprite *sprite); +static void pokemonanimfunc_08(struct Sprite *sprite); +static void pokemonanimfunc_09(struct Sprite *sprite); +static void pokemonanimfunc_0A(struct Sprite *sprite); +static void pokemonanimfunc_0B(struct Sprite *sprite); +static void pokemonanimfunc_0C(struct Sprite *sprite); +static void pokemonanimfunc_0D(struct Sprite *sprite); +static void pokemonanimfunc_0E(struct Sprite *sprite); +static void pokemonanimfunc_0F(struct Sprite *sprite); +static void pokemonanimfunc_10(struct Sprite *sprite); +static void pokemonanimfunc_11(struct Sprite *sprite); +static void pokemonanimfunc_12(struct Sprite *sprite); +static void pokemonanimfunc_13(struct Sprite *sprite); +static void pokemonanimfunc_14(struct Sprite *sprite); +static void pokemonanimfunc_15(struct Sprite *sprite); +static void pokemonanimfunc_16(struct Sprite *sprite); +static void pokemonanimfunc_17(struct Sprite *sprite); +static void pokemonanimfunc_18(struct Sprite *sprite); +static void pokemonanimfunc_19(struct Sprite *sprite); +static void pokemonanimfunc_1A(struct Sprite *sprite); +static void pokemonanimfunc_1B(struct Sprite *sprite); +static void pokemonanimfunc_1C(struct Sprite *sprite); +static void pokemonanimfunc_1D(struct Sprite *sprite); +static void pokemonanimfunc_1E(struct Sprite *sprite); +static void pokemonanimfunc_1F(struct Sprite *sprite); +static void pokemonanimfunc_20(struct Sprite *sprite); +static void pokemonanimfunc_21(struct Sprite *sprite); +static void pokemonanimfunc_22(struct Sprite *sprite); +static void pokemonanimfunc_23(struct Sprite *sprite); +static void pokemonanimfunc_24(struct Sprite *sprite); +static void pokemonanimfunc_25(struct Sprite *sprite); +static void pokemonanimfunc_26(struct Sprite *sprite); +static void pokemonanimfunc_27(struct Sprite *sprite); +static void pokemonanimfunc_28(struct Sprite *sprite); +static void pokemonanimfunc_29(struct Sprite *sprite); +static void pokemonanimfunc_2A(struct Sprite *sprite); +static void pokemonanimfunc_2B(struct Sprite *sprite); +static void pokemonanimfunc_2C(struct Sprite *sprite); +static void pokemonanimfunc_2D(struct Sprite *sprite); +static void pokemonanimfunc_2E(struct Sprite *sprite); +static void pokemonanimfunc_2F(struct Sprite *sprite); +static void pokemonanimfunc_30(struct Sprite *sprite); +static void pokemonanimfunc_31(struct Sprite *sprite); +static void pokemonanimfunc_32(struct Sprite *sprite); +static void pokemonanimfunc_33(struct Sprite *sprite); +static void pokemonanimfunc_34(struct Sprite *sprite); +static void pokemonanimfunc_35(struct Sprite *sprite); +static void pokemonanimfunc_36(struct Sprite *sprite); +static void pokemonanimfunc_37(struct Sprite *sprite); +static void pokemonanimfunc_38(struct Sprite *sprite); +static void pokemonanimfunc_39(struct Sprite *sprite); +static void pokemonanimfunc_3A(struct Sprite *sprite); +static void pokemonanimfunc_3B(struct Sprite *sprite); +static void pokemonanimfunc_3C(struct Sprite *sprite); +static void pokemonanimfunc_3D(struct Sprite *sprite); +static void pokemonanimfunc_3E(struct Sprite *sprite); +static void pokemonanimfunc_3F(struct Sprite *sprite); +static void pokemonanimfunc_40(struct Sprite *sprite); +static void pokemonanimfunc_41(struct Sprite *sprite); +static void pokemonanimfunc_42(struct Sprite *sprite); +static void pokemonanimfunc_43(struct Sprite *sprite); +static void pokemonanimfunc_44(struct Sprite *sprite); +static void pokemonanimfunc_45(struct Sprite *sprite); +static void pokemonanimfunc_46(struct Sprite *sprite); +static void pokemonanimfunc_47(struct Sprite *sprite); +static void pokemonanimfunc_48(struct Sprite *sprite); +static void pokemonanimfunc_49(struct Sprite *sprite); +static void pokemonanimfunc_4A(struct Sprite *sprite); +static void pokemonanimfunc_4B(struct Sprite *sprite); +static void pokemonanimfunc_4C(struct Sprite *sprite); +static void pokemonanimfunc_4D(struct Sprite *sprite); +static void pokemonanimfunc_4E(struct Sprite *sprite); +static void pokemonanimfunc_4F(struct Sprite *sprite); +static void pokemonanimfunc_50(struct Sprite *sprite); +static void pokemonanimfunc_51(struct Sprite *sprite); +static void pokemonanimfunc_52(struct Sprite *sprite); +static void pokemonanimfunc_53(struct Sprite *sprite); +static void pokemonanimfunc_54(struct Sprite *sprite); +static void pokemonanimfunc_55(struct Sprite *sprite); +static void pokemonanimfunc_56(struct Sprite *sprite); +static void pokemonanimfunc_57(struct Sprite *sprite); +static void pokemonanimfunc_58(struct Sprite *sprite); +static void pokemonanimfunc_59(struct Sprite *sprite); +static void pokemonanimfunc_5A(struct Sprite *sprite); +static void pokemonanimfunc_5B(struct Sprite *sprite); +static void pokemonanimfunc_5C(struct Sprite *sprite); +static void pokemonanimfunc_5D(struct Sprite *sprite); +static void pokemonanimfunc_5E(struct Sprite *sprite); +static void pokemonanimfunc_5F(struct Sprite *sprite); +static void pokemonanimfunc_60(struct Sprite *sprite); +static void pokemonanimfunc_61(struct Sprite *sprite); +static void pokemonanimfunc_62(struct Sprite *sprite); +static void pokemonanimfunc_63(struct Sprite *sprite); +static void pokemonanimfunc_64(struct Sprite *sprite); +static void pokemonanimfunc_65(struct Sprite *sprite); +static void pokemonanimfunc_66(struct Sprite *sprite); +static void pokemonanimfunc_67(struct Sprite *sprite); +static void pokemonanimfunc_68(struct Sprite *sprite); +static void pokemonanimfunc_69(struct Sprite *sprite); +static void pokemonanimfunc_6A(struct Sprite *sprite); +static void pokemonanimfunc_6B(struct Sprite *sprite); +static void pokemonanimfunc_6C(struct Sprite *sprite); +static void pokemonanimfunc_6D(struct Sprite *sprite); +static void pokemonanimfunc_6E(struct Sprite *sprite); +static void pokemonanimfunc_6F(struct Sprite *sprite); +static void pokemonanimfunc_70(struct Sprite *sprite); +static void pokemonanimfunc_71(struct Sprite *sprite); +static void pokemonanimfunc_72(struct Sprite *sprite); +static void pokemonanimfunc_73(struct Sprite *sprite); +static void pokemonanimfunc_74(struct Sprite *sprite); +static void pokemonanimfunc_75(struct Sprite *sprite); +static void pokemonanimfunc_76(struct Sprite *sprite); +static void pokemonanimfunc_77(struct Sprite *sprite); +static void pokemonanimfunc_78(struct Sprite *sprite); +static void pokemonanimfunc_79(struct Sprite *sprite); +static void pokemonanimfunc_7A(struct Sprite *sprite); +static void pokemonanimfunc_7B(struct Sprite *sprite); +static void pokemonanimfunc_7C(struct Sprite *sprite); +static void pokemonanimfunc_7D(struct Sprite *sprite); +static void pokemonanimfunc_7E(struct Sprite *sprite); +static void pokemonanimfunc_7F(struct Sprite *sprite); +static void pokemonanimfunc_80(struct Sprite *sprite); +static void pokemonanimfunc_81(struct Sprite *sprite); +static void pokemonanimfunc_82(struct Sprite *sprite); +static void pokemonanimfunc_83(struct Sprite *sprite); +static void pokemonanimfunc_84(struct Sprite *sprite); +static void pokemonanimfunc_85(struct Sprite *sprite); +static void pokemonanimfunc_86(struct Sprite *sprite); +static void pokemonanimfunc_87(struct Sprite *sprite); +static void pokemonanimfunc_88(struct Sprite *sprite); +static void pokemonanimfunc_89(struct Sprite *sprite); +static void pokemonanimfunc_8A(struct Sprite *sprite); +static void pokemonanimfunc_8B(struct Sprite *sprite); +static void pokemonanimfunc_8C(struct Sprite *sprite); +static void pokemonanimfunc_8D(struct Sprite *sprite); +static void pokemonanimfunc_8E(struct Sprite *sprite); +static void pokemonanimfunc_8F(struct Sprite *sprite); +static void pokemonanimfunc_90(struct Sprite *sprite); +static void pokemonanimfunc_91(struct Sprite *sprite); +static void pokemonanimfunc_92(struct Sprite *sprite); +static void pokemonanimfunc_93(struct Sprite *sprite); +static void pokemonanimfunc_94(struct Sprite *sprite); +static void pokemonanimfunc_95(struct Sprite *sprite); +static void pokemonanimfunc_96(struct Sprite *sprite); + +static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite); + +#define STRUCT_COUNT 4 + +// IWRAM bss +static IWRAM_DATA struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT]; +static IWRAM_DATA u8 sUnknown_03001270; +static IWRAM_DATA bool32 sUnknown_03001274; + +// const rom data +static const u8 sSpeciesToBackAnimSet[] = +{ + 0x00, // SPECIES_NONE + 0x13, // SPECIES_BULBASAUR + 0x02, // SPECIES_IVYSAUR + 0x08, // SPECIES_VENUSAUR + 0x12, // SPECIES_CHARMANDER + 0x15, // SPECIES_CHARMELEON + 0x17, // SPECIES_CHARIZARD + 0x12, // SPECIES_SQUIRTLE + 0x12, // SPECIES_WARTORTLE + 0x19, // SPECIES_BLASTOISE + 0x02, // SPECIES_CATERPIE + 0x13, // SPECIES_METAPOD + 0x11, // SPECIES_BUTTERFREE + 0x02, // SPECIES_WEEDLE + 0x13, // SPECIES_KAKUNA + 0x01, // SPECIES_BEEDRILL + 0x0f, // SPECIES_PIDGEY + 0x15, // SPECIES_PIDGEOTTO + 0x0f, // SPECIES_PIDGEOT + 0x0a, // SPECIES_RATTATA + 0x0a, // SPECIES_RATICATE + 0x0f, // SPECIES_SPEAROW + 0x15, // SPECIES_FEAROW + 0x0f, // SPECIES_EKANS + 0x09, // SPECIES_ARBOK + 0x16, // SPECIES_PIKACHU + 0x16, // SPECIES_RAICHU + 0x12, // SPECIES_SANDSHREW + 0x10, // SPECIES_SANDSLASH + 0x12, // SPECIES_NIDORAN_F + 0x15, // SPECIES_NIDORINA + 0x09, // SPECIES_NIDOQUEEN + 0x12, // SPECIES_NIDORAN_M + 0x15, // SPECIES_NIDORINO + 0x09, // SPECIES_NIDOKING + 0x13, // SPECIES_CLEFAIRY + 0x13, // SPECIES_CLEFABLE + 0x10, // SPECIES_VULPIX + 0x01, // SPECIES_NINETALES + 0x13, // SPECIES_JIGGLYPUFF + 0x06, // SPECIES_WIGGLYTUFF + 0x11, // SPECIES_ZUBAT + 0x09, // SPECIES_GOLBAT + 0x02, // SPECIES_ODDISH + 0x02, // SPECIES_GLOOM + 0x14, // SPECIES_VILEPLUME + 0x02, // SPECIES_PARAS + 0x08, // SPECIES_PARASECT + 0x0a, // SPECIES_VENONAT + 0x11, // SPECIES_VENOMOTH + 0x09, // SPECIES_DIGLETT + 0x09, // SPECIES_DUGTRIO + 0x10, // SPECIES_MEOWTH + 0x0f, // SPECIES_PERSIAN + 0x02, // SPECIES_PSYDUCK + 0x14, // SPECIES_GOLDUCK + 0x10, // SPECIES_MANKEY + 0x10, // SPECIES_PRIMEAPE + 0x15, // SPECIES_GROWLITHE + 0x15, // SPECIES_ARCANINE + 0x12, // SPECIES_POLIWAG + 0x09, // SPECIES_POLIWHIRL + 0x0e, // SPECIES_POLIWRATH + 0x14, // SPECIES_ABRA + 0x14, // SPECIES_KADABRA + 0x0d, // SPECIES_ALAKAZAM + 0x15, // SPECIES_MACHOP + 0x09, // SPECIES_MACHOKE + 0x09, // SPECIES_MACHAMP + 0x0b, // SPECIES_BELLSPROUT + 0x0b, // SPECIES_WEEPINBELL + 0x0b, // SPECIES_VICTREEBEL + 0x02, // SPECIES_TENTACOOL + 0x02, // SPECIES_TENTACRUEL + 0x0e, // SPECIES_GEODUDE + 0x08, // SPECIES_GRAVELER + 0x08, // SPECIES_GOLEM + 0x17, // SPECIES_PONYTA + 0x15, // SPECIES_RAPIDASH + 0x02, // SPECIES_SLOWPOKE + 0x13, // SPECIES_SLOWBRO + 0x0f, // SPECIES_MAGNEMITE + 0x0f, // SPECIES_MAGNETON + 0x02, // SPECIES_FARFETCHD + 0x0f, // SPECIES_DODUO + 0x15, // SPECIES_DODRIO + 0x13, // SPECIES_SEEL + 0x02, // SPECIES_DEWGONG + 0x0b, // SPECIES_GRIMER + 0x0c, // SPECIES_MUK + 0x13, // SPECIES_SHELLDER + 0x0f, // SPECIES_CLOYSTER + 0x01, // SPECIES_GASTLY + 0x01, // SPECIES_HAUNTER + 0x14, // SPECIES_GENGAR + 0x09, // SPECIES_ONIX + 0x13, // SPECIES_DROWZEE + 0x14, // SPECIES_HYPNO + 0x0a, // SPECIES_KRABBY + 0x09, // SPECIES_KINGLER + 0x15, // SPECIES_VOLTORB + 0x15, // SPECIES_ELECTRODE + 0x02, // SPECIES_EXEGGCUTE + 0x10, // SPECIES_EXEGGUTOR + 0x15, // SPECIES_CUBONE + 0x10, // SPECIES_MAROWAK + 0x02, // SPECIES_HITMONLEE + 0x0f, // SPECIES_HITMONCHAN + 0x02, // SPECIES_LICKITUNG + 0x06, // SPECIES_KOFFING + 0x06, // SPECIES_WEEZING + 0x0e, // SPECIES_RHYHORN + 0x0e, // SPECIES_RHYDON + 0x12, // SPECIES_CHANSEY + 0x0b, // SPECIES_TANGELA + 0x12, // SPECIES_KANGASKHAN + 0x13, // SPECIES_HORSEA + 0x11, // SPECIES_SEADRA + 0x11, // SPECIES_GOLDEEN + 0x11, // SPECIES_SEAKING + 0x13, // SPECIES_STARYU + 0x19, // SPECIES_STARMIE + 0x14, // SPECIES_MR_MIME + 0x0f, // SPECIES_SCYTHER + 0x13, // SPECIES_JYNX + 0x16, // SPECIES_ELECTABUZZ + 0x17, // SPECIES_MAGMAR + 0x0e, // SPECIES_PINSIR + 0x0e, // SPECIES_TAUROS + 0x10, // SPECIES_MAGIKARP + 0x09, // SPECIES_GYARADOS + 0x19, // SPECIES_LAPRAS + 0x05, // SPECIES_DITTO + 0x12, // SPECIES_EEVEE + 0x19, // SPECIES_VAPOREON + 0x16, // SPECIES_JOLTEON + 0x17, // SPECIES_FLAREON + 0x01, // SPECIES_PORYGON + 0x13, // SPECIES_OMANYTE + 0x13, // SPECIES_OMASTAR + 0x13, // SPECIES_KABUTO + 0x15, // SPECIES_KABUTOPS + 0x15, // SPECIES_AERODACTYL + 0x13, // SPECIES_SNORLAX + 0x19, // SPECIES_ARTICUNO + 0x16, // SPECIES_ZAPDOS + 0x17, // SPECIES_MOLTRES + 0x02, // SPECIES_DRATINI + 0x0f, // SPECIES_DRAGONAIR + 0x09, // SPECIES_DRAGONITE + 0x0d, // SPECIES_MEWTWO + 0x12, // SPECIES_MEW + 0x12, // SPECIES_CHIKORITA + 0x02, // SPECIES_BAYLEEF + 0x09, // SPECIES_MEGANIUM + 0x12, // SPECIES_CYNDAQUIL + 0x15, // SPECIES_QUILAVA + 0x17, // SPECIES_TYPHLOSION + 0x15, // SPECIES_TOTODILE + 0x15, // SPECIES_CROCONAW + 0x09, // SPECIES_FERALIGATR + 0x12, // SPECIES_SENTRET + 0x10, // SPECIES_FURRET + 0x11, // SPECIES_HOOTHOOT + 0x0f, // SPECIES_NOCTOWL + 0x0a, // SPECIES_LEDYBA + 