summaryrefslogtreecommitdiff
path: root/src/sound.c
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-11-07 12:58:11 -0500
committerGriffinR <griffin.g.richards@gmail.com>2021-11-07 13:33:05 -0500
commit54b254a829d973345b0d282b7a4ffd7458a5c7da (patch)
treedb16c5d0a7b31889ecbc49e28c1e8c79c41f9606 /src/sound.c
parent4f825a6ee012c925b3da100b67d363676a03029d (diff)
Add CRY_MODE constants
Diffstat (limited to 'src/sound.c')
-rw-r--r--src/sound.c66
1 files changed, 35 insertions, 31 deletions
diff --git a/src/sound.c b/src/sound.c
index 8c3cd3997..ee5113f89 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -26,7 +26,7 @@ static u16 sFanfareCounter;
bool8 gDisableMusic;
extern struct ToneData gCryTable[];
-extern struct ToneData gCryTable2[];
+extern struct ToneData gCryTable_Reverse[];
static void Task_Fanfare(u8 taskId);
static void CreateFanfareTask(void);
@@ -303,21 +303,21 @@ bool8 IsBGMStopped(void)
void PlayCry1(u16 species, s8 pan)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 85);
- PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
+ PlayCryInternal(species, pan, CRY_VOLUME, 10, CRY_MODE_NORMAL);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
}
void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority)
{
- PlayCryInternal(species, pan, volume, priority, 0);
+ PlayCryInternal(species, pan, volume, priority, CRY_MODE_NORMAL);
}
void PlayCry3(u16 species, s8 pan, u8 mode)
{
- if (mode == 1)
+ if (mode == CRY_MODE_DOUBLES)
{
- PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
+ PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
else
{
@@ -330,9 +330,9 @@ void PlayCry3(u16 species, s8 pan, u8 mode)
void PlayCry4(u16 species, s8 pan, u8 mode)
{
- if (mode == 1)
+ if (mode == CRY_MODE_DOUBLES)
{
- PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
+ PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
else
{
@@ -344,9 +344,9 @@ void PlayCry4(u16 species, s8 pan, u8 mode)
void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
{
- if (mode == 1)
+ if (mode == CRY_MODE_DOUBLES)
{
- PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
+ PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
else
{
@@ -366,7 +366,7 @@ void PlayCry5(u16 species, u8 mode)
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
{
- bool32 v0;
+ bool32 reverse;
u32 release;
u32 length;
u32 pitch;
@@ -375,76 +375,80 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
u8 table;
species--;
+
+ // Set default values
+ // May be overridden depending on mode.
length = 140;
- v0 = FALSE;
+ reverse = FALSE;
release = 0;
pitch = 15360;
chorus = 0;
switch (mode)
{
- case 0:
+ case CRY_MODE_NORMAL:
break;
- case 1:
+ case CRY_MODE_DOUBLES:
length = 20;
release = 225;
break;
- case 2:
+ case CRY_MODE_ENCOUNTER:
release = 225;
pitch = 15600;
chorus = 20;
volume = 90;
break;
- case 3:
+ case CRY_MODE_HIGH_PITCH:
length = 50;
release = 200;
pitch = 15800;
chorus = 20;
volume = 90;
break;
- case 4:
+ case CRY_MODE_ECHO_END:
length = 25;
- v0 = TRUE;
+ reverse = TRUE;
release = 100;
pitch = 15600;
chorus = 192;
volume = 90;
break;
- case 5:
+ case CRY_MODE_FAINT:
release = 200;
pitch = 14440;
break;
- case 6:
+ case CRY_MODE_ECHO_START:
release = 220;
pitch = 15555;
chorus = 192;
volume = 70;
break;
- case 7:
+ case CRY_MODE_ROAR_1:
length = 10;
release = 100;
pitch = 14848;
break;
- case 8:
+ case CRY_MODE_ROAR_2:
length = 60;
release = 225;
pitch = 15616;
break;
- case 9:
+ case CRY_MODE_GROWL_1:
length = 15;
- v0 = TRUE;
+ reverse = TRUE;
release = 125;
pitch = 15200;
break;
- case 10:
+ case CRY_MODE_GROWL_2:
length = 100;
release = 225;
pitch = 15200;
break;
- case 12:
+ case CRY_MODE_WEAK_DOUBLES:
length = 20;
release = 225;
- case 11:
+ // fallthrough
+ case CRY_MODE_WEAK:
pitch = 15000;
break;
}
@@ -463,26 +467,26 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
// If you wish to expand pokemon, you need to
// append new cases to the switch.
species = SpeciesToCryId(species);
- index = species & 0x7F;
+ index = species % 128;
table = species / 128;
switch (table)
{
case 0:
gMPlay_PokemonCry = SetPokemonCryTone(
- v0 ? &gCryTable2[(128 * 0) + index] : &gCryTable[(128 * 0) + index]);
+ reverse ? &gCryTable_Reverse[(128 * 0) + index] : &gCryTable[(128 * 0) + index]);
break;
case 1:
gMPlay_PokemonCry = SetPokemonCryTone(
- v0 ? &gCryTable2[(128 * 1) + index] : &gCryTable[(128 * 1) + index]);
+ reverse ? &gCryTable_Reverse[(128 * 1) + index] : &gCryTable[(128 * 1) + index]);
break;
case 2:
gMPlay_PokemonCry = SetPokemonCryTone(
- v0 ? &gCryTable2[(128 * 2) + index] : &gCryTable[(128 * 2) + index]);
+ reverse ? &gCryTable_Reverse[(128 * 2) + index] : &gCryTable[(128 * 2) + index]);
break;
case 3:
gMPlay_PokemonCry = SetPokemonCryTone(
- v0 ? &gCryTable2[(128 * 3) + index] : &gCryTable[(128 * 3) + index]);
+ reverse ? &gCryTable_Reverse[(128 * 3) + index] : &gCryTable[(128 * 3) + index]);
break;
}
}