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authorMarcus Huderle <huderlem@gmail.com>2018-12-26 10:07:56 -0600
committerGitHub <noreply@github.com>2018-12-26 10:07:56 -0600
commit7480a41cfe9b7d871e7217e4f46378fa4ccda8cd (patch)
tree14996bf160fc925f34692bd838cd01a03e8a7bf4 /src/rayquaza_scene.c
parent2dd706ca5410d98ad214ceff7026d6db276f4d5a (diff)
parentb9ad5de8a044623b9d4d76307a76c00e2fcf0da6 (diff)
Merge pull request #482 from DizzyEggg/bg
Fix raw SetGpuReg and SetBgAttribute args
Diffstat (limited to 'src/rayquaza_scene.c')
-rw-r--r--src/rayquaza_scene.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c
index 94d81e30f..00a73a0a2 100644
--- a/src/rayquaza_scene.c
+++ b/src/rayquaza_scene.c
@@ -1708,7 +1708,7 @@ static void sub_81D752C(u8 taskId)
if (data[0] != 16)
{
data[0]++;
- SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0]));
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - data[0], data[0]));
}
}
@@ -1954,7 +1954,7 @@ static void Task_RayTakesFlightAnim(u8 taskId)
sub_81D7E10();
sub_81D7E9C();
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
CreateTask(sub_81D81A4, 0);
@@ -2153,7 +2153,7 @@ static void Task_RayDescendsAnim(u8 taskId)
sub_81D82B0();
sub_81D8358();
SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
sRayScene->field_2008 = 0;
@@ -2509,7 +2509,7 @@ static void Task_RayChasesAwayAnim(u8 taskId)
sub_81D68C8();
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 14));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
data[0] = 0;