diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-10 23:50:49 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-08-11 00:23:28 -0400 |
commit | cc4255d4c064384cf3516441e340b6377c99de3d (patch) | |
tree | cb12985a80967c095a2bcf914d9841605ffd8bdc /src/strings.c | |
parent | 8b95e1964b174d664abcb5864549feea83cfebfe (diff) |
Add some charmap constant usage
Diffstat (limited to 'src/strings.c')
-rw-r--r-- | src/strings.c | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/src/strings.c b/src/strings.c index 2ea06c1ad..07361ba60 100644 --- a/src/strings.c +++ b/src/strings.c @@ -512,14 +512,14 @@ const u8 gText_EggWillTakeSomeTime[] = _("What will hatch from this?\nIt will ta const u8 gText_EggWillHatchSoon[] = _("It moves occasionally.\nIt should hatch soon."); const u8 gText_EggAboutToHatch[] = _("It's making sounds.\nIt's about to hatch!"); const u8 gText_HMMovesCantBeForgotten2[] = _("HM moves can't be\nforgotten now."); -const u8 gText_XNatureMetAtYZ[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nmet at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}."); -const u8 gText_XNatureHatchedAtYZ[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nhatched at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}."); -const u8 gText_XNatureObtainedInTrade[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nobtained in a trade."); -const u8 gText_XNatureFatefulEncounter[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nobtained in a fateful\nencounter at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}."); -const u8 gText_XNatureProbablyMetAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nprobably met at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01},\n{SPECIAL_F7 0x00}{SPECIAL_F7 0x04}{SPECIAL_F7 0x01}."); -const u8 gText_XNature[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature"); -const u8 gText_XNatureMetSomewhereAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nmet somewhere at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}."); -const u8 gText_XNatureHatchedSomewhereAt[] = _("{SPECIAL_F7 0x00}{SPECIAL_F7 0x02}{SPECIAL_F7 0x01}{SPECIAL_F7 0x05} nature,\nhatched somewhere at {LV_2}{SPECIAL_F7 0x00}{SPECIAL_F7 0x03}{SPECIAL_F7 0x01}."); +const u8 gText_XNatureMetAtYZ[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nmet at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}."); +const u8 gText_XNatureHatchedAtYZ[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nhatched at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}."); +const u8 gText_XNatureObtainedInTrade[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nobtained in a trade."); +const u8 gText_XNatureFatefulEncounter[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nobtained in a fateful\nencounter at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}."); +const u8 gText_XNatureProbablyMetAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nprobably met at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1},\n{DYNAMIC 0}{DYNAMIC 4}{DYNAMIC 1}."); +const u8 gText_XNature[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature"); +const u8 gText_XNatureMetSomewhereAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nmet somewhere at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}."); +const u8 gText_XNatureHatchedSomewhereAt[] = _("{DYNAMIC 0}{DYNAMIC 2}{DYNAMIC 1}{DYNAMIC 