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authorGriffinR <griffin.g.richards@gmail.com>2021-10-07 16:10:35 -0400
committerGitHub <noreply@github.com>2021-10-07 16:10:35 -0400
commita2655ba9ab82646a54f60abc6078df372179f8d4 (patch)
tree95b074a1a4d77d6cd77e413e1d6e72eb55b595b0 /src/slot_machine.c
parente86d3410a1719fcbf62754bfda93a295aa7e0d57 (diff)
parent001a25e49cd6acdac89a62f4230aef80422e78f2 (diff)
Merge branch 'master' into doc-union
Diffstat (limited to 'src/slot_machine.c')
-rw-r--r--src/slot_machine.c1216
1 files changed, 608 insertions, 608 deletions
diff --git a/src/slot_machine.c b/src/slot_machine.c
index 9a3a9ee06..af55e0d9b 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -660,12 +660,12 @@ static const struct BgTemplate sBgTemplates[] =
static const struct WindowTemplate sWindowTemplates[] =
{
{
- .bg = 0,
- .tilemapLeft = 2,
- .tilemapTop = 15,
- .width = 27,
- .height = 4,
- .paletteNum = 15,
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 15,
+ .width = 27,
+ .height = 4,
+ .paletteNum = 15,
.baseBlock = 0x194
},
DUMMY_WIN_TEMPLATE
@@ -673,12 +673,12 @@ static const struct WindowTemplate sWindowTemplates[] =
static const struct WindowTemplate sWindowTemplate_InfoBox =
{
- .bg = 0,
- .tilemapLeft = 1,
- .tilemapTop = 3,
- .width = 20,
- .height = 13,
- .paletteNum = 13,
+ .bg = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 3,
+ .width = 20,
+ .height = 13,
+ .paletteNum = 13,
.baseBlock = 1
};
@@ -2184,8 +2184,8 @@ static bool8 AreTagsAtPosition_Reel1(s16 pos, u8 tag1, u8 tag2)
static bool8 AreCherriesOnScreen_Reel1(s16 offsetFromCenter)
{
- if (GetTag(LEFT_REEL, 1 - offsetFromCenter) == GFXTAG_CHERRY
- || GetTag(LEFT_REEL, 2 - offsetFromCenter) == GFXTAG_CHERRY
+ if (GetTag(LEFT_REEL, 1 - offsetFromCenter) == GFXTAG_CHERRY
+ || GetTag(LEFT_REEL, 2 - offsetFromCenter) == GFXTAG_CHERRY
|| GetTag(LEFT_REEL, 3 - offsetFromCenter) == GFXTAG_CHERRY)
return TRUE;
else
@@ -3605,7 +3605,7 @@ static void SpriteCB_ReelSymbol(struct Sprite *sprite)
{
sprite->data[2] = sSlotMachine->reelPixelOffsets[sprite->data[0]] + sprite->data[1];
sprite->data[2] %= 120;
- sprite->pos1.y = sSlotMachine->reelPixelOffsetsWhileStopping[sprite->data[0]] + 28 + sprite->data[2];
+ sprite->y = sSlotMachine->reelPixelOffsetsWhileStopping[sprite->data[0]] + 28 + sprite->data[2];
sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagAtRest(sprite->data[0], sprite->data[2] / 24));
SetSpriteSheetFrameTileNum(sprite);
}
@@ -3692,12 +3692,12 @@ static void DestroyReelTimePikachuSprite(void)
static void SpriteCB_ReelTimePikachu(struct Sprite *sprite)
{
- sprite->pos2.y = sprite->pos2.x = 0;
+ sprite->y2 = sprite->x2 = 0;
if (sprite->animNum == 4)
{
- sprite->pos2.y = sprite->pos2.x = 8;
+ sprite->y2 = sprite->x2 = 8;
if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0))
- sprite->pos2.y = -8;
+ sprite->y2 = -8;
}
}
@@ -3776,7 +3776,7 @@ static void SpriteCB_ReelTimeNumbers(struct Sprite *sprite)
{
s16 r0 = (u16)(sSlotMachine->reeltimePixelOffset + sprite->data[7]);
r0 %= 40;
- sprite->pos1.y = r0 + 59;
+ sprite->y = r0 + 59;
StartSpriteAnimIfDifferent(sprite, GetNearbyReelTimeTag(r0 / 20));
}
@@ -3872,15 +3872,15 @@ static void SpriteCB_ReelTimeBolt(struct Sprite *sprite)
if (sprite->sDelayTimer != 0)
{
sprite->sDelayTimer--;
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
+ sprite->x2 = 0;
+ sprite->y2 = 0;
sprite->invisible = TRUE;
}
else
{
sprite->invisible = FALSE;
- sprite->pos2.x += sprite->sXDir;
- sprite->pos2.y += sprite->sYDir;
+ sprite->x2 += sprite->sXDir;
+ sprite->y2 += sprite->sYDir;
if (++sprite->sCounter >= 8)
{
sprite->sDelayTimer = sprite->sDelay;
@@ -3971,7 +3971,7 @@ static void CreateReelTimeExplosionSprite(void)
static void SpriteCB_ReelTimeExplosion(struct Sprite *sprite)
{
- sprite->pos2.y = gSpriteCoordOffsetY;
+ sprite->y2 = gSpriteCoordOffsetY;
}
static void DestroyReelTimeExplosionSprite(void)
@@ -3999,8 +3999,8 @@ static void SpriteCB_ReelTimeDuck(struct Sprite *sprite)
{
sprite->data[0] -= 2;
sprite->data[0] &= 0xff;
- sprite->pos2.x = Cos(sprite->data[0], 20);
- sprite->pos2.y = Sin(sprite->data[0], 6);
+ sprite->x2 = Cos(sprite->data[0], 20);
+ sprite->y2 = Sin(sprite->data[0], 6);
sprite->subpriority = 0;
if (sprite->data[0] >= 0x80)
{
@@ -4061,7 +4061,7 @@ static void SpriteCB_ReelTimeSmoke(struct Sprite *sprite)
}
sprite->sMoveY &= 0xff;
sprite->sMoveY += 16;
- sprite->pos2.y -= (sprite->sMoveY >> 8);
+ sprite->y2 -= (sprite->sMoveY >> 8);
}
static u8 IsReelTimeSmokeAnimFinished(void)
