diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-15 01:19:00 -0400 |
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committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-15 01:19:00 -0400 |
commit | 31ded7cc6f40876421c7186e15f8a9fa606ff569 (patch) | |
tree | 831d96edb6d2b4d239affc57ef98d6ccb2f1bccb /src/save_failed_screen.c | |
parent | 2e789dbbdc18f56cba62aef51156d44136b20632 (diff) | |
parent | 8e1537fb57dc7ed17079b30f7a3851132cf462bd (diff) |
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'src/save_failed_screen.c')
-rw-r--r-- | src/save_failed_screen.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 2478ebbec..08f193890 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -229,10 +229,10 @@ static void CB2_SaveFailedScreen(void) LoadPalette(sSaveFailedClockPal, 0x100, 0x20); LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); LoadPalette(gUnknown_0860F074, 0xF0, 0x20); - SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); - SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); - FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards? - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + DrawStdFrameWithCustomTileAndPalette(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); + DrawStdFrameWithCustomTileAndPalette(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); + FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], PIXEL_FILL(1)); // backwards? + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again? CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1); SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); @@ -265,19 +265,19 @@ static void CB2_WipeSave(void) { if (WipeSectors(gDamagedSaveSectors) != FALSE) { - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0); SetMainCallback2(CB2_GameplayCannotBeContinued); return; } - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); SaveFailedScreenTextPrint(gText_CheckCompleted, 1, 0); HandleSavingData(gSaveFailedType); if (gDamagedSaveSectors != 0) { - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); } @@ -286,12 +286,12 @@ static void CB2_WipeSave(void) if (wipeTries == 3) { - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0); } else { - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); if (gGameContinueCallback == NULL) SaveFailedScreenTextPrint(gText_SaveCompleteGameCannotContinue, 1, 0); @@ -308,7 +308,7 @@ static void CB2_GameplayCannotBeContinued(void) if (gMain.newKeys & A_BUTTON) { - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], PIXEL_FILL(1)); SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0); SetVBlankCallback(VBlankCB); SetMainCallback2(CB2_FadeAndReturnToTitleScreen); |