diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-28 16:17:11 -0400 |
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committer | GitHub <noreply@github.com> | 2020-08-28 16:17:11 -0400 |
commit | 0cfc279af54aa1f21f08acd4043cf82be771c8a4 (patch) | |
tree | 464418e98106f5a4ac5a7db31415d8393e40aced /src/rayquaza_scene.c | |
parent | 38d4fc9c17467bfbb206116e4bef4648cedfe3d4 (diff) | |
parent | 09cfed64b5a10a51ca246ce7a4f57b95cf4b4456 (diff) |
Merge branch 'master' into doc-rayscene
Diffstat (limited to 'src/rayquaza_scene.c')
-rw-r--r-- | src/rayquaza_scene.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index 75dc3f716..063e6f324 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1631,7 +1631,7 @@ static void Task_DuoFightAnim(u8 taskId) BlendPalettes(-1, 0x10, 0); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); SetVBlankCallback(VBlankCB_DuoFight); - PlaySE(SE_T_OOAME); + PlaySE(SE_DOWNPOUR); } static void Task_DuoFight_AnimateClouds(u8 taskId) @@ -1738,14 +1738,14 @@ static void Task_HandleDuoFight(u8 taskId) // and gradually fades them back to original color to simulate lightning static void DuoFight_Lightning1(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); BlendPalettesGradually(0x00007FFF, 0, 16, 0, RGB_WHITEALPHA, 0, 0); BlendPalettesGradually(0xFFFF0000, 0, 16, 0, RGB_BLACK, 0, 1); } static void DuoFight_Lightning2(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); BlendPalettesGradually(0x00007FFF, 0, 16, 16, RGB_WHITEALPHA, 0, 0); BlendPalettesGradually(0xFFFF0000, 0, 16, 16, RGB_BLACK, 0, 1); } @@ -1784,7 +1784,7 @@ static void DuoFight_PanOffScene(u8 taskId) static void DuoFightEnd(u8 taskId, s8 palDelay) { - PlaySE(SE_T_OOAME_E); + PlaySE(SE_DOWNPOUR_STOP); BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_DuoFightEnd; } @@ -2041,7 +2041,7 @@ static void LoadTakesFlightSceneGfx(void) static void Task_RayTakesFlightAnim(u8 taskId) { s16 *data = gTasks[taskId].data; - PlayNewMapMusic(MUS_REKKUU_KOURIN); + PlayNewMapMusic(MUS_RAYQUAZA_APPEARS); InitTakesFlightSceneBgs(); LoadTakesFlightSceneGfx(); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); @@ -2515,7 +2515,7 @@ static void Task_HandleRayCharges(u8 taskId) s16 *data = gTasks[taskId].data; RayCharges_AnimateBg(); if ((tSoundTimer & 7) == 0 && tState <= 1 && tTimer <= 89) - PlaySE(SE_OP_BASYU); + PlaySE(SE_INTRO_BLAST); tSoundTimer++; switch (tState) @@ -3011,7 +3011,7 @@ static void SpriteCB_ChasesAway_KyogreLeave(struct Sprite *sprite) } if (sprite->data[4] % 64 == 0) - PlaySE(SE_W250); + PlaySE(SE_M_WHIRLPOOL); sprite->data[4]++; } @@ -3045,7 +3045,7 @@ static void SpriteCB_ChasesAway_Rayquaza(struct Sprite *sprite) { SpriteCB_ChasesAway_RayquazaFloat(sprite); if (sprite->sYOffset == 0) - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); if (sprite->sYOffset == -3) ChasesAway_SetRayquazaAnim(sprite, 2, 48, 16); } @@ -3158,7 +3158,7 @@ static void Task_ChasesAway_AnimateRing(u8 taskId) break; case 1: if (tSoundTimer == 8) - PlaySE(SE_JIDO_DOA); + PlaySE(SE_SLIDING_DOOR); if (tNumRings == 2) { tState++; |