@@ -4147,12 +4147,12 @@ static void SpriteCB_DigitalDisplay_Smoke(struct Sprite *sprite)
sprite->subspriteTableNum ^= 1;
sprite->sCounter = 0;
}
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
+ sprite->x2 = 0;
+ sprite->y2 = 0;
if (sprite->subspriteTableNum != 0)
{
- sprite->pos2.x = targetX[sprite->sSpriteId];
- sprite->pos2.y = targetY[sprite->sSpriteId];
+ sprite->x2 = targetX[sprite->sSpriteId];
+ sprite->y2 = targetY[sprite->sSpriteId];
}
}
@@ -4181,10 +4181,10 @@ static void SpriteCB_DigitalDisplay_Reel(struct Sprite *sprite)
switch (sprite->sState)
{
case 0:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xd0)
+ sprite->x += 4;
+ if (sprite->x >= 0xd0)
{
- sprite->pos1.x = 0xd0;
+ sprite->x = 0xd0;
sprite->sState++;
}
break;
@@ -4193,8 +4193,8 @@ static void SpriteCB_DigitalDisplay_Reel(struct Sprite *sprite)
sprite->sState++;
break;
case 2:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0x110)
+ sprite->x += 4;
+ if (sprite->x >= 0x110)
sprite->sState++;
break;
case 3:
@@ -4209,10 +4209,10 @@ static void SpriteCB_DigitalDisplay_Time(struct Sprite *sprite)
switch (sprite->sState)
{
case 0:
- sprite->pos1.x -= 4;
- if (sprite->pos1.x <= 0xd0)
+ sprite->x -= 4;
+ if (sprite->x <= 0xd0)
{
- sprite->pos1.x = 0xd0;
+ sprite->x = 0xd0;
sprite->sState++;
}
break;
@@ -4221,8 +4221,8 @@ static void SpriteCB_DigitalDisplay_Time(struct Sprite *sprite)
sprite->sState++;
break;
case 2:
- sprite->pos1.x -= 4;
- if (sprite->pos1.x <= 0x90)
+ sprite->x -= 4;
+ if (sprite->x <= 0x90)
sprite->sState++;
break;
case 3:
@@ -4247,10 +4247,10 @@ static void SpriteCB_DigitalDisplay_ReelTimeNumber(struct Sprite *sprite)
}
break;
case 2:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xd0)
+ sprite->x += 4;
+ if (sprite->x >= 0xd0)
{
- sprite->pos1.x = 0xd0;
+ sprite->x = 0xd0;
sprite->sState++;
}
break;
@@ -4259,8 +4259,8 @@ static void SpriteCB_DigitalDisplay_ReelTimeNumber(struct Sprite *sprite)
sprite->sState++;
break;
case 4:
- sprite->pos1.x += 4;
- if (sprite->pos1.x >= 0xf8)
+ sprite->x += 4;
+ if (sprite->x >= 0xf8)
sprite->sState++;
break;
case 5:
@@ -4278,10 +4278,10 @@ static void SpriteCB_DigitalDisplay_PokeballRocking(struct Sprite *sprite)
sprite->sState++;
// fallthrough
case 1:
- sprite->pos1.y += 8;
- if (sprite->pos1.y >= 0x70)
+ sprite->y += 8;
+ if (sprite->y >= 0x70)
{
- sprite->pos1.y = 0x70;
+ sprite->y = 0x70;
sprite->sCounter = 16;
sprite->sState++;
}
@@ -4289,7 +4289,7 @@ static void SpriteCB_DigitalDisplay_PokeballRocking(struct Sprite *sprite)
case 2:
if (sprite->data[2] == 0)
{
- sprite->pos1.y -= sprite->sCounter;
+ sprite->y -= sprite->sCounter;
sprite->sCounter = -sprite->sCounter;
if (++sprite->data[3] >= 2)
{
@@ -4318,10 +4318,10 @@ static void SpriteCB_DigitalDisplay_Stop(struct Sprite *sprite)
sprite->sState++;
break;
case 1:
- sprite->pos1.y += 2;
- if (sprite->pos1.y >= 0x30)
+ sprite->y += 2;
+ if (sprite->y >= 0x30)
{
- sprite->pos1.y = 0x30;
+ sprite->y = 0x30;
sprite->sState++;
sprite->sWaitForAnim = FALSE;
}
@@ -4397,8 +4397,8 @@ static void SpriteCB_DigitalDisplay_RegBonus(struct Sprite *sprite)
switch (sprite->sState)
{
case 0:
- sprite->pos2.x = letterXOffset[sprite->sSpriteId];
- sprite->pos2.y = letterYOffset[sprite->sSpriteId];
+ sprite->x2 = letterXOffset[sprite->sSpriteId];
+ sprite->y2 = letterYOffset[sprite->sSpriteId];
sprite->sCounter = letterDelay[sprite->sSpriteId];
sprite->sState++;
// fallthrough
@@ -4407,17 +4407,17 @@ static void SpriteCB_DigitalDisplay_RegBonus(struct Sprite *sprite)
sprite->sState++;
break;
case 2:
- if (sprite->pos2.x > 0)
- sprite->pos2.x -= 4;
- else if (sprite->pos2.x < 0)
- sprite->pos2.x += 4;
+ if (sprite->x2 > 0)
+ sprite->x2 -= 4;
+ else if (sprite->x2 < 0)
+ sprite->x2 += 4;
- if (sprite->pos2.y > 0)
- sprite->pos2.y -= 4;
- else if (sprite->pos2.y < 0)
- sprite->pos2.y += 4;
+ if (sprite->y2 > 0)
+ sprite->y2 -= 4;
+ else if (sprite->y2 < 0)
+ sprite->y2 += 4;
- if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ if (sprite->x2 == 0 && sprite->y2 == 0)
sprite->sState++;
break;
}
@@ -4432,8 +4432,8 @@ static void SpriteCB_DigitalDisplay_BigBonus(struct Sprite *sprite)
sprite->sState++;
sprite->sCounter = 12;
}
- sprite->pos2.x = Cos(sp0[sprite->sSpriteId], sprite->sCounter);
- sprite->pos2.y = Sin(sp0[sprite->sSpriteId], sprite->sCounter);
+ sprite->x2 = Cos(sp0[sprite->sSpriteId], sprite->sCounter);
+ sprite->y2 = Sin(sp0[sprite->sSpriteId], sprite->sCounter);
if (sprite->sCounter != 0)
sprite->sCounter--;