5} nature,\nhatched somewhere at {LV_2}{DYNAMIC 0}{DYNAMIC 3}{DYNAMIC 1}."); const u8 gText_OddEggFoundByCouple[] = _("An odd POKéMON EGG found\nby the DAY CARE couple."); const u8 gText_PeculiarEggNicePlace[] = _("A peculiar POKéMON EGG\nobtained at the nice place."); const u8 gText_PeculiarEggTrade[] = _("A peculiar POKéMON EGG\nobtained in a trade."); @@ -861,14 +861,14 @@ const u8 gText_ExitFromBox[] = _("Exit from the BOX?"); const u8 gText_WhatDoYouWantToDo[] = _("What do you want to do?"); const u8 gText_PleasePickATheme[] = _("Please pick a theme."); const u8 gText_PickTheWallpaper[] = _("Pick the wallpaper."); -const u8 gText_PkmnIsSelected[] = _("{SPECIAL_F7 0x00} is selected."); +const u8 gText_PkmnIsSelected[] = _("{DYNAMIC 0} is selected."); const u8 gText_JumpToWhichBox[] = _("Jump to which BOX?"); const u8 gText_DepositInWhichBox[] = _("Deposit in which BOX?"); -const u8 gText_PkmnWasDeposited[] = _("{SPECIAL_F7 0x00} was deposited."); +const u8 gText_PkmnWasDeposited[] = _("{DYNAMIC 0} was deposited."); const u8 gText_BoxIsFull2[] = _("The BOX is full."); const u8 gText_ReleaseThisPokemon[] = _("Release this POKéMON?"); -const u8 gText_PkmnWasReleased[] = _("{SPECIAL_F7 0x00} was released."); -const u8 gText_ByeByePkmn[] = _("Bye-bye, {SPECIAL_F7 0x00}!"); +const u8 gText_PkmnWasReleased[] = _("{DYNAMIC 0} was released."); +const u8 gText_ByeByePkmn[] = _("Bye-bye, {DYNAMIC 0}!"); const u8 gText_MarkYourPkmn[] = _("Mark your POKéMON."); const u8 gText_ThatsYourLastPkmn[] = _("That's your last POKéMON!"); const u8 gText_YourPartysFull[] = _("Your party's full!"); @@ -876,7 +876,7 @@ const u8 gText_YoureHoldingAPkmn[] = _("You're holding a POKéMON!"); const u8 gText_WhichOneWillYouTake[] = _("Which one will you take?"); const u8 gText_YouCantReleaseAnEgg[] = _("You can't release an EGG."); const u8 gText_ContinueBoxOperations[] = _("Continue BOX operations?"); -const u8 gText_PkmnCameBack[] = _("{SPECIAL_F7 0x00} came back!"); +const u8 gText_PkmnCameBack[] = _("{DYNAMIC 0} came back!"); const u8 gText_WasItWorriedAboutYou[] = _("Was it worried about you?"); const u8 gText_FourEllipsesExclamation[] = _("… … … … !"); const u8 gText_PleaseRemoveTheMail[] = _("Please remove the MAIL."); @@ -884,8 +884,8 @@ const u8 gText_GiveToAPkmn[] = _("GIVE to a POKéMON?"); const u8 gText_PlacedItemInBag[] = _("Placed item in the BAG."); const u8 gText_BagIsFull2[] = _("The BAG is full."); const u8 gText_PutItemInBag[] = _("Put this item in the BAG?"); -const u8 gText_ItemIsNowHeld[] = _("{SPECIAL_F7 0x00} is now held."); -const u8 gText_ChangedToNewItem[] = _("Changed to {SPECIAL_F7 0x00}."); +const u8 gText_ItemIsNowHeld[] = _("{DYNAMIC 0} is now held."); +const u8 gText_ChangedToNewItem[] = _("Changed to {DYNAMIC 0}."); const u8 gText_MailCantBeStored[] = _("MAIL can't be stored!"); const u8 gPCText_Cancel[] = _("CANCEL"); const u8 gPCText_Store[] = _("STORE"); @@ -981,18 +981,18 @@ const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAI const u8 gText_InParty[] = _("IN PARTY"); const u8 gText_Number2[] = _("No. "); const u8 gText_Ribbons[] = _("RIBBONS"); // Unused -const u8 gText_PokemonMaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused -const u8 gText_PokemonFemaleLv[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}"); // Unused -const u8 gText_PokemonNoGenderLv[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}"); // Unused +const u8 gText_PokemonMaleLv[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}"); // Unused +const u8 gText_PokemonFemaleLv[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}"); // Unused +const u8 gText_PokemonNoGenderLv[] = _("{DYNAMIC 0}/{LV}{DYNAMIC 1}"); // Unused const u8 gText_Unknown[] = _("UNKNOWN"); const u8 gText_Call[] = _("CALL"); const u8 gText_Check[] = _("CHECK"); const u8 gText_Cancel6[] = _("CANCEL"); -const u8 gText_NumberF700[] = _("No. {SPECIAL_F7 0x00}"); -const u8 gText_RibbonsF700[] = _("RIBBONS {SPECIAL_F7 0x00}"); -const u8 gText_PokemonMaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused -const u8 gText_PokemonFemaleLv2[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused -const u8 gText_PokemonNoGenderLv2[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}"); // Unused +const u8 gText_NumberF700[] = _("No. {DYNAMIC 0}"); +const u8 gText_RibbonsF700[] = _("RIBBONS {DYNAMIC 0}"); +const u8 gText_PokemonMaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused +const u8 gText_PokemonFemaleLv2[] = _("{DYNAMIC 0}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused +const u8 gText_PokemonNoGenderLv2[] = _("{DYNAMIC 0}/{LV}{DYNAMIC 1}{DYNAMIC 2}"); // Unused const u8 gText_CombineFourWordsOrPhrases[] = _("Combine four words or phrases"); const u8 gText_AndMakeYourProfile[] = _("and make your profile."); const u8 gText_CombineSixWordsOrPhrases[] = _("Combine six words or phrases"); @@ -1063,7 +1063,7 @@ const u8 gText_ApprenticesPhrase[] = _("Apprentice's phrase"); const u8 gText_Questionnaire[] = _("QUESTIONNAIRE"); const u8 gText_YouCannotQuitHere[] = _("You cannot quit here."); const u8 gText_SectionMustBeCompleted[] = _("This section must be completed."); -const u8 gText_F700sQuiz[] = _("{SPECIAL_F7 0x00}'s quiz"); +const u8 gText_F700sQuiz[] = _("{DYNAMIC 0}'s quiz"); const u8 gText_Lady[] = _("Lady"); const u8 gText_AfterYouHaveReadTheQuiz[] = _("After you have read the quiz"); const u8 gText_QuestionPressTheAButton[] = _("question, press the A Button."); @@ -1255,16 +1255,16 @@ const u8 gText_QuitChatting[] = _("Quit chatting?"); const u8 gText_RegisterTextWhere[] = _("Register text where?"); const u8 gText_RegisterTextHere[] = _("Register text here?"); const u8 gText_InputText[] = _("Input text."); -const u8 gText_F700JoinedChat[] = _("{SPECIAL_F7 0x00} joined the chat!"); -const u8 gText_F700LeftChat[] = _("{SPECIAL_F7 0x00} left the chat."); -const u8 gJPText_PlayersXPokemon[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめ:"); // Unused -const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{SPECIAL_F7 0x00}の{SPECIAL_F7 0x01}ひきめは いません"); // Unused +const u8 gText_F700JoinedChat[] = _("{DYNAMIC 0} joined the chat!"); +const u8 gText_F700LeftChat[] = _("{DYNAMIC 0} left the chat."); +const u8 gJPText_PlayersXPokemon[] = _("{DYNAMIC 0}の{DYNAMIC 1}ひきめ:"); // Unused +const u8 gJPText_PlayersXPokmonDoesNotExist[] = _("{DYNAMIC 0}の{DYNAMIC 1}ひきめは いません"); // Unused const u8 gText_ExitingChat[] = _("Exiting the chat…"); -const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {SPECIAL_F7 0x00}, has\nleft, ending the chat."); +const u8 gText_LeaderLeftEndingChat[] = _("The LEADER, {DYNAMIC 0}, has\nleft, ending the chat."); const u8 gText_RegisteredTextChangedOKToSave[] = _("The registered text has been changed.