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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-02-11 14:50:18 -0600
committerGitHub <noreply@github.com>2018-02-11 14:50:18 -0600
commit14a76793e596d612efd273169c4172922c270f13 (patch)
tree9517f097031e48ed4dd590ee772875a0da48c652 /src/reshow_battle_screen.c
parent387dbf48d0bbb22dc16158a1ee0d373c166c8438 (diff)
parentd704a2b5df0a7957f6df06669cf4423e5026d87b (diff)
Merge pull request #206 from DizzyEggg/battle_labels
More battle code clean up
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r--src/reshow_battle_screen.c19
1 files changed, 2 insertions, 17 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 925b65de5..b12917c61 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -12,6 +12,7 @@
#include "sprite.h"
#include "constants/species.h"
#include "battle_interface.h"
+#include "battle_anim.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -21,28 +22,12 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern u8 gReservedSpritePaletteCount;
-extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
-extern u8 gBankInMenu;
-extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
-extern u8 gBattlersCount;
-extern u32 gBattleTypeFlags;
-extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
-extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
-extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
-extern void ScanlineEffect_Clear(void);
-extern void sub_8035658(void);
-extern bool8 IsDoubleBattle(void);
-extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
-extern u8 GetBattlerSpriteDefault_Y(u8 bank);
-extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
-extern u8 GetBattlerSpriteCoord(u8 bank, u8 caseId);
// this file's functions
static void CB2_ReshowBattleScreenAfterMenu(void);
@@ -175,7 +160,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
SetBattlerShadowSpriteCallback(opponentBank, species);
}
- ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0);
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gBattlerInMenuId], 0);
if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0)
{