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authorU-User-PC\User <golemgalvanize@github.com>2017-10-03 15:54:19 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-10-03 15:54:19 -0400
commit1ae3d9b57b0f4ad506a1bd7323e46d2fa768b6b7 (patch)
treefca8b14b2e5e3a2390c1b890db2f56f6f8cff744 /src/start_menu.c
parent0a88d1042a80bcc703d05f1cf19527272424a03f (diff)
parentd32ec8bf7246468625ab68a2d62835d70b7ac98c (diff)
I hope this fixes merge conflicts
Diffstat (limited to 'src/start_menu.c')
-rw-r--r--src/start_menu.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/start_menu.c b/src/start_menu.c
index ffcab5220..ac393ce2e 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -151,7 +151,7 @@ static void BuildStartMenuActions_MultiBattleRoom(void)
extern const struct WindowTemplate gSafariBallsWindowTemplate;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_1;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_2;
-extern const u8 gOtherText_SafariStock[];
+extern const u8 gText_SafariBallStock[];
void DisplaySafariBallsWindow(void)
{
@@ -159,13 +159,13 @@ void DisplaySafariBallsWindow(void)
PutWindowTilemap(sSafariBallsWindowId);
sub_81973FC(sSafariBallsWindowId, 0);
ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2);
- StringExpandPlaceholders(gStringVar4, gOtherText_SafariStock);
+ StringExpandPlaceholders(gStringVar4, gText_SafariBallStock);
PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sSafariBallsWindowId, 2);
}
extern const u8* const gUnknown_08510510[];
-extern const u8 gOtherText_BattlePyramid_X[];
+extern const u8 gText_BattlePyramidFloor[];
void DisplayPyramidFloorWindow(void)
{
@@ -177,7 +177,7 @@ void DisplayPyramidFloorWindow(void)
PutWindowTilemap(sBattlePyramidFloorWindowId);
sub_81973FC(sBattlePyramidFloorWindowId, 0);
StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]);
- StringExpandPlaceholders(gStringVar4, gOtherText_BattlePyramid_X);
+ StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
}