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author | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 20:20:22 -0400 |
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committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 20:20:22 -0400 |
commit | 50350cc2e1c26082f9d852e97e1698f7254d4145 (patch) | |
tree | 3217b352dae2be8da75ad08a8d94ddc7f81a5017 /src/reshow_battle_screen.c | |
parent | 1360b3a477f1107785900cd0c4e73ebf018f058c (diff) | |
parent | a4ea0ac816f799b76ac4bec1b66c569d6b684e64 (diff) |
Merge branch 'master' into contest-ai-cleanup
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 22214336a..46fc4cd41 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -15,9 +15,7 @@ #include "constants/trainers.h" #include "battle_interface.h" #include "battle_anim.h" -#include "data2.h" - -extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; +#include "data.h" // this file's functions static void CB2_ReshowBattleScreenAfterMenu(void); @@ -233,7 +231,7 @@ static void CreateBattlerSprite(u8 battler) StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM) - gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + gSprites[gBattlerSpriteIds[battler]].anims = gMonFrontAnimsPtrTable[SPECIES_CASTFORM]; } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) { @@ -269,7 +267,7 @@ static void CreateBattlerSprite(u8 battler) StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM) - gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + gSprites[gBattlerSpriteIds[battler]].anims = gMonFrontAnimsPtrTable[SPECIES_CASTFORM]; } gSprites[gBattlerSpriteIds[battler]].invisible = gBattleSpritesDataPtr->battlerData[battler].invisible; |