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authorDizzyEggg <jajkodizzy@wp.pl>2018-11-18 19:37:18 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-11-18 19:37:18 +0100
commit7ce3473b0e5858b98a2ac1c393dc46c54ecfdf22 (patch)
treea8d3b0116a98ee22b75ebd3e7c9e2618d41fcd62 /src/save_failed_screen.c
parent032dd251e628debd1ec7774fa42b6e7d39b3d83b (diff)
Clean up save related files
Diffstat (limited to 'src/save_failed_screen.c')
-rw-r--r--src/save_failed_screen.c148
1 files changed, 73 insertions, 75 deletions
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 010279a87..ede9fe672 100644
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -17,12 +17,12 @@
#define MSG_WIN_TOP 12
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
-extern u8 gText_SaveFailedCheckingBackup[];
-extern u8 gText_BackupMemoryDamaged[];
-extern u8 gText_CheckCompleted[];
-extern u8 gText_SaveCompleteGameCannotContinue[];
-extern u8 gText_SaveCompletePressA[];
-extern u8 gText_GamePlayCannotBeContinued[];
+extern const u8 gText_SaveFailedCheckingBackup[];
+extern const u8 gText_BackupMemoryDamaged[];
+extern const u8 gText_CheckCompleted[];
+extern const u8 gText_SaveCompleteGameCannotContinue[];
+extern const u8 gText_SaveCompletePressA[];
+extern const u8 gText_GamePlayCannotBeContinued[];
// gSaveFailedClockInfo enum
enum
@@ -155,8 +155,8 @@ static void VBlankCB_UpdateClockGraphics(void);
static bool8 VerifySectorWipe(u16 sector);
static bool8 WipeSectors(u32);
-// although this is a general text printer, it's only used in this file.
-static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
+// Although this is a general text printer, it's only used in this file.
+static void SaveFailedScreenTextPrint(const u8 *text, u8 var1, u8 var2)
{
u8 color[3];
@@ -187,72 +187,70 @@ static void CB2_SaveFailedScreen(void)
{
switch (gMain.state)
{
- case 0:
- default:
- SetVBlankCallback(NULL);
- SetGpuReg(REG_OFFSET_DISPCNT, 0);
- SetGpuReg(REG_OFFSET_BG3CNT, 0);
- SetGpuReg(REG_OFFSET_BG2CNT, 0);
- SetGpuReg(REG_OFFSET_BG1CNT, 0);
- SetGpuReg(REG_OFFSET_BG0CNT, 0);
- SetGpuReg(REG_OFFSET_BG3HOFS, 0);
- SetGpuReg(REG_OFFSET_BG3VOFS, 0);
- SetGpuReg(REG_OFFSET_BG2HOFS, 0);
- SetGpuReg(REG_OFFSET_BG2VOFS, 0);
- SetGpuReg(REG_OFFSET_BG1HOFS, 0);
- SetGpuReg(REG_OFFSET_BG1VOFS, 0);
- SetGpuReg(REG_OFFSET_BG0HOFS, 0);
- SetGpuReg(REG_OFFSET_BG0VOFS, 0);
- // how come this doesnt use the Dma manager?
- DmaFill16(3, 0, VRAM, VRAM_SIZE);
- DmaFill32(3, 0, OAM, OAM_SIZE);
- DmaFill16(3, 0, PLTT, PLTT_SIZE);
- LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
- LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
- LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
- LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020));
- ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
- SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
- CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
- LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214);
- InitWindows(gUnknown_085EFD94);
- // AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
- gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
- SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
- gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4);
- SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
- DeactivateAllTextPrinters();
- ResetSpriteData();
- ResetTasks();
- ResetPaletteFade();
- LoadPalette(gBirchBagGrassPal, 0, 0x40);
- LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
- LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
- LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
- SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
- SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
- FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards?
- FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
- CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
- CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1);
- SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
- EnableInterrupts(1);
- SetVBlankCallback(VBlankCB);
- SetGpuReg(0, 0x1040);
- ShowBg(0);
- ShowBg(2);
- ShowBg(3);
- gMain.state++;
- break;
- case 1:
- if (!UpdatePaletteFade())
- {
- SetMainCallback2(CB2_WipeSave);
- SetVBlankCallback(VBlankCB_UpdateClockGraphics);
- }
- break;
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ DmaFill16(3, 0, VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, OAM, OAM_SIZE);
+ DmaFill16(3, 0, PLTT, PLTT_SIZE);
+ LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
+ LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
+ LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
+ LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020));
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
+ SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
+ CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
+ LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214);
+ InitWindows(gUnknown_085EFD94);
+ gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
+ SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
+ gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4);
+ SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
+ DeactivateAllTextPrinters();
+ ResetSpriteData();
+ ResetTasks();
+ ResetPaletteFade();
+ LoadPalette(gBirchBagGrassPal, 0, 0x40);
+ LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
+ LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+ SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
+ SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
+ FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards?
+ FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
+ CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
+ CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1);
+ SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ EnableInterrupts(1);
+ SetVBlankCallback(VBlankCB);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ {
+ SetMainCallback2(CB2_WipeSave);
+ SetVBlankCallback(VBlankCB_UpdateClockGraphics);
+ }
+ break;
}
}
@@ -346,7 +344,7 @@ static void CB2_ReturnToTitleScreen(void)
static void VBlankCB_UpdateClockGraphics(void)
{
- unsigned int n = (gMain.vblankCounter2 >> 3) & 7;
+ u32 n = (gMain.vblankCounter2 >> 3) & 7;
gMain.oamBuffer[0] = sClockOamData;
gMain.oamBuffer[0].x = 112;