}
@@ -4900,14 +4900,14 @@ static const u16 sSlotMatchFlags[] = {
};
static const u16 sSlotPayouts[] = {
- [MATCHED_1CHERRY] = 2,
- [MATCHED_2CHERRY] = 4,
- [MATCHED_REPLAY] = 0,
- [MATCHED_LOTAD] = 6,
- [MATCHED_AZURILL] = 12,
- [MATCHED_POWER] = 3,
- [MATCHED_777_MIXED] = 90,
- [MATCHED_777_RED] = 300,
+ [MATCHED_1CHERRY] = 2,
+ [MATCHED_2CHERRY] = 4,
+ [MATCHED_REPLAY] = 0,
+ [MATCHED_LOTAD] = 6,
+ [MATCHED_AZURILL] = 12,
+ [MATCHED_POWER] = 3,
+ [MATCHED_777_MIXED] = 90,
+ [MATCHED_777_RED] = 300,
[MATCHED_777_BLUE] = 300
};
@@ -5072,7 +5072,7 @@ static void (*const sDigitalDisplaySceneExitCallbacks[])(void) = {
[DIG_DISPLAY_BONUS_BIG] = EndDigitalDisplayScene_Win
};
-static const struct OamData sOam_8x8 =
+static const struct OamData sOam_8x8 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -5221,7 +5221,7 @@ static const struct SpriteFrameImage sImageTable_ReelTimeNumbers[] =
static const struct SpriteFrameImage sImageTable_ReelTimeShadow[] = { gSlotMachineReelTimeShadow, 0x200 };
static const struct SpriteFrameImage sImageTable_ReelTimeNumberGap[] = { gSlotMachineReelTimeNumberGap_Gfx, 0x40 };
-static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] =
+static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] =
{
{ gSlotMachineReelTimeBolt0, 0x100 },
{ gSlotMachineReelTimeBolt1, 0x100 },
@@ -5229,8 +5229,8 @@ static const struct SpriteFrameImage sImageTable_ReelTimeBolt[] =
static const struct SpriteFrameImage sImageTable_ReelTimePikachuAura[] = { gSlotMachineReelTimePikaAura, 0x400 };
-static const struct SpriteFrameImage sImageTable_ReelTimeExplosion[] =
-{
+static const struct SpriteFrameImage sImageTable_ReelTimeExplosion[] =
+{
{ gSlotMachineReelTimeExplosion0, 0x200 },
{ gSlotMachineReelTimeExplosion1, 0x200 },
};
@@ -5239,13 +5239,13 @@ static const struct SpriteFrameImage sImageTable_ReelTimeDuck[] = { gSlotMachine
static const struct SpriteFrameImage sImageTable_ReelTimeSmoke[] = { gSlotMachineReelTimeSmoke, 0x80};
static const struct SpriteFrameImage sImageTable_PikaPowerBolt[] = { gSlotMachinePikaPowerBolt, 0x20};
-static const union AnimCmd sAnim_SingleFrame[] =
+static const union AnimCmd sAnim_SingleFrame[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
-static const union AnimCmd sAnim_ReelTimeDuck[] =
+static const union AnimCmd sAnim_ReelTimeDuck[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_JUMP(0)
@@ -5510,367 +5510,367 @@ static const union AffineAnimCmd *const sAffineAnims_PikaPowerBolt[] =
static const struct SpriteTemplate sSpriteTemplate_ReelSymbol =
{
- .tileTag = GFXTAG_SYMBOLS_START,
- .paletteTag = PALTAG_REEL,
- .oam = &sOam_32x32,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = GFXTAG_SYMBOLS_START,
+ .paletteTag = PALTAG_REEL,
+ .oam = &sOam_32x32,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelSymbol
};
static const struct SpriteTemplate sSpriteTemplate_CoinNumber =
{
- .tileTag = GFXTAG_NUMBERS_START,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_8x16,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = GFXTAG_NUMBERS_START,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_8x16,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_CoinNumber
};
static const struct SpriteTemplate sSpriteTemplate_ReelBackground =
{
- .tileTag = GFXTAG_REEL_BG,
- .paletteTag = PALTAG_REEL,
- .oam = &sOam_64x64,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = GFXTAG_REEL_BG,
+ .paletteTag = PALTAG_REEL,
+ .oam = &sOam_64x64,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimePikachu =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_REEL_TIME_PIKACHU,
- .oam = &sOam_64x64,
- .anims = sAnims_ReelTimePikachu,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_REEL_TIME_PIKACHU,
+ .oam = &sOam_64x64,
+ .anims = sAnims_ReelTimePikachu,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimePikachu
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeMachineAntennae =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_REEL_TIME_MISC,
- .oam = &sOam_8x16,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_REEL_TIME_MISC,
+ .oam = &sOam_8x16,
.anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeMachine =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_REEL_TIME_MACHINE,
- .oam = &sOam_8x16,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_REEL_TIME_MACHINE,
+ .oam = &sOam_8x16,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_BrokenReelTimeMachine =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_REEL_TIME_MACHINE,