0x11, // SPECIES_LEDIAN + 0x0a, // SPECIES_SPINARAK + 0x02, // SPECIES_ARIADOS + 0x0f, // SPECIES_CROBAT + 0x0b, // SPECIES_CHINCHOU + 0x16, // SPECIES_LANTURN + 0x12, // SPECIES_PICHU + 0x13, // SPECIES_CLEFFA + 0x13, // SPECIES_IGGLYBUFF + 0x13, // SPECIES_TOGEPI + 0x11, // SPECIES_TOGETIC + 0x12, // SPECIES_NATU + 0x14, // SPECIES_XATU + 0x12, // SPECIES_MAREEP + 0x13, // SPECIES_FLAAFFY + 0x16, // SPECIES_AMPHAROS + 0x11, // SPECIES_BELLOSSOM + 0x12, // SPECIES_MARILL + 0x13, // SPECIES_AZUMARILL + 0x02, // SPECIES_SUDOWOODO + 0x10, // SPECIES_POLITOED + 0x11, // SPECIES_HOPPIP + 0x11, // SPECIES_SKIPLOOM + 0x11, // SPECIES_JUMPLUFF + 0x10, // SPECIES_AIPOM + 0x13, // SPECIES_SUNKERN + 0x02, // SPECIES_SUNFLORA + 0x11, // SPECIES_YANMA + 0x0b, // SPECIES_WOOPER + 0x02, // SPECIES_QUAGSIRE + 0x14, // SPECIES_ESPEON + 0x14, // SPECIES_UMBREON + 0x12, // SPECIES_MURKROW + 0x13, // SPECIES_SLOWKING + 0x01, // SPECIES_MISDREAVUS + 0x14, // SPECIES_UNOWN + 0x0b, // SPECIES_WOBBUFFET + 0x14, // SPECIES_GIRAFARIG + 0x08, // SPECIES_PINECO + 0x09, // SPECIES_FORRETRESS + 0x0f, // SPECIES_DUNSPARCE + 0x05, // SPECIES_GLIGAR + 0x09, // SPECIES_STEELIX + 0x15, // SPECIES_SNUBBULL + 0x09, // SPECIES_GRANBULL + 0x0d, // SPECIES_QWILFISH + 0x15, // SPECIES_SCIZOR + 0x13, // SPECIES_SHUCKLE + 0x15, // SPECIES_HERACROSS + 0x0f, // SPECIES_SNEASEL + 0x13, // SPECIES_TEDDIURSA + 0x09, // SPECIES_URSARING + 0x17, // SPECIES_SLUGMA + 0x17, // SPECIES_MAGCARGO + 0x0a, // SPECIES_SWINUB + 0x08, // SPECIES_PILOSWINE + 0x02, // SPECIES_CORSOLA + 0x02, // SPECIES_REMORAID + 0x05, // SPECIES_OCTILLERY + 0x0f, // SPECIES_DELIBIRD + 0x02, // SPECIES_MANTINE + 0x15, // SPECIES_SKARMORY + 0x09, // SPECIES_HOUNDOUR + 0x09, // SPECIES_HOUNDOOM + 0x19, // SPECIES_KINGDRA + 0x15, // SPECIES_PHANPY + 0x0e, // SPECIES_DONPHAN + 0x01, // SPECIES_PORYGON2 + 0x13, // SPECIES_STANTLER + 0x02, // SPECIES_SMEARGLE + 0x0f, // SPECIES_TYROGUE + 0x07, // SPECIES_HITMONTOP + 0x02, // SPECIES_SMOOCHUM + 0x08, // SPECIES_ELEKID + 0x17, // SPECIES_MAGBY + 0x02, // SPECIES_MILTANK + 0x13, // SPECIES_BLISSEY + 0x16, // SPECIES_RAIKOU + 0x17, // SPECIES_ENTEI + 0x19, // SPECIES_SUICUNE + 0x0e, // SPECIES_LARVITAR + 0x09, // SPECIES_PUPITAR + 0x0e, // SPECIES_TYRANITAR + 0x19, // SPECIES_LUGIA + 0x17, // SPECIES_HO_OH + 0x18, // SPECIES_CELEBI + 0x00, // SPECIES_OLD_UNOWN_B + 0x00, // SPECIES_OLD_UNOWN_C + 0x00, // SPECIES_OLD_UNOWN_D + 0x00, // SPECIES_OLD_UNOWN_E + 0x00, // SPECIES_OLD_UNOWN_F + 0x00, // SPECIES_OLD_UNOWN_G + 0x00, // SPECIES_OLD_UNOWN_H + 0x00, // SPECIES_OLD_UNOWN_I + 0x00, // SPECIES_OLD_UNOWN_J + 0x00, // SPECIES_OLD_UNOWN_K + 0x00, // SPECIES_OLD_UNOWN_L + 0x00, // SPECIES_OLD_UNOWN_M + 0x00, // SPECIES_OLD_UNOWN_N + 0x00, // SPECIES_OLD_UNOWN_O + 0x00, // SPECIES_OLD_UNOWN_P + 0x00, // SPECIES_OLD_UNOWN_Q + 0x00, // SPECIES_OLD_UNOWN_R + 0x00, // SPECIES_OLD_UNOWN_S + 0x00, // SPECIES_OLD_UNOWN_T + 0x00, // SPECIES_OLD_UNOWN_U + 0x00, // SPECIES_OLD_UNOWN_V + 0x00, // SPECIES_OLD_UNOWN_W + 0x00, // SPECIES_OLD_UNOWN_X + 0x00, // SPECIES_OLD_UNOWN_Y + 0x00, // SPECIES_OLD_UNOWN_Z + 0x10, // SPECIES_TREECKO + 0x15, // SPECIES_GROVYLE + 0x09, // SPECIES_SCEPTILE + 0x12, // SPECIES_TORCHIC + 0x10, // SPECIES_COMBUSKEN + 0x17, // SPECIES_BLAZIKEN + 0x02, // SPECIES_MUDKIP + 0x12, // SPECIES_MARSHTOMP + 0x19, // SPECIES_SWAMPERT + 0x12, // SPECIES_POOCHYENA + 0x08, // SPECIES_MIGHTYENA + 0x0f, // SPECIES_ZIGZAGOON + 0x15, // SPECIES_LINOONE + 0x0b, // SPECIES_WURMPLE + 0x08, // SPECIES_SILCOON + 0x11, // SPECIES_BEAUTIFLY + 0x08, // SPECIES_CASCOON + 0x0f, // SPECIES_DUSTOX + 0x02, // SPECIES_LOTAD + 0x10, // SPECIES_LOMBRE + 0x10, // SPECIES_LUDICOLO + 0x13, // SPECIES_SEEDOT + 0x09, // SPECIES_NUZLEAF + 0x14, // SPECIES_SHIFTRY + 0x0a, // SPECIES_NINCADA + 0x01, // SPECIES_NINJASK + 0x14, // SPECIES_SHEDINJA + 0x12, // SPECIES_TAILLOW + 0x15, // SPECIES_SWELLOW + 0x13, // SPECIES_SHROOMISH + 0x15, // SPECIES_BRELOOM + 0x07, // SPECIES_SPINDA + 0x11, // SPECIES_WINGULL + 0x11, // SPECIES_PELIPPER + 0x03, // SPECIES_SURSKIT + 0x11, // SPECIES_MASQUERAIN + 0x19, // SPECIES_WAILMER + 0x19, // SPECIES_WAILORD + 0x13, // SPECIES_SKITTY + 0x12, // SPECIES_DELCATTY + 0x01, // SPECIES_KECLEON + 0x13, // SPECIES_BALTOY + 0x14, // SPECIES_CLAYDOL + 0x0e, // SPECIES_NOSEPASS + 0x17, // SPECIES_TORKOAL + 0x01, // SPECIES_SABLEYE + 0x0b, // SPECIES_BARBOACH + 0x09, // SPECIES_WHISCASH + 0x04, // SPECIES_LUVDISC + 0x0f, // SPECIES_CORPHISH + 0x15, // SPECIES_CRAWDAUNT + 0x03, // SPECIES_FEEBAS + 0x19, // SPECIES_MILOTIC + 0x04, // SPECIES_CARVANHA + 0x15, // SPECIES_SHARPEDO + 0x13, // SPECIES_TRAPINCH + 0x01, // SPECIES_VIBRAVA + 0x0f, // SPECIES_FLYGON + 0x0e, // SPECIES_MAKUHITA + 0x0e, // SPECIES_HARIYAMA + 0x15, // SPECIES_ELECTRIKE + 0x09, // SPECIES_MANECTRIC + 0x0e, // SPECIES_NUMEL + 0x17, // SPECIES_CAMERUPT + 0x13, // SPECIES_SPHEAL + 0x09, // SPECIES_SEALEO + 0x09, // SPECIES_WALREIN + 0x0a, // SPECIES_CACNEA + 0x08, // SPECIES_CACTURNE + 0x0f, // SPECIES_SNORUNT + 0x0f, // SPECIES_GLALIE + 0x13, // SPECIES_LUNATONE + 0x13, // SPECIES_SOLROCK + 0x10, // SPECIES_AZURILL + 0x10, // SPECIES_SPOINK + 0x14, // SPECIES_GRUMPIG + 0x12, // SPECIES_PLUSLE + 0x12, // SPECIES_MINUN + 0x09, // SPECIES_MAWILE + 0x14, // SPECIES_MEDITITE + 0x14, // SPECIES_MEDICHAM + 0x11, // SPECIES_SWABLU + 0x11, // SPECIES_ALTARIA + 0x12, // SPECIES_WYNAUT + 0x01, // SPECIES_DUSKULL + 0x01, // SPECIES_DUSCLOPS + 0x18, // SPECIES_ROSELIA + 0x02, // SPECIES_SLAKOTH + 0x10, // SPECIES_VIGOROTH + 0x08, // SPECIES_SLAKING + 0x0b, // SPECIES_GULPIN + 0x0b, // SPECIES_SWALOT + 0x0e, // SPECIES_TROPIUS + 0x13, // SPECIES_WHISMUR + 0x09, // SPECIES_LOUDRED + 0x0d, // SPECIES_EXPLOUD + 0x13, // SPECIES_CLAMPERL + 0x11, // SPECIES_HUNTAIL + 0x11, // SPECIES_GOREBYSS + 0x14, // SPECIES_ABSOL + 0x01, // SPECIES_SHUPPET + 0x01, // SPECIES_BANETTE + 0x0b, // SPECIES_SEVIPER + 0x15, // SPECIES_ZANGOOSE + 0x02, // SPECIES_RELICANTH + 0x15, // SPECIES_ARON + 0x09, // SPECIES_LAIRON + 0x0e, // SPECIES_AGGRON + 0x11, // SPECIES_CASTFORM + 0x11, // SPECIES_VOLBEAT + 0x11, // SPECIES_ILLUMISE + 0x0c, // SPECIES_LILEEP + 0x0b, // SPECIES_CRADILY + 0x0f, // SPECIES_ANORITH + 0x09, // SPECIES_ARMALDO + 0x14, // SPECIES_RALTS + 0x14, // SPECIES_KIRLIA + 0x14, // SPECIES_GARDEVOIR + 0x09, // SPECIES_BAGON + 0x09, // SPECIES_SHELGON + 0x08, // SPECIES_SALAMENCE + 0x0f, // SPECIES_BELDUM + 0x15, // SPECIES_METANG + 0x09, // SPECIES_METAGROSS + 0x09, // SPECIES_REGIROCK + 0x09, // SPECIES_REGICE + 0x09, // SPECIES_REGISTEEL + 0x19, // SPECIES_KYOGRE + 0x17, // SPECIES_GROUDON + 0x0d, // SPECIES_RAYQUAZA + 0x01, // SPECIES_LATIAS + 0x01, // SPECIES_LATIOS + 0x11, // SPECIES_JIRACHI + 0x14, // SPECIES_DEOXYS + 0x11, // SPECIES_CHIMECHO +}; + +static const u8 sUnknown_0860AA64[][2] = +{ + {0, 5}, + {1, 1}, + {0, 15}, + {1, 4}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {0, 0xFF} +}; + +static const u8 sUnknown_0860AA80[][2] = +{ + {6, 30}, + {0xFE, 15}, + {6, 30}, + {0xFF, 0} +}; + +static void (* const sMonAnimFunctions[])(struct Sprite *sprite) = +{ + pokemonanimfunc_00, + pokemonanimfunc_01, + pokemonanimfunc_02, + pokemonanimfunc_03, + pokemonanimfunc_04, + pokemonanimfunc_05, + pokemonanimfunc_06, + pokemonanimfunc_07, + pokemonanimfunc_08, + pokemonanimfunc_09, + pokemonanimfunc_0A, + pokemonanimfunc_0B, + pokemonanimfunc_0C, + pokemonanimfunc_0D, + pokemonanimfunc_0E, + pokemonanimfunc_0F, + pokemonanimfunc_10, + pokemonanimfunc_11, + pokemonanimfunc_12, + pokemonanimfunc_13, + pokemonanimfunc_14, + pokemonanimfunc_15, + pokemonanimfunc_16, + pokemonanimfunc_17, + pokemonanimfunc_18, + pokemonanimfunc_19, + pokemonanimfunc_1A, + pokemonanimfunc_1B, + pokemonanimfunc_1C, + pokemonanimfunc_1D, + pokemonanimfunc_1E, + pokemonanimfunc_1F, + pokemonanimfunc_20, + pokemonanimfunc_21, + pokemonanimfunc_22, + pokemonanimfunc_23, + pokemonanimfunc_24, + pokemonanimfunc_25, + pokemonanimfunc_26, + pokemonanimfunc_27, + pokemonanimfunc_28, + pokemonanimfunc_29, + pokemonanimfunc_2A, + pokemonanimfunc_2B, + pokemonanimfunc_2C, + pokemonanimfunc_2D, + pokemonanimfunc_2E, + pokemonanimfunc_2F, + pokemonanimfunc_30, + pokemonanimfunc_31, + pokemonanimfunc_32, + pokemonanimfunc_33, + pokemonanimfunc_34, + pokemonanimfunc_35, + pokemonanimfunc_36, + pokemonanimfunc_37, + pokemonanimfunc_38, + pokemonanimfunc_39, + pokemonanimfunc_3A, + pokemonanimfunc_3B, + pokemonanimfunc_3C, + pokemonanimfunc_3D, + pokemonanimfunc_3E, + pokemonanimfunc_3F, + pokemonanimfunc_40, + pokemonanimfunc_41, + pokemonanimfunc_42, + pokemonanimfunc_43, + pokemonanimfunc_44, + pokemonanimfunc_45, + pokemonanimfunc_46, + pokemonanimfunc_47, + pokemonanimfunc_48, + pokemonanimfunc_49, + pokemonanimfunc_4A, + pokemonanimfunc_4B, + pokemonanimfunc_4C, + pokemonanimfunc_4D, + pokemonanimfunc_4E, + pokemonanimfunc_4F, + pokemonanimfunc_50, + pokemonanimfunc_51, + pokemonanimfunc_52, + pokemonanimfunc_53, + pokemonanimfunc_54, + pokemonanimfunc_55, + pokemonanimfunc_56, + pokemonanimfunc_57, + pokemonanimfunc_58, + pokemonanimfunc_59, + pokemonanimfunc_5A, + pokemonanimfunc_5B, + pokemonanimfunc_5C, + pokemonanimfunc_5D, + pokemonanimfunc_5E, + pokemonanimfunc_5F, + pokemonanimfunc_60, + pokemonanimfunc_61, + pokemonanimfunc_62, + pokemonanimfunc_63, + pokemonanimfunc_64, + pokemonanimfunc_65, + pokemonanimfunc_66, + pokemonanimfunc_67, + pokemonanimfunc_68, + pokemonanimfunc_69, + pokemonanimfunc_6A, + pokemonanimfunc_6B, + pokemonanimfunc_6C, + pokemonanimfunc_6D, + pokemonanimfunc_6E, + pokemonanimfunc_6F, + pokemonanimfunc_70, + pokemonanimfunc_71, + pokemonanimfunc_72, + pokemonanimfunc_73, + pokemonanimfunc_74, + pokemonanimfunc_75, + pokemonanimfunc_76, + pokemonanimfunc_77, + pokemonanimfunc_78, + pokemonanimfunc_79, + pokemonanimfunc_7A, + pokemonanimfunc_7B, + pokemonanimfunc_7C, + pokemonanimfunc_7D, + pokemonanimfunc_7E, + pokemonanimfunc_7F, + pokemonanimfunc_80, + pokemonanimfunc_81, + pokemonanimfunc_82, + pokemonanimfunc_83, + pokemonanimfunc_84, + pokemonanimfunc_85, + pokemonanimfunc_86, + pokemonanimfunc_87, + pokemonanimfunc_88, + pokemonanimfunc_89, + pokemonanimfunc_8A, + pokemonanimfunc_8B, + pokemonanimfunc_8C, + pokemonanimfunc_8D, + pokemonanimfunc_8E, + pokemonanimfunc_8F, + pokemonanimfunc_90, + pokemonanimfunc_91, + pokemonanimfunc_92, + pokemonanimfunc_93, + pokemonanimfunc_94, + pokemonanimfunc_95, + pokemonanimfunc_96 +}; + +// counting from Id 1, because 0 in sSpeciesToBackAnimSet is used for mons with no back animation +static const u8 sBackAnimationIds[] = +{ + 0x60, 0x5f, 0x02, // 1 + 0x5e, 0x03, 0x46, // 2 + 0x6d, 0x3e, 0x6e, // 3 + 0x6f, 0x70, 0x3f, // 4 + 0x71, 0x13, 0x72, // 5 + 0x6c, 0x6b, 0x3a, // 6 + 0x64, 0x14, 0x4f, // 7 + 0x5d, 0x0f, 0x4c, // 8 + 0x61, 0x57, 0x58, // 9 + 0x67, 0x66, 0x59, // 0xA + 0x74, 0x73, 0x5a, // 0xB + 0x75, 0x76, 0x5b, // 0xC + 0x77, 0x78, 0x65, // 0xD + 0x63, 0x5c, 0x62, // 0xE + 0x6a, 0x69, 0x68, // 0xF + 0x7b, 0x7a, 0x79, // 0x10 + 0x7e, 0x7d, 0x7c, // 0x11 + 0x81, 0x80, 0x7f, // 0x12 + 0x84, 0x82, 0x83, // 0x13 + 0x85, 0x86, 0x87, // 0x14 + 0x88, 0x89, 0x8a, // 0x15 + 0x8b, 0x8c, 0x8d, // 0x16 + 0x8e, 0x8f, 0x90, // 0x17 + 0x91, 0x92, 0x93, // 0x18 + 0x94, 0x95, 0x96, // 0x19 +}; + +static const u8 sBackAnimNatureModTable[] = +{ + 0x00, // NATURE_HARDY + 0x02, // NATURE_LONELY + 0x00, // NATURE_BRAVE + 0x00, // NATURE_ADAMANT + 0x00, // NATURE_NAUGHTY + 0x01, // NATURE_BOLD + 0x01, // NATURE_DOCILE + 0x01, // NATURE_RELAXED + 0x00, // NATURE_IMPISH + 0x01, // NATURE_LAX + 0x02, // NATURE_TIMID + 0x00, // NATURE_HASTY + 0x01, // NATURE_SERIOUS + 0x00, // NATURE_JOLLY + 0x00, // NATURE_NAIVE + 0x02, // NATURE_MODEST + 0x02, // NATURE_MILD + 0x02, // NATURE_QUIET + 0x02, // NATURE_BASHFUL + 0x01, // NATURE_RASH + 0x01, // NATURE_CALM + 0x02, // NATURE_GENTLE + 0x01, // NATURE_SASSY + 0x02, // NATURE_CAREFUL + 0x01, // NATURE_QUIRKY +}; + +static const union AffineAnimCmd sSpriteAffineAnim_860AD48[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMDTYPE_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_860AD58[] = +{ + AFFINEANIMCMD_FRAME(-256, 256, 0, 0), + AFFINEANIMCMDTYPE_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_860AD68[] = +{ + sSpriteAffineAnim_860AD48, + sSpriteAffineAnim_860AD58 +}; + +// code +static void MonAnimDummySpriteCallback(struct Sprite *sprite) +{ +} + +static void sub_817F3F0(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 amplitudeY) +{ + s16 xAdder, yAdder; + + amplitudeX *= -1; + amplitudeY *= -1; + + xAdder = Cos(index, amplitudeX) - Sin(index, amplitudeY); + yAdder = Cos(index, amplitudeY) + Sin(index, amplitudeX); + + amplitudeX *= -1; + amplitudeY *= -1; + + sprite->pos2.x = xAdder + amplitudeX; + sprite->pos2.y = yAdder + amplitudeY; +} + +u8 GetSpeciesBackAnimSet(u16 species) +{ + if (sSpeciesToBackAnimSet[species] != 0) + return sSpeciesToBackAnimSet[species] - 1; + else + return 