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authorMarcus Huderle <huderlem@gmail.com>2019-04-14 13:21:06 -0500
committerhuderlem <huderlem@gmail.com>2019-04-14 13:44:44 -0500
commitf40f2c5e9cc497576dd799a93571ceb8b492a17c (patch)
tree294ad65d2abb2a668aa385862d4b74fdb7d2080c /src/pokenav_unk_3.c
parente3bdb08efa3ea0f2d55e77c5ab57528f6d604b6a (diff)
Decompile all of pokenav_unk_3.c
Diffstat (limited to 'src/pokenav_unk_3.c')
-rwxr-xr-xsrc/pokenav_unk_3.c479
1 files changed, 471 insertions, 8 deletions
diff --git a/src/pokenav_unk_3.c b/src/pokenav_unk_3.c
index be1926e0d..2c5110143 100755
--- a/src/pokenav_unk_3.c
+++ b/src/pokenav_unk_3.c
@@ -1,19 +1,45 @@
#include "global.h"
+#include "battle_setup.h"
+#include "data.h"
+#include "event_data.h"
+#include "gym_leader_rematch.h"
+#include "international_string_util.h"
+#include "main.h"
+#include "match_call.h"
+#include "overworld.h"
+#include "pokemon.h"
#include "pokenav.h"
+#include "sound.h"
+#include "string_util.h"
+#include "strings.h"
+#include "constants/flags.h"
+#include "constants/songs.h"
struct Pokenav3Struct
{
- u8 filler0[0x8];
+ u16 unk0;
+ u16 unk2;
+ const u8 *unk4;
u16 unk8;
- u8 fillerA[0x6];
+ u16 unkA;
+ u16 unkC;
u32 unk10;
u32 unk14;
- u32 (*unk18)(struct Pokenav3Struct*);
- u8 filler1C[0x18C];
+ u32 (*callback)(struct Pokenav3Struct*);
+ struct Pokenav3Struct_Unk1C unk1C[99];
};
-u32 sub_81CAB44(struct Pokenav3Struct *);
-u32 sub_81CAD20(int);
+static u32 sub_81CAB44(struct Pokenav3Struct *);
+static u32 sub_81CABFC(struct Pokenav3Struct *);
+static u32 sub_81CAC04(struct Pokenav3Struct *);
+static u32 sub_81CACB8(struct Pokenav3Struct *);
+static u32 sub_81CACF8(struct Pokenav3Struct *);
+static u32 sub_81CAD20(int);
+static bool32 sub_81CB1D0(void);
+
+extern const u8 gUnknown_08622508[];
+extern const u8 gUnknown_0862250A[];
+extern const u8 *const gUnknown_08622028[][4];
bool32 sub_81CAAE8(void)
{
@@ -21,7 +47,7 @@ bool32 sub_81CAAE8(void)
if (!state)
return FALSE;
- state->unk18 = sub_81CAB44;
+ state->callback = sub_81CAB44;
state->unk8 = 0;
state->unk10 = 0;
state->unk14 = CreateLoopedTask(sub_81CAD20, 1);
@@ -31,10 +57,447 @@ bool32 sub_81CAAE8(void)
u32 sub_81CAB24(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
- return state->unk18(state);
+ return state->callback(state);
}
void sub_81CAB38(void)
{
FreePokenavSubstruct(5);
}
+
+static u32 sub_81CAB44(struct Pokenav3Struct *state)
+{
+ int selectedMatchCall;
+
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ return 2;
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ return 1;
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ return 4;
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ return 3;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ state->callback = sub_81CAC04;
+ state->unk0 = 0;
+ selectedMatchCall = GetSelectedMatchCall();
+ if (!state->unk1C[selectedMatchCall].unk0 || sub_81D17E8(state->unk1C[selectedMatchCall].unk2))
+ {
+ state->unk4 = gUnknown_0862250A;
+ state->unk2 = 2;
+ }
+ else
+ {
+ state->unk4 = gUnknown_08622508;
+ state->unk2 = 1;
+ }
+
+ return 5;
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ if (GetPokenavMode() != POKENAV_MODE_FORCE_CALL_1)
+ {
+ state->callback = sub_81CABFC;
+ return 15;
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ }
+ }
+
+ return 0;
+}
+
+static u32 sub_81CABFC(struct Pokenav3Struct *state)
+{
+ return POKENAV_MENU_4;
+}
+
+static u32 sub_81CAC04(struct Pokenav3Struct *state)
+{
+ if ((gMain.newKeys & DPAD_UP) && state->unk0)
+ {
+ state->unk0--;
+ return 6;
+ }
+
+ if ((gMain.newKeys & DPAD_DOWN) && state->unk0 < state->unk2)
+ {
+ state->unk0++;
+ return 6;
+ }