- .oam = &sOam_8x16,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_REEL_TIME_MACHINE,
+ .oam = &sOam_8x16,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeNumbers =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_16x16,
- .anims = sAnims_ReelTimeNumbers,
- .images = sImageTable_ReelTimeNumbers,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_16x16,
+ .anims = sAnims_ReelTimeNumbers,
+ .images = sImageTable_ReelTimeNumbers,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimeNumbers
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeShadow =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_16x16,
- .anims = sAnims_SingleFrame,
- .images = sImageTable_ReelTimeShadow,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_16x16,
+ .anims = sAnims_SingleFrame,
+ .images = sImageTable_ReelTimeShadow,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeNumberGap =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_16x16,
- .anims = sAnims_SingleFrame,
- .images = sImageTable_ReelTimeNumberGap,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_16x16,
+ .anims = sAnims_SingleFrame,
+ .images = sImageTable_ReelTimeNumberGap,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeBolt =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_16x32,
- .anims = sAnims_ReelTimeBolt,
- .images = sImageTable_ReelTimeBolt,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_16x32,
+ .anims = sAnims_ReelTimeBolt,
+ .images = sImageTable_ReelTimeBolt,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimeBolt
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimePikachuAura =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_PIKA_AURA,
- .oam = &sOam_32x64,
- .anims = sAnims_SingleFrame,
- .images = sImageTable_ReelTimePikachuAura,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_PIKA_AURA,
+ .oam = &sOam_32x64,
+ .anims = sAnims_SingleFrame,
+ .images = sImageTable_ReelTimePikachuAura,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimePikachuAura
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeExplosion =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_EXPLOSION,
- .oam = &sOam_32x32,
- .anims = sAnims_ReelTimeExplosion,
- .images = sImageTable_ReelTimeExplosion,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_EXPLOSION,
+ .oam = &sOam_32x32,
+ .anims = sAnims_ReelTimeExplosion,
+ .images = sImageTable_ReelTimeExplosion,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimeExplosion
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeDuck =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_8x8,
- .anims = sAnims_ReelTimeDuck,
- .images = sImageTable_ReelTimeDuck,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_8x8,
+ .anims = sAnims_ReelTimeDuck,
+ .images = sImageTable_ReelTimeDuck,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_ReelTimeDuck
};
static const struct SpriteTemplate sSpriteTemplate_ReelTimeSmoke =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_16x16,
- .anims = sAnims_SingleFrame,
- .images = sImageTable_ReelTimeSmoke,
- .affineAnims = sAffineAnims_ReelTimeSmoke,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_16x16,
+ .anims = sAnims_SingleFrame,
+ .images = sImageTable_ReelTimeSmoke,
+ .affineAnims = sAffineAnims_ReelTimeSmoke,
.callback = SpriteCB_ReelTimeSmoke
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Reel =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Time =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Insert =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Stop =
{
- .tileTag = 18,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = 18,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Win =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_64x32,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_64x32,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Lose =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_64x32,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_64x32,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Bonus =
{
- .tileTag = 19,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = 19,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Big =
{
- .tileTag = 20,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = 20,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Reg =
{
- .tileTag = 21,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = 21,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_AButton =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_32x32,