0; +} + +#define tState data[0] +#define tPtrLO data[1] +#define tPtrHI data[2] +#define tAnimId data[3] +#define tSaved0 data[4] +#define tSaved2 data[5] + +static void Task_HandleMonAnimation(u8 taskId) +{ + u32 i; + struct Sprite *sprite = (struct Sprite*)(u32)((gTasks[taskId].tPtrLO << 0x10) | (gTasks[taskId].tPtrHI)); + + if (gTasks[taskId].tState == 0) + { + gTasks[taskId].tSaved0 = sprite->data[0]; + gTasks[taskId].tSaved2 = sprite->data[2]; + sprite->data[1] = 1; + sprite->data[0] = 0; + + for (i = 2; i < ARRAY_COUNT(sprite->data); i++) + sprite->data[i] = 0; + + sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId]; + sUnknown_03001274 = FALSE; + + gTasks[taskId].tState++; + } + if (sprite->callback == SpriteCallbackDummy) + { + sprite->data[0] = gTasks[taskId].tSaved0; + sprite->data[2] = gTasks[taskId].tSaved2; + sprite->data[1] = 0; + + DestroyTask(taskId); + } +} + +void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId) +{ + u8 taskId = CreateTask(Task_HandleMonAnimation, 128); + gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10; + gTasks[taskId].tPtrHI = (u32)(sprite); + gTasks[taskId].tAnimId = frontAnimId; +} + +void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId) +{ + sUnknown_03001274 = TRUE; + sprite->callback = sMonAnimFunctions[frontAnimId]; +} + +void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) +{ + u8 nature, taskId, animId, bank; + + taskId = CreateTask(Task_HandleMonAnimation, 128); + gTasks[taskId].tPtrLO = (u32)(sprite) >> 0x10; + gTasks[taskId].tPtrHI = (u32)(sprite); + + bank = sprite->data[0]; + nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[bank]]); + + animId = 3 * backAnimSet + sBackAnimNatureModTable[nature]; + gTasks[taskId].tAnimId = sBackAnimationIds[animId]; +} + +#undef tState +#undef tPtrLO +#undef tPtrHI +#undef tAnimId +#undef tSaved0 +#undef tSaved2 + +void SetSpriteCB_MonAnimDummy(struct Sprite *sprite) +{ + sprite->callback = MonAnimDummySpriteCallback; +} + +static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) +{ + u8 matrixNum; + struct ObjAffineSrcData affineSrcData; + struct OamMatrix dest; + + affineSrcData.xScale = xScale; + affineSrcData.yScale = yScale; + affineSrcData.rotation = rotation; + + matrixNum = sprite->oam.matrixNum; + + ObjAffineSet(&affineSrcData, &dest, 1, 2); + gOamMatrices[matrixNum].a = dest.a; + gOamMatrices[matrixNum].b = dest.b; + gOamMatrices[matrixNum].c = dest.c; + gOamMatrices[matrixNum].d = dest.d; +} + +static void HandleStartAffineAnim(struct Sprite *sprite) +{ + sprite->oam.affineMode = 3; + sprite->affineAnims = sSpriteAffineAnimTable_860AD68; + + if (sUnknown_03001274 == TRUE) + InitSpriteAffineAnim(sprite); + + if (!sprite->data[1]) + StartSpriteAffineAnim(sprite, 1); + else + StartSpriteAffineAnim(sprite, 0); + + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); + sprite->affineAnimPaused = 1; +} + +static void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) +{ + if (!sprite->data[1]) + { + xScale *= -1; + rotation *= -1; + } + + SetAffineData(sprite, xScale, yScale, rotation); +} + +static void sub_817F70C(struct Sprite *sprite) +{ + if (!sprite->data[1]) + sprite->pos2.x *= -1; +} + +static bool32 sub_817F724(u8 id) +{ + if (id >= STRUCT_COUNT) + { + return FALSE; + } + else + { + sUnknown_03001240[id].field_6 = 0; + sUnknown_03001240[id].field_0 = 0; + sUnknown_03001240[id].field_4 = 1; + sUnknown_03001240[id].field_2 = 0; + sUnknown_03001240[id].field_8 = 0; + return TRUE; + } +} + +static u8 sub_817F758(void) +{ + sUnknown_03001270 = (sUnknown_03001270 + 1) % STRUCT_COUNT; + sub_817F724(sUnknown_03001270); + return sUnknown_03001270; +} + +static void sub_817F77C(struct Sprite *sprite) +{ + sprite->oam.affineMode = 1; + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); + + if (sUnknown_03001274 == TRUE) + { + if (!sprite->data[1]) + sprite->hFlip = 1; + else + sprite->hFlip = 0; + + FreeOamMatrix(sprite->oam.matrixNum); + sprite->oam.matrixNum |= (sprite->hFlip << 3); + sprite->oam.affineMode = 0; + } +} + +static void pokemonanimfunc_01(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 var = (sprite->data[2] * 512 / 40) % 256; + + sprite->data[4] = Sin(var, 32) + 256; + sprite->data[5] = Cos(var, 32) + 256; + HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_02(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 6) * sign; + } + + sprite->data[2]++; +} + +static void sub_817F8FC(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0]) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + sprite->pos2.x = Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_03(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sub_817F8FC(sprite); + sprite->callback = sub_817F8FC; +} + +static void sub_817F978(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0]) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = -(Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_04(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sub_817F978(sprite); + sprite->callback = sub_817F978; +} + +#ifdef NONMATCHING +static void sub_817F9F4(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 384) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s32 divCounter = counter / 128; + + switch (divCounter) + { + case 0: + case 1: + sprite->pos2.y = -(Sin(counter % 128, sprite->data[0] * 2)); + break; + case 2: + case 3: + sprite->pos2.y = -(Sin(counter - 256, sprite->data[0] * 3)); + break; + } + } + + sprite->data[2] += 12; +} + +#else +__attribute__((naked)) +static void sub_817F9F4(struct Sprite *sprite) +{ + asm(".syntax unified\n\ + push {r4,lr}\n\ + adds r4, r0, 0\n\ + movs r0, 0x32\n\ + ldrsh r1, [r4, r0]\n\ + movs r0, 0xC0\n\ + lsls r0, 1\n\ + cmp r1, r0\n\ + ble _0817FA14\n\ + ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\ + str r0, [r4, 0x1C]\n\ + movs r0, 0\n\ + strh r0, [r4, 0x24]\n\ + b _0817FA5E\n\ + .pool\n\ +_0817FA14:\n\ + adds r0, r1, 0\n\ + cmp r1, 0\n\ + bge _0817FA1C\n\ + adds r0, 0x7F\n\ +_0817FA1C:\n\ + asrs r2, r0, 7\n\ + lsls r0, r2, 16\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + blt _0817FA60\n\ + cmp r0, 0x1\n\ + ble _0817FA48\n\ + cmp r0, 0x3\n\ + bgt _0817FA60\n\ + ldr r2, =0xffffff00\n\ + adds r1, r2\n\ + lsls r0, r1, 16\n\ + asrs r0, 16\n\ + movs r1, 0x2E\n\ + ldrsh r2, [r4, r1]\n\ + lsls r1, r2, 1\n\ + adds r1, r2\n\ + lsls r1, 16\n\ + b _0817FA56\n\ + .pool\n\ +_0817FA48:\n\ + lsls r0, r2, 7\n\ + subs r0, r1, r0\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + movs r2, 0x2E\n\ + ldrsh r1, [r4, r2]\n\ + lsls r1, 17\n\ +_0817FA56:\n\ + asrs r1, 16\n\ + bl Sin\n\ + negs r0, r0\n\ +_0817FA5E:\n\ + strh r0, [r4, 0x26]\n\ +_0817FA60:\n\ + ldrh r0, [r4, 0x32]\n\ + adds r0, 0xC\n\ + strh r0, [r4, 0x32]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +static void pokemonanimfunc_1E(struct Sprite *sprite) +{ + sprite->data[0] = 4; + sub_817F9F4(sprite); + sprite->callback = sub_817F9F4; +} + +static void pokemonanimfunc_06(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 768) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s16 divCounter = counter / 128; + + switch (divCounter) + { + case 0: + case 1: + sprite->pos2.x = 0; + break; + case 2: + counter = 0; + break; + case 3: + sprite->pos2.x = -(counter % 128 * 8) / 128; + break; + case 4: + sprite->pos2.x = (counter % 128) / 8 - 8; + break; + case 5: + sprite->pos2.x = -(counter % 128 * 8) / 128 + 8; + break; + } + + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; +} + +static void pokemonanimfunc_09(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] * 256 / 40) % 256; + + if (sprite->data[2] % 2 == 0) + { + sprite->data[4] = Sin(index, 32) + 256; + sprite->data[5] = Sin(index, 32) + 256; + } + else + { + sprite->data[4] = Sin(index, 8) + 256; + sprite->data[5] = Sin(index, 8) + 256; + } + + HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +static const s8 sUnknown_0860AD70[][3] = +{ + {-1, -1, 6}, + {2, 0, 6}, + {-2, 2, 6}, + {2, 0, 6}, + {-2, -2, 6}, + {2, 0, 6}, + {-2, 2, 6}, + {2, 0, 6}, + {-1, -1, 6}, + {0, 0, 0}, +}; + +static void sub_817FC20(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] == 0) + sprite->data[3] = 0; + + if (sUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2]) + { + if (sUnknown_0860AD70[sprite->data[3]][2] == 0) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[3]++; + sprite->data[2] = 0; + } + } + + if (sUnknown_0860AD70[sprite->data[3]][2] == 0) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->pos2.x += sUnknown_0860AD70[sprite->data[3]][0]; + sprite->pos2.y += sUnknown_0860AD70[sprite->data[3]][1]; + sprite->data[2]++; + sub_817F70C(sprite); + } +} + +static void pokemonanimfunc_0A(struct Sprite *sprite) +{ + sub_817FC20(sprite); + sprite->callback = sub_817FC20; +} + +static void sub_817FCDC(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 2304) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + sprite->pos2.x = Sin(counter % 256, sprite->data[7]); + } + + sprite->data[2] += sprite->data[0]; +} + +static void pokemonanimfunc_0F(struct Sprite *sprite) +{ + sprite->data[0] = 60; + sprite->data[7] = 3; + sub_817FCDC(sprite); + sprite->callback = sub_817FCDC; +} + +static void sub_817FD44(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 2304) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin(counter % 256, 3); + } + + sprite->data[2] += sprite->data[0]; +} + +static void pokemonanimfunc_10(struct Sprite *sprite) +{ + sprite->data[0] = 60; + sub_817FD44(sprite); + sprite->callback = sub_817FD44; +} + +static void pokemonanimfunc_11(struct Sprite *sprite) +{ + if (sprite->data[2] > 512) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s8 sign; + s32 index, amplitude; + + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + amplitude = Sin(sprite->data[2] / 4, 8); + index = sprite->data[2] % 256; + + sprite->pos2.y = Sin(index, amplitude) * sign; + sprite->pos2.x = Cos(index, amplitude) * sign; + } + + sprite->data[2] += 9; +} + +static void sub_817FE30(struct Sprite *sprite) +{ + s16 id = sprite->data[0]; + + if (sUnknown_03001240[id].field_0 != 0) + { + sUnknown_03001240[id].field_0--; + } + else + { + if (sprite->data[2] == 0 && sUnknown_03001240[id].field_8 == 0) + { + HandleStartAffineAnim(sprite); + sUnknown_03001240[id].field_8++; + } + + if (sprite->data[2] > sUnknown_03001240[id].field_6) + { + HandleSetAffineData(sprite, 256, 256, 0); + + if (sUnknown_03001240[id].field_4 > 1) + { + sUnknown_03001240[id].field_4--; + sUnknown_03001240[id].field_0 = 10; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + sprite->data[6] = Sin(sprite->data[2] % 256, 4096); + HandleSetAffineData(sprite, 256, 256, sprite->data[6]); + } + + sprite->data[2] += 16; + } +} + +static void pokemonanimfunc_12(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 512; + sUnknown_03001240[id].field_0 = 0; + sub_817FE30(sprite); + sprite->callback = sub_817FE30; +} + +static void sub_817FF3C(struct Sprite *sprite) +{ + u8 id = sprite->data[0]; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > sUnknown_03001240[id].field_0) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = (65536 / sUnknown_03001240[id].field_8) * sprite->data[2]; + HandleSetAffineData(sprite, 256, 256, sprite->data[6]); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_1F(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_0 = 60; + sUnknown_03001240[id].field_8 = 20; + sub_817FF3C(sprite); + sprite->callback = sub_817FF3C; +} + +static void sub_817FFF0(struct Sprite *sprite) +{ + u8 id = sprite->data[0]; + + sub_817F70C(sprite); + + if (sprite->data[2] > sUnknown_03001240[id].field_6) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] + 192) % 256; + + sprite->pos2.x = -(Cos(index, sUnknown_03001240[id].field_8 * 2)); + sprite->pos2.y = Sin(index, sUnknown_03001240[id].field_8) + sUnknown_03001240[id].field_8; + } + + sprite->data[2] += sUnknown_03001240[id].field_2; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_14(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 512; + sUnknown_03001240[id].field_8 = 6; + sUnknown_03001240[id].field_2 = 24; + sub_817FFF0(sprite); + sprite->callback = sub_817FFF0; +} + +static void pokemonanimfunc_15(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 16); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_16(struct Sprite *sprite) +{ + s16 index1 = 0, index2 = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index2 = (sprite->data[2] * 128) / 40; + + if (sprite->data[2] >= 10 && sprite->data[2] <= 29) + { + sprite->data[7] += 51; + index1 = 0xFF & sprite->data[7]; + } + + if (sprite->data[1] == 0) + sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16); + else + sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16); + + sprite->data[5] = Sin(index2, 16) + 256; + SetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_17(struct Sprite *sprite) +{ + s16 posY = 0, index1 = 0, index2 = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = posY; + } + else + { + index2 = (sprite->data[2] * 128) / 40; + + if (sprite->data[2] >= 10 && sprite->data[2] <= 29) + { + sprite->data[7] += 51; + index1 = 0xFF & sprite->data[7]; + } + + if (sprite->data[1] == 0) + sprite->data[4] = -(Sin(index2, 16)) - 256; + else + sprite->data[4] = Sin(index2, 16) + 256; + + sprite->data[5] = (256 - Sin(index2, 40)) - Sin(index1, 8); + + if (sprite->data[5] != 256) + posY = (256 - sprite->data[5]) / 8; + + sprite->pos2.y = -(posY); + SetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +static void sub_818031C(struct Sprite *sprite) +{ + u8 index = sprite->data[2]; + u8 var7 = sprite->data[6]; + u8 var5 = sUnknown_0860AA80[sprite->data[5]][0]; + u8 var6 = sUnknown_0860AA80[sprite->data[5]][1]; + u8 amplitude = 0; + + if (var5 != 0xFE) + amplitude = (var6 - var7) * var5 / var6; + else + amplitude = 0; + + if (var5 == 0xFF) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin(index, amplitude); + + if (var7 == var6) + { + sprite->data[5]++; + sprite->data[6] = 0; + } + else + { + sprite->data[2] += sprite->data[0]; + sprite->data[6]++; + } + } +} + +static void pokemonanimfunc_19(struct Sprite *sprite) +{ + sprite->data[0] = 48; + sub_818031C(sprite); + sprite->callback = sub_818031C; +} + +static void pokemonanimfunc_1A(struct Sprite *sprite) +{ + u8 counter = 0; + + sub_817F70C(sprite); + counter = sprite->data[2]; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 35) + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s16 index = ((counter - 10) * 128) / 20; + + if (counter < 10) + HandleSetAffineData(sprite, 256, 256, counter / 2 * 512); + else if (counter >= 10 && counter <= 29) + sprite->pos2.x = -(Sin(index, 5)); + else + HandleSetAffineData(sprite, 256, 256, (35 - counter) / 2 * 1024); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_1B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] * 256) / 100; + sprite->pos2.y = Sin(index, 10); + HandleSetAffineData(sprite, 256, 256, Sin(index, 3276)); + } + + sprite->data[2]++; +} + +static void sub_81804F8(struct Sprite *sprite) +{ + s32 var = 0; + s16 index = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index = (sprite->data[2] * 256) / 100; + var = (sprite->data[2] * 512) / 100; + var &= 0xFF; + sprite->pos2.y = Sin(index, sprite->data[0]); + HandleSetAffineData(sprite, 256, 256, Sin(var, 3276)); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_1C(struct Sprite *sprite) +{ + sprite->data[0] = 10; + sub_81804F8(sprite); + sprite->callback = sub_81804F8; +} + +static void sub_81805B0(struct Sprite *sprite) +{ + s32 var = 0; + s16 index = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index = (sprite->data[2] * 256) / 100; + var = (sprite->data[2] * 512) / 100; + var &= 0xFF; + sprite->pos2.y = -(Sin(index / 2, sprite->data[0] * 2)); + HandleSetAffineData(sprite, 256, 256, Sin(var, 3276)); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_18(struct Sprite *sprite) +{ + sprite->data[0] = 5; + sub_81805B0(sprite); + sprite->callback = sub_81805B0; +} + +static void pokemonanimfunc_1D(struct Sprite *sprite) +{ + s32 var; + s16 index = 0; + + sub_817F70C(sprite); + var = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 toDiv = 100; + + index = (sprite->data[2] * 256) / toDiv; + var = (sprite->data[2] * 512) / toDiv; + var &= 0xFF; + sprite->pos2.x = Sin(index, 8); + HandleSetAffineData(sprite, 256, 256, Sin(var, 3276)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void sub_8180714(struct Sprite *sprite) +{ + s16 posY = 0; + + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + } + + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0] * 3) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale = Sin(sprite->data[4], 32) + 256; + + if (sprite->data[2] > sprite->data[0] && sprite->data[2] < sprite->data[0] * 2) + sprite->data[3] += (128 / sprite->data[0]); + if (yScale > 256) + posY = (256 - yScale) / 8; + + sprite->pos2.y = -(Sin(sprite->data[3], 10)) - posY; + HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0); + sprite->data[2]++; + sprite->data[4] = (sprite->data[4] + 128 / sprite->data[0]) & 0xFF; + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_00(struct Sprite *sprite) +{ + sprite->data[0] = 16; + sub_8180714(sprite); + sprite->callback = sub_8180714; +} + +static void sub_8180828(struct Sprite *sprite) +{ + s16 posY = 0; + + if (sprite->data[2] > (128 / sprite->data[6]) * sprite->data[7]) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale = Sin(sprite->data[4], 32) + 256; + + if (yScale > 256) + posY = (256 - yScale) / 8; + + sprite->pos2.y = -(posY); + HandleSetAffineData(sprite, Sin(sprite->data[4], 48) + 256, yScale, 0); + sprite->data[2]++; + sprite->data[4] = (sprite->data[4] + sprite->data[6]) & 0xFF; + } +} + +static void pokemonanimfunc_13(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 3; + sprite->data[6] = 8; + } + + sub_8180828(sprite); +} + +static const s8 sUnknown_0860AD8E[][8][3] = +{ + { + {0, 8, 8}, + {8, -8, 12}, + {-8, 8, 12}, + {8, -8, 12}, + {-8, 8, 12}, + {8, -8, 12}, + {-8, 0, 12}, + {0, 0, 0} + }, + { + {0, 8, 16}, + {8, -8, 24}, + {-8, 8, 24}, + {8, -8, 24}, + {-8, 8, 24}, + {8, -8, 24}, + {-8, 0, 24}, + {0, 0, 0} + }, +}; + +static void sub_8180900(struct Sprite *sprite) +{ + s16 var; + u8 structId; + s8 r9; + s16 r10; + s16 r7; + u32 arrId; + + sub_817F70C(sprite); + structId = sprite->data[0]; + var = sUnknown_03001240[structId].field_6; + r9 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][0]; + r10 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][1] - r9; + arrId = sUnknown_03001240[structId].field_8; + r7 = sprite->data[3]; + + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + if (sUnknown_0860AD8E[arrId][sprite->data[4]][2] == 0) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + u16 rotation; + + sprite->pos2.y = -(Sin(r7 * 128 / sUnknown_0860AD8E[arrId][sprite->data[4]][2], 10)); + sprite->pos2.x = (r10 * r7 / sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + r9; + + rotation = -(var * sprite->pos2.x) / 8; + HandleSetAffineData(sprite, 256, 256, rotation); + + if (r7 == sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + { + sprite->data[4]++; + sprite->data[3] = 0; + } + else + { + sprite->data[3]++; + } + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_05(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_6 = 4096; + sUnknown_03001240[id].field_8 = sprite->data[6]; + sub_8180900(sprite); + sprite->callback = sub_8180900; +} + +static void pokemonanimfunc_20(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0)); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0)); + } + + sprite->data[2] += 2; +} + +static void pokemonanimfunc_21(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB_RED); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED); + } + + sprite->data[2] += 2; +} + +static void pokemonanimfunc_22(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE); + } + + sprite->data[2] += 2; +} + +static void pokemonanimfunc_23(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW); + } + + sprite->data[2] += 2; +} + +static void pokemonanimfunc_24(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24)); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24)); + } + + sprite->data[2] += 2; +} + +static void sub_8180CB4(struct Sprite *sprite); +static void sub_8180CE8(struct Sprite *sprite); +static void sub_8180D44(struct Sprite *sprite); +static void sub_8180DC0(struct Sprite *sprite); +static void sub_8180E28(struct Sprite *sprite); + +static void pokemonanimfunc_25(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8180CB4; +} + +static void sub_8180CB4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (++sprite->pos2.x > 7) + { + sprite->pos2.x = 8; + sprite->data[7] = 2; + sprite->callback = sub_8180CE8; + } + sub_817F70C(sprite); +} + +static void sub_8180CE8(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + sprite->pos2.x -= sprite->data[7]; + sprite->data[7]++; + if (sprite->pos2.x <= 0) + { + s16 subResult; + u8 var = sprite->data[7]; + sprite->data[6] = 0; + subResult = sprite->pos2.x; + + do + { + subResult -= var; + sprite->data[6]++; + var++; + } + while (subResult > -8); + + sprite->data[5] = 1; + sprite->callback = sub_8180D44; + } + + sub_817F70C(sprite); +} + +static void sub_8180D44(struct Sprite *sprite) +{ + u8 rotation; + + sub_817F70C(sprite); + sprite->pos2.x -= sprite->data[7]; + sprite->data[7]++; + rotation = (sprite->data[5] * 6) / sprite->data[6]; + + if (++sprite->data[5] > sprite->data[6]) + sprite->data[5] = sprite->data[6]; + + HandleSetAffineData(sprite, 256, 256, rotation * 256); + + if (sprite->pos2.x < -8) + { + sprite->pos2.x = -8; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[2] = rotation; + sprite->callback = sub_8180DC0; + } + + sub_817F70C(sprite); +} + +static void sub_8180DC0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[3] > 11) + { + sprite->data[2] -= 2; + if (sprite->data[2] < 0) + sprite->data[2] = 0; + + HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8); + if (sprite->data[2] == 0) + sprite->callback = sub_8180E28; + } + else + { + sprite->pos2.x += sprite->data[4]; + sprite->data[4] *= -1; + sprite->data[3]++; + } + + sub_817F70C(sprite); +} + +static void sub_8180E28(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + sprite->pos2.x += 2; + if (sprite->pos2.x > 0) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +static void sub_8180E78(struct Sprite *sprite); +static void sub_8180ED0(struct Sprite *sprite); +static void sub_8180F2C(struct Sprite *sprite); + +static void pokemonanimfunc_26(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + sprite->callback = sub_8180E78; +} + +static void sub_8180E78(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--; + + if (sprite->pos2.x % 2 == 0 && sprite->data[3] <= 0) + sprite->data[3] = 10; + if (sprite->pos2.x > 7) + { + sprite->pos2.x = 8; + sprite->pos2.y = -8; + sprite->data[4] = 0; + sprite->callback = sub_8180ED0; + } + + sub_817F70C(sprite); +} + +static void sub_8180ED0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x = Cos(sprite->data[4], 16) - 8; + sprite->pos2.y = Sin(sprite->data[4], 16) - 8; + + if (sprite->data[4] > 63) + { + sprite->data[2] = 160; + sprite->data[3] = 10; + sprite->callback = sub_8180F2C; + } + sprite->data[4] += 8; + if (sprite->data[4] > 64) + sprite->data[4] = 64; + + sub_817F70C(sprite); +} + +static void sub_8180F2C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[3] > 0) + { + sprite->data[3]--; + } + else + { + u32 rotation; + + sprite->pos2.x = Cos(sprite->data[2], 5) - 4; + sprite->pos2.y = -(Sin(sprite->data[2], 5)) + 4; + sprite->data[2] -= 4; + rotation = sprite->data[2] - 32; + HandleSetAffineData(sprite, 256, 256, rotation * 512); + + if (sprite->data[2] <= 32) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_27(struct Sprite *sprite) +{ + if (sprite->data[3] > 0) + { + sprite->data[3]--; + } + else + { + sprite->data[4] = (sprite->data[4] == 0) ? 