summaryrefslogtreecommitdiff
path: root/src/reshow_battle_screen.c
diff options
context:
space:
mode:
authorcamthesaxman <cameronghall@cox.net>2018-01-16 14:01:31 -0600
committercamthesaxman <cameronghall@cox.net>2018-01-16 14:01:31 -0600
commit157b88b6dbfa7816cac9c6cf2ef20bd70a573b10 (patch)
tree5ee8f522de06636ed00050c5fa2e2c776942a73d /src/reshow_battle_screen.c
parent11cb3275cc53c2bcea4fdcfe11d9d9d429ee9c02 (diff)
identity -> position
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r--src/reshow_battle_screen.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 3df2ff151..16d902aaa 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -42,7 +42,7 @@ extern u8 GetBankSpriteDefault_Y(u8 bank);
extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
-extern u8 GetBankPosition(u8 bank, u8 caseId);
+extern u8 GetBankCoord(u8 bank, u8 caseId);
// this file's functions
static void CB2_ReshowBattleScreenAfterMenu(void);
@@ -164,13 +164,13 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
LoadAndCreateEnemyShadowSprites();
- opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ opponentBank = GetBankByIdentity(B_POSITION_OPPONENT_LEFT);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
SetBankEnemyShadowSpriteCallback(opponentBank, species);
if (IsDoubleBattle())
{
- opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ opponentBank = GetBankByIdentity(B_POSITION_OPPONENT_RIGHT);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
SetBankEnemyShadowSpriteCallback(opponentBank, species);
}
@@ -259,8 +259,8 @@ static void CreateBankSprite(u8 bank)
if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
return;
- sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
- gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank));
+ sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankPosition(bank));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankCoord(bank, 2), posY, sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBankSpriteIds[bank]].data[0] = bank;
@@ -272,7 +272,7 @@ static void CreateBankSprite(u8 bank)
}
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
{
- sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1));
+ sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankPosition(B_POSITION_PLAYER_LEFT));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
sub_80A82E4(0));
@@ -282,7 +282,7 @@ static void CreateBankSprite(u8 bank)
}
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
{
- sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0));
+ sub_806A12C(BACK_PIC_WALLY, GetBankPosition(0));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
(8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80,
sub_80A82E4(0));
@@ -295,8 +295,8 @@ static void CreateBankSprite(u8 bank)
if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
return;
- sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
- gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankPosition(bank, 2), posY, sub_80A82E4(bank));
+ sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankPosition(bank));
+ gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, GetBankCoord(bank, 2), posY, sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBankSpriteIds[bank]].data[0] = bank;
@@ -335,7 +335,7 @@ static void CreateHealthboxSprite(u8 bank)
else
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
- if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
+ if (GetBankPosition(bank) == B_POSITION_OPPONENT_RIGHT || GetBankPosition(bank) == B_POSITION_PLAYER_RIGHT)
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], TRUE);
else
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], FALSE);