diff options
author | huderlem <huderlem@gmail.com> | 2019-12-15 09:42:13 -0600 |
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committer | GitHub <noreply@github.com> | 2019-12-15 09:42:13 -0600 |
commit | fee36224eda1acc4329646caf0e65a891928afc0 (patch) | |
tree | d2f222de1bee8df2adee05b778cc9a34e3567848 /src/strings.c | |
parent | 6967caefb246f9709032049b0ae2baee71f71eb6 (diff) | |
parent | a04347816f71a9a6d92579d0d6b54268c6c8a96d (diff) |
Merge pull request #925 from GriffinRichards/doc-matchcall
Document some pokenav match call
Diffstat (limited to 'src/strings.c')
-rw-r--r-- | src/strings.c | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/src/strings.c b/src/strings.c index 8190ffc45..f0566c859 100644 --- a/src/strings.c +++ b/src/strings.c @@ -2,23 +2,23 @@ #include "strings.h" ALIGNED(4) -const u8 gExpandedPlaceholder_Empty[] = _(""); -const u8 gExpandedPlaceholder_Kun[] = _(""); -const u8 gExpandedPlaceholder_Chan[] = _(""); -const u8 gExpandedPlaceholder_Sapphire[] = _("SAPPHIRE"); -const u8 gExpandedPlaceholder_Ruby[] = _("RUBY"); -const u8 gExpandedPlaceholder_Emerald[] = _("EMERALD"); -const u8 gExpandedPlaceholder_Aqua[] = _("AQUA"); -const u8 gExpandedPlaceholder_Magma[] = _("MAGMA"); -const u8 gExpandedPlaceholder_Archie[] = _("ARCHIE"); -const u8 gExpandedPlaceholder_Maxie[] = _("MAXIE"); -const u8 gExpandedPlaceholder_Kyogre[] = _("KYOGRE"); -const u8 gExpandedPlaceholder_Groudon[] = _("GROUDON"); -const u8 gExpandedPlaceholder_Brendan[] = _("BRENDAN"); -const u8 gExpandedPlaceholder_May[] = _("MAY"); +const u8 gText_ExpandedPlaceholder_Empty[] = _(""); +const u8 gText_ExpandedPlaceholder_Kun[] = _(""); +const u8 gText_ExpandedPlaceholder_Chan[] = _(""); +const u8 gText_ExpandedPlaceholder_Sapphire[] = _("SAPPHIRE"); +const u8 gText_ExpandedPlaceholder_Ruby[] = _("RUBY"); +const u8 gText_ExpandedPlaceholder_Emerald[] = _("EMERALD"); +const u8 gText_ExpandedPlaceholder_Aqua[] = _("AQUA"); +const u8 gText_ExpandedPlaceholder_Magma[] = _("MAGMA"); +const u8 gText_ExpandedPlaceholder_Archie[] = _("ARCHIE"); +const u8 gText_ExpandedPlaceholder_Maxie[] = _("MAXIE"); +const u8 gText_ExpandedPlaceholder_Kyogre[] = _("KYOGRE"); +const u8 gText_ExpandedPlaceholder_Groudon[] = _("GROUDON"); +const u8 gText_ExpandedPlaceholder_Brendan[] = _("BRENDAN"); +const u8 gText_ExpandedPlaceholder_May[] = _("MAY"); const u8 gText_EggNickname[] = _("EGG"); const u8 gText_Pokemon[] = _("POKéMON"); -const u8 gProfBirchMatchCallName[] = _("PROF. BIRCH"); +const u8 gText_ProfBirchMatchCallName[] = _("PROF. BIRCH"); const u8 gText_MainMenuNewGame[] = _("NEW GAME"); const u8 gText_MainMenuContinue[] = _("CONTINUE"); const u8 gText_MainMenuOption[] = _("OPTION"); @@ -1276,20 +1276,20 @@ const u8 gText_Sorry[] = _("SORRY"); const u8 gText_YaySmileEmoji[] = _("YAY{EMOJI_BIGSMILE}"); const u8 gText_ThankYou[] = _("THANK YOU"); const u8 gText_ByeBye[] = _("BYE-BYE!"); -const u8 gMatchCallStevenStrategyText[] = _("Attack the weak points!"); -const u8 gMatchCall_StevenTrainersPokemonText[] = _("Ultimate STEEL POKéMON."); -const u8 gMatchCall_StevenSelfIntroductionText_Line1_BeforeMeteorFallsBattle[] = _("I'd climb even waterfalls"); -const u8 gMatchCall_StevenSelfIntroductionText_Line2_BeforeMeteorFallsBattle[] = _("to find a rare stone!"); -const u8 gMatchCall_StevenSelfIntroductionText_Line1_AfterMeteorFallsBattle[] = _("I'm the strongest and most"); -const u8 gMatchCall_StevenSelfIntroductionText_Line2_AfterMeteorFallsBattle[] = _("energetic after all!"); -const u8 gMatchCall_BrendanStrategyText[] = _("Battle with knowledge!"); -const u8 gMatchCall_BrendanTrainersPokemonText[] = _("I will use various POKéMON."); -const u8 gMatchCall_BrendanSelfIntroductionText_Line1[] = _("I'll be a better POKéMON"); -const u8 gMatchCall_BrendanSelfIntroductionText_Line2[] = _("prof than my father is!"); -const u8 gMatchCall_MayStrategyText[] = _("I'm not so good at battles."); -const u8 gMatchCall_MayTrainersPokemonText[] = _("I'll use any POKéMON!"); -const u8 gMatchCall_MaySelfIntroductionText_Line1[] = _("My POKéMON and I help"); -const u8 gMatchCall_MaySelfIntroductionText_Line2[] = _("my father's research."); +const u8 