- .anims = sAnims_DigitalDisplay_AButton,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_32x32,
+ .anims = sAnims_DigitalDisplay_AButton,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Smoke =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Number =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_16x16,
- .anims = sAnims_DigitalDisplay_Number,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_16x16,
+ .anims = sAnims_DigitalDisplay_Number,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_Pokeball =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_DigitalDisplay_Pokeball,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_DigitalDisplay_Pokeball,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_DigitalDisplay_DPad =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_DIG_DISPLAY,
- .oam = &sOam_8x8,
- .anims = sAnims_DigitalDisplay_DPad,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_DIG_DISPLAY,
+ .oam = &sOam_8x8,
+ .anims = sAnims_DigitalDisplay_DPad,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_PikaPowerBolt =
{
- .tileTag = 0xFFFF,
- .paletteTag = PALTAG_MISC,
- .oam = &sOam_8x8,
- .anims = sAnims_SingleFrame,
- .images = sImageTable_PikaPowerBolt,
- .affineAnims = sAffineAnims_PikaPowerBolt,
+ .tileTag = TAG_NONE,
+ .paletteTag = PALTAG_MISC,
+ .oam = &sOam_8x8,
+ .anims = sAnims_SingleFrame,
+ .images = sImageTable_PikaPowerBolt,
+ .affineAnims = sAffineAnims_PikaPowerBolt,
.callback = SpriteCB_PikaPowerBolt
};
static const struct Subsprite sSubsprites_ReelBackground[] =
{
{
- .x = -64,
- .y = -64,
+ .x = -64,
+ .y = -64,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
- .tileOffset = 0,
- .priority = 3,
+ .tileOffset = 0,
+ .priority = 3,
},
{
- .x = 0,
- .y = -64,
+ .x = 0,
+ .y = -64,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
- .tileOffset = 0,
- .priority = 3,
+ .tileOffset = 0,
+ .priority = 3,
},
{
.x = -64,
- .y = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
- .tileOffset = 0,
- .priority = 3,
+ .tileOffset = 0,
+ .priority = 3,
},
{
- .x = 0,
- .y = 0,
+ .x = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
- .tileOffset = 0,
- .priority = 3,
+ .tileOffset = 0,
+ .priority = 3,
}
};
@@ -5881,52 +5881,52 @@ static const struct SubspriteTable sSubspriteTable_ReelBackground[] =
static const struct Subsprite sSubsprites_ReelTimeMachineAntennae[] =
{
- {
- .x = -32,
- .y = -12,
+ {
+ .x = -32,
+ .y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
- .tileOffset = 0,
+ .tileOffset = 0,
.priority = 1,
},
- {
- .x = 0,
- .y = -12,
+ {
+ .x = 0,
+ .y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1,
},
- {
- .x = -32,
- .y = -4,
+ {
+ .x = -32,
+ .y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
- .tileOffset = 8,
+ .tileOffset = 8,
.priority = 1,
},
- {
- .x = 0,
- .y = -4,
+ {
+ .x = 0,
+ .y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 1,
},
- {
- .x = -32,
- .y = 4,
+ {
+ .x = -32,
+ .y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 1,
},
- {
- .x = 0,
- .y = 4,
+ {
+ .x = 0,
+ .y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
- .tileOffset = 20,
+ .tileOffset = 20,
.priority = 1
}
};
@@ -5938,25 +5938,25 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachineAntennae[] =
static const struct Subsprite sSubsprites_ReelTimeMachine[] =
{
- {
- .x = -32,
- .y = -20,
+ {
+ .x = -32,
+ .y = -20,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 1,
},
- {
- .x = -32,
- .y = 12,
+ {
+ .x = -32,
+ .y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 1,
},
- {
- .x = 0,
- .y = 12,
+ {
+ .x = 0,
+ .y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
@@ -5971,41 +5971,41 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachine[] =
static const struct Subsprite sSubsprites_BrokenReelTimeMachine[] =
{
- {
- .x = -32,
- .y = -24,
+ {
+ .x = -32,
+ .y = -24,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 1,
},
- {
- .x = -32,
- .y = 8,
+ {
+ .x = -32,
+ .y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 1,
},
- {
- .x = 0,
- .y = 8,
+ {
+ .x = 0,
+ .y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 1,
},
- {
- .x = -32,
- .y = 16,
+ {
+ .x = -32,
+ .y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 1,
},
- {
- .x = 0,
- .y = 16,
+ {
+ .x = 0,
+ .y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
@@ -6020,33 +6020,33 @@ static const struct SubspriteTable sSubspriteTable_BrokenReelTimeMachine[] =
static const struct Subsprite sSubsprites_ReelTimeShadow[] =
