diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-06-30 14:43:41 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-06-30 14:43:41 +0200 |
commit | 15fe5a031b94b2f9b5686da6ba39a67e92cad31a (patch) | |
tree | 18658511c9b9cdc73bbcbea5a0be8bdd7407abb5 /src/region_map.c | |
parent | 5434db2fc6f4e7ebd8cb6bc76115d5c3b6b5807e (diff) | |
parent | 91ee3221b3a4885d155ad2cca16b7678062ad18a (diff) |
Merge branch 'master' into decompile_battle_tent
Diffstat (limited to 'src/region_map.c')
-rw-r--r-- | src/region_map.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/region_map.c b/src/region_map.c index f16787fc9..0dcccfdab 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -891,8 +891,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void) case 6: gRegionMap->mapSecId = gMapHeader.regionMapSectionId; gRegionMap->playerIsInCave = FALSE; - mapWidth = gMapHeader.mapData->width; - mapHeight = gMapHeader.mapData->height; + mapWidth = gMapHeader.mapLayout->width; + mapHeight = gMapHeader.mapLayout->height; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE) @@ -907,8 +907,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void) mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; - mapWidth = mapHeader->mapData->width; - mapHeight = mapHeader->mapData->height; + mapWidth = mapHeader->mapLayout->width; + mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1Ptr->warp4.x; y = gSaveBlock1Ptr->warp4.y; } @@ -926,8 +926,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void) mapHeader = Overworld_GetMapHeaderByGroupAndId((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; - mapWidth = mapHeader->mapData->width; - mapHeight = mapHeader->mapData->height; + mapWidth = mapHeader->mapLayout->width; + mapHeight = mapHeader->mapLayout->height; x = gSaveBlock1Ptr->warp2.x; y = gSaveBlock1Ptr->warp2.y; break; @@ -953,8 +953,8 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void) { gRegionMap->playerIsInCave = FALSE; } - mapWidth = mapHeader->mapData->width; - mapHeight = mapHeader->mapData->height; + mapWidth = mapHeader->mapLayout->width; + mapHeight = mapHeader->mapLayout->height; x = storedWarp->x; y = storedWarp->y; break; @@ -1068,14 +1068,14 @@ static void RegionMap_InitializeStateBasedOnSSTidalLocation(void) mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; - dimensionScale = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width; + dimensionScale = mapHeader->mapLayout->width / gRegionMapEntries[gRegionMap->mapSecId].width; if (dimensionScale == 0) dimensionScale = 1; x = xOnMap / dimensionScale; if (x >= gRegionMapEntries[gRegionMap->mapSecId].width) x = gRegionMapEntries[gRegionMap->mapSecId].width - 1; - dimensionScale = mapHeader->mapData->height / gRegionMapEntries[gRegionMap->mapSecId].height; + dimensionScale = mapHeader->mapLayout->height / gRegionMapEntries[gRegionMap->mapSecId].height; if (dimensionScale == 0) dimensionScale = 1; y = yOnMap / dimensionScale; |