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authorLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
committerLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
commit554210c5e315e786ddc6eef888e9ff6065ad73f8 (patch)
tree66bb5065902fb10a4ad007e53cb61f90fd68e624 /src/union_room_player_avatar.c
parent63e6b914e4d9b9bdb0a8d621b2ed233990f2ef66 (diff)
Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
Diffstat (limited to 'src/union_room_player_avatar.c')
-rw-r--r--src/union_room_player_avatar.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/union_room_player_avatar.c b/src/union_room_player_avatar.c
index 671290e21..ff6c90b25 100644
--- a/src/union_room_player_avatar.c
+++ b/src/union_room_player_avatar.c
@@ -21,23 +21,23 @@ static void SetUnionRoomObjectFacingDirection(s32, s32, u8);
static const u8 sUnionRoomObjGfxIds[GENDER_COUNT][MAX_UNION_ROOM_PLAYERS + 2] = {
[MALE] = {
- OBJ_EVENT_GFX_MAN_3,
- OBJ_EVENT_GFX_BLACK_BELT,
- OBJ_EVENT_GFX_CAMPER,
- OBJ_EVENT_GFX_YOUNGSTER,
- OBJ_EVENT_GFX_PSYCHIC_M,
- OBJ_EVENT_GFX_BUG_CATCHER,
- OBJ_EVENT_GFX_MAN_4,
+ OBJ_EVENT_GFX_MAN_3,
+ OBJ_EVENT_GFX_BLACK_BELT,
+ OBJ_EVENT_GFX_CAMPER,
+ OBJ_EVENT_GFX_YOUNGSTER,
+ OBJ_EVENT_GFX_PSYCHIC_M,
+ OBJ_EVENT_GFX_BUG_CATCHER,
+ OBJ_EVENT_GFX_MAN_4,
OBJ_EVENT_GFX_MAN_5
},
[FEMALE] = {
- OBJ_EVENT_GFX_WOMAN_5,
- OBJ_EVENT_GFX_HEX_MANIAC,
- OBJ_EVENT_GFX_PICNICKER,
- OBJ_EVENT_GFX_LASS,
- OBJ_EVENT_GFX_LASS,
- OBJ_EVENT_GFX_GIRL_3,
- OBJ_EVENT_GFX_WOMAN_2,
+ OBJ_EVENT_GFX_WOMAN_5,
+ OBJ_EVENT_GFX_HEX_MANIAC,
+ OBJ_EVENT_GFX_PICNICKER,
+ OBJ_EVENT_GFX_LASS,
+ OBJ_EVENT_GFX_LASS,
+ OBJ_EVENT_GFX_GIRL_3,
+ OBJ_EVENT_GFX_WOMAN_2,
OBJ_EVENT_GFX_BEAUTY
}
};
@@ -90,13 +90,13 @@ static const u8 sUnionRoomLocalIds[] = {
// Unused
static const u16 sHidePlayerFlags[] = {
- FLAG_HIDE_UNION_ROOM_PLAYER_1,
- FLAG_HIDE_UNION_ROOM_PLAYER_2,
- FLAG_HIDE_UNION_ROOM_PLAYER_3,
- FLAG_HIDE_UNION_ROOM_PLAYER_4,
- FLAG_HIDE_UNION_ROOM_PLAYER_5,
- FLAG_HIDE_UNION_ROOM_PLAYER_6,
- FLAG_HIDE_UNION_ROOM_PLAYER_7,
+ FLAG_HIDE_UNION_ROOM_PLAYER_1,
+ FLAG_HIDE_UNION_ROOM_PLAYER_2,
+ FLAG_HIDE_UNION_ROOM_PLAYER_3,
+ FLAG_HIDE_UNION_ROOM_PLAYER_4,
+ FLAG_HIDE_UNION_ROOM_PLAYER_5,
+ FLAG_HIDE_UNION_ROOM_PLAYER_6,
+ FLAG_HIDE_UNION_ROOM_PLAYER_7,
FLAG_HIDE_UNION_ROOM_PLAYER_8
};
@@ -413,10 +413,10 @@ void CreateGroupMemberSpritesInvisible(u8 * spriteIds, s32 playerIdx)
for (direction = DIR_NONE; direction <= DIR_EAST; direction++)
{
s32 id = UR_PLAYER_SPRITE_ID(playerIdx, direction);
- spriteIds[id] = CreateObjectSprite(OBJ_EVENT_GFX_MAN_4,
- id - UR_SPRITE_START_ID,
- sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0],
- sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1],
+ spriteIds[id] = CreateObjectSprite(OBJ_EVENT_GFX_MAN_4,
+ id - UR_SPRITE_START_ID,
+ sUnionRoomPlayerCoords[playerIdx][0] + sFacingDirectionOffsets[direction][0],
+ sUnionRoomPlayerCoords[playerIdx][1] + sFacingDirectionOffsets[direction][1],
3, 1);
SetObjectEventSpriteInvisibility(id - UR_SPRITE_START_ID, TRUE);
}