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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-09-09 15:51:13 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-09-09 15:51:13 +0100
commit1ba17e16668c54d4ebfff91801768267e5ce1d10 (patch)
tree88669548588ed70fe40dac73e4e204665a675991 /src/slot_machine.c
parente1834c9d7bc961f872169e056b788fec04f39867 (diff)
parent6454740587f9a97105c45d54bf4284015a20d6d1 (diff)
Merge branch 'decompile_frontier_2' of https://github.com/DizzyEggg/pokeemerald into factory-data
Diffstat (limited to 'src/slot_machine.c')
-rw-r--r--src/slot_machine.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/slot_machine.c b/src/slot_machine.c
index 6b6a46cf8..ed00f41c2 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -725,7 +725,7 @@ extern const u8 gText_YouveRunOutOfCoins[];
bool8 sub_8101F44(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
- PrintTextOnWindow(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
+ AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = 7;
return FALSE;
@@ -966,7 +966,7 @@ bool8 sub_81022F0(struct Task *task)
bool8 sub_8102318(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
- PrintTextOnWindow(0, 1, gText_QuitTheGame, 0, 1, 0, 0);
+ AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sub_80323CC(0x15, 7, 0x214, 0x180, 0xE, 0xF);
sSlotMachine->state = 22;
@@ -996,7 +996,7 @@ bool8 sub_8102344(struct Task *task)
bool8 sub_810239C(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
- PrintTextOnWindow(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0);
+ AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = 24;
return FALSE;
@@ -1015,7 +1015,7 @@ bool8 sub_81023B8(struct Task *task)
bool8 sub_81023E0_(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
- PrintTextOnWindow(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
+ AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
CopyWindowToVram(0, 3);
sSlotMachine->state = 26;
return FALSE;