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ switch (state->unk4[state->unk0])
+ {
+ case 2:
+ state->callback = sub_81CAB44;
+ return 7;
+ case 0:
+ if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_1)
+ SetPokenavMode(POKENAV_MODE_FORCE_CALL_2);
+
+ state->callback = sub_81CACF8;
+ if (sub_81CB1D0())
+ return 9;
+
+ return 8;
+ case 1:
+ state->callback = sub_81CACB8;
+ return 11;
+ }
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ state->callback = sub_81CAB44;
+ return 7;
+ }
+
+ return 0;
+}
+
+static u32 sub_81CACB8(struct Pokenav3Struct *state)
+{
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ return 12;
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ return 13;
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ state->callback = sub_81CAB44;
+ return 14;
+ }
+
+ return 0;
+}
+
+static u32 sub_81CACF8(struct Pokenav3Struct *state)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ state->callback = sub_81CAB44;
+ return 10;
+ }
+
+ return 0;
+}
+
+static u32 sub_81CAD20(int taskState)
+{
+ int i, j;
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ switch (taskState)
+ {
+ case 0:
+ state->unk8 = 0;
+ state->unkA = 0;
+ return LT_INC_AND_CONTINUE;
+ case 1:
+ for (i = 0, j = state->unk8; i < 30; i++, j++)
+ {
+ if (MatchCallFlagGetByIndex(j))
+ {
+ state->unk1C[state->unkA].unk2 = j;
+ state->unk1C[state->unkA].unk0 = 1;
+ state->unk1C[state->unkA].unk1 = sub_81D16DC(j);
+ state->unkA++;
+ }
+
+ if (++state->unk8 >= 21) // TODO: This is the size of sMatchCallHeaders
+ {
+ state->unkC = state->unk8;
+ state->unk8 = 0;
+ return LT_INC_AND_CONTINUE;
+ }
+ }
+
+ return LT_CONTINUE;
+ case 2:
+ for (i = 0, j = state->unk8; i < 30; i++, j++)
+ {
+ if (!sub_81D1BF8(state->unk8) && sub_81CAE08(state->unk8))
+ {
+ state->unk1C[state->unkA].unk2 = state->unk8;
+ state->unk1C[state->unkA].unk0 = 0;
+ state->unk1C[state->unkA].unk1 = sub_81CB0C8(j);
+ state->unkA++;
+ }
+
+ if (++state->unk8 > REMATCH_TABLE_ENTRIES - 1)
+ return LT_INC_AND_CONTINUE;
+ }
+
+ return LT_CONTINUE;
+ case 3:
+ state->unk10 = 1;
+ break;
+ }
+
+ return LT_FINISH;
+}
+
+bool32 sub_81CAE08(int rematchIndex)
+{
+ if (rematchIndex < REMATCH_TABLE_ENTRIES)
+ return FlagGet(FLAG_MATCH_CALL_REGISTERED + rematchIndex);
+
+ return FALSE;
+}
+
+int sub_81CAE28(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unk10;
+}
+
+int sub_81CAE38(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unkA;
+}
+
+int sub_81CAE48(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unkC;
+}
+
+int unref_sub_81CAE58(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unkA - state->unkC;
+}
+
+int unref_sub_81CAE6C(int arg0)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ arg0 += state->unkC;
+ if (arg0 >= state->unkA)
+ return REMATCH_TABLE_ENTRIES;
+
+ return state->unk1C[arg0].unk2;
+}
+
+struct Pokenav3Struct_Unk1C *sub_81CAE94(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unk1C;
+}
+
+u16 sub_81CAEA4(int index)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unk1C[index].unk1;
+}
+
+bool32 sub_81CAEBC(int index)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ if (!state->unk1C[index].unk0)
+ index = state->unk1C[index].unk2;
+ else
+ index = MatchCall_GetRematchTableIdx(state->unk1C[index].unk2);
+
+ if (index == REMATCH_TABLE_ENTRIES)
+ return FALSE;
+
+ return gSaveBlock1Ptr->trainerRematches[index] != 0;
+}
+
+int sub_81CAF04(int index)
+{
+ int var0;
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ if (!state->unk1C[index].unk0)
+ {
+ index = GetTrainerIdxByRematchIdx(state->unk1C[index].unk2);
+ return gTrainers[index].trainerPic;
+ }
+
+ var0 = state->unk1C[index].unk2;
+ index = MatchCall_GetRematchTableIdx(var0);
+ if (index != REMATCH_TABLE_ENTRIES)