gText_MatchCallSteven_Strategy[] = _("Attack the weak points!"); +const u8 gText_MatchCallSteven_Pokemon[] = _("Ultimate STEEL POKéMON."); +const u8 gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle[] = _("I'd climb even waterfalls"); +const u8 gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle[] = _("to find a rare stone!"); +const u8 gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle[] = _("I'm the strongest and most"); +const u8 gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle[] = _("energetic after all!"); +const u8 gText_MatchCallBrendan_Strategy[] = _("Battle with knowledge!"); +const u8 gText_MatchCallBrendan_Pokemon[] = _("I will use various POKéMON."); +const u8 gText_MatchCallBrendan_Intro1[] = _("I'll be a better POKéMON"); +const u8 gText_MatchCallBrendan_Intro2[] = _("prof than my father is!"); +const u8 gText_MatchCallMay_Strategy[] = _("I'm not so good at battles."); +const u8 gText_MatchCallMay_Pokemon[] = _("I'll use any POKéMON!"); +const u8 gText_MatchCallMay_Intro1[] = _("My POKéMON and I help"); +const u8 gText_MatchCallMay_Intro2[] = _("my father's research."); const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!"); const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?"); ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); @@ -1769,28 +1769,28 @@ const u8 gText_ClearingData[] = _("Clearing data…\nPlease wait."); const u8 gText_IsThisTheCorrectTime[] = _("Is this the correct time?"); const u8 gText_Confirm3[] = _("CONFIRM"); const u8 gText_Cancel4[] = _("CANCEL"); -const u8 gMrStoneMatchCallDesc[] = _("DEVON PRES"); -const u8 gMrStoneMatchCallName[] = _("MR. STONE"); -const u8 gStevenMatchCallDesc[] = _("HARD AS ROCK"); -const u8 gStevenMatchCallName[] = _("STEVEN"); -const u8 gMayBrendanMatchCallDesc[] = _("RAD NEIGHBOR"); -const u8 gNormanMatchCallDesc[] = _("RELIABLE ONE"); -const u8 gMomMatchCallDesc[] = _("CALM & KIND"); -const u8 gWallyMatchCallDesc[] = _("{PKMN} LOVER"); -const u8 gNormanMatchCallName[] = _("DAD"); -const u8 gMomMatchCallName[] = _("MOM"); -const u8 gScottMatchCallDesc[] = _("ELUSIVE EYES"); -const u8 gScottMatchCallName[] = _("SCOTT"); -const u8 gRoxanneMatchCallDesc[] = _("ROCKIN' WHIZ"); -const u8 gBrawlyMatchCallDesc[] = _("THE BIG HIT"); -const u8 gWattsonMatchCallDesc[] = _("SWELL SHOCK"); -const u8 gFlanneryMatchCallDesc[] = _("PASSION BURN"); -const u8 gWinonaMatchCallDesc[] = _("SKY TAMER"); -const u8 gTateLizaMatchCallDesc[] = _("MYSTIC DUO"); -const u8 gJuanMatchCallDesc[] = _("DANDY CHARM"); -const u8 gEliteFourMatchCallDesc[] = _("ELITE FOUR"); -const u8 gChampionMatchCallDesc[] = _("CHAMPION"); -const u8 gProfBirchMatchCallDesc[] = _("{PKMN} PROF."); +const u8 gText_MrStoneMatchCallDesc[] = _("DEVON PRES"); +const u8 gText_MrStoneMatchCallName[] = _("MR. STONE"); +const u8 gText_StevenMatchCallDesc[] = _("HARD AS ROCK"); +const u8 gText_StevenMatchCallName[] = _("STEVEN"); +const u8 gText_MayBrendanMatchCallDesc[] = _("RAD NEIGHBOR"); +const u8 gText_NormanMatchCallDesc[] = _("RELIABLE ONE"); +const u8 gText_MomMatchCallDesc[] = _("CALM & KIND"); +const u8 gText_WallyMatchCallDesc[] = _("{PKMN} LOVER"); +const u8 gText_NormanMatchCallName[] = _("DAD"); +const u8 gText_MomMatchCallName[] = _("MOM"); +const u8 gText_ScottMatchCallDesc[] = _("ELUSIVE EYES"); +const u8 gText_ScottMatchCallName[] = _("SCOTT"); +const u8 gText_RoxanneMatchCallDesc[] = _("ROCKIN' WHIZ"); +const u8 gText_BrawlyMatchCallDesc[] = _("THE BIG HIT"); +const u8 gText_WattsonMatchCallDesc[] = _("SWELL SHOCK"); +const u8 gText_FlanneryMatchCallDesc[] = _("PASSION BURN"); +const u8 gText_WinonaMatchCallDesc[] = _("SKY TAMER"); +const u8 gText_TateLizaMatchCallDesc[] = _("MYSTIC DUO"); +const u8 gText_JuanMatchCallDesc[] = _("DANDY CHARM"); +const u8 gText_EliteFourMatchCallDesc[] = _("ELITE FOUR"); +const u8 gText_ChampionMatchCallDesc[] = _("CHAMPION"); +const u8 gText_ProfBirchMatchCallDesc[] = _("{PKMN} PROF."); const u8 gText_CommStandbyAwaitingOtherPlayer[] = _("Communication standby…\nAwaiting another player to choose."); const u8 gText_BattleWasRefused[] = _("The battle was refused.{PAUSE 60}"); const u8 gText_RefusedBattle[] = _("Refused the battle.{PAUSE 60}"); |