{
- {
- .x = -32,
- .y = -8,
+ {
+ .x = -32,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 1,
},
- {
- .x = 0,
- .y = -8,
+ {
+ .x = 0,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1,
},
- {
- .x = -32,
- .y = 0,
+ {
+ .x = -32,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 1,
},
- {
- .x = 0,
- .y = 0,
+ {
+ .x = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
@@ -6061,25 +6061,25 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeShadow[] =
static const struct Subsprite sSubsprites_ReelTimeNumberGap[] =
{
- {
- .x = -8,
- .y = -12,
+ {
+ .x = -8,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 1,
},
- {
- .x = -8,
- .y = -4,
+ {
+ .x = -8,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 1,
},
- {
- .x = -8,
- .y = 4,
+ {
+ .x = -8,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
@@ -6094,41 +6094,41 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeNumberGap[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Reel[] =
{
- {
- .x = -32,
- .y = -24,
+ {
+ .x = -32,
+ .y = -24,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = -32,
- .y = 8,
+ {
+ .x = -32,
+ .y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 3,
},
- {
- .x = 0,
- .y = 8,
+ {
+ .x = 0,
+ .y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 3,
},
- {
- .x = -32,
- .y = 16,
+ {
+ .x = -32,
+ .y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 3,
},
- {
- .x = 0,
- .y = 16,
+ {
+ .x = 0,
+ .y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
@@ -6143,33 +6143,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Reel[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Time[] =
{
- {
- .x = -32,
- .y = -8,
+ {
+ .x = -32,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 0,
- .y = -8,
+ {
+ .x = 0,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -32,
- .y = 0,
+ {
+ .x = -32,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 0,
- .y = 0,
+ {
+ .x = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
@@ -6184,33 +6184,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Time[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Insert[] =
{
- {
- .x = -32,
- .y = -8,
+ {
+ .x = -32,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 0,
- .y = -8,
+ {
+ .x = 0,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -32,
- .y = 0,
+ {
+ .x = -32,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 0,
- .y = 0,
+ {
+ .x = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
@@ -6225,33 +6225,33 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Insert[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Unused1[] =
{
- {
- .x = -32,
- .y = -8,
+ {
+ .x = -32,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 0,
- .y = -8,
+ {
+ .x = 0,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -32,
- .y = 0,
+ {
+ .x = -32,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 0,
- .y = 0,
+ {
+ .x = 0,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
@@ -6266,49 +6266,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused1[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Win[] =
{
- {
- .x = -32,
- .y = -12,
+ {
+ .x = -32,
+ .y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 0,
- .y = -12,
+ {
+ .x = 0,
+ .y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -32,
- .y = -4,
+ {
+ .x = -32,
+ .y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 0,
- .y = -4,
+ {
+ .x = 0,
+ .y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 3,
},
- {
- .x = -32,
- .y = 4,
+ {
+ .x = -32,
+ .y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 3,
},
- {
- .x = 0,
- .y = 4,
+ {
+ .x = 0,
+ .y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 20,
@@ -6324,8 +6324,8 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Win[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Smoke[] =
{
{
- .x = -16,
- .y = -16,
+ .x = -16,
+ .y = -16,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.tileOffset = 0,
@@ -6336,8 +6336,8 @@ static const struct Subsprite sSubsprites_DigitalDisplay_Smoke[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Unused2[] =
{
{
- .x = -8,
- .y = -8,
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 16,
@@ -6357,97 +6357,97 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused2[] =
static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] =
{
- {
- .x = -24,
- .y = -24,
+ {
+ .x = -24,
+ .y = -24,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 8,
- -24,
+ {
+ .x = 8,
+ -24,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -24,
