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authorGriffinR <griffin.g.richards@gmail.com>2021-11-01 18:06:15 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-11-02 18:06:06 -0400
commitafb9ff3a40dcfb2681ef274752bceb726d14b783 (patch)
tree4e41abebf769019ead392d3fa0034df04b796d79 /src/scrcmd.c
parentc98fbb5ca6edf4f2bb3d2eada318082051f0849d (diff)
Document files with a few remaining symbols
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r--src/scrcmd.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 3e3beee59..96d95da27 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -1207,7 +1207,7 @@ bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
// The player is frozen after waiting for their current movement to finish.
bool8 ScrCmd_lockall(struct ScriptContext *ctx)
{
- if (IsUpdateLinkStateCBActive())
+ if (IsOverworldLinkActive())
{
return FALSE;
}
@@ -1223,7 +1223,7 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx)
// The player and selected object are frozen after waiting for their current movement to finish.
bool8 ScrCmd_lock(struct ScriptContext *ctx)
{
- if (IsUpdateLinkStateCBActive())
+ if (IsOverworldLinkActive())
{
return FALSE;
}
@@ -2196,7 +2196,7 @@ bool8 ScrCmd_selectapproachingtrainer(struct ScriptContext *ctx)
bool8 ScrCmd_lockfortrainer(struct ScriptContext *ctx)
{
- if (IsUpdateLinkStateCBActive())
+ if (IsOverworldLinkActive())
{
return FALSE;
}