diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-12-26 14:03:48 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-12-26 14:03:48 +0100 |
commit | 6761a049daa44bce169638356dd1760c55e786c5 (patch) | |
tree | da06cbc01a0ce48bc12309ab3bddc41f16e86a86 /src/rayquaza_scene.c | |
parent | 7e4db39da531320f0f2ff180ddbd2f2c21f84fce (diff) |
Fix Bldalpha args
Diffstat (limited to 'src/rayquaza_scene.c')
-rw-r--r-- | src/rayquaza_scene.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index 94d81e30f..00a73a0a2 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1708,7 +1708,7 @@ static void sub_81D752C(u8 taskId) if (data[0] != 16) { data[0]++; - SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0])); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - data[0], data[0])); } } @@ -1954,7 +1954,7 @@ static void Task_RayTakesFlightAnim(u8 taskId) sub_81D7E10(); sub_81D7E9C(); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); - SetGpuReg(REG_OFFSET_BLDALPHA, 0x808); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8)); BlendPalettes(-1, 0x10, 0); SetVBlankCallback(VBlankCB_RayquazaScene); CreateTask(sub_81D81A4, 0); @@ -2153,7 +2153,7 @@ static void Task_RayDescendsAnim(u8 taskId) sub_81D82B0(); sub_81D8358(); SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND); - SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); BlendPalettes(-1, 0x10, 0); SetVBlankCallback(VBlankCB_RayquazaScene); sRayScene->field_2008 = 0; @@ -2509,7 +2509,7 @@ static void Task_RayChasesAwayAnim(u8 taskId) sub_81D68C8(); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); - SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 14)); BlendPalettes(-1, 0x10, 0); SetVBlankCallback(VBlankCB_RayquazaScene); data[0] = 0; |