- .y = -16,
+ {
+ .x = -24,
+ .y = -16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 6,
.priority = 3,
},
- {
- .x = 8,
- .y = -16,
+ {
+ .x = 8,
+ .y = -16,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 10,
.priority = 3,
},
- {
- .x = -24,
- .y = -8,
+ {
+ .x = -24,
+ .y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 3,
},
- {
- .x = 8,
- .y = -8,
+ {
+ .x = 8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 16,
.priority = 3,
},
- {
- .x = -24,
- .y = 0,
+ {
+ .x = -24,
+ .y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 18,
.priority = 3,
},
- {
- .x = 8,
- .y = 0,
+ {
+ .x = 8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 22,
.priority = 3,
},
- {
- .x = -24,
- .y = 8,
+ {
+ .x = -24,
+ .y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 3,
},
- {
- .x = 8,
- .y = 8,
+ {
+ .x = 8,
+ .y = 8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 28,
.priority = 3,
},
- {
- .x = -24,
- .y = 16,
+ {
+ .x = -24,
+ .y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 30,
.priority = 3,
},
- {
- .x = 8,
- .y = 16,
+ {
+ .x = 8,
+ .y = 16,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 34,
@@ -6462,25 +6462,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Pokeball[] =
static const struct Subsprite sSubsprites_DigitalDisplay_DPad[] =
{
- {
- .x = -16,
- .y = -12,
+ {
+ .x = -16,
+ .y = -12,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = -16,
- .y = 4,
+ {
+ .x = -16,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 0,
- .y = 4,
+ {
+ .x = 0,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 10,
@@ -6495,17 +6495,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_DPad[] =
static const struct Subsprite sSubsprites_DigitalDisplay_StopS[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
@@ -6520,17 +6520,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopS[] =
static const struct Subsprite sSubsprites_DigitalDisplay_StopT[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 2,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 10,
@@ -6545,17 +6545,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopT[] =
static const struct Subsprite sSubsprites_DigitalDisplay_StopO[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 4,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 12,
@@ -6570,17 +6570,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopO[] =
static const struct Subsprite sSubsprites_DigitalDisplay_StopP[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 6,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 14,
@@ -6595,17 +6595,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopP[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BonusB[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
@@ -6620,17 +6620,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusB[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BonusO[] =
{
- {
- .x = -4,
- .y = -8,
+ {
+ .x = -4,
+ .y = -8,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 2,
.priority = 3,
},
- {
- .x = -4,
- .y = 0,
+ {
+ .x = -4,
+ .y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
@@ -6645,17 +6645,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusO[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BonusN[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
- .tileOffset = 3,
- .priority = 3,
+ .tileOffset = 3,
+ .priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 11,
@@ -6670,17 +6670,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusN[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BonusU[] =
{
- {
- .x = -4,
- .y = -8,
+ {
+ .x = -4,
+ .y = -8,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 5,
.priority = 3,
},
- {
- .x = -4,
- .y = 0,
+ {
+ .x = -4,
+ .y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 13,
@@ -6695,17 +6695,17 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusU[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BonusS[] =
{
- {
- .x = -8,
- .y = -8,
+ {
+ .x = -8,
+ .y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 6,
.priority = 3,
},
- {
- .x = -8,
- .y = 0,
+ {
+ .x = -8,
+ .y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 14,
@@ -6720,49 +6720,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusS[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BigB[] =
{
- {
- .x = -12,
- .y = -12,
+ {
+ .x = -12,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 4,
- .y = -12,
+ {
+ .x = 4,
+ .y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 2,
.priority = 3,
},
- {
- .x = -12,