\nIs it okay to save the game?"); const u8 gText_AlreadySavedFile_Chat[] = _("There is already a saved file.\nIs it okay to overwrite it?"); const u8 gText_SavingDontTurnOff_Chat[] = _("SAVING…\nDON'T TURN OFF THE POWER."); -const u8 gText_PlayerSavedGame_Chat[] = _("{SPECIAL_F7 0x00} saved the game."); +const u8 gText_PlayerSavedGame_Chat[] = _("{DYNAMIC 0} saved the game."); const u8 gText_IfLeaderLeavesChatEnds[] = _("If the LEADER leaves, the chat\nwill end. Is that okay?"); const u8 gText_Hello[] = _("HELLO"); const u8 gText_Pokemon2[] = _("POKéMON"); @@ -1301,8 +1301,8 @@ ALIGNED(4) const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game ALIGNED(4) const u8 gText_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled."); ALIGNED(4) const u8 gText_TimesUpNoGoodPowder[] = _("Time's up.\pGood BERRY POWDER could not be\nmade…\p"); ALIGNED(4) const u8 gText_CommunicationStandby2[] = _("Communication standby…"); -ALIGNED(4) const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{SPECIAL_F7 0x00}"); -ALIGNED(4) const u8 gText_1DotF700[] = _("1. {SPECIAL_F7 0x00}"); +ALIGNED(4) const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{DYNAMIC 0}"); +ALIGNED(4) const u8 gText_1DotF700[] = _("1. {DYNAMIC 0}"); ALIGNED(4) const u8 gText_SpaceTimes2[] = _(" time(s)"); ALIGNED(4) const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}"); ALIGNED(4) const u8 gText_Var1Berry[] = _("{STR_VAR_1} BERRY"); @@ -1375,7 +1375,7 @@ const u8 gText_2Colon[] = _("2:"); const u8 gText_3Colon[] = _("3:"); const u8 gText_4Colon[] = _("4:"); const u8 gText_5Colon[] = _("5:"); -const u8 gText_FirstPlacePrize[] = _("The first-place winner gets\nthis {SPECIAL_F7 0x00}!"); +const u8 gText_FirstPlacePrize[] = _("The first-place winner gets\nthis {DYNAMIC 0}!"); const u8 gText_CantHoldAnyMore[] = _("You can't hold any more!"); const u8 gText_FilledStorageSpace[] = _("It filled its storage space."); const u8 gText_WantToPlayAgain[] = _("Want to play again?"); @@ -1388,7 +1388,7 @@ const u8 gText_PkmnJumpRecords[] = _("POKéMON JUMP RECORDS"); const u8 gText_JumpsInARow[] = _("Jumps in a row:"); const u8 gText_BestScore2[] = _("Best score:"); const u8 gText_ExcellentsInARow[] = _("EXCELLENTS in a row:"); -const u8 gText_AwesomeWonF701F700[] = _("Awesome score! You've\nwon {SPECIAL_F7 0x01} {SPECIAL_F7 0x00}!"); +const u8 gText_AwesomeWonF701F700[] = _("Awesome score! You've\nwon {DYNAMIC 1} {DYNAMIC 0}!"); const u8 gText_FilledStorageSpace2[] = _("It filled its storage space."); const u8 gText_CantHoldMore[] = _("You can't hold any more!"); const u8 gText_WantToPlayAgain2[] = _("Want to play again?"); @@ -1645,10 +1645,10 @@ const u8 gText_PeopleTrading[] = _("People trading:"); const u8 gText_PeopleBattling[] = _("People battling:"); const u8 gText_PeopleInUnionRoom[] = _("People in the UNION ROOM:"); const u8 gText_PeopleCommunicating[] = _("People communicating:"); -const u8 gText_F700Players[] = _("{SPECIAL_F7 0} players"); -const u8 gText_F701Players[] = _("{SPECIAL_F7 1} players"); -const u8 gText_F702Players[] = _("{SPECIAL_F7 2} players"); -const u8 gText_F703Players[] = _("{SPECIAL_F7 3} players"); +const u8 gText_F700Players[] = _("{DYNAMIC 0} players"); +const u8 gText_F701Players[] = _("{DYNAMIC 1} players"); +const u8 gText_F702Players[] = _("{DYNAMIC 2} players"); +const u8 gText_F703Players[] = _("{DYNAMIC 3} players"); const u8 *const gTextTable_Players[] = { gText_F700Players, |