1 : 0; + sprite->invisible = sprite->data[4]; + if (++sprite->data[2] > 19) + { + sprite->invisible = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + sprite->data[3] = 2; + } +} + +static void sub_8181024(struct Sprite *sprite); +static void sub_8181068(struct Sprite *sprite); +static void sub_81810C4(struct Sprite *sprite); + +static void pokemonanimfunc_28(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8181024; +} + +static void sub_8181024(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x--; + sprite->pos2.y++; + + if (sprite->pos2.x <= -16) + { + sprite->pos2.x = -16; + sprite->pos2.y = 16; + sprite->callback = sub_8181068; + sprite->data[2] = 160; + } + + sub_817F70C(sprite); +} + +static void sub_8181068(struct Sprite *sprite) +{ + u32 rotation; + + sub_817F70C(sprite); + sprite->data[2] -= 4; + sprite->pos2.x = Cos(sprite->data[2], 22); + sprite->pos2.y = -(Sin(sprite->data[2], 22)); + rotation = sprite->data[2] - 32; + HandleSetAffineData(sprite, 256, 256, rotation * 512); + + if (sprite->data[2] <= 32) + sprite->callback = sub_81810C4; + + sub_817F70C(sprite); +} + +static void sub_81810C4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x--; + sprite->pos2.y++; + + if (sprite->pos2.x <= 0) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +static void sub_8181110(struct Sprite *sprite); +static void sub_8181144(struct Sprite *sprite); +static void sub_81811A4(struct Sprite *sprite); + +static void pokemonanimfunc_29(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_8181110; +} + +static void sub_8181110(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--; + + if (sprite->pos2.x > 15) + { + sprite->data[2] = 0; + sprite->callback = sub_8181144; + } + + sub_817F70C(sprite); +} + +static void sub_8181144(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[2] += 16; + + if (sprite->pos2.x <= -16) + { + sprite->pos2.x = -16; + sprite->pos2.y = 16; + sprite->data[2] = 0; + sprite->callback = sub_81811A4; + } + else + { + sprite->pos2.x -= 2; + sprite->pos2.y += 2; + } + + HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8); + sub_817F70C(sprite); +} + +static void sub_81811A4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x++; + sprite->pos2.y--;; + + if (sprite->pos2.x >= 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +static void sub_8181214(struct Sprite *sprite); + +static void pokemonanimfunc_2A(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_2 = 2; + sub_8181214(sprite); + sprite->callback = sub_8181214; +} + +static void sub_8181214(struct Sprite *sprite) +{ + if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + { + sUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + sprite->data[2]++; + HandleStartAffineAnim(sprite); + sprite->data[7] = sUnknown_03001240[sprite->data[0]].field_2; + sprite->data[3] = -1; + sprite->data[4] = -1; + sprite->data[5] = 0; + sprite->data[6] = 0; + } + + sprite->pos2.x += (sprite->data[7] * 2 * sprite->data[3]); + sprite->pos2.y += (sprite->data[7] * sprite->data[4]); + sprite->data[6] += 8; + if (sprite->pos2.x <= -16 || sprite->pos2.x >= 16) + { + sprite->pos2.x = sprite->data[3] * 16; + sprite->data[3] *= -1; + sprite->data[5]++; + } + else if (sprite->pos2.y <= -16 || sprite->pos2.y >= 16) + { + sprite->pos2.y = sprite->data[4] * 16; + sprite->data[4] *= -1; + sprite->data[5]++; + } + + if (sprite->data[5] > 5 && sprite->pos2.x <= 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[5] = 0; + sprite->data[6] = 0; + sUnknown_03001240[sprite->data[0]].field_0 = 10; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + + HandleSetAffineData(sprite, 256, 256, sprite->data[6] << 8); + sub_817F70C(sprite); + } +} + +static void sub_8181370(struct Sprite *sprite); + +static void pokemonanimfunc_2B(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[6] = 0; + sprite->data[7] = 0; + sprite->callback = sub_8181370; +} + +static void sub_8181370(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[6] += 4; + sprite->pos2.x = -(Sin(sprite->data[6], 16)); + sprite->pos2.y = -(Sin((sprite->data[6] * 2) & 0xFF, 8)); + if (sprite->data[6] > 192 && sprite->data[7] == 1) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->data[7]++; + } + else if (sprite->data[6] > 64 && sprite->data[7] == 0) + { + HandleSetAffineData(sprite, -256, 256, 0); + sprite->data[7]++; + } + + if (sprite->data[6] > 255) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + sub_817F70C(sprite); +} + +static void pokemonanimfunc_2C(struct Sprite *sprite) +{ + if (++sprite->data[2] == 1) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[6] = 0; + sprite->data[5] = 0; + sprite->data[4] = 0; + } + + if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + if (sprite->data[4] == 1) + { + if (sUnknown_0860AA64[sprite->data[6]][0] != 0) + BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW); + else + BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); + + sprite->data[4] = 0; + } + + if (sUnknown_0860AA64[sprite->data[6]][1] == sprite->data[5]) + { + sprite->data[4] = 1; + sprite->data[5] = 0; + sprite->data[6]++; + } + else + { + sprite->data[5]++; + } + } +} + +static void sub_81814D4(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + sub_817F70C(sprite); + if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = -(Sin(index, 10)); + HandleSetAffineData(sprite, 256, 256, Sin(index, 3276)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_2D(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_8 = 50; + sub_81814D4(sprite); + sprite->callback = sub_81814D4; +} + +static void sub_81815D4(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + sub_817F70C(sprite); + if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = -(Sin(index, 10)); + HandleSetAffineData(sprite, 256, 256, -(Sin(index, 3276))); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_2E(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_8 = 50; + sub_81815D4(sprite); + sprite->callback = sub_81815D4; +} + +static void sub_8181708(struct Sprite *sprite); +static void sub_8181770(struct Sprite *sprite); +static void sub_8181794(struct Sprite *sprite); + +static void pokemonanimfunc_2F(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[6] = -(14 * sprite->centerToCornerVecX / 10); + sprite->data[7] = 128; + sprite->callback = sub_8181708; +} + +static void sub_8181708(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7]--; + sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; + + sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match + + HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8); + if (sprite->data[7] <= 120) + { + sprite->data[7] = 120; + sprite->data[3] = 0; + sprite->callback = sub_8181770; + } + + sub_817F70C(sprite); +} + +static void sub_8181770(struct Sprite *sprite) +{ + if (sprite->data[3] == 20) + { + sprite->callback = sub_8181794; + sprite->data[3] = 0; + } + + sprite->data[3]++; +} + +static void sub_8181794(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7] += 2; + sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; + + sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match + + HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8); + if (sprite->data[7] >= 128) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sprite->data[2] = 0; + sub_817F77C(sprite); + sprite->callback = pokemonanimfunc_10; + } + + sub_817F70C(sprite); +} + +static void sub_8181810(struct Sprite *sprite) +{ + if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + { + sUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[4] = 0; + sprite->data[5] = 0; + sprite->data[2] = 1; + } + + if (sprite->data[5] == 0) + { + sprite->data[7] = Sin(sprite->data[4], 256); + sprite->pos2.y = Sin(sprite->data[4], 16); + sprite->data[6] = Sin(sprite->data[4], 32); + HandleSetAffineData(sprite, 256 - sprite->data[6], 256 + sprite->data[7], 0); + if (sprite->data[4] == 128) + { + sprite->data[4] = 0; + sprite->data[5] = 1; + } + } + else if (sprite->data[5] == 1) + { + sprite->data[7] = Sin(sprite->data[4], 32); + sprite->pos2.y = -(Sin(sprite->data[4], 8)); + sprite->data[6] = Sin(sprite->data[4], 128); + HandleSetAffineData(sprite, 256 + sprite->data[6], 256 - sprite->data[7], 0); + if (sprite->data[4] == 128) + { + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sUnknown_03001240[sprite->data[0]].field_0 = 10; + sprite->data[4] = 0; + sprite->data[5] = 0; + } + else + { + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + } + + sprite->data[4] += sUnknown_03001240[sprite->data[0]].field_6; + } +} + +static void pokemonanimfunc_30(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_6 = 4; + sub_8181810(sprite); + sprite->callback = sub_8181810; +} + +static void pokemonanimfunc_31(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + sub_817F70C(sprite); + if (counter > 512) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + switch (sprite->data[2] / 128) + { + case 0: + sprite->pos2.x = -(counter % 128 * 8) / 128; + break; + case 1: + sprite->pos2.x = (counter % 128 / 16) - 8; + break; + case 2: + sprite->pos2.x = (counter % 128 / 16); + break; + case 3: + sprite->pos2.x = -(counter % 128 * 8) / 128 + 8; + break; + } + + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; + sub_817F70C(sprite); +} + +static void sub_8181ABC(struct Sprite *sprite); +static void sub_8181B4C(struct Sprite *sprite); +static void sub_8181C2C(struct Sprite *sprite); + +static void pokemonanimfunc_32(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_8 = -1; + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + sub_8181ABC(sprite); + sprite->callback = sub_8181ABC; +} + +static void sub_8181ABC(struct Sprite *sprite) +{ + if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + { + sUnknown_03001240[sprite->data[0]].field_0--; + } + else + { + s32 counter; + + sub_817F70C(sprite); + counter = sprite->data[2]; + if (sprite->data[2] > 128) + { + sprite->data[2] = 0; + sprite->callback = sub_8181B4C; + } + else + { + s32 var = 8 * sUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x = var * (counter % 128) / 128; + sprite->pos2.y = -(Sin(counter % 128, 8)); + sprite->data[2] += 12; + } + + sub_817F70C(sprite); + } +} + +static void sub_8181B4C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 48) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.y = 0; + sprite->data[2] = 0; + sprite->callback = sub_8181C2C; + } + else + { + s16 yDelta; + s16 yScale = Sin(sprite->data[4], 64) + 256; + if (sprite->data[2] >= 16 && sprite->data[2] <= 31) + { + sprite->data[3] += 8; + sprite->pos2.x -= sUnknown_03001240[sprite->data[0]].field_8; + } + + yDelta = 0; + if (yScale > 256) + yDelta = (256 - yScale) / 8; + + sprite->pos2.y = -(Sin(sprite->data[3], 20)) - yDelta; + HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0); + sprite->data[2]++; + sprite->data[4] += 8; + sprite->data[4] &= 0xFF; + } + + sub_817F70C(sprite); +} + +static void sub_8181C2C(struct Sprite *sprite) +{ + s32 counter; + + sub_817F70C(sprite); + counter = sprite->data[2]; + if (counter > 128) + { + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sUnknown_03001240[sprite->data[0]].field_0 = 10; + sprite->data[3] = 0; + sprite->data[2] = 0; + sprite->data[4] = 0; + sprite->callback = sub_8181ABC; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + register s32 var asm("r4") = sUnknown_03001240[sprite->data[0]].field_8; + + sprite->pos2.x = (var << 3) * (counter % 128) / 128 - (sUnknown_03001240[sprite->data[0]].field_8 * 8); + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; + sub_817F70C(sprite); +} + +static void sub_8181CE8(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + sub_817F70C(sprite); + if (sprite->data[7] > 254) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + { + sUnknown_03001240[sprite->data[0]].field_4--; + sprite->data[2] = 0; + sprite->data[7] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); + } + else + { + u16 rotation; + + sprite->pos2.x = -(Sin(sprite->data[7], 16)); + rotation = Sin(sprite->data[7], 32); + HandleSetAffineData(sprite, 256, 256, rotation << 8); + sprite->data[7] += sUnknown_03001240[sprite->data[0]].field_6; + sub_817F70C(sprite); + } +} + +static void pokemonanimfunc_33(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + sUnknown_03001240[id].field_6 = 4; + sub_8181CE8(sprite); + sprite->callback = sub_8181CE8; +} + +static void pokemonanimfunc_34(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + } + + sub_817F70C(sprite); + if (sprite->data[7] > 254) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sub_817F70C(sprite); + } + else + { + u16 rotation; + + sprite->pos2.x = -(Sin(sprite->data[7], 16)); + sprite->pos2.y = -(Sin(sprite->data[7] % 128, 16)); + rotation = Sin(sprite->data[7], 32); + HandleSetAffineData(sprite, 256, 256, rotation << 8); + sprite->data[7] += 8; + sub_817F70C(sprite); + } +} + +static void pokemonanimfunc_35(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = 0; + + if (sprite->data[2] == sprite->data[7]) + { + sprite->data[7] = 0; + sprite->data[2]++; + sprite->invisible = 0; + } + else + { + sprite->data[7]++; + sprite->invisible = 1; + } + + if (sprite->data[2] > 10) + { + sprite->invisible = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } +} + +static void sub_8181F14(struct Sprite *sprite); +static void sub_8181F50(struct Sprite *sprite); +static void sub_8181FC0(struct Sprite *sprite); + +static void pokemonanimfunc_36(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 0; + sprite->callback = sub_8181F14; +} + +static void sub_8181F14(struct Sprite *sprite) +{ + if (sprite->data[7] > 31) + { + sprite->data[7] = 32; + sprite->data[2] = 0; + sprite->callback = sub_8181F50; + } + else + { + sprite->data[7] += 4; + } + + HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8); +} + +static void sub_8181F50(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 512) + { + sprite->callback = sub_8181FC0; + sprite->data[6] = 0; + } + else + { + sprite->pos2.x = -(sprite->data[2] * 16) / 512; + sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4)); + sprite->data[2] += 12; + } + + sub_817F70C(sprite); +} + +static void sub_8181FC0(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7] -= 2; + if (sprite->data[7] < 0) + { + sprite->data[7] = 0; + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->pos2.x = -(Sin(sprite->data[7] * 2, 16)); + } + + HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8); + sub_817F70C(sprite); +} + +static void pokemonanimfunc_37(struct Sprite *sprite) +{ + u16 rotation; + + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + sub_817F70C(sprite); + if (sprite->data[7] > 255) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data[7] = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[7] += 16; + sprite->pos2.x = -(Sin(sprite->data[7] % 128, 8)); + sprite->pos2.y = -(Sin(sprite->data[7] % 128, 8)); + } + + rotation = Sin(sprite->data[7] % 128, 16); + HandleSetAffineData(sprite, 256, 256, rotation << 8); + sub_817F70C(sprite); +} + +static void sub_81820FC(struct Sprite *sprite); +static void sub_818216C(struct Sprite *sprite); +static void sub_81821CC(struct Sprite *sprite); +static void sub_8182248(struct Sprite *sprite); + +static void pokemonanimfunc_38(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 0; + sprite->data[4] = 0; + sprite->callback = sub_81820FC; +} + +static void sub_81820FC(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[7] > 24) + { + if (++sprite->data[4] > 4) + { + sprite->data[4] = 0; + sprite->callback = sub_818216C; + } + } + else + { + sprite->data[7] += 2; + sprite->pos2.x = Sin(sprite->data[7], 8); + sprite->pos2.y = -(Sin(sprite->data[7], 8)); + } + + HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); + sub_817F70C(sprite); +} + +static void sub_818216C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[7] > 32) + { + sprite->data[6] = 1; + sprite->callback = sub_81821CC; + } + else + { + sprite->data[7] += 2; + sprite->pos2.x = Sin(sprite->data[7], 8); + sprite->pos2.y = -(Sin(sprite->data[7], 8)); + } + + HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); + sub_817F70C(sprite); +} + +static void sub_81821CC(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->data[7] += (sprite->data[6] * 4); + if (sprite->data[5] > 9) + { + sprite->data[7] = 32; + sprite->callback = sub_8182248; + } + + sprite->pos2.x = Sin(sprite->data[7], 8); + sprite->pos2.y = -(Sin(sprite->data[7], 8)); + if (sprite->data[7] <= 28 || sprite->data[7] >= 36) + { + sprite->data[6] *= -1; + sprite->data[5]++; + } + + HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); + sub_817F70C(sprite); +} + +static void sub_8182248(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[7] <= 0) + { + sprite->data[7] = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[7] -= 2; + sprite->pos2.x = Sin(sprite->data[7], 8); + sprite->pos2.y = -(Sin(sprite->data[7], 8)); + } + + HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); + sub_817F70C(sprite); +} + +static void pokemonanimfunc_39(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + if ((sprite->data[2] % 4) / 2 == 0) + { + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 16) * sign; + sprite->pos2.y = -(sprite->pos2.x); + } + else + { + sprite->pos2.x = -(Sin((sprite->data[2] * 128 / 40) % 256, 16)) * sign; + sprite->pos2.y = sprite->pos2.x; + } + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +static void pokemonanimfunc_3A(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[5] = 0; + sprite->data[6] = 0; + sprite->data[7] = 0; + sprite->data[2]++; + } + + if (sprite->data[6] > 0) + { + sprite->data[6]--; + if (sprite->data[5] != 3) + { + s16 scale = (8 * sprite->data[6]) / 20; + scale = Sin(sprite->data[7] - scale, 64); + HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0); + } + } + else + { + s16 var; + + if (sprite->data[5] == 3) + { + if (sprite->data[7] > 63) + { + sprite->data[7] = 64; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + var = Cos(sprite->data[7], 64); + } + else + { + var = Sin(sprite->data[7], 64); + if (sprite->data[7] > 63) + { + sprite->data[5] = 3; + sprite->data[6] = 10; + sprite->data[7] = 0; + } + else + { + if (var > 48 && sprite->data[5] == 1) + { + sprite->data[5] = 2; + sprite->data[6] = 20; + } + else if (var > 16 && sprite->data[5] == 0) + { + sprite->data[5] = 1; + sprite->data[6] = 20; + } + } + } + + sprite->data[7] += 2; + HandleSetAffineData(sprite, 256 - var, 256 - var, 0); + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_3B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + if (sprite->data[7] > 512) + { + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale; + + sprite->pos2.y = Sin(sprite->data[7] % 256, 8); + sprite->data[7] += 8; + yScale = Sin(sprite->data[7] % 128, 96); + HandleSetAffineData(sprite, 256, yScale + 256, 0); + } +} + +static void pokemonanimfunc_3C(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + if (sprite->data[7] > 256) + { + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 yScale; + + sprite->pos2.y = Sin(sprite->data[7], 16); + sprite->data[7] += 4; + yScale = Sin((sprite->data[7] % 64) * 2, 128); + HandleSetAffineData(sprite, 256, yScale + 256, 0); + } +} + +static void sub_81825F8(struct Sprite *sprite); +static void sub_8182648(struct Sprite *sprite); +static void sub_81826F8(struct Sprite *sprite); + +static void pokemonanimfunc_3D(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->callback = sub_81825F8; + sprite->data[7] = 0; +} + +static void sub_81825F8(struct Sprite *sprite) +{ + s16 yScale; + + sprite->data[7] += 8; + if (sprite->data[7] > 63) + { + sprite->data[7] = 0; + sprite->data[6] = 0; + sprite->callback = sub_8182648; + yScale = Sin(64, 128); // 128 * 1 = 128 + } + else + { + yScale = Sin(sprite->data[7], 128); + } + + HandleSetAffineData(sprite, 256, 256 + yScale, 0); +} + +static void sub_8182648(struct Sprite *sprite) +{ + s16 yScale; + + sprite->data[7] += 4; + if (sprite->data[7] > 95) + { + yScale = Cos(0, 128); // 128 * (-1) = -128 + sprite->data[7] = 0; + sprite->data[6]++; + } + else + { + s16 sign, index; + + sprite->pos2.y = -(sprite->data[6] * 4) - Sin(sprite->data[7], 8); + if (sprite->data[7] > 63) + { + sign = -1; + index = sprite->data[7] - 64; + } + else + { + sign = 1; + index = 0; + } + + yScale = Cos((index * 2) + sprite->data[7], 128) * sign; + } + + HandleSetAffineData(sprite, 256, 256 + yScale, 0); + if (sprite->data[6] == 3) + { + sprite->data[7] = 0; + sprite->callback = sub_81826F8; + } +} + +static void sub_81826F8(struct Sprite *sprite) +{ + s16 yScale; + + sprite->data[7] += 8; + yScale = Cos(sprite->data[7], 128); + sprite->pos2.y = -(Cos(sprite->data[7], 12)); + if (sprite->data[7] > 63) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + } + + HandleSetAffineData(sprite, 256, 256 + yScale, 0); +} + +static void sub_8182764(struct Sprite *sprite) +{ + if (sprite->data[7] > sprite->data[5]) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + HandleSetAffineData(sprite, 256, 256, 0); + } + else + { + s16 xScale; + + sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]); + sprite->data[7] += sprite->data[6]; + xScale = Sin(sprite->data[7] % 128, 96); + HandleSetAffineData(sprite, 256 + xScale, 256, 0); + } +} + +static void pokemonanimfunc_3E(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 8; + } + + sub_8182764(sprite); +} + +static void sub_8182830(struct Sprite *sprite) +{ + if (sprite->data[7] > sprite->data[5]) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + HandleSetAffineData(sprite, 256, 256, 0); + } + else + { + s16 xScale; + + sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]); + sprite->data[7] += sprite->data[6]; + xScale = Sin((sprite->data[7] % 64) * 2, 128); + HandleSetAffineData(sprite, 256 + xScale, 256, 0); + } +} + +static void pokemonanimfunc_3F(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 4; + sprite->data[5] = 256; + sprite->data[4] = 16; + } + + sub_8182830(sprite); +} + +static void pokemonanimfunc_40(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + if (sprite->data[7] > 512) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + HandleSetAffineData(sprite, 256, 256, 0); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 scale; + + sprite->pos2.x = Sin(sprite->data[7] % 256, 8); + sprite->data[7] += 8; + scale = Sin(sprite->data[7] % 128, 96); + HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_41(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + if (sprite->data[7] > 512) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + HandleSetAffineData(sprite, 256, 256, 0); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 scale; + + sprite->pos2.x = -(Sin((sprite->data[7] % 256) / 2, 16)); + sprite->data[7] += 8; + scale = -(Sin((sprite->data[7] % 256) / 2, 64)); + HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_42(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + } + + if (sprite->data[7] > 512) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + HandleSetAffineData(sprite, 256, 256, 0); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 scale; + + sprite->pos2.x = -(Sin(sprite->data[7] % 256 , 8)); + sprite->data[7] += 8; + scale = Sin((sprite->data[7] % 256) / 2, 96); + HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_43(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 caseVar = (sprite->data[2] / 512) % 4; + switch (caseVar) + { + case 0: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = (sprite->data[2] % 512 / 32) - 16; + break; + case 2: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 3: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + } + + sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4)); + sprite->data[2] += 24; + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_44(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + sprite->data[6] = 0; + sprite->data[7] = 64; + sprite->data[2]++; + } + + sprite->data[7] += 8; + if (sprite->data[6] == 4) + { + if (sprite->data[7] > 63) + { + sprite->data[7] = 0; + sprite->data[6]++; + } + } + else + { + if (sprite->data[7] > 127) + { + sprite->data[7] = 0; + sprite->data[6]++; + } + } + + switch (sprite->data[6]) + { + case 1: + sprite->pos2.x = -(Cos(sprite->data[7], 8)); + sprite->pos2.y = Sin(sprite->data[7], 8) - 8; + break; + case 2: + sprite->pos2.x = Sin(sprite->data[7] + 128, 8) + 8; + sprite->pos2.y = -(Cos(sprite->data[7], 8)); + break; + case 3: + sprite->pos2.x = Cos(sprite->data[7], 8); + sprite->pos2.y = Sin(sprite->data[7] + 128, 8) + 8; + break; + case 0: + case 4: + sprite->pos2.x = Sin(sprite->data[7], 8) - 8; + sprite->pos2.y = Cos(sprite->data[7], 8); + break; + default: + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + break; + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_45(struct Sprite *sprite) +{ + sprite->data[0] = 32; + sub_8180714(sprite); + sprite->callback = sub_8180714; +} + +static void pokemonanimfunc_46(struct Sprite *sprite) +{ + sprite->data[0] = 80; + sub_817F8FC(sprite); + sprite->callback = sub_817F8FC; +} + +static void pokemonanimfunc_47(struct Sprite *sprite) +{ + sprite->data[0] = 80; + sub_817F978(sprite); + sprite->callback = sub_817F978; +} + +static void pokemonanimfunc_48(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 2048; + sUnknown_03001240[id].field_8 = sprite->data[6]; + sub_8180900(sprite); + sprite->callback = sub_8180900; +} + +static void pokemonanimfunc_49(struct Sprite *sprite) +{ + sprite->data[6] = 1; + pokemonanimfunc_05(sprite); +} + +static void pokemonanimfunc_4A(struct Sprite *sprite) +{ + sprite->data[6] = 1; + pokemonanimfunc_48(sprite); +} + +static void pokemonanimfunc_4B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[0] = 0; + + if (sprite->data[0] <= 0) + { + sub_817FC20(sprite); + sprite->data[0] = 1; + } + else + { + sprite->data[0]--; + } +} + +static void pokemonanimfunc_4C(struct Sprite *sprite) +{ + sprite->data[0] = 30; + sprite->data[7] = 3; + sub_817FCDC(sprite); + sprite->callback = sub_817FCDC; +} + +static void pokemonanimfunc_4D(struct Sprite *sprite) +{ + sprite->data[0] = 30; + sub_817FD44(sprite); + sprite->callback = sub_817FD44; +} + +static void pokemonanimfunc_4E(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 1024; + sUnknown_03001240[id].field_0 = 0; + sUnknown_03001240[id].field_4 = 2; + sub_817FE30(sprite); + sprite->callback = sub_817FE30; +} + +static void pokemonanimfunc_4F(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 512; + sUnknown_03001240[id].field_8 = 3; + sUnknown_03001240[id].field_2 = 12; + sub_817FFF0(sprite); + sprite->callback = sub_817FFF0; +} + +static void pokemonanimfunc_50(struct Sprite *sprite) +{ + sprite->data[0] = 24; + sub_818031C(sprite); + sprite->callback = sub_818031C; +} + +static void pokemonanimfunc_51(struct Sprite *sprite) +{ + sprite->data[0] = 5; + sub_81804F8(sprite); + sprite->callback = sub_81804F8; +} + +static void pokemonanimfunc_52(struct Sprite *sprite) +{ + sprite->data[0] = 3; + sub_817F9F4(sprite); + sprite->callback = sub_817F9F4; +} + +static void pokemonanimfunc_53(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_0 = 60; + sUnknown_03001240[id].field_8 = 30; + sub_817FF3C(sprite); + sprite->callback = sub_817FF3C; +} + +static void pokemonanimfunc_54(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_2 = 1; + sUnknown_03001240[id].field_4 = 2; + sub_8181214(sprite); + sprite->callback = sub_8181214; +} + +static void pokemonanimfunc_55(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 4; + sUnknown_03001240[id].field_4 = 2; + sub_8181810(sprite); + sprite->callback = sub_8181810; +} + +static void pokemonanimfunc_56(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_8 = 1; + sUnknown_03001240[id].field_4 = 2; + HandleStartAffineAnim(sprite); + sprite->data[3] = 0; + sub_8181ABC(sprite); + sprite->callback = sub_8181ABC; +} + +static void pokemonanimfunc_07(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 2; + sub_8181CE8(sprite); + sprite->callback = sub_8181CE8; +} + +static void pokemonanimfunc_08(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 4; + sUnknown_03001240[id].field_4 = 2; + sub_8181CE8(sprite); + sprite->callback = sub_8181CE8; +} + +static void pokemonanimfunc_0B(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_8 = 100; + sub_81814D4(sprite); + sprite->callback = sub_81814D4; +} + +static void pokemonanimfunc_0C(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_8 = 50; + sUnknown_03001240[id].field_4 = 2; + sub_81814D4(sprite); + sprite->callback = sub_81814D4; +} + +static void pokemonanimfunc_0D(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_8 = 100; + sub_81815D4(sprite); + sprite->callback = sub_81815D4; +} + +static void pokemonanimfunc_0E(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_8 = 50; + sUnknown_03001240[id].field_4 = 2; + sub_81815D4(sprite); + sprite->callback = sub_81815D4; +} + +static void sub_8183140(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + if (counter > 2304) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin((counter + 192) % 256, sprite->data[7]) + sprite->data[7]; + } + + sprite->data[2] += sprite->data[0]; +} + +static void pokemonanimfunc_57(struct Sprite *sprite) +{ + sprite->data[0] = 60; + sprite->data[7] = 3; + sub_8183140(sprite); + sprite->callback = sub_8183140; +} + +static void pokemonanimfunc_58(struct Sprite *sprite) +{ + sprite->data[0] = 30; + sprite->data[7] = 3; + sub_8183140(sprite); + sprite->callback = sub_8183140; +} + +static void pokemonanimfunc_59(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 divCase = (sprite->data[2] / 512) % 4; + switch (divCase) + { + case 0: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 2: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + case 3: + sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16; + break; + } + + sprite->pos2.y = Sin(sprite->data[2] % 128, 4); + sprite->data[2] += 24; + } + + sub_817F70C(sprite); +} + +static void sub_81832C8(struct Sprite *sprite) +{ + s16 index1 = 0, index2 = 0; + + if (sprite->data[5] > sprite->data[6]) + { + sprite->pos2.y = 0; + sprite->data[5] = 0; + HandleSetAffineData(sprite, 256, 256, 0); + if (sprite->data[4] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[4]--; + sprite->data[7] = 0; + } + } + else + { + u8 amplitude, cmpVal1, cmpVal2; + s16 xScale, yScale; + + index2 = (sprite->data[5] * 128) / sprite->data[6]; + cmpVal1 = sprite->data[6] / 4; + cmpVal2 = cmpVal1 * 3; + if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2) + { + sprite->data[7] += 51; + index1 = sprite->data[7] & 0xFF; + } + + if (sprite->data[1] == 0) + xScale = -256 - Sin(index2, 16); + else + xScale = 256 + Sin(index2, 16); + + amplitude = sprite->data[3]; + yScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5); + SetAffineData(sprite, xScale, yScale, 0); + sprite->data[5]++; + } +} + +static void pokemonanimfunc_5A(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 40; + sprite->data[3] = 40; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81832C8(sprite); +} + +static void sub_8183418(struct Sprite *sprite) +{ + s16 index1 = 0, index2; + + if (sprite->data[5] > sprite->data[6]) + { + sprite->data[5] = 0; + HandleSetAffineData(sprite, 256, 256, 0); + if (sprite->data[4] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[4]--; + sprite->data[7] = 0; + } + } + else + { + u8 amplitude, cmpVal1, cmpVal2; + s16 xScale; + + index2 = (sprite->data[5] * 128) / sprite->data[6]; + cmpVal1 = sprite->data[6] / 4; + cmpVal2 = cmpVal1 * 3; + if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2) + { + sprite->data[7] += 51; + index1 = sprite->data[7] & 0xFF; + } + + amplitude = sprite->data[3]; + + if (sprite->data[1] == 0) + xScale = -256 + Sin(index2, amplitude) + Sin(index1, amplitude / 5 * 2); + else + xScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5 * 2); + + SetAffineData(sprite, xScale, 256, 0); + sprite->data[5]++; + } +} + +static void pokemonanimfunc_5B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 40; + sprite->data[3] = 40; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_8183418(sprite); +} + +static void sub_8183574(struct Sprite *sprite) +{ + u8 var6, var7; + u8 var8 = sprite->data[2]; + u8 var9 = sprite->data[6]; + u8 var5 = sUnknown_0860AA80[sprite->data[5]][0]; + u8 var2 = var5; + if (var5 != 0xFF) + var5 = sprite->data[7]; + else + var5 = 0xFF; // needed to match + + var6 = sUnknown_0860AA80[sprite->data[5]][1]; + var7 = 0; + if (var2 != 0xFE) + var7 = (var6 - var9) * var5 / var6; + + if (var5 == 0xFF) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin((var8 + 192) % 256, var7) + var7; + if (var9 == var6) + { + sprite->data[5]++; + sprite->data[6] = 0; + } + else + { + sprite->data[2] += sprite->data[0]; + sprite->data[6]++; + } + } +} + +static void pokemonanimfunc_5C(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sprite->data[7] = 6; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +static void pokemonanimfunc_5D(struct Sprite *sprite) +{ + sprite->data[0] = 70; + sprite->data[7] = 6; + sub_817FCDC(sprite); + sprite->callback = sub_817FCDC; +} + +static void pokemonanimfunc_5E(struct Sprite *sprite) +{ + sprite->data[0] = 20; + sub_817F8FC(sprite); + sprite->callback = sub_817F8FC; +} + +static void pokemonanimfunc_5F(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 9) * sign; + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_60(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 12) * sign; + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_61(struct Sprite *sprite) +{ + sprite->data[0] = 70; + sprite->data[7] = 6; + sub_8183140(sprite); + sprite->callback = sub_8183140; +} + +static void pokemonanimfunc_62(struct Sprite *sprite) +{ + sprite->data[0] = 24; + sprite->data[7] = 6; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +static void pokemonanimfunc_63(struct Sprite *sprite) +{ + sprite->data[0] = 56; + sprite->data[7] = 9; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +static void pokemonanimfunc_64(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + sUnknown_03001240[id].field_6 = 1024; + sUnknown_03001240[id].field_8 = 6; + sUnknown_03001240[id].field_2 = 24; + sub_817FFF0(sprite); + sprite->callback = sub_817FFF0; +} + +static void sub_81837DC(struct Sprite *sprite) +{ + s16 index1 = 0, index2 = 0; + if (sprite->data[5] > sprite->data[6]) + { + sprite->pos2.y = 0; + sprite->data[5] = 0; + HandleSetAffineData(sprite, 256, 256, 0); + if (sprite->data[4] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[4]--; + sprite->data[7] = 0; + } + } + else + { + u8 amplitude, cmpVal1, cmpVal2; + s16 xScale, yScale; + + index2 = (sprite->data[5] * 128) / sprite->data[6]; + cmpVal1 = sprite->data[6] / 4; + cmpVal2 = cmpVal1 * 3; + if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2) + { + sprite->data[7] += 51; + index1 = sprite->data[7] & 0xFF; + } + + amplitude = sprite->data[3]; + + if (sprite->data[1] == 0) + xScale = Sin(index2, amplitude) + (Sin(index1, amplitude / 5 * 2) - 256); + else + xScale = 256 - Sin(index1, amplitude / 5 * 2) - Sin(index2, amplitude); + + yScale = 256 - Sin(index1, amplitude / 5) - Sin(index2, amplitude); + SetAffineData(sprite, xScale, yScale, 0); + sprite->data[5]++; + } +} + +static void pokemonanimfunc_65(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 40; + sprite->data[3] = 40; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +static void pokemonanimfunc_66(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 divCase = (sprite->data[2] / 512) % 4; + switch (divCase) + { + case 0: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 2: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + case 3: + sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16; + break; + } + + sprite->pos2.y = Sin(sprite->data[2] % 128, 4); + sprite->data[2] += 48; + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_67(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 divCase = (sprite->data[2] / 512) % 4; + switch (divCase) + { + case 0: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 2: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + case 3: + sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16; + break; + } + + sprite->pos2.y = Sin(sprite->data[2] % 96, 4); + sprite->data[2] += 64; + } + + sub_817F70C(sprite); +} + +static const s8 sUnknown_0860ADBE[][3] = +{ +// x y timer + {1, 1, 12}, + {-2, 0, 12}, + {1, -1, 12}, + {0, 0, 0} +}; + +static void sub_8183B4C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + sprite->data[3] = 0; + + if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == sprite->data[2]) + { + sprite->data[3]++; + sprite->data[2] = 0; + } + + if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == 0) + { + if (--sprite->data[6] == 0) + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + else + sprite->data[2] = 0; + } + else + { + s32 amplitude = sprite->data[5]; + sprite->pos2.x += (sUnknown_0860ADBE[sprite->data[3]][0] * amplitude); + sprite->pos2.y += (sUnknown_0860ADBE[sprite->data[3]][1] * sprite->data[5]); // what's the point of the var if you're not reusing it? + sprite->data[2]++; + sub_817F70C(sprite); + } +} + +static void pokemonanimfunc_68(struct Sprite *sprite) +{ + sprite->data[5] = 1; + sprite->data[6] = 1; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +static void pokemonanimfunc_69(struct Sprite *sprite) +{ + sprite->data[5] = 2; + sprite->data[6] = 1; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +static void pokemonanimfunc_6A(struct Sprite *sprite) +{ + sprite->data[5] = 2; + sprite->data[6] = 2; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +static void sub_8183C6C(struct Sprite *sprite) +{ + if (sprite->data[7] > 255) + { + if (sprite->data[5] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + HandleSetAffineData(sprite, 256, 256, 0); + } + else + { + sprite->data[5]--; + sprite->data[7] = 0; + } + } + else + { + s16 scale; + + sprite->data[7] += sprite->data[6]; + if (sprite->data[7] > 256) + sprite->data[7] = 256; + + scale = Sin(sprite->data[7] / 2, 64); + HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0); + } +} + +static void pokemonanimfunc_6B(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 4; + sprite->data[5] = 1; + } + + sub_8183C6C(sprite); + sub_817F70C(sprite); +} + +static void pokemonanimfunc_6C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 2; + } + + sub_8183C6C(sprite); + sub_817F70C(sprite); +} + +static void pokemonanimfunc_6D(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 16; + } + + sub_8182764(sprite); +} + +static void pokemonanimfunc_6E(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 4; + sprite->data[5] = 256; + sprite->data[4] = 16; + } + + sub_8182764(sprite); +} + +static void pokemonanimfunc_6F(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 16; + } + + sub_8182830(sprite); +} + +static void pokemonanimfunc_70(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 8; + } + + sub_8182830(sprite); +} + +static void pokemonanimfunc_71(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 5; + sprite->data[6] = 8; + } + + sub_8180828(sprite); +} + +static void pokemonanimfunc_72(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 3; + sprite->data[6] = 4; + } + + sub_8180828(sprite); +} + +static void pokemonanimfunc_73(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[7] = 0; + } + + sub_81832C8(sprite); +} + +static void pokemonanimfunc_74(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[7] = 0; + } + + sub_81832C8(sprite); +} + +static void pokemonanimfunc_75(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_8183418(sprite); +} + +static void pokemonanimfunc_76(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_8183418(sprite); +} + +static void pokemonanimfunc_77(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +static void pokemonanimfunc_78(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +static void sub_8183FA8(struct Sprite *sprite) +{ + if (sprite->data[7] > 255) + { + if (sprite->data[6] <= 1) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + sprite->data[7] %= 256; + sprite->data[6]--; + } + } + else + { + sprite->pos2.x = -(Sin(sprite->data[7], sprite->data[5])); + sprite->pos2.y = Sin((sprite->data[7] + 192) % 256, sprite->data[4]); + if (sprite->pos2.y > 0) + sprite->pos2.y *= -1; + + sprite->pos2.y += sprite->data[4]; + sprite->data[7] += sprite->data[3]; + } +} + +static void pokemonanimfunc_79(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 4; + } + + sub_8183FA8(sprite); +} + +static void pokemonanimfunc_7A(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 6; + } + + sub_8183FA8(sprite); +} + +static void pokemonanimfunc_7B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 2; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 8; + } + + sub_8183FA8(sprite); +} + +static void sub_81840C4(struct Sprite *sprite) +{ + if (sprite->data[7] > 256) + { + if (sprite->data[6] <= sprite->data[4]) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[4]++; + sprite->data[7] = 0; + } + + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s16 posX; + + if (sprite->data[7] > 159) + { + if (sprite->data[7] > 256) + sprite->data[7] = 256; + + sprite->pos2.y = -(Sin(sprite->data[7] % 256, 8)); + } + else if (sprite->data[7] > 95) + { + sprite->pos2.y = Sin(96, 6) - Sin((sprite->data[7] - 96) * 2, 4); + } + else + { + sprite->pos2.y = Sin(sprite->data[7], 6); + } + + posX = -(Sin(sprite->data[7] / 2, sprite->data[5])); + if (sprite->data[4] % 2 == 0) + posX *= -1; + + sprite->pos2.x = posX; + sprite->data[7] += sprite->data[3]; + } +} + +static void pokemonanimfunc_7C(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 2; + sprite->data[7] = 0; + sprite->data[5] = 16; + sprite->data[4] = 1; + sprite->data[3] = 4; + } + + sub_81840C4(sprite); +} + +static void pokemonanimfunc_7D(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 2; + sprite->data[7] = 0; + sprite->data[5] = 16; + sprite->data[4] = 1; + sprite->data[3] = 6; + } + + sub_81840C4(sprite); +} + +static void pokemonanimfunc_7E(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 3; + sprite->data[7] = 0; + sprite->data[5] = 16; + sprite->data[4] = 1; + sprite->data[3] = 8; + } + + sub_81840C4(sprite); +} + +static void pokemonanimfunc_7F(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 4; + sprite->data[4] = 6; + sprite->data[3] = 4; + } + + sub_8183FA8(sprite); +} + +static void pokemonanimfunc_80(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 4; + sprite->data[4] = 6; + sprite->data[3] = 6; + } + + sub_8183FA8(sprite); +} + +static void pokemonanimfunc_81(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 2; + sprite->data[7] = 0; + sprite->data[5] = 4; + sprite->data[4] = 6; + sprite->data[3] = 8; + } + + sub_8183FA8(sprite); +} + +static void sub_8184290(struct Sprite *sprite) +{ + u16 index = Sin((sprite->data[2] * 128) / sprite->data[7], sprite->data[5]); + sprite->data[6] = -(index << 8); + sub_817F3F0(sprite, index, sprite->data[4], 0); + HandleSetAffineData(sprite, 256, 256, sprite->data[6]); +} + +static void pokemonanimfunc_82(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 60; + sprite->data[5] = 8; + sprite->data[4] = -32; + sprite->data[3] = 1; + sprite->data[0] = 0; + } + + if (sprite->data[2] > sprite->data[7]) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data[0]++; + if (sprite->data[3] <= sprite->data[0]) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + return; + } + else + { + sprite->data[2] = 0; + } + } + else + { + sub_8184290(sprite); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_83(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 90; + sprite->data[5] = 8; + sprite->data[4] = -32; + sprite->data[3] = 1; + sprite->data[0] = 0; + } + + if (sprite->data[2] > sprite->data[7]) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data[0]++; + if (sprite->data[3] <= sprite->data[0]) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + return; + } + else + { + sprite->data[2] = 0; + } + } + else + { + sub_8184290(sprite); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_84(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 30; + sprite->data[5] = 8; + sprite->data[4] = -32; + sprite->data[3] = 2; + sprite->data[0] = 0; + } + + if (sprite->data[2] > sprite->data[7]) + { + HandleSetAffineData(sprite, 256, 256, 0); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data[0]++; + if (sprite->data[3] <= sprite->data[0]) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + return; + } + else + { + sprite->data[2] = 0; + } + } + else + { + sub_8184290(sprite); + } + + sprite->data[2]++; +} + +static void sub_8184468(struct Sprite *sprite) +{ + if (sprite->data[2] > sprite->data[7]) + { + sprite->pos2.y = 0; + HandleSetAffineData(sprite, 256, 256, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + u8 posY_unsigned; + s8 posY_signed; + s32 posY; + s16 index = (u16)(sprite->data[2] % sprite->data[6] * 256) / sprite->data[6] % 256; + if (sprite->data[2] % 2 == 0) + { + sprite->data[4] = Sin(index, 32) + 256; + sprite->data[5] = Sin(index, 32) + 256; + posY_unsigned = Sin(index, 32); + posY_signed = posY_unsigned; + } + else + { + sprite->data[4] = Sin(index, 8) + 256; + sprite->data[5] = Sin(index, 8) + 256; + posY_unsigned = Sin(index, 8); + posY_signed = posY_unsigned; + } + + posY = posY_signed; + if (posY < 0) + posY += 7; + sprite->pos2.y = (u32)(posY) >> 3; + HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +static void pokemonanimfunc_85(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->pos2.y += 2; + sprite->data[6] = 40; + sprite->data[7] = 80; + } + + sub_8184468(sprite); +} + +static void pokemonanimfunc_86(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->pos2.y += 2; + sprite->data[6] = 40; + sprite->data[7] = 40; + } + + sub_8184468(sprite); +} + +static void pokemonanimfunc_87(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->pos2.y += 2; + sprite->data[6] = 80; + sprite->data[7] = 80; + } + + sub_8184468(sprite); +} + +static void sub_8184610(struct Sprite *sprite); +static void sub_8184640(struct Sprite *sprite); +static void sub_8184678(struct Sprite *sprite); +static void sub_81846B8(struct Sprite *sprite); + +static void sub_81845D4(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x -= sprite->data[2]; + if (sprite->pos2.x <= -sprite->data[6]) + { + sprite->pos2.x = -sprite->data[6]; + sprite->data[7] = 2; + sprite->callback = sub_8184610; + } + + sub_817F70C(sprite); +} + +static void sub_8184610(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x += sprite->data[7]; + sprite->data[7]++; + if (sprite->pos2.x >= 0) + sprite->callback = sub_8184640; + + sub_817F70C(sprite); +} + +static void sub_8184640(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x += sprite->data[7]; + sprite->data[7]++; + if (sprite->pos2.x > sprite->data[6]) + { + sprite->pos2.x = sprite->data[6]; + sprite->callback = sub_8184678; + } + + sub_817F70C(sprite); +} + +static void sub_8184678(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[3] >= sprite->data[5]) + { + sprite->callback = sub_81846B8; + } + else + { + sprite->pos2.x += sprite->data[4]; + sprite->data[4] *= -1; + sprite->data[3]++; + } + + sub_817F70C(sprite); +} + +static void sub_81846B8(struct Sprite *sprite) +{ + sub_817F70C(sprite); + sprite->pos2.x -= 2; + if (sprite->pos2.x <= 0) + { + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + + sub_817F70C(sprite); +} + +static void pokemonanimfunc_88(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 4; + sprite->data[6] = 12; + sprite->data[5] = 16; + sprite->data[4] = 4; + sprite->data[3] = 0; + sprite->data[2] = 2; + sprite->callback = sub_81845D4; +} + +static void pokemonanimfunc_89(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 2; + sprite->data[6] = 8; + sprite->data[5] = 12; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[2] = 1; + sprite->callback = sub_81845D4; +} + +static void pokemonanimfunc_8A(struct Sprite *sprite) +{ + HandleStartAffineAnim(sprite); + sprite->data[7] = 0; + sprite->data[6] = 6; + sprite->data[5] = 6; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[2] = 1; + sprite->callback = sub_81845D4; +} + +static void sub_8184770(struct Sprite *sprite) +{ + sprite->pos2.x = sprite->data[1]; + if (sprite->data[0] > 1) + { + sprite->data[1] *= -1; + sprite->data[0] = 0; + } + else + { + sprite->data[0]++; + } +} + +struct YellowBlendStruct +{ + u8 field_0; + u8 field_1; +}; + +static const struct YellowBlendStruct sUnknown_0860ADCC[] = +{ + {0, 1}, + {1, 2}, + {0, 15}, + {1, 1}, + {0, 15}, + {1, 1}, + {0, 15}, + {1, 1}, + {0, 1}, + {1, 1}, + {0, 1}, + {1, 1}, + {0, 1}, + {1, 1}, + {0, 1}, + {1, 1}, + {0, 1}, + {1, 1}, + {0, 1}, + {0, 0xFF} +}; + +static const struct YellowBlendStruct sUnknown_0860AE1C[] = +{ + {0, 5}, + {1, 1}, + {0, 15}, + {1, 4}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {1, 2}, + {0, 2}, + {0, 0xFF} +}; + +static const struct YellowBlendStruct sUnknown_0860AE54[] = +{ + {0, 1}, + {1, 1}, + {0, 20}, + {1, 1}, + {0, 20}, + {1, 1}, + {0, 20}, + {1, 1}, + {0, 1}, + {0, 0xFF} +}; + +static const struct YellowBlendStruct *const sUnknown_0860AE7C[] = +{ + sUnknown_0860ADCC, + sUnknown_0860AE1C, + sUnknown_0860AE54 +}; + +static void BackAnimBlendYellow(struct Sprite *sprite) +{ + const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]]; + sub_8184770(sprite); + if (array[sprite->data[6]].field_1 == 0xFF) + { + sprite->pos2.x = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + if (sprite->data[4] == 1) + { + if (array[sprite->data[6]].field_0 != 0) + BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW); + else + BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); + + sprite->data[4] = 0; + } + + if (array[sprite->data[6]].field_1 == sprite->data[5]) + { + sprite->data[4] = 1; + sprite->data[5] = 0; + sprite->data[6]++; + } + else + { + sprite->data[5]++; + } + } +} + +static void pokemonanimfunc_8B(struct Sprite *sprite) +{ + if (++sprite->data[2] == 1) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[6] = 0; + sprite->data[5] = 0; + sprite->data[4] = 0; + sprite->data[3] = 0; + } + + BackAnimBlendYellow(sprite); +} + +static void pokemonanimfunc_8C(struct Sprite *sprite) +{ + if (++sprite->data[2] == 1) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[6] = 0; + sprite->data[5] = 0; + sprite->data[4] = 0; + sprite->data[3] = 1; + } + + BackAnimBlendYellow(sprite); +} + +static void pokemonanimfunc_8D(struct Sprite *sprite) +{ + if (++sprite->data[2] == 1) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[6] = 0; + sprite->data[5] = 0; + sprite->data[4] = 0; + sprite->data[3] = 2; + } + + BackAnimBlendYellow(sprite); +} + +static void BackAnimBlend(struct Sprite *sprite) +{ + static const u16 sColors[] = + { + RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK + }; + + if (sprite->data[2] > 127) + { + BlendPalette(sprite->data[7], 0x10, 0, RGB_RED); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 12); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]); + } +} + +static void sub_8184934(struct Sprite *sprite) +{ + if (sprite->data[3] < sprite->data[4]) + { + sub_817F70C(sprite); + if (sprite->data[5] > sprite->data[0]) + { + if (++sprite->data[3] < sprite->data[4]) + sprite->data[5] = 0; + + sprite->pos2.x = 0; + } + else + { + s8 sign = 1 - (sprite->data[3] % 2 * 2); + sprite->pos2.x = sign * Sin((sprite->data[5] * 384 / sprite->data[0]) % 256, 6); + sprite->data[5]++; + } + + sub_817F70C(sprite); + } +} + +static void pokemonanimfunc_8E(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 10; + sprite->data[5] = 0; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[1] = 0; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_8F(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 20; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 0; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_90(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 80; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 0; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_91(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 10; + sprite->data[5] = 0; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[1] = 1; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_92(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 20; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 1; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_93(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 80; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 1; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_94(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 10; + sprite->data[5] = 0; + sprite->data[4] = 2; + sprite->data[3] = 0; + sprite->data[1] = 2; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_95(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 20; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 2; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void pokemonanimfunc_96(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + sprite->data[0] = 80; + sprite->data[5] = 0; + sprite->data[4] = 1; + sprite->data[3] = 0; + sprite->data[1] = 2; + } + + if (sprite->data[2] % 2 == 0) + BackAnimBlend(sprite); + + if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) + sub_8184934(sprite); + + sprite->data[2]++; +} + +static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite) +{ + if (sprite->animEnded) + sprite->callback = SpriteCallbackDummy; +} |