- .y = -4,
+ {
+ .x = -12,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 4,
- .y = -4,
+ {
+ .x = 4,
+ .y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 3,
},
- {
- .x = -12,
- .y = 4,
+ {
+ .x = -12,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 16,
.priority = 3,
},
- {
- .x = 4,
- .y = 4,
+ {
+ .x = 4,
+ .y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 18,
@@ -6777,25 +6777,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigB[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BigI[] =
{
- {
- .x = -8,
- .y = -12,
+ {
+ .x = -8,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 3,
.priority = 3,
},
- {
- .x = -8,
- .y = -4,
+ {
+ .x = -8,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 11,
.priority = 3,
},
- {
- .x = -8,
- .y = 4,
+ {
+ .x = -8,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
@@ -6810,49 +6810,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigI[] =
static const struct Subsprite sSubsprites_DigitalDisplay_BigG[] =
{
- {
- .x = -12,
- .y = -12,
+ {
+ .x = -12,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 5,
.priority = 3,
},
- {
- .x = 4,
- .y = -12,
+ {
+ .x = 4,
+ .y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 7,
.priority = 3,
},
- {
- .x = -12,
- .y = -4,
+ {
+ .x = -12,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 13,
.priority = 3,
},
- {
- .x = 4,
- .y = -4,
+ {
+ .x = 4,
+ .y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 15,
.priority = 3,
},
- {
- .x = -12,
- .y = 4,
+ {
+ .x = -12,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 21,
.priority = 3,
},
- {
- .x = 4,
- .y = 4,
+ {
+ .x = 4,
+ .y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 23,
@@ -6867,49 +6867,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigG[] =
static const struct Subsprite sSubsprites_DigitalDisplay_RegR[] =
{
- {
- .x = -12,
- .y = -12,
+ {
+ .x = -12,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 3,
},
- {
- .x = 4,
- .y = -12,
+ {
+ .x = 4,
+ .y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 2,
.priority = 3,
},
- {
- .x = -12,
- .y = -4,
+ {
+ .x = -12,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 3,
},
- {
- .x = 4,
- .y = -4,
+ {
+ .x = 4,
+ .y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 3,
},
- {
- .x = -12,
- .y = 4,
+ {
+ .x = -12,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 16,
.priority = 3,
},
- {
- .x = 4,
- .y = 4,
+ {
+ .x = 4,
+ .y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 18,
@@ -6924,25 +6924,25 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegR[] =
static const struct Subsprite sSubsprites_DigitalDisplay_RegE[] =
{
- {
- .x = -8,
- .y = -12,
+ {
+ .x = -8,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 3,
.priority = 3,
},
- {
- .x = -8,
- .y = -4,
+ {
+ .x = -8,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 11,
.priority = 3,
},
- {
- .x = -8,
- .y = 4,
+ {
+ .x = -8,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
@@ -6957,49 +6957,49 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegE[] =
static const struct Subsprite sSubsprites_DigitalDisplay_RegG[] =
{
- {
- .x = -12,
- .y = -12,
+ {
+ .x = -12,
+ .y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 5,
.priority = 3,
},
- {
- .x = 4,
- .y = -12,
+ {
+ .x = 4,
+ .y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 7,
.priority = 3,
},
- {
- .x = -12,
- .y = -4,
+ {
+ .x = -12,
+ .y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 13,
.priority = 3,
},
- {
- .x = 4,
- .y = -4,
+ {
+ .x = 4,
+ .y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 15,
.priority = 3,
},
- {
- .x = -12,
- .y = 4,
+ {
+ .x = -12,
+ .y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 21,
.priority = 3,
},
- {
- .x = 4,
- .y = 4,
+ {
+ .x = 4,
+ .y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 23,
@@ -7102,7 +7102,7 @@ static const struct SpriteSheet sSlotMachineSpriteSheets[22] =
static const u8 *const sReelBackground_Tilemap = gSlotMachineReelBackground_Tilemap;
-static const u16 sUnused[] =
+static const u16 sUnused[] =
{
0x6F7B,
0x6968,
@@ -7141,9 +7141,9 @@ static const u16 *const sDarkMatchLinePalTable[NUM_MATCH_LINES] =
};
static const u8 sMatchLinePalOffsets[NUM_MATCH_LINES] = {
- [MATCH_MIDDLE_ROW] = 74,
- [MATCH_TOP_ROW] = 75,
- [MATCH_BOTTOM_ROW] = 76,
+ [MATCH_MIDDLE_ROW] = 74,
+ [MATCH_TOP_ROW] = 75,
+ [MATCH_BOTTOM_ROW] = 76,
[MATCH_NWSE_DIAG] = 78, // Diag colors flipped for some reason
[MATCH_NESW_DIAG] = 77 // Doesn't matter as both are identical
};