diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-06-26 08:13:38 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-06-26 12:12:10 -0400 |
commit | fb06e4a3c94ae17b73df6d3aecf2d18213aa183e (patch) | |
tree | 550586e95b1d117f9552213d94861c2ff8c318d4 /src/roulette.c | |
parent | 3f43523352b279fc4498ee4bfde2213504e3ece8 (diff) |
Modernize code
Can compile with arm-none-eabi-gcc 8.3.0
gbafix correctly handles ELF input
Diffstat (limited to 'src/roulette.c')
-rw-r--r-- | src/roulette.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/roulette.c b/src/roulette.c index 25c079cda..5225118d5 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -3969,7 +3969,7 @@ static void sub_8144410(struct Sprite *sprite) if (!sub_8143B48(sprite)) { gUnknown_0203AB88->var90 = 0.0f; - gUnknown_0203AB88->var8C -= (float)(gUnknown_085B6348[gUnknown_0203AB88->var04_0].var03) + gUnknown_0203AB88->var8C -= FLOAT_U8(gUnknown_085B6348[gUnknown_0203AB88->var04_0].var03) / (gUnknown_085B6348[gUnknown_0203AB88->var04_0].var04 + 1); sprite->data[1] = 4; sprite->callback = sub_8144264; @@ -3994,8 +3994,8 @@ static void sub_8144514(struct Sprite *sprite) if (gUnknown_0203AB88->var94 > 40.f) return; - gUnknown_0203AB88->var98 = -(4.0f / (float)gUnknown_0203AB88->var86); - gUnknown_0203AB88->var90 = -(gUnknown_0203AB88->var8C / (float)gUnknown_0203AB88->var86); + gUnknown_0203AB88->var98 = -(4.0f / FLOAT_U16(gUnknown_0203AB88->var86)); + gUnknown_0203AB88->var90 = -(gUnknown_0203AB88->var8C / FLOAT_U16(gUnknown_0203AB88->var86)); sprite->animNum = 2; sprite->animBeginning = TRUE; sprite->animEnded = FALSE; @@ -4010,8 +4010,8 @@ static void sub_81445D8(struct Sprite *sprite) return; m4aSongNumStartOrChange(SE_TAMAKORO_E); - gUnknown_0203AB88->var98 = -(20.0f / (float)gUnknown_0203AB88->var84); - gUnknown_0203AB88->var90 = ((1.0f - gUnknown_0203AB88->var8C) / (float)gUnknown_0203AB88->var84); + gUnknown_0203AB88->var98 = -(20.0f / FLOAT_U16(gUnknown_0203AB88->var84)); + gUnknown_0203AB88->var90 = ((1.0f - gUnknown_0203AB88->var8C) / FLOAT_U16(gUnknown_0203AB88->var84)); sprite->animNum = 1; sprite->animBeginning = TRUE; sprite->animEnded = FALSE; |