diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-11-20 23:12:51 -0500 |
---|---|---|
committer | GriffinR <griffin.richards@comcast.net> | 2019-11-20 23:12:51 -0500 |
commit | 82cb741d8b2b2d88c1e23d2d5ccf5443892538fa (patch) | |
tree | c05b6424006d1d46a3d38c0205c1dfce986c6fdc /src/rotating_tile_puzzle.c | |
parent | ec3e86f1d2f78bb9fece0956e246862cea3c07b9 (diff) |
Standardize EVENT_OBJECT to OBJECT_EVENT
Diffstat (limited to 'src/rotating_tile_puzzle.c')
-rw-r--r-- | src/rotating_tile_puzzle.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/rotating_tile_puzzle.c b/src/rotating_tile_puzzle.c index 48bedc057..72f1afa55 100644 --- a/src/rotating_tile_puzzle.c +++ b/src/rotating_tile_puzzle.c @@ -29,7 +29,7 @@ struct RotatingTileObject struct RotatingTilePuzzle { - struct RotatingTileObject objects[EVENT_OBJECTS_COUNT]; + struct RotatingTileObject objects[OBJECT_EVENTS_COUNT]; u8 numObjects; bool8 isTrickHouse; }; @@ -57,7 +57,7 @@ void FreeRotatingTilePuzzle(void) if (sRotatingTilePuzzle != NULL) FREE_AND_SET_NULL(sRotatingTilePuzzle); - id = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); + id = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0); ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]); ScriptMovement_UnfreezeObjectEvents(); } @@ -68,7 +68,7 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber) struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates; u16 localId = 0; - for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++) + for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++) { s32 puzzleTileStart; u8 puzzleTileNum; @@ -127,7 +127,7 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber) objectEvents[i].x += x; objectEvents[i].y += y; - if (GetObjectEventIdByLocalIdAndMap(objectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT) + if (GetObjectEventIdByLocalIdAndMap(objectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != OBJECT_EVENTS_COUNT) { SaveRotatingTileObject(i, puzzleTileNum); localId = objectEvents[i].localId; @@ -195,7 +195,7 @@ void TurnRotatingTileObjects(void) } objectEventId = GetObjectEventIdByLocalIdAndMap(objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); - if (objectEventId != EVENT_OBJECTS_COUNT) + if (objectEventId != OBJECT_EVENTS_COUNT) { const u8 *movementScript; u8 direction = gObjectEvents[objectEventId].facingDirection; |