diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-13 17:51:26 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-13 17:51:26 -0500 |
commit | 4d13e3394ad44eaa5dab972e73985dd1820069ea (patch) | |
tree | 05141d2c6307990b3013bc330e80d8e163492181 /src/scrcmd.c | |
parent | aa9a45c16fbaee2fffc94e4741e0a1f203b244bc (diff) |
Bring all movement function names up-to-date with pokeruby
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r-- | src/scrcmd.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c index e3edb5abf..4e3fceb10 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1157,7 +1157,7 @@ bool8 ScrCmd_faceplayer(struct ScriptContext *ctx) if (gEventObjects[gSelectedEventObject].active) { EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject], - player_get_direction_lower_nybble()); + GetPlayerFacingDirection()); } return FALSE; } @@ -1244,7 +1244,7 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx) HideFieldMessageBox(); objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0); - EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[objectId]); + EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]); sub_80D338C(); UnfreezeEventObjects(); return FALSE; @@ -1256,9 +1256,9 @@ bool8 ScrCmd_release(struct ScriptContext *ctx) HideFieldMessageBox(); if (gEventObjects[gSelectedEventObject].active) - EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[gSelectedEventObject]); + EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]); objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0); - EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[objectId]); + EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]); sub_80D338C(); UnfreezeEventObjects(); return FALSE; @@ -2238,7 +2238,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx) u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); - sub_808D074(player_get_direction_lower_nybble()); + sub_808D074(GetPlayerFacingDirection()); sub_80B0244(); player_avatar_init_params_reset(); return TRUE; |