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authoraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 04:22:50 -0300
committeraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 06:30:55 -0300
commit7dc95a0103af08c95c9093b6efa6c77af77a2538 (patch)
tree663537916626ab264bbdef4ea3606415457c36a3 /src/trade.c
parent58a2b62bae1406d2c768698ed13efcd6a5ffbeec (diff)
Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
Diffstat (limited to 'src/trade.c')
-rw-r--r--src/trade.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/trade.c b/src/trade.c
index 17aaba565..3072b8585 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1353,24 +1353,24 @@ static void SetReadyToTrade(void)
static void TradeMenuProcessInput(void)
{
- if (JOY_REPEAT(DPAD_UP))
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 0);
}
- else if (JOY_REPEAT(DPAD_DOWN))
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 1);
}
- else if (JOY_REPEAT(DPAD_LEFT))
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 2);
}
- else if (JOY_REPEAT(DPAD_RIGHT))
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
TradeMenuMoveCursor(&sTradeMenuData->cursorPosition, 3);
}
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
@@ -1451,7 +1451,7 @@ static void TradeMenuProcessInput_SelectedMon(void)
static void ChooseMonAfterButtonPress(void)
{
- if ((JOY_NEW(A_BUTTON)) || (JOY_NEW(B_BUTTON)))
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
PlaySE(SE_SELECT);
TradeMenuChooseMon();
@@ -1626,7 +1626,7 @@ static void RedrawTradeMenuAfterPressA(void)
{
int i;
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
rbox_fill_rectangle(0);
@@ -1698,7 +1698,7 @@ static void LinkTradeWaitForQueue(void)
static void PartnersMonWasInvalid(void)
{
- if (JOY_NEW(A_BUTTON))
+ if (gMain.newKeys & A_BUTTON)
{
SetLinkData(LINKCMD_READY_CANCEL_TRADE, 0);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY;
@@ -3728,7 +3728,7 @@ static bool8 AnimateTradeSequenceCable(void)
{
return TRUE;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
sTradeData->state++;
}
@@ -4243,7 +4243,7 @@ static bool8 AnimateTradeSequenceWireless(void)
{
return TRUE;
}
- else if (JOY_NEW(A_BUTTON))
+ else if (gMain.newKeys & A_BUTTON)
{
sTradeData->state++;
}