+ {
+ index = GetTrainerIdxByRematchIdx(index);
+ return gTrainers[index].trainerPic;
+ }
+
+ index = sub_81D1BD0(var0);
+ return gFacilityClassToPicIndex[index];
+}
+
+const u8 *sub_81CAF78(int index, u8 *arg1)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ *arg1 = 0;
+ if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType))
+ return gText_CallCantBeMadeHere;
+
+ if (!state->unk1C[index].unk0)
+ *arg1 = SelectMatchCallMessage(GetTrainerIdxByRematchIdx(state->unk1C[index].unk2), gStringVar4);
+ else
+ MatchCall_GetMessage(state->unk1C[index].unk2, gStringVar4);
+
+ return gStringVar4;
+}
+
+const u8 *sub_81CAFD8(int index, int textType)
+{
+ int var0;
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ if (state->unk1C[index].unk0)
+ {
+ var0 = MatchCall_GetRematchTableIdx(state->unk1C[index].unk2);
+ if (var0 == REMATCH_TABLE_ENTRIES)
+ return sub_81D1B40(state->unk1C[index].unk2, textType);
+ }
+ else
+ {
+ var0 = state->unk1C[index].unk2;
+ }
+
+ return gUnknown_08622028[var0][textType];
+}
+
+u16 sub_81CB01C(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ return state->unk0;
+}
+
+u16 sub_81CB02C(int arg0)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ if (state->unk2 < arg0)
+ return 3;
+
+ return state->unk4[arg0];
+}
+
+void sub_81CB050(struct Pokenav3Struct_Unk1C *arg0, u8 *str)
+{
+ const u8 *trainerName;
+ const u8 *className;
+ if (!arg0->unk0)
+ {
+ int index = GetTrainerIdxByRematchIdx(arg0->unk2);
+ const struct Trainer *trainer = &gTrainers[index];
+ int class = trainer->trainerClass;
+ className = gTrainerClassNames[class];
+ trainerName = trainer->trainerName;
+ }
+ else
+ {
+ sub_81D1A78(arg0->unk2, &className, &trainerName);
+ }
+
+ if (className && trainerName)
+ {
+ u8 *str2 = sub_81DB494(str, 7, className, 69);
+ sub_81DB494(str2, 7, trainerName, 51);
+ }
+ else
+ {
+ sub_81DB494(str, 7, NULL, 120);
+ }
+}
+
+int sub_81CB0C8(int rematchIndex)
+{
+ int mapGroup = gRematchTable[rematchIndex].mapGroup;
+ int mapNum = gRematchTable[rematchIndex].mapNum;
+ return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId;
+}
+
+int sub_81CB0E4(int index)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ int count = 1;
+ while (++index < state->unkA)
+ {
+ if (!state->unk1C[index].unk0)
+ return count;
+ if (sub_81D17E8(state->unk1C[index].unk2))
+ return count;
+
+ count++;
+ }
+
+ return 0;
+}
+
+int sub_81CB128(int index)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ int count = -1;
+ while (--index >= 0)
+ {
+ if (!state->unk1C[index].unk0)
+ return count;
+ if (sub_81D17E8(state->unk1C[index].unk2))
+ return count;
+
+ count--;
+ }
+
+ return 0;
+}
+
+bool32 unref_sub_81CB16C(void)
+{
+ int i;
+
+ for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
+ {
+ if (sub_81CAE08(i) && gSaveBlock1Ptr->trainerRematches[i])
+ return TRUE;
+ }
+
+ for (i = 0; i < 21; i++) // TODO: This is the size of sMatchCallHeaders
+ {
+ if (MatchCallFlagGetByIndex(i))
+ {
+ int index = MatchCall_GetRematchTableIdx(i);
+ if (gSaveBlock1Ptr->trainerRematches[index])
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static bool32 sub_81CB1D0(void)
+{
+ struct Pokenav3Struct *state = GetSubstructPtr(5);
+ int index = GetSelectedMatchCall();
+ if (!state->unk1C[index].unk0)
+ {
+ if (sub_81CAEA4(index) == gMapHeader.regionMapSectionId)
+ {
+ if (!gSaveBlock1Ptr->trainerRematches[state->unk1C[index].unk2])
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (state->unk1C[index].unk2 == 11)
+ {
+ if (sub_81CAEA4(index) == gMapHeader.regionMapSectionId
+ && FlagGet(FLAG_BADGE05_GET) == TRUE)
+ {
+ if